Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Tower of Troi
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Troi, post: 13949558, member: 204285"]</p><p><strong>水 Suiton</strong></p><p></p><p style="text-align: center"><span style="font-family: 'Century Gothic'">[GLOW=blue]<span style="color: #000000">- Suiton -</span>[/GLOW]</span></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://i.imgur.com/VUAUU80.gif" data-url="http://i.imgur.com/VUAUU80.gif" class="bbImage " style="" alt="" title="" /></p><p></p><p><span style="color: #000000"><span style="font-family: 'Century Gothic'"><u>Made by me</u>:</span></span></p><p></p><p>(Suiton: Āmākingu) - ☪ Water Release: Armor King ☪</p><p>[spoiler]Type: Defense/Supplementary</p><p>Rank: B</p><p>Range: Short-mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user makes three hand seals and focuses their suiton chakra into their hips, making a ring of water around the user's waist. From here, the ring can be extended from short range, to mid range and can be exploited to have multiple, very sharp water spikes all around the ring. These spikes can reach up to a foot long and can either face up, down or outward. This is used to stop (or make the tai/ken moves risky for the opponent) incoming taijutsu/kenjutsu attacks from the front, behind, side or above and to stop underground jutsu that involves the opponent coming up beneath the user.</p><p>Note - Only lasts for three turns and then after use, must wait three turns to put into effect again</p><p>Note - Can only be taught by Moxxi[/spoiler]</p><p></p><p>Approved here [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=160&p=15437923&viewfull=1#post15437923">x</a>]</p><p></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=526361&p=15727322&viewfull=1#post15727322">Penguin</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=615758&p=18042933&viewfull=1#post18042933">Riker Slade</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=619509&p=18117823&viewfull=1#post18117823">Draigo/Waste/Greed/Thorn/Kureh</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=620017&p=18129550&viewfull=1#post18129550">Noni</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=619509&p=18246989&viewfull=1#post18246989">Joker</a></p><p>Taight: <a href="https://animebase.me/threads/hydrating-lok.779250/#post-22061161">Lok</a></p><p></p><p>(Suiton: Taki Chō Shi no Wana) - ☪ Water Release: Waterfall Butterfly Death Trap ☪</p><p>[SPOILER]Type: Offensive/Attack</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: By weaving six handseals, the user puts both hands forward and creates a construct composed of butterfly wings, a butterfly body and with the head of a Venus Flytrap plant a few feet away from the user's torso. This water beast is summoned with a slow chomping motion already developing as its head is formed, giving off a very intimidating appearance. As the user shoots it forward, the further it goes, the faster it chomps and the more pressure will be placed into its bite although the bite can be fatal at any range depending on how it is used. It is a streamed technique, so once the user sets this in motion, no technique can be used until after this technique is over with. This technique is very fast and very versatile, able to cut corners and take sharp turns very quickly and still meet its mark. Once it comes into contact with the target, the teeth of the Venus Flytrap bites down onto its prey, able to pierce flesh and bone and able to anchor an opponent in their current position by wrapping it's wings and body around the bitten target, making them vulnerable to another attack.</p><p></p><p>- Can only be used twice per battle</p><p>- Can only be taught by Moxxi[/SPOILER]</p><p></p><p>Approved here [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19770306&viewfull=1#post19770306">x</a>]</p><p></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=682678&p=19894793&viewfull=1#post19894793">Loki</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=615758&page=2&p=19894786#post19894786">RikerSlade</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=686905&p=19895702&viewfull=1#post19895702">Korra</a></p><p>Taught:<a href="http://narutobase.net/forums/showthread.php?t=691163&p=20072990&viewfull=1#post20072990"> Nathan</a></p><p>Taught: <a href="https://animebase.me/threads/hydrating-lok.779250/#post-22061161">LoK</a></p><p></p><p>(Suiton: Poseidon no Karamitikurappu) - ☪ Water Release: Calamity Clap of Poseidon ☪</p><p>[SPOILER]Type: Offensive/Attack</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: After weaving ten handseals, the user will channel their chakra into the air around their target, gathering existing moisture in the air and creating moisture out of their released chakra. Once the very visible but small water bubbles of moisture imprison their target, being exactly ten feet away from each side and angle of the opponent, the small bubbles of water turn into spikes, all facing towards the opponent. Once the user claps, controlling and commanding the spikes, they dart towards the opponent at an alarming rate, aiming to pierce all angles around the target, encasing them in a spiked water coffin. If the user has a water affinity, the technique is exceptionally fast.</p><p></p><p>- Can only be used once per battle</p><p>- Cannot use any water techniques in the next turn</p><p>- Can only be taught by Moxxi[/SPOILER]</p><p></p><p>Approved here [<a href="http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19770306&viewfull=1#post19770306">x</a>]</p><p></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=682678&p=19894793#post19894793">Loki</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=686905&p=19895702&viewfull=1#post19895702">Korra</a></p><p>Taught: <a href="http://narutobase.net/forums/showthread.php?t=691163&p=20072990&viewfull=1#post20072990">Nathan</a></p><p></p><p>(Suiton: Towairaito-ba) ☪ Water Release: Twilight Horses ☪</p><p>[spoiler]Type: Offensive/Defensive/Supplementary</p><p>Rank: S</p><p>Range: Short | Short-Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: Weaving three handseals, the user will quickly summon the surrounding water vapor in the air. This will result in a water stallion to be summoned by the user's chosen side. This water stallion has the speed of a Kage ranked shinobi, so rather fast and can be ridden. This stallion will not only provide a sustainable water source for the user, but is able to jump in front of the user and expand themselves into a wall of water to defend them. Sort of like a moving shield without having to be carried. Other than this, the stallion is capable of splitting into duplicates of itself up to four and can charge at the opponent to blatantly and brutally bash them head on (short-long range), causing massive trauma. With the massive size that they are and the mass they hold, they can serve the purpose of knocking down and causing damage to rather big structures and summons. Up to four of these stallions can be summoned at a time and their water source capabilities last indefinitely and can only be used by the conjurer of the jutsu being that they derive from the user's chakra.</p><p></p><p>Note: Can only be used twice times per battle</p><p>Note: Must wait two turns before another use</p><p>Note: No Water techniques above A rank the next turn</p><p>Note: Water source lasts until destroyed</p><p>Note: Splitting ability divides the power of this technique</p><p>Note: Can only be taught by Moxxi.[/spoiler]</p><p></p><p>Approved here [<a href="https://narutobase.net/forums/showthread.php?t=711213&page=59&p=21310373&viewfull=1#post21310373">x</a>]</p><p></p><p>Taught: <a href="https://animebase.me/threads/hydrating-lok.779250/#post-22061161">LoK</a></p><p>Taught: <a href="https://animebase.me/threads/cj-with-momma-mox.781336/#post-22097136">Python</a></p><p></p><p><span style="color: #000000"><span style="font-family: 'Century Gothic'"><u>Given to me</u>:</span></span></p><p></p><p>(Suiton: Pengin no Kōgeki) - Water Style: Penguin's Offensive</p><p>[spoiler]Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form.</p><p></p><p>Note: Can only be used four times.</p><p>Note: Can only be taught by Penguin.[/spoiler]</p><p></p><p>Learned here [<a href="http://narutobase.net/forums/showthread.php?t=526361&p=15755420#post15755420">x</a>]</p><p></p><p>Water Release: Sea Wave (Suiton: Umi Nami)</p><p>[spoiler]Rank: A</p><p>Type: Offense/Deffense</p><p>Range: short-middle</p><p>Chakra cost: 40</p><p>Damage points: 40 (If used in conjuction with lighting - 60)</p><p>Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting.</p><p>Note: Can only be taught by PowerOfDarkness.</p><p>Note Can only be used 2 times per battle.