Tip top chap vs a lousy liar

Kung Fro

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Thread/

Regular rules
I'll be using Kaguya of course
You can sort out the rest
 

Vayne

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Goomoonryong.
Ocean? Nah, plain grass thingy.

I cause water to flow from beneath you. The water should rise and trap you in a sphere of water. I also throw a special marked kunai towards you. It would carry enough strength to overcome the water, if it was interrupted, and hit you in the right eye socket. Creating pirates, aye.
(Suiton: Funshutsu Mizu Kinko) - Water Release: Gushing Water Imprisonment
Rank: B
Type: Supplementary
Range: Short - Mid
Chakra cost: 20
Damage points: N/A
Description: The user creates a flow of gushing water under the opponent which traps them in a sphere of water. The user can perform an attack while the opponent is trapped. This jutsu is similar to Water Prison Technique, though the user doesn't need to keep his arm in the sphere of water.
Note: Technique creates its own water source
 

Kung Fro

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The flowing of water below him, Shanks would expel a golem of stone out of his mouth immediately after knocking your kunai with one of his own. He golem would bring him out of the grasp of the water while charging forward at you, it's crude hands would grab for chunks of earth to toss at you. Relative to the same starting position, just slightly more to his right, Shanks would cause a duo of shackles to quickly come out of the ground below you and lock your feet in place as the golem charges. The shackles in place, Shanks would then materialize a band of water to wrap around your neck and pull up, locking you in place with a combination of forces as the golem rushed to decapitate you.

(Doton: Iwa no Gōremu) – Earth Release: Stone Golem
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user expels a large creature composed of stone from his mouth. The rock golem has a fair amount of stamina and brute strength, being able to bite and tear off flesh with its mouth and hands respectively. If used from above the target then the user can use the earth golem to drop down onto the opponent like a bomb and crush them. The golem can also devour earth structures and other enemy attacks, biting and chewing on it.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth


(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Chakra Cost: 10
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.
 

Vayne

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A portion of the water from my previous technique would take the form of a spike. My hand would be closed The spike would be controlled to penetrate your anus. Going inside, quickly, swiftly, but with force. Once it's slightly inside you I open my hand. The portion that is inside you would scatter into smaller water projectiles that wreck your ass, literally. This would happen before your earth technique, it would be nigh on impossible to counter since your attention was towards me, your proximity to the water, and the waters speed. Also, the sound of the spike forming would blend in with the previous sound of the gushing water.

Anyways, I would dash towards the golem while avoiding the projectiles he throws. Once I near him I would avoid any offensive attacks from him and deliver a left handed strike to its chest. The attack would lead to the golem crumbling.

(Gyojin Karate: Mizu Henahena) - Fishman Karate: Water Bending
Rank: B
Type: Attack
Range: Short - Long
Chakra Cost: 25
Damage Points: 40
Description: The user will take control of an existing water source, making it move at will. However, the user may only move the water by using hand movements that represent the action the water will make. This can be used to create various things, like waves, vortexes, spikes and even whirlpools. The user can not control existing water infused with foreign chakra source.
Note: Requires a water source
Note: This technique ends when the user begins performing another jutsu

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40 + 40 = 80
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.
 
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