As you come into view, without hesitation I release my fuuton essence into the sky, causing the clouds to darken, as a F-5 Tornado comes down upon your location.
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
The moment as the F-5 Tornado begins to come down, I quickly release my doton chakra into the ground beneath you causing large earth spikes to rise all around you, as well as beneath you.
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
As the pillars finish rising, I perform a few hand seals, while focusing suiton chakra, releasing a large wave of water towards you.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Too be honest, I'm mad tired, and this is like the first move in ages, I did within five minutes. Will reply whenever.
As you come into view, without hesitation I release my fuuton essence into the sky, causing the clouds to darken, as a F-5 Tornado comes down upon your location.
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: The user sends wind into the sky to darken the clouds and make the environment stormy. These clouds will create a cutting tornado that comes down as a F-5 tornado with slicing wind.
The moment as the F-5 Tornado begins to come down, I quickly release my doton chakra into the ground beneath you causing large earth spikes to rise all around you, as well as beneath you.
Rank: A
Type: Offensive
Range: Long
Chakra cost: 30
Damage points: 60
Description: This jutsu causes gigantic pillars of rock to forcefully emerge from the ground. This is a even greater scaled Earth Release: Rising Spikes and is large enough to impale a summoning technique.
As the pillars finish rising, I perform a few hand seals, while focusing suiton chakra, releasing a large wave of water towards you.
(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
Too be honest, I'm mad tired, and this is like the first move in ages, I did within five minutes. Will reply whenever.
*As i notice the slicing tornado coming down covering a wide range, i release fuuton chakra infront of me creating a wheel in wich im sitting down inside of, the wheel beings to spin and carries me like a baws long range to the left side avoiding the tornado wich destroys the pillars i didn't notice where rising as i left the location, once done i stand up, my wheel disperses and i notice the huge water wave coming at me, without hesitating i lower the ground mid range infront of me 20 meters deep wich makes the wave of water fall in and create a square pond of water, i then send water chakra under myself and make 2 anacondas of water protude under you and start to wrap themselfs around you restricting your hands and feet and choking you to death*
(Fuuton: Uindo Kuruma) - Wind Release: Wind Wheel
Type: Supplementary/Offensive
Rank: B rank
Range: Short
Chakra: 20 Chakra
Damage: 40 Damage
Description:
The user releases a certain amount of wind through there mouth wich then is rapidly spun around the user and carries the person as inside a wheel. It is highly sharp on the outside, able to cut through solid objects such as C rank and lower earth techniques and slice through human flash with little to no trouble at all. Most comonly used for traveling.
- May only be taught by Tony Stark
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Suiton:Kirigakure Ryuu-Tenbatsu Hebi )Water Release:Hidden Mist Style-Wrath of the Snake Empress
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points:60
Description: The user begins by performing a row of three handsels in order to create a large reservoir of water underground. With the performance of another handseal, the water can erupt from the ground in the form of anacondas. These snakes will come up from under the ground, and constrict an opponent, beginning at their legs and wrapping themselves around a person. Like an actual anaconda that squeezes its prey to death before consuming its meal, these water snakes will squeeze the enemy, breaking several bones as they do so.Up to a maximum of four snakes can erupt through the ground at a time. This underground reservoir is about the same size as a medium sized pond. The water can also be used as a water source for future Water Release techniques.
~Can only be used thrice per battle
~Cannot be used two turns consecutively
~One can only use A Rank and below Water next turn