Through the gates of hell

Pervyy

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https://animebase.me/threads/sin.769320/

Couple of changes. I have YY now. So yy sensory on the bio, and i know up to the moon making jutsu.

As agreed no stealing
Mid range
Terrain:
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Good Luck




It had been a while since Sin had fought, to be quite honest, he just hadn't had the drive until he found himself in one of the most unusual situations, he found himself on top of what seemed to be a floating fortress in search of a particular item. For one as old as him, it was rare he sought after such things but so be it. His sword across his back he walked when he heard movement in the distance, not taking any risks it. He would activate his animal path passively before summoning the giant dog that he would send forwards as it would try to sniff out who ever was there, it's vision linked to Sins:

( Chikushōdō ) - Animal Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Animal path which grants him the ability to summon various creatures to help aide in battle. Each creature served a different purpose in battle. Each animal summon also has the Rinnegan and as such, the user is able to see through their eyes as well. Each animal had various body piercings as well, suggesting that they too were under his control. The user needs to clap his hands in order to do the summons, not needing the traditional blood sacrifice and can summon 2 animals at the same time.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continuouslty activated.

(Kuchiyose no Jutsu: Kyojin Inu) - Summoning Technique: Giant Dog
Type: Supplementary
Rank: S -Rank
Range: Short
Chakra Cost: 40
Damage: N/A
Description: A large, multi-headed dog with wings (but cannot fly), this summon has a number of body piercings which link its chakra to the summoner and make it so that it manifests the Rinnegan. If the amplification technique is used, the dog can split and multiply when hit. It gains additional heads every time it splits in this way, and each duplicated head carries the Chakra Receiver and the Rinnegan like the original. Every time the dog takes a hit, the user may choose to use the amplification summoning technique to create additional dogs, thus escaping the damage caused. The dog is shown to be highly durable and can resist B rank and below techniques.
Note: can only be summoned by Rinnegan bios with access to Animal Path
Note: can only be summoned once and can only divide into a max of 4 bodies.
 
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Alyx

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Keep your mutt off the property of the Hayabusa Clan” a voice would boom into the fortress from a top a high perch. Mirabelle stood on the edge of the perch, looking down as she noticed the individual summon his canine companion. Her face was obscured with the help of a kitsune shaped mask, but her clothing was rather natural to her own flavor. The canine seemed to have picked up on her scent as it started to approach closer. She sighed, so many people come to seek her family’s dragon relics that she was tasked with her first assignment now as a Head Ninja to guard the fortress alongside some other Dragon Ninja.

Her eyes shifted from their normal blue coloration into that of a thick amber color. The Falcon’s Eye, a trait unique to the Hayabusa was a sign of aggression, focus or even simply to show her intention in wanting to safeguard the secrets. Despite her opponent’s sensing prowess (unknown to her), her Wujin would act to prevent it from locating her chakra nor her spiritual nature. Swiftly and with no hesitation – she proceeded into utilizing her Wuji in order to bring to life from nothingness a translucent black flame. It’s plasma-like state would silently form from the very air directly above the dog, causing it’s body to experience the burning nature of the flames.

This didn’t require any hand seals for her to perform but she did wish that this resulted in an uneeded fight. “Call off your mutt and leave this sanctuary at once…that was a warning shot” she said. She wasn’t done however as she passively guided her spear which was in it’s intangible form to position it in the air above her in the event she needed to perform an attack. She would also infuse in the same moment with the snap of a finger as a sound wave is released to coat over the flames as they formed increasing the potent nature of the flames.


(Neidan: Taij Dao ) Internal Alchemey: Way of the Supreme
Type: Supplementary/Offensive/Defensive
Rank: D – Forbidden (B)
Range: Short - Long
Chakra Cost: 10 - 60
Damage: 10 – 80 (40 + 20 (Bad Vibrations) = 60)
Description: Taiji Dao is the sister technique to Wuji Dao and its polar opposite. Where the latter returns existence to nothigness, Taiji Dao brings existence from nothingness. Fundamentally, the user creates physical, vital, and/or spiritual entities through the use of their Dantian. The user is also capable of returning enties they've erased with Wuji Dao back into existence in the condition they were erased. The constructs and creations that a user can conjure are limited to their imagination. These constructs, if appropriate, are capable of using Neidan techniques that coincide with the dantian used to create them (e.g physical constructs can use techniques with the lower dantian) ( the entities can, not constructs ). Like other techniques that possess the Chakra of the Dragon, the user is capable of keeping track of anything created with this technique via their Taijin ability. The basic application of this technique sees the use of one of the three dantian to create an entity. However, advanced users are capable of combining two or all three dantian to create entities with qualities of multiple dantian. Combining all three of the dantian is the equivalent to creating a sentient familiar. This technique is learned at genin rank and requires 5 hand signs for external uses. Each rank reduces the requirements for hand signs by 2. The upper echleon (Dragon, Head, Master) may use this technique B-rank and below without hand signs.

