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<p>[QUOTE="Gutsy, post: 21945427, member: 100403"]</p><p style="text-align: center"><img src="https://media.giphy.com/media/5EC44Otp41HNu/giphy.gif" data-url="https://media.giphy.com/media/5EC44Otp41HNu/giphy.gif" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center">The Witch-Kings Mace</p> <p style="text-align: center">Acknowledgement of his Skills: <a href="http://narutobase.net/forums/showthread.php?t=595616&p=17460650#post17460650">http://narutobase.net/forums/showthread.php?t=595616&p=17460650#post17460650</a></p><p>(Hoippu Geijutsu: Akuma no ikari) | Whip Arts: Devils Rage</p><p>[spoiler]Type: Attack</p><p>Rank: B</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will move the whip around his body while channelling his chakra trough the whip. As the whip hits the opponent, a small amount of chakra of the users chakra will disrupt the opponent’s chakra flow, putting him under a subtle genjutsu B-Rank jutsu where he will feel a burning pain coming from the muscle's that are near the hit point. This pain will increase over the next 2 turns, if not broken out from the Genjutsu, until the opponent has the feeling that pain is too much, and can't use the hit limb any more, until broken out of the genjutsu.</p><p>Note: Requires Hoippu Geijutsu training</p><p>Note: Can only be taught by -Severus Snape- [/spoiler]</p><p>(Hoippu Geijutsu: Indiana no Hanketsu ) | Whip Arts: Indiana's Judgement</p><p>[spoiler]Type: Attack/Defensive</p><p>Rank: S</p><p>Range: Short-Mid</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: This technique is the ultimate defence of a Whip Art Master. The user will spin his whip,while focusing chakra in it, rapidly around his body, creating an impenetrable dome around him. While moving creating the dome, the sound will trigger a genjutsu upon the opponent. The genjutsu itself if simple, instead of seeing the user moving around his whip constantly, the opponent will only see the whip being moved around once before the user seemed to rest the whip again by his side, while standing in the same position. In reality, the user will continue the move the whip around while moving forwards, and as the user comes within hitting distance from the opponent, he will flick the whip forwards and catch the opponent around the neck, effectively strangling or killing them, depending on the kind of whip the user carries.</p><p>Note: Can only be user twice per battle</p><p>Note: Can deflect any B-Rank or lower Elemental technique's, but the technique is broken</p><p>Note: Can deflect any A-Rank or lower Taijutsu and Kenjutsu technique's (except EIG technique's)</p><p>Note: The genjutsu breaks the moment the whip stops moving.</p><p>Note: Requires Hoippu Geijutsu training</p><p>Note: Can only be taught by -Severus Snape- [/spoiler]</p><p>(Hoippu Geijutsu: Surīpu Byūtī) Whip Arts: Sleeping Beauty</p><p>[spoiler]Type: Offensive</p><p>Rank: B-Rank</p><p>Range: Short</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: The user cracks his whip towards the opponent and hit him diagonally over the chest (or any other body part that comes in its way). Upon the physical contact, a small amount of the users chakra will go trough the whip, into the opponents body, placing him under a B-Ranked genjutsu. A turn after being hit by the whip, the opponent will start to feel a slight tingling where he is hit, and this tingling feeling will spread over the next two turns until his uppe/lover body is completly numb, depending on where being hit. This numb feeling will continue until the opponent dispels the genjutsu he is placed in.</p><p>Note: Requires Hoippu Geijutsu training</p><p>Note: Can only be taught by -Severus Snape- [/spoiler]</p><p>(Hoippu Geijutsu: Esupowaaru Déçus) Whip Arts: Espoirs Déçus </p><p>[spoiler]</p><p>Type: Offensive </p><p>Rank: A -rank </p><p>Range: Short - Mid(distance whip can go)</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will channel chakra into their whips and using the chakra, they will hit the enemy with their whip. If physical contact is made, the target will be induced into a powerful illusion. Instantly after the effect of the illusion takes place, the point of impact with the whip will feel as if it was hit x1000 times harder then they initially thought. The pain is so intense that, as if a giant foot crushed the limb of impact. The target in reality will be unable to move the limb of impact due to the amount of pressure the illusion induces; it seems as if the limb was really crushed.</p><p>*Can be used 4 times, each use lasting two turns. [/spoiler]</p><p>[/QUOTE]</p>