</p><p>Note: No water jutsu for the next turn. [/spoiler]</p><p></p><p>Learned here [<a href="http://narutobase.net/forums/showthread.php?t=613506&p=17956227&viewfull=1#post17956227">x</a>]</p><p></p><p>(Suiton: Mizukami Rinrin Gokusha) - Water Release: Water Wolf - Biting Prison</p><p>[spoiler]Type: Offensive/Defensive</p><p>Rank: S</p><p>Range: Short/Long</p><p>Chakra: 40 (+15 per turn)</p><p>Damage: 80</p><p>Description: The user will perform two handseals in order to pool his Suiton chakra into the ground beneath the selected target, afterward ending the hand movements with a clap of their hands. At this point the water shoots from the surface as five (5) towering streams of water, each from a diferent location around the target with the ends resembling that of a Wolf's head. The pillars of rushing water will attempt to bite onto the target and hold them tightly in place as the fifth head (and final one) deals a decisive blow against the target. The water of this technique is of that nature that resembles "Water Style: Starch Syrup Capture Field" technique, however these properties are only located at the jaw of the Wolf heads, as such when biting onto the target they'll stick endlessly to them as means to prevent forced escapes. Aside from the additional damage of their teeth (which are compressed to sustain enough hardness to pierce flesh) their jaws are rather strong, enough to damage a limb in a bite. When the water is used from a pre-existing water source, there is no need for handseals instead only the hand clap will be required. The user can either maintain the hands clapped to manually control the technique, or pay and extra chakra leech per turn to give the wolf heads a sentient-like role, in which they'll passively seek out targets (can cancel this jutsu with 1 seal). Additionally, the user can cast the technique in such manner that they rise near the user for protection, either by coiling around them or by forming a wall.</p><p></p><p>~ Can only be used twice per battle.</p><p>~ Must wait three turns prior second usage.</p><p>~ Cannot cast another S rank Sution in the same turn after this is used or the turn after.</p><p>~ Can only last two turns after the activation turn if the sentient option is used and the chakra toll payed.[/spoiler]</p><p></p><p>Learned here [<a href="http://narutobase.net/forums/showthread.php?t=682678&p=19782750&viewfull=1#post19782750">x</a>]</p><p></p><p>(Suiton : Uso o tsuku no nami) - Water Release : Deceitful Wave</p><p>[spoiler]Type: Supplementary</p><p>Rank: A-Rank</p><p>Range: Short - Long</p><p>Chakra Cost: 30</p><p>Damage points: 60</p><p>Description:</p><p>The user manipulates a pre-existing water technique/source that they have used (not the opponents) and will imbue their chakra into the water and they will manipulate it again by performing a hand seal. The water jutsu will split into two smaller projectiles and instead of going straight towards the enemy they will move to the left and right, changing into spinning discs of cutting water and attacking the opponent from the sides instead of from in front. The amount of water can be small or large, but this jutsu will only work on projectiles of water or streams, not massive bodies of water like waves that can cover a battlefield and they must be techniques shot at the opponent, not ones that come from around them. However this can be used on still bodies of water that you've used previously (pre-existing source), parting it and making it move to attack from two different sides - for example if there is a puddle of water leftover from Gushing Water Imprisonment, you can split the water and manipulate it into discs and so forth.</p><p></p><p>-Can only be taught by LonelyAssassin</p><p>-Can only be used three times.</p><p>-2 Turn Cooldown</p><p>- Can also be used on existing bodies of water, although only the amount of water needed for this technique is used. Not the entire body of water.[/spoiler]</p><p></p><p>Learned here [<a href="http://narutobase.net/forums/showthread.php?t=686877&p=19895030&viewfull=1#post19895030">x</a>]</p><p></p><p>(Suiton: Mizu Hōō Arashi ) Water Release: Water Phoenixes Storm</p><p>[spoiler]Type: Offensive/Supplementary</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40 ( - 5 per turn )</p><p>Damage Points: 80</p><p>Description: The user does the snake sign and creates a mist-like atmosphere above the battlefield, that soaks in all the humidity and keeps replenishing itself. The user spends 40 chakra to create the mist and has it start raining down multiple phoenixes (the size of Itachi's crows) all over the battlefield being able to control where all them go towards. At the end of the turn, the user can spend another 20 chakra and replenish the mist atmosphere, rebirthing the attack ( like a phoenix ), dealing another 80 damage and full S rank the next turn, then the final turn the mist last, the user can replenish again with another 10 chakra, and let out a final wave, S rank again.The mist can only be either completely neutralized or completely overpowered.