Middle Dantian: This application sees the creation of vital/etheral entities from Wuji. Entities created with this dantian possess plasma like forms similar to lightning and fire and appear as translucent black energy. The versatility of this application is less than the lower dantian's application as it possesses no such maluable ability to be formed into multiple different states of matter. Entities created with this application is incredibly high energy giving them the capability to burn on touch or even ignite objects and beings within close proximity (ignition at A-rank and above must be within 2 meters of the entity). The user is immune to their own energy's burning effects. Like the previous application, familiars created with this dantian alone are non-sentient. Entities cannot be created within 5 meters of adversaries unless close range is already established between the user and opponent(s).

Note: Genin may use this technique up to C-rank every two turns. Chunin may use this every other turn up to B-rank. Jounin may use this technique up to S-rank (A-rank for upper dantian), however S-rank usage requires a one turn cool down before re-use. Jounin are also capable of using Multi-Dantian.
Note: Dragon/Head Ninja/Master Ninja may use this technique up to Forbidden Rank but only Masters can use Forbidden Rank multi-dantian.
Note: Forbidden usage of any kind can only be used twice per battle and renders the user incapable of using any Neidan technique for two turns after use.
Note: All applications and familiars may be maintained with additional chakra per turn B-rank and below -5 chakra, A to S -10, -15 for Forbidden.
Note: Familiars consisting of multiple dantian last 4 turns if they are A-rank and 3 S-rank and above. However, only one multi-dantian familiar may exist at any given time from the user.
(Ototon: Fuka Shindou) Sound Release: Bad Vibrations
Type: Offensive
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: (+20 damage)
Description:
This is a useful jutsu with effects that can only be noticed when used in conjunction with another technique, simply by snapping ones fingers. The user may add this snap onto the performance of another jutsu so that this may activate within the same timeframe or it may be used standalone on an exisiting justu. By snapping their fingers the user will release a pulse of sound that effects the natural noise surrounding their target technique.

For example the 'roaring' and 'crackling' of fire or the 'rushing' of water. Any technique that produces a natural sound in this way may be targeted by this sound. The sound will amplify the natural noise around the target jutsu and forcibly turn them into destructive sound waves. This forms a cloak or barrier of sorts of sound around the technique as long as it is in play, empowering the inital technique slightly. The inital snap of ones fingers produces a sharp cracking noise that can be heard across the battlefield

Note:
~Can only be used 3 times
~Can only be taught by Houdinii
 
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Pervyy

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Keep your mutt off the property of the Hayabusa Clan” a voice would boom into the fortress from a top a high perch. Mirabelle stood on the edge of the perch, looking down as she noticed the individual summon his canine companion. Her face was obscured with the help of a kitsune shaped mask, but her clothing was rather natural to her own flavor. The canine seemed to have picked up on her scent as it started to approach closer. She sighed, so many people come to seek her family’s dragon relics that she was tasked with her first assignment now as a Head Ninja to guard the fortress alongside some other Dragon Ninja.

Her eyes shifted from their normal blue coloration into that of a thick amber color. The Falcon’s Eye, a trait unique to the Hayabusa was a sign of aggression, focus or even simply to show her intention in wanting to safeguard the secrets. Despite her opponent’s sensing prowess (unknown to her), her Wujin would act to prevent it from locating her chakra nor her spiritual nature. Swiftly and with no hesitation – she proceeded into utilizing her Wuji in order to bring to life from nothingness a translucent black flame. It’s plasma-like state would silently form from the very air directly above the dog, causing it’s body to experience the burning nature of the flames.

This didn’t require any hand seals for her to perform but she did wish that this resulted in an uneeded fight. “Call off your mutt and leave this sanctuary at once…that was a warning shot” she said. She wasn’t done however as she passively guided her spear which was in it’s intangible form to position it in the air above her in the event she needed to perform an attack. She would also infuse in the same moment with the snap of a finger as a sound wave is released to coat over the flames as they formed increasing the potent nature of the flames.


(Neidan: Taij Dao ) Internal Alchemey: Way of the Supreme
Type: Supplementary/Offensive/Defensive
Rank: D – Forbidden (B)
Range: Short - Long
Chakra Cost: 10 - 60
Damage: 10 – 80 (40 + 20 (Bad Vibrations) = 60)
Description: Taiji Dao is the sister technique to Wuji Dao and its polar opposite. Where the latter returns existence to nothigness, Taiji Dao brings existence from nothingness. Fundamentally, the user creates physical, vital, and/or spiritual entities through the use of their Dantian. The user is also capable of returning enties they've erased with Wuji Dao back into existence in the condition they were erased. The constructs and creations that a user can conjure are limited to their imagination. These constructs, if appropriate, are capable of using Neidan techniques that coincide with the dantian used to create them (e.g physical constructs can use techniques with the lower dantian) ( the entities can, not constructs ). Like other techniques that possess the Chakra of the Dragon, the user is capable of keeping track of anything created with this technique via their Taijin ability. The basic application of this technique sees the use of one of the three dantian to create an entity. However, advanced users are capable of combining two or all three dantian to create entities with qualities of multiple dantian. Combining all three of the dantian is the equivalent to creating a sentient familiar. This technique is learned at genin rank and requires 5 hand signs for external uses. Each rank reduces the requirements for hand signs by 2. The upper echleon (Dragon, Head, Master) may use this technique B-rank and below without hand signs.