[QUOTE="Gutsy, post: 21945427, member: 100403"] [CENTER][IMG]https://media.giphy.com/media/5EC44Otp41HNu/giphy.gif[/IMG] The Witch-Kings Mace Acknowledgement of his Skills: [URL]http://narutobase.net/forums/showthread.php?t=595616&p=17460650#post17460650[/URL][/CENTER] (Hoippu Geijutsu: Akuma no ikari) | Whip Arts: Devils Rage [spoiler]Type: Attack Rank: B Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will move the whip around his body while channelling his chakra trough the whip. As the whip hits the opponent, a small amount of chakra of the users chakra will disrupt the opponent’s chakra flow, putting him under a subtle genjutsu B-Rank jutsu where he will feel a burning pain coming from the muscle's that are near the hit point. This pain will increase over the next 2 turns, if not broken out from the Genjutsu, until the opponent has the feeling that pain is too much, and can't use the hit limb any more, until broken out of the genjutsu. Note: Requires Hoippu Geijutsu training Note: Can only be taught by -Severus Snape- [/spoiler] (Hoippu Geijutsu: Indiana no Hanketsu ) | Whip Arts: Indiana's Judgement [spoiler]Type: Attack/Defensive Rank: S Range: Short-Mid Chakra: 40 Damage: 80 Description: This technique is the ultimate defence of a Whip Art Master. The user will spin his whip,while focusing chakra in it, rapidly around his body, creating an impenetrable dome around him. While moving creating the dome, the sound will trigger a genjutsu upon the opponent. The genjutsu itself if simple, instead of seeing the user moving around his whip constantly, the opponent will only see the whip being moved around once before the user seemed to rest the whip again by his side, while standing in the same position. In reality, the user will continue the move the whip around while moving forwards, and as the user comes within hitting distance from the opponent, he will flick the whip forwards and catch the opponent around the neck, effectively strangling or killing them, depending on the kind of whip the user carries. Note: Can only be user twice per battle Note: Can deflect any B-Rank or lower Elemental technique's, but the technique is broken Note: Can deflect any A-Rank or lower Taijutsu and Kenjutsu technique's (except EIG technique's) Note: The genjutsu breaks the moment the whip stops moving. Note: Requires Hoippu Geijutsu training Note: Can only be taught by -Severus Snape- [/spoiler] (Hoippu Geijutsu: Surīpu Byūtī) Whip Arts: Sleeping Beauty [spoiler]Type: Offensive Rank: B-Rank Range: Short Chakra: 20 Damage: 40 Description: The user cracks his whip towards the opponent and hit him diagonally over the chest (or any other body part that comes in its way). Upon the physical contact, a small amount of the users chakra will go trough the whip, into the opponents body, placing him under a B-Ranked genjutsu. A turn after being hit by the whip, the opponent will start to feel a slight tingling where he is hit, and this tingling feeling will spread over the next two turns until his uppe/lover body is completly numb, depending on where being hit. This numb feeling will continue until the opponent dispels the genjutsu he is placed in. Note: Requires Hoippu Geijutsu training Note: Can only be taught by -Severus Snape- [/spoiler] (Hoippu Geijutsu: Esupowaaru Déçus) Whip Arts: Espoirs Déçus [spoiler] Type: Offensive Rank: A -rank Range: Short - Mid(distance whip can go) Chakra: 30 Damage: 60 Description: The user will channel chakra into their whips and using the chakra, they will hit the enemy with their whip. If physical contact is made, the target will be induced into a powerful illusion. Instantly after the effect of the illusion takes place, the point of impact with the whip will feel as if it was hit x1000 times harder then they initially thought. The pain is so intense that, as if a giant foot crushed the limb of impact. The target in reality will be unable to move the limb of impact due to the amount of pressure the illusion induces; it seems as if the limb was really crushed. *Can be used 4 times, each use lasting two turns. [/spoiler] [/QUOTE]
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