</p><p>Note: Mist last for 3 turns</p><p>Note: Usable 1 time a mtach</p><p>Note: Must be taught my Korra.</p><p>Note: While in use, the user can only perform two techniques, and the only chakra nature you can use is Water, Nin, Gen, Tai, Ken.</p><p>Note: Two turn cooldown[/spoiler]</p><p></p><p>Learned here [<a href="https://narutobase.net/forums/showthread.php?t=686905&p=21306353&viewfull=1#post21306353">x</a>]</p><p></p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19769800&viewfull=1#post19769800"><strong>(Suiton: Rapizzusufiasupiningu) - Water Style: Spinning Rapids Sphere</strong></a></p><p>[spoiler]Type: Offensive</p><p>Rank: A</p><p>Range: Short</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description:</p><p>The user begins by gripping their wrist with one of their hands, and gathers chakra into the palm of the hand which's wrist is being gripped, palm open. The user shapes the suiton chakra in their palm, making a sphere which has many gaps in it and is linked together by many strands. The sphere spins as very high speeds, and is about the size of a Magic 8 Ball. The user can slam the sphere onto an opponent, activating it's real ability. The sphere will hurt the opponent enough to form bruises through impact, but the many strands that make up the sphere quickly unravel and wrap tightly around the opponent, constricting him/her. The strands are so tight that they can break skin. Another usage shown is the ability to use this to "slice" apart incoming projectiles by hitting it with the sphere, allowing the strands to wrap around/through it, and break it apart.</p><p>-Must be taught by Leathercandle.</p><p>-Can be used thrice per battle.</p><p>-No S ranked or above water jutsu on the same turn.</p><p>-The strands can wrap around the entire body of an opponent, making them look similar to a wrapped mummy, or they can constrict specific parts of the body.</p><p>[spoiler]<img src="https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png" data-url="https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png" class="bbImage " style="" alt="" title="" />[/spoiler][/spoiler]</p><p></p><p>Learned here [x]</p><p>[/QUOTE]</p>
[QUOTE="Troi, post: 13949558, member: 204285"] [B]水 Suiton[/B] [CENTER][FONT=Century Gothic][GLOW=blue][COLOR=#000000]- Suiton -[/COLOR][/GLOW][/FONT] [IMG]http://i.imgur.com/VUAUU80.gif[/IMG][/CENTER] [COLOR=#000000][FONT=Century Gothic][U]Made by me[/U]:[/FONT][/COLOR] (Suiton: Āmākingu) - ☪ Water Release: Armor King ☪ [spoiler]Type: Defense/Supplementary Rank: B Range: Short-mid Chakra: 20 Damage: 40 Description: The user makes three hand seals and focuses their suiton chakra into their hips, making a ring of water around the user's waist. From here, the ring can be extended from short range, to mid range and can be exploited to have multiple, very sharp water spikes all around the ring. These spikes can reach up to a foot long and can either face up, down or outward. This is used to stop (or make the tai/ken moves risky for the opponent) incoming taijutsu/kenjutsu attacks from the front, behind, side or above and to stop underground jutsu that involves the opponent coming up beneath the user. Note - Only lasts for three turns and then after use, must wait three turns to put into effect again Note - Can only be taught by Moxxi[/spoiler] Approved here [[URL='http://narutobase.net/forums/showthread.php?t=157594&page=160&p=15437923&viewfull=1#post15437923']x[/URL]] Taught: [URL='http://narutobase.net/forums/showthread.php?t=526361&p=15727322&viewfull=1#post15727322']Penguin[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=615758&p=18042933&viewfull=1#post18042933']Riker Slade[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=619509&p=18117823&viewfull=1#post18117823']Draigo/Waste/Greed/Thorn/Kureh[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=620017&p=18129550&viewfull=1#post18129550']Noni[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=619509&p=18246989&viewfull=1#post18246989']Joker[/URL] Taight: [URL='https://animebase.me/threads/hydrating-lok.779250/#post-22061161']Lok[/URL] (Suiton: Taki Chō Shi no Wana) - ☪ Water Release: Waterfall