Middle Dantian: This application sees the creation of vital/etheral entities from Wuji. Entities created with this dantian possess plasma like forms similar to lightning and fire and appear as translucent black energy. The versatility of this application is less than the lower dantian's application as it possesses no such maluable ability to be formed into multiple different states of matter. Entities created with this application is incredibly high energy giving them the capability to burn on touch or even ignite objects and beings within close proximity (ignition at A-rank and above must be within 2 meters of the entity). The user is immune to their own energy's burning effects. Like the previous application, familiars created with this dantian alone are non-sentient. Entities cannot be created within 5 meters of adversaries unless close range is already established between the user and opponent(s).

Note: Genin may use this technique up to C-rank every two turns. Chunin may use this every other turn up to B-rank. Jounin may use this technique up to S-rank (A-rank for upper dantian), however S-rank usage requires a one turn cool down before re-use. Jounin are also capable of using Multi-Dantian.
Note: Dragon/Head Ninja/Master Ninja may use this technique up to Forbidden Rank but only Masters can use Forbidden Rank multi-dantian.
Note: Forbidden usage of any kind can only be used twice per battle and renders the user incapable of using any Neidan technique for two turns after use.
Note: All applications and familiars may be maintained with additional chakra per turn B-rank and below -5 chakra, A to S -10, -15 for Forbidden.
Note: Familiars consisting of multiple dantian last 4 turns if they are A-rank and 3 S-rank and above. However, only one multi-dantian familiar may exist at any given time from the user.
(Ototon: Fuka Shindou) Sound Release: Bad Vibrations
Type: Offensive
Rank: B
Range: Short - Mid range
Chakra: 20
Damage: (+20 damage)
Description:
This is a useful jutsu with effects that can only be noticed when used in conjunction with another technique, simply by snapping ones fingers. The user may add this snap onto the performance of another jutsu so that this may activate within the same timeframe or it may be used standalone on an exisiting justu. By snapping their fingers the user will release a pulse of sound that effects the natural noise surrounding their target technique.

For example the 'roaring' and 'crackling' of fire or the 'rushing' of water. Any technique that produces a natural sound in this way may be targeted by this sound. The sound will amplify the natural noise around the target jutsu and forcibly turn them into destructive sound waves. This forms a cloak or barrier of sorts of sound around the technique as long as it is in play, empowering the inital technique slightly. The inital snap of ones fingers produces a sharp cracking noise that can be heard across the battlefield

Note:
~Can only be used 3 times
~Can only be taught by Houdinii
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Sin looked on as he sent his beast forth, bounding through the floating fort sniffing out it's prey, though before it could find anything, something formed above the beast, silently, out of nothing. The plasma formed above the beast, Sin could see it, but only as a light, he could see no chakra nor sense anything about the attack. Quite the interesting ability. As the plasma was about to hit the dog, Sin would release his charka into the beast causing it to split on contact. It would split directly down the middle causing the plasma to drop the ground as the single dog now became two that tried to attack the target from either side.

Sin was bemused by the whole warning shot. An interesting concept. So there was a guardian to this citadel in the sky it would seem. Sin could not sense nor see them but his beast seemed to have an idea. Instead, to cover his back, Sin would activate his Asura path and create a set of eyes in the back of his head so as to cover his blind spot. His sword would be on his back sensing and watching the area around.

"How rude. You attack my pet when we show no hostility, what ever happened to hospitality"

(Zōfuku Kuchiyose no Jutsu) – Amplification Summoning Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: A technique that Nagato applied to his Dog Summoning technique where he provides it with a unique power. This jutsu gives the Dog summoning the ability to divide into two separate identical beasts upon being struck by an attack and increase the summoning attack power. The beast is capable of recombining together into a single body whilst carrying the multiple heads on the single body.
Note: Note: can only be summoned by Rinnegan bios with access to Animal Path and creates a total of 4 separate bodies.

( Shuradō ) - Asura Path
Type: Supplementary
Rank: A
Range: Short
Chakra cost: 30
Damage points: N/A
Description: The user will activate the Asura Path which grants him the ability to create mechanised armor, augmenting their body with extra limbs and various robotic weaponry. It allows, for example, the user to create up to 6 extra arms which can be used in a variety of ways, such as grabbing their opponent and using a hidden chakra cannon in on the arms to attack him or perform handseals as the user throws kunais or does a Taijutsu move. It can even be used to help perform certain techniques. He can also alter his own head to manifest additional faces with additional pairs of eyes, all linked together. The possibilities are multiple. He can use this activation to access all of the Asura path abilities.
Note: Can only be used by Rinnegan biographies for the activation of the path and will remain continously activated.
Note: When the user wants to change his body, he must activate this technique each time. This is necessary as well for 6 Paths of Pein bios.
 

Alyx

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Hospitality doesn’t extend to trespassers. You’ve been warned…” the Hayabusa said as she noticed the creature split down its body. She sighed at the sight, how unearthly it was. She’s never seen something like it before but it was none the less an embarrassment to how it was just casually carrying it’s mutated paws on the surface of the Hayabusa’s landmark. She’ll need to fix the mistake she allowed to happen…more importantly the giant whole that she crafted from the bottom of the citadel that was immediately erased from existence as she utilized the lower dantian. “Rinne- kun isn’t gonna be happy I did that…” she thought to herself. The void that would form would be on the outside of the opponent's vision which then grows larger as it rose until arriving directly below the surface of the inside. She utilized a sole hand seal for this action of hers.

It wasn’t for no reason however, the hole was large enough to send the two canines to fall through the floor and all the way out of the floating city. She would employ the power of her spear in order to transform it into it’s tangible state. She would swing her hand, gesturing the spear to move as well as it would form it’s blade into that of a katana’s own as she released a wave of red energy that fly directly from an aerial angle to directly slash across the torso of his body. She lowered her hand as she jumped from the perch and landed onto the ground, with the wide hole being five meters in front of her. “One last chance…” she said.


(Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness
Type: Supplementary
Rank: D – S (A)
Range: Short - Long
Chakra Cost: 10 - 70
Damage: N/A
Description: This is one of the fundamental Neidan techniques within the Hayabusa clan and the first one learned. This technique returns existence to nothingness/erases from existence. Using one of the three Dantian Hayabusa ninja render existence to nothingness. Depending on the Dantian that is used the user can manipulate physical, vital, or spiritual existence. Regardless of which application is used there are two components that can be utilized: internal or external. These two components describe the technique’s application to one’s self and outside themselves respectively. A Hayabusa ninja who utilizes the internal component with this technique manipulates their own physical, vital, and/or spiritual existence. One who utilizes external component does the same but with any entity other than themselves. Only one of the components can be used for any given application of this technique. As for the applications, only one can be used at a given time. Upon reaching higher jounin ranks (Dragon/Head Ninja and Master Ninja), Hayabusa ninja can utilize all three of the Dantian simultaneously to completely erase their own existence (internal) or that of another entity (external). When erasing one’s own existence with this technique the user can only maintain a state of non-existence for no more than one turn with and must re-appear within 10 meters of their original point. Once the user has gone to nothingness they cannot use any techniques until after they return to reality. Through the external component the user can erase the existence of another life such as summons or other shinobi though it requires prolonged contact with the target (3 turns). After contact is made the victim will begin to vanish from the ground up.

Lower Dantian: The Lower Dantian deals with physical existence. Entities such as solids and liquids, physical entities, and corporeal matter are within this Dantian’s scope. When using the internal component of this application the user is capable of erasing parts of their body as small as: bits of flesh and bone to whole limbs, organs, etc. This ability extends to physical afflictions such as poisons, toxins, pathogens and generally any other thing that integrates itself within the user’s physical being. When using this technique on the body to take off flesh and bone the user will feel as though their flesh and bone have been ripped apart and their body will suffer accordingly. For example: if the user erases their right index finger, they will feel their finger ripped off their body and will bleed profusely until stopped. The external component of this technique takes the form of transparent visual distortions similar in nature and appearance to the voids of kamui though with the ability to vary in shape and size. The shape and size are dependent on the rank of the technique. As well as the amount of matter in which one can erase is also dependent on the rank. Lower ranks means smaller areas of effect and less matter that can be erased. This technique has the ability to combat against techniques of equivalent rank or chakra input. With the external component, if anybody other than the user makes contact with the technique, they will suffer just as the user would if they used the internal component of this application. The external component of this application can be made within short range of the user but not the target unless both parties are in close range. Even then, the user cannot manifest this technique directly on their opponent without physical contact.