Butterfly Death Trap ☪ [SPOILER]Type: Offensive/Attack Rank: A Range: Short-Mid Chakra: 30 Damage: 60 Description: By weaving six handseals, the user puts both hands forward and creates a construct composed of butterfly wings, a butterfly body and with the head of a Venus Flytrap plant a few feet away from the user's torso. This water beast is summoned with a slow chomping motion already developing as its head is formed, giving off a very intimidating appearance. As the user shoots it forward, the further it goes, the faster it chomps and the more pressure will be placed into its bite although the bite can be fatal at any range depending on how it is used. It is a streamed technique, so once the user sets this in motion, no technique can be used until after this technique is over with. This technique is very fast and very versatile, able to cut corners and take sharp turns very quickly and still meet its mark. Once it comes into contact with the target, the teeth of the Venus Flytrap bites down onto its prey, able to pierce flesh and bone and able to anchor an opponent in their current position by wrapping it's wings and body around the bitten target, making them vulnerable to another attack. - Can only be used twice per battle - Can only be taught by Moxxi[/SPOILER] Approved here [[URL='http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19770306&viewfull=1#post19770306']x[/URL]] Taught: [URL='http://narutobase.net/forums/showthread.php?t=682678&p=19894793&viewfull=1#post19894793']Loki[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=615758&page=2&p=19894786#post19894786']RikerSlade[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=686905&p=19895702&viewfull=1#post19895702']Korra[/URL] Taught:[URL='http://narutobase.net/forums/showthread.php?t=691163&p=20072990&viewfull=1#post20072990'] Nathan[/URL] Taught: [URL='https://animebase.me/threads/hydrating-lok.779250/#post-22061161']LoK[/URL] (Suiton: Poseidon no Karamitikurappu) - ☪ Water Release: Calamity Clap of Poseidon ☪ [SPOILER]Type: Offensive/Attack Rank: B Range: Short-Mid Chakra: 20 Damage: 40 Description: After weaving ten handseals, the user will channel their chakra into the air around their target, gathering existing moisture in the air and creating moisture out of their released chakra. Once the very visible but small water bubbles of moisture imprison their target, being exactly ten feet away from each side and angle of the opponent, the small bubbles of water turn into spikes, all facing towards the opponent. Once the user claps, controlling and commanding the spikes, they dart towards the opponent at an alarming rate, aiming to pierce all angles around the target, encasing them in a spiked water coffin. If the user has a water affinity, the technique is exceptionally fast. - Can only be used once per battle - Cannot use any water techniques in the next turn - Can only be taught by Moxxi[/SPOILER] Approved here [[URL='http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19770306&viewfull=1#post19770306']x[/URL]] Taught: [URL='http://narutobase.net/forums/showthread.php?t=682678&p=19894793#post19894793']Loki[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=686905&p=19895702&viewfull=1#post19895702']Korra[/URL] Taught: [URL='http://narutobase.net/forums/showthread.php?t=691163&p=20072990&viewfull=1#post20072990']Nathan[/URL] (Suiton: Towairaito-ba) ☪ Water Release: Twilight Horses ☪ [spoiler]Type: Offensive/Defensive/Supplementary Rank: S Range: Short | Short-Long Chakra: 40 Damage: 80 Description: Weaving three handseals, the user will quickly summon the surrounding water vapor in the air. This will result in a water stallion to be summoned by the user's chosen side. This water stallion has the speed of a Kage ranked shinobi, so rather fast and can be ridden. This stallion will not only provide a sustainable water source for the user, but is able to jump in front of the user and expand themselves into a wall of water to defend them. Sort of like a moving shield without having to be carried. Other than this, the stallion is capable of splitting into duplicates of itself up to four and can charge at the opponent to blatantly and brutally bash them head on (short-long range), causing massive trauma. With the massive size that they are and the mass they hold, they can serve the purpose of knocking down and causing damage to rather big structures and summons. Up to four of these stallions can be summoned at a time and their water source capabilities last indefinitely and can only be used by the conjurer of the jutsu being that they derive from the user's chakra. Note: Can only be used twice times per battle Note: Must wait two turns before another use Note: No Water techniques above A rank the next turn Note: Water source lasts until destroyed Note: Splitting ability divides the power of this technique Note: Can only be taught by Moxxi.