Note: This technique is learned at genin level and follows similar rules for each rank. Genin can only use D-rank applications, chunin = C-rank, jounin = B-rank (upper) A-rank (lower and middle), Dragon/Head Ninja = A-rank (upper) S-rank (lower and middle), Master Ninja = All ranks.
Note: Genin and Chunin are required to use 5 to 3 hand seals respectively for any application’s external component. Jounin require one hand seal, Dragon/Head, and Master Ninja can use up to B-rank with no hand seals. Contact between user and opponent requires no hand seals.
Note: When using the external component of the Upper Dantian, using the A-ranked and above will render an opponent comatose after two turns. C and B-ranks will simply render one unconscious after 4 turns. Each turn of maintaining drains half the original chakra cost. While maintaining no other application of this technique can be used.
Note: Upper Dantian usages, regardless of the component can only be used once every other turn. A-ranked and above usage requires a two turn cool down.
Note: S-rank applications of this technique requires a one turn cool down for the Middle and Lower Dantian.
Note: To erase completely the existence of oneself or of another the user must use 70 chakra. Unlike the external component where it takes three turns to erase another, the internal component is instantaneous in its nature due to a lack of resistance from the user applying it to themselves. Upon using this advanced application either internally or externally the user will be unable to use any Neidan technique for the next two turns. Dragon Ninja and Head Ninja can use this application twice per battle and Master Ninja 3 times per battle.
( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
(Chikai no Kiipaa) Oath Keeper (Passive)
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Oath Keeper is relatively newly forged spear. It was named in remembrance of Mirabelle’s love for her people and all those who influenced her in life and her oath to always protect them. The shaft of the spear is decorated in a milky silver metal; accompanied by a white colored blade. It’s weight is rather light but it’s durability speaks volumes – as it unbreakable by any means. This however doesn’t mean that it alone can stopped ranked techniques but it can easily slice through free formed weaponry and hand to hand combat. The basic framework of it’s abilities come in the combination of Fuinjutsu and Yin Release. It’s abilities are known as “Oaths” respectively.

Oath of the Calling: This is the most “basic” of the weapon’s ability; in which it takes the aspect of “Yin Release: Hand’s of Sloths” ability. This allows the blade to be summoned into existence from within a spiritual state of existence into a tangible one or vice versa. This is relatively useful as she can choice when to summon the weapon into her hand when actually needed; as in most cases will be simply traveling dead weight. In it’s spiritual form it is intangible and cannot be interacted with – floating around the user aimlessly though other Yin specialists are able to see it or Sage Mode users being able to sense it. This ability is C ranked, being passive by nature due to it’s pure simplistic nature though because it is Yin based, the ability uses 30 chakra to use each time to switch forms. In the event the user is knocked unconscious while it’s in tangible form, the spear automatically reverts back into it’s spiritual form. In addition to the this, the blade levitates around the user in which she can guide it with hand gestures to be used in conjunction with Oath to Strike.

Oath of Empowerment
: Another ability programed into the spear is a seal with the inscription of empowerment. It’s main ability is due to the user’s constant sealing of Yin chakra into the spear – it gained generous amount within it. This chakra is then leaked back into the user’s body over time from the seal in order to empower their Genjutsu abilities. This translates to the user gaining an increase in rank towards all their genjutsu by +1 Rank up to A rank though S ranks will simply gain a +20 point increase in damage if offensive whereas non damaging ones aren’t affected (However this can only be applied once per turn and goes into a usage cool down of two turns making Oath of Empowerment unusable in that time). This increases the chakra amount spent in genjutsu to be increased by +20 additional if the ability is applied though it doesn’t add into the overall effectiveness of the illusion. This ability is passive and doesn’t require a move slot.

Oath to Strike: The last and final ability of the spear – this ability simply allows for the spear in itself to be used as a conduit in order to perform kenjutsu, spear, or any other weapon technique. This is done by the spear being able to apply a similar effect of “Change of Heaven” to itself and remold it’s blade into the needed weapon’s form. In terms of techniques used through the spear released as a projectile, it passively becomes Yin natured instead of normal raw chakra but in order to do so will cost it an additional +30 included in the original technique’s chakra cost. This only applies to chakra based techniques (kenjutsu/weapon based projectile techniques lacking an elemental nature such Crimson Slicing Wave and can only be used twice per turn and having a cool down of two turns after use causing Oath to Strike to be unusable).

This spear can only be wielded by Mirabelle and those who she allows. Others who wish to use the spear will require to know Yin Release and Fuinjutsu while also having “Yin Release Specialist” and any other genjutsu related a specialty in order to use. Those lacking in those areas who try to make contact with the spear will have their chakra drained at a rate of -50 per turn.
 

Pervyy

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Hospitality doesn’t extend to trespassers. You’ve been warned…” the Hayabusa said as she noticed the creature split down its body. She sighed at the sight, how unearthly it was. She’s never seen something like it before but it was none the less an embarrassment to how it was just casually carrying it’s mutated paws on the surface of the Hayabusa’s landmark. She’ll need to fix the mistake she allowed to happen…more importantly the giant whole that she crafted from the bottom of the citadel that was immediately erased from existence as she utilized the lower dantian. “Rinne- kun isn’t gonna be happy I did that…” she thought to herself. The void that would form would be on the outside of the opponent's vision which then grows larger as it rose until arriving directly below the surface of the inside. She utilized a sole hand seal for this action of hers.

It wasn’t for no reason however, the hole was large enough to send the two canines to fall through the floor and all the way out of the floating city. She would employ the power of her spear in order to transform it into it’s tangible state. She would swing her hand, gesturing the spear to move as well as it would form it’s blade into that of a katana’s own as she released a wave of red energy that fly directly from an aerial angle to directly slash across the torso of his body. She lowered her hand as she jumped from the perch and landed onto the ground, with the wide hole being five meters in front of her. “One last chance…” she said.


(Neidan: Wuji Dao) Internal Alchemy: Way of Nothingness
Type: Supplementary
Rank: D – S (A)
Range: Short - Long
Chakra Cost: 10 - 70
Damage: N/A
Description: This is one of the fundamental Neidan techniques within the Hayabusa clan and the first one learned. This technique returns existence to nothingness/erases from existence. Using one of the three Dantian Hayabusa ninja render existence to nothingness. Depending on the Dantian that is used the user can manipulate physical, vital, or spiritual existence. Regardless of which application is used there are two components that can be utilized: internal or external. These two components describe the technique’s application to one’s self and outside themselves respectively. A Hayabusa ninja who utilizes the internal component with this technique manipulates their own physical, vital, and/or spiritual existence. One who utilizes external component does the same but with any entity other than themselves. Only one of the components can be used for any given application of this technique. As for the applications, only one can be used at a given time. Upon reaching higher jounin ranks (Dragon/Head Ninja and Master Ninja), Hayabusa ninja can utilize all three of the Dantian simultaneously to completely erase their own existence (internal) or that of another entity (external). When erasing one’s own existence with this technique the user can only maintain a state of non-existence for no more than one turn with and must re-appear within 10 meters of their original point. Once the user has gone to nothingness they cannot use any techniques until after they return to reality. Through the external component the user can erase the existence of another life such as summons or other shinobi though it requires prolonged contact with the target (3 turns). After contact is made the victim will begin to vanish from the ground up.

Lower Dantian: The Lower Dantian deals with physical existence. Entities such as solids and liquids, physical entities, and corporeal matter are within this Dantian’s scope. When using the internal component of this application the user is capable of erasing parts of their body as small as: bits of flesh and bone to whole limbs, organs, etc. This ability extends to physical afflictions such as poisons, toxins, pathogens and generally any other thing that integrates itself within the user’s physical being. When using this technique on the body to take off flesh and bone the user will feel as though their flesh and bone have been ripped apart and their body will suffer accordingly. For example: if the user erases their right index finger, they will feel their finger ripped off their body and will bleed profusely until stopped. The external component of this technique takes the form of transparent visual distortions similar in nature and appearance to the voids of kamui though with the ability to vary in shape and size. The shape and size are dependent on the rank of the technique. As well as the amount of matter in which one can erase is also dependent on the rank. Lower ranks means smaller areas of effect and less matter that can be erased. This technique has the ability to combat against techniques of equivalent rank or chakra input. With the external component, if anybody other than the user makes contact with the technique, they will suffer just as the user would if they used the internal component of this application. The external component of this application can be made within short range of the user but not the target unless both parties are in close range. Even then, the user cannot manifest this technique directly on their opponent without physical contact.

Note: This technique is learned at genin level and follows similar rules for each rank. Genin can only use D-rank applications, chunin = C-rank, jounin = B-rank (upper) A-rank (lower and middle), Dragon/Head Ninja = A-rank (upper) S-rank (lower and middle), Master Ninja = All ranks.
Note: Genin and Chunin are required to use 5 to 3 hand seals respectively for any application’s external component. Jounin require one hand seal, Dragon/Head, and Master Ninja can use up to B-rank with no hand seals. Contact between user and opponent requires no hand seals.
Note: When using the external component of the Upper Dantian, using the A-ranked and above will render an opponent comatose after two turns. C and B-ranks will simply render one unconscious after 4 turns. Each turn of maintaining drains half the original chakra cost. While maintaining no other application of this technique can be used.
Note: Upper Dantian usages, regardless of the component can only be used once every other turn. A-ranked and above usage requires a two turn cool down.
Note: S-rank applications of this technique requires a one turn cool down for the Middle and Lower Dantian.
Note: To erase completely the existence of oneself or of another the user must use 70 chakra. Unlike the external component where it takes three turns to erase another, the internal component is instantaneous in its nature due to a lack of resistance from the user applying it to themselves. Upon using this advanced application either internally or externally the user will be unable to use any Neidan technique for the next two turns. Dragon Ninja and Head Ninja can use this application twice per battle and Master Ninja 3 times per battle.
( Suraisu Shinku no Nami ) - Slicing Crimson Wave
Type: Offensive
Rank: B
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user does a simple cresent-shaped slash at the opponent, expelling a red chakra wave.
(Chikai no Kiipaa) Oath Keeper (Passive)
Type: Custom Weapon
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: Oath Keeper is relatively newly forged spear. It was named in remembrance of Mirabelle’s love for her people and all those who influenced her in life and her oath to always protect them. The shaft of the spear is decorated in a milky silver metal; accompanied by a white colored blade. It’s weight is rather light but it’s durability speaks volumes – as it unbreakable by any means. This however doesn’t mean that it alone can stopped ranked techniques but it can easily slice through free formed weaponry and hand to hand combat. The basic framework of it’s abilities come in the combination of Fuinjutsu and Yin Release. It’s abilities are known as “Oaths” respectively.