[/spoiler] Approved here [[URL='https://narutobase.net/forums/showthread.php?t=711213&page=59&p=21310373&viewfull=1#post21310373']x[/URL]] Taught: [URL='https://animebase.me/threads/hydrating-lok.779250/#post-22061161']LoK[/URL] Taught: [URL='https://animebase.me/threads/cj-with-momma-mox.781336/#post-22097136']Python[/URL] [COLOR=#000000][FONT=Century Gothic][U]Given to me[/U]:[/FONT][/COLOR] (Suiton: Pengin no Kōgeki) - Water Style: Penguin's Offensive [spoiler]Type: Offensive Rank: B Range: Short-Long Chakra: 20 Damage: 40 Description: After performing the Bird hand seal, the user releases chakra one meter away from the opponent, in as many as four different spots. The chakra in the air starts gathering moisture, forming many golf ball sized penguins up to fifty count at once. The penguins themselves may be small, but are as sharp as razors. The penguins then charge/descend at the opponent as soon as they take form. Note: Can only be used four times. Note: Can only be taught by Penguin.[/spoiler] Learned here [[URL='http://narutobase.net/forums/showthread.php?t=526361&p=15755420#post15755420']x[/URL]] Water Release: Sea Wave (Suiton: Umi Nami) [spoiler]Rank: A Type: Offense/Deffense Range: short-middle Chakra cost: 40 Damage points: 40 (If used in conjuction with lighting - 60) Description: The user releases his water chakra, creating a wave with height 5 meters. Then the user can decide whether he is going to use it for deffense or send it against the enemy. When send against the enemy the wave travels realy fast so it could be used almost imediatly after the previous jutsu. The damage increases if it's used in conjuction with lighting. Note: Can only be taught by PowerOfDarkness. Note Can only be used 2 times per battle. Note: No water jutsu for the next turn. [/spoiler] Learned here [[URL='http://narutobase.net/forums/showthread.php?t=613506&p=17956227&viewfull=1#post17956227']x[/URL]] (Suiton: Mizukami Rinrin Gokusha) - Water Release: Water Wolf - Biting Prison [spoiler]Type: Offensive/Defensive Rank: S Range: Short/Long Chakra: 40 (+15 per turn) Damage: 80 Description: The user will perform two handseals in order to pool his Suiton chakra into the ground beneath the selected target, afterward ending the hand movements with a clap of their hands. At this point the water shoots from the surface as five (5) towering streams of water, each from a diferent location around the target with the ends resembling that of a Wolf's head. The pillars of rushing water will attempt to bite onto the target and hold them tightly in place as the fifth head (and final one) deals a decisive blow against the target. The water of this technique is of that nature that resembles "Water Style: Starch Syrup Capture Field" technique, however these properties are only located at the jaw of the Wolf heads, as such when biting onto the target they'll stick endlessly to them as means to prevent forced escapes. Aside from the additional damage of their teeth (which are compressed to sustain enough hardness to pierce flesh) their jaws are rather strong, enough to damage a limb in a bite. When the water is used from a pre-existing water source, there is no need for handseals instead only the hand clap will be required. The user can either maintain the hands clapped to manually control the technique, or pay and extra chakra leech per turn to give the wolf heads a sentient-like role, in which they'll passively seek out targets (can cancel this jutsu with 1 seal). Additionally, the user can cast the technique in such manner that they rise near the user for protection, either by coiling around them or by forming a wall. ~ Can only be used twice per battle. ~ Must wait three turns prior second usage. ~ Cannot cast another S rank Sution in the same turn after this is used or the turn after. ~ Can only last two turns after the activation turn if the sentient option is used and the chakra toll payed.