Oath of the Calling: This is the most “basic” of the weapon’s ability; in which it takes the aspect of “Yin Release: Hand’s of Sloths” ability. This allows the blade to be summoned into existence from within a spiritual state of existence into a tangible one or vice versa. This is relatively useful as she can choice when to summon the weapon into her hand when actually needed; as in most cases will be simply traveling dead weight. In it’s spiritual form it is intangible and cannot be interacted with – floating around the user aimlessly though other Yin specialists are able to see it or Sage Mode users being able to sense it. This ability is C ranked, being passive by nature due to it’s pure simplistic nature though because it is Yin based, the ability uses 30 chakra to use each time to switch forms. In the event the user is knocked unconscious while it’s in tangible form, the spear automatically reverts back into it’s spiritual form. In addition to the this, the blade levitates around the user in which she can guide it with hand gestures to be used in conjunction with Oath to Strike.

Oath of Empowerment
: Another ability programed into the spear is a seal with the inscription of empowerment. It’s main ability is due to the user’s constant sealing of Yin chakra into the spear – it gained generous amount within it. This chakra is then leaked back into the user’s body over time from the seal in order to empower their Genjutsu abilities. This translates to the user gaining an increase in rank towards all their genjutsu by +1 Rank up to A rank though S ranks will simply gain a +20 point increase in damage if offensive whereas non damaging ones aren’t affected (However this can only be applied once per turn and goes into a usage cool down of two turns making Oath of Empowerment unusable in that time). This increases the chakra amount spent in genjutsu to be increased by +20 additional if the ability is applied though it doesn’t add into the overall effectiveness of the illusion. This ability is passive and doesn’t require a move slot.

Oath to Strike: The last and final ability of the spear – this ability simply allows for the spear in itself to be used as a conduit in order to perform kenjutsu, spear, or any other weapon technique. This is done by the spear being able to apply a similar effect of “Change of Heaven” to itself and remold it’s blade into the needed weapon’s form. In terms of techniques used through the spear released as a projectile, it passively becomes Yin natured instead of normal raw chakra but in order to do so will cost it an additional +30 included in the original technique’s chakra cost. This only applies to chakra based techniques (kenjutsu/weapon based projectile techniques lacking an elemental nature such Crimson Slicing Wave and can only be used twice per turn and having a cool down of two turns after use causing Oath to Strike to be unusable).

This spear can only be wielded by Mirabelle and those who she allows. Others who wish to use the spear will require to know Yin Release and Fuinjutsu while also having “Yin Release Specialist” and any other genjutsu related a specialty in order to use. Those lacking in those areas who try to make contact with the spear will have their chakra drained at a rate of -50 per turn.
Sin listened as his beasts bounded forwards, his eyes formed to look behind but still no sign though his eyes then perceived it. His beast dropping into a gaping hole below falling out of the floating fort. Sin held up his hands as a surrender as he spoke.

"Alright, alright, no need to be like that now is there... my poor dog just wanted to know what was going on.... i thought we could atleast talk a little..."

The gesture of raising his hands served as his way of creating a platform below made of carbon. Though only a thin platform, it served as something for the dogs to land on out of sight. The moment the blast of chakra was sent, the beast would leap back up through the hole, off the platform of caramel. The first dog tanking the blast, splitting once more in the process creating a total of 3 dogs that landed before the hostile person and biting down on them and scratching all at the same time. With the dogs finally reaching a location and attacking Sin knew where his opponent stood. Not only that but he could see with his linked vision to the beasts themselves. A girl with a floating spear it would seem.

"A lancer so it would seem. How interesting. And left to guard such a place. There must be something special about you. Maybe it comes down to the way you hide yourself and your techniques. Well, i guess i should introduce myself. My name is Sin. The embodiment of the Seven Sin's of mankind."


Rank: D-S
Type: Attack/Defence
Range: short - long
Chakra Cost: 10-40
Damage Points: 20-80
Description: This is the basic application of carbon release where the user will gather carbon in the air, the ground or create it from their own chakra (spitting it out ect) to form structures of carbon. This can be anything from weapons, to walls, to spikes, domes, anything inanimate which they can use as projectiles as well. For example the user could create a kunai of carbon and launch it at their opponent. The larger the object, the higher the rank. For objects larger, than the user they will need to be A rank. To use the A rank version and higher, the user will need to perform 1 handseal. This can also be used to reshape current carbon the user controls which they can use to attack with again, in a similar way to earth release but on a unique level. Due to the control required, the user is not able to form microscopic carbon, the carbon they gather will be around the same size of a small pebble and so always visible to normal ninja. B rank and below carbon structures can be made with arm movements or a single handseal. A rank can only be used once per turn. S rank can be used 3 times per battle, with two turns in between uses and no carbon above B rank in following turn.