[/spoiler] Learned here [[URL='http://narutobase.net/forums/showthread.php?t=682678&p=19782750&viewfull=1#post19782750']x[/URL]] (Suiton : Uso o tsuku no nami) - Water Release : Deceitful Wave [spoiler]Type: Supplementary Rank: A-Rank Range: Short - Long Chakra Cost: 30 Damage points: 60 Description: The user manipulates a pre-existing water technique/source that they have used (not the opponents) and will imbue their chakra into the water and they will manipulate it again by performing a hand seal. The water jutsu will split into two smaller projectiles and instead of going straight towards the enemy they will move to the left and right, changing into spinning discs of cutting water and attacking the opponent from the sides instead of from in front. The amount of water can be small or large, but this jutsu will only work on projectiles of water or streams, not massive bodies of water like waves that can cover a battlefield and they must be techniques shot at the opponent, not ones that come from around them. However this can be used on still bodies of water that you've used previously (pre-existing source), parting it and making it move to attack from two different sides - for example if there is a puddle of water leftover from Gushing Water Imprisonment, you can split the water and manipulate it into discs and so forth. -Can only be taught by LonelyAssassin -Can only be used three times. -2 Turn Cooldown - Can also be used on existing bodies of water, although only the amount of water needed for this technique is used. Not the entire body of water.[/spoiler] Learned here [[URL='http://narutobase.net/forums/showthread.php?t=686877&p=19895030&viewfull=1#post19895030']x[/URL]] (Suiton: Mizu Hōō Arashi ) Water Release: Water Phoenixes Storm [spoiler]Type: Offensive/Supplementary Rank: S Range: Short-Long Chakra Cost: 40 ( - 5 per turn ) Damage Points: 80 Description: The user does the snake sign and creates a mist-like atmosphere above the battlefield, that soaks in all the humidity and keeps replenishing itself. The user spends 40 chakra to create the mist and has it start raining down multiple phoenixes (the size of Itachi's crows) all over the battlefield being able to control where all them go towards. At the end of the turn, the user can spend another 20 chakra and replenish the mist atmosphere, rebirthing the attack ( like a phoenix ), dealing another 80 damage and full S rank the next turn, then the final turn the mist last, the user can replenish again with another 10 chakra, and let out a final wave, S rank again.The mist can only be either completely neutralized or completely overpowered. Note: Mist last for 3 turns Note: Usable 1 time a mtach Note: Must be taught my Korra. Note: While in use, the user can only perform two techniques, and the only chakra nature you can use is Water, Nin, Gen, Tai, Ken. Note: Two turn cooldown[/spoiler] Learned here [[URL='https://narutobase.net/forums/showthread.php?t=686905&p=21306353&viewfull=1#post21306353']x[/URL]] [URL='http://narutobase.net/forums/showthread.php?t=157594&page=282&p=19769800&viewfull=1#post19769800'][B](Suiton: Rapizzusufiasupiningu) - Water Style: Spinning Rapids Sphere[/B][/URL] [spoiler]Type: Offensive Rank: A Range: Short Chakra: 30 Damage: 60 Description: The user begins by gripping their wrist with one of their hands, and gathers chakra into the palm of the hand which's wrist is being gripped, palm open. The user shapes the suiton chakra in their palm, making a sphere which has many gaps in it and is linked together by many strands. The sphere spins as very high speeds, and is about the size of a Magic 8 Ball. The user can slam the sphere onto an opponent, activating it's real ability. The sphere will hurt the opponent enough to form bruises through impact, but the many strands that make up the sphere quickly unravel and wrap tightly around the opponent, constricting him/her. The strands are so tight that they can break skin. Another usage shown is the ability to use this to "slice" apart incoming projectiles by hitting it with the sphere, allowing the strands to wrap around/through it, and break it apart. -Must be taught by Leathercandle. -Can be used thrice per battle. -No S ranked or above water jutsu on the same turn. -The strands can wrap around the entire body of an opponent, making them look similar to a wrapped mummy, or they can constrict specific parts of the body. [spoiler][IMG]https://upload.wikimedia.org/wikipedia/commons/thumb/7/7e/Sphere_wireframe_10deg_6r.svg/2000px-Sphere_wireframe_10deg_6r.svg.png[/IMG][/spoiler][/spoiler] Learned here [x] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
Tower of Troi
Top