(Zōfuku Kuchiyose no Jutsu) – Amplification Summoning Technique
Rank: S
Type: Supplementary
Range: Short
Chakra cost: 40
Damage points: N/A
Description: A technique that Nagato applied to his Dog Summoning technique where he provides it with a unique power. This jutsu gives the Dog summoning the ability to divide into two separate identical beasts upon being struck by an attack and increase the summoning attack power. The beast is capable of recombining together into a single body whilst carrying the multiple heads on the single body.
Note: Note: can only be summoned by Rinnegan bios with access to Animal Path and creates a total of 4 separate bodies.
 

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And so the mutts returned. Mirabelle’s eyes shifted around as she wondered what exactly was used to bring them back, something that truly annoyed her. As the mutts tried to approach her she would simply raise an arm to erect a barrier in the shape of a shield. The immediate formation was timed to allow the dogs in question to each they tried to strike Mirabelle would cause the seal to trigger on the exterior of the shield. They would be pulverized and pressured down into nothing, effectively sealing away each of the canines into the seal; rendering them unable to escape. Mirabelle would adjust her body each time in the event the dog tried to strike from a different angle for them to clash with the shield and therefore be sealed away.

Once they were completely handled, she would deactivate the barrier and simply listen to the words the man spoke to her. The only thing about her that can be seen is the orange glow of her eyes piercing through the slits of the mask she wore. Her mood wasn’t exactly welcoming as she would normally but this intruder was more than enough to make resort to aggressive behavior. “I care not for your name or title, I simply desire you to remove yourself from this monument. This is not a tourist attraction but is a burial of my ancestors who have for many generations has prayed and worshipped the Owatasumi Sanjin. I am White Fox, Guardian of the Dragon Shrine…and keeper of this place”.

She said as she enhanced her hearing through the use of Sound Ninjutsu. It was akin to echolocation; allowing her a vast sensory perception of the world around her through sound waves.


(Fūinjutsu: Akiresu Kyōka) – Sealing Technique: Achilles’s Bulwark
Type: Defensive, Supplementary
Rank: A
Range: Short – Mid range
Chakra: 30 (-5 per turn)
Damage: N/A
Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. This technique is initiated by the user either crossing their arms or by lifting either arm into a vertical position; from their arms a translucent barrier in the shape of a large kite shield is produced. The shield can vary in size reaching a maximum coverage from the user’s feet to the user’s neck. This allows the shield to adjust itself to larger users while covering the same proportionate area of their body. The Bulwark, while translucent, possesses special black sealing script atop it which bears an ornate appearance. The sealing script, while remarkable, carries functionality to make the Bulwark operate in a similar fashion to the Magenta barrier of Sealing Technique: Spiritual Acquiescence, based on the Elemental Sealing Method. This grants the Bulwark specialized abilities. When coming in contact with solid matter the barrier will exert a specialized pressure within the target which allows it to pulverize the physical object and then seal it within. This sealing method is capable of sealing up to S-Rank physical-based entities. Against incorporeal targets, like energy, wind, Sound, etc, the barrier holds no defensive capabilities and they will simply phase through it with ease. Achilles’s Bulwark is purely a defense utilized against tangible targets. This technique can be used twice per battle with two turns in between applications
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
 

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And so the mutts returned. Mirabelle’s eyes shifted around as she wondered what exactly was used to bring them back, something that truly annoyed her. As the mutts tried to approach her she would simply raise an arm to erect a barrier in the shape of a shield. The immediate formation was timed to allow the dogs in question to each they tried to strike Mirabelle would cause the seal to trigger on the exterior of the shield. They would be pulverized and pressured down into nothing, effectively sealing away each of the canines into the seal; rendering them unable to escape. Mirabelle would adjust her body each time in the event the dog tried to strike from a different angle for them to clash with the shield and therefore be sealed away.

Once they were completely handled, she would deactivate the barrier and simply listen to the words the man spoke to her. The only thing about her that can be seen is the orange glow of her eyes piercing through the slits of the mask she wore. Her mood wasn’t exactly welcoming as she would normally but this intruder was more than enough to make resort to aggressive behavior. “I care not for your name or title, I simply desire you to remove yourself from this monument. This is not a tourist attraction but is a burial of my ancestors who have for many generations has prayed and worshipped the Owatasumi Sanjin. I am White Fox, Guardian of the Dragon Shrine…and keeper of this place”.

She said as she enhanced her hearing through the use of Sound Ninjutsu. It was akin to echolocation; allowing her a vast sensory perception of the world around her through sound waves.


(Fūinjutsu: Akiresu Kyōka) – Sealing Technique: Achilles’s Bulwark
Type: Defensive, Supplementary
Rank: A
Range: Short – Mid range
Chakra: 30 (-5 per turn)
Damage: N/A
Description: This technique operates akin to Sealing Technique: Living Barrier. However, unlike Living Barrier this technique specializes in the creation of a defensive barrier in order to protect the user. This technique is initiated by the user either crossing their arms or by lifting either arm into a vertical position; from their arms a translucent barrier in the shape of a large kite shield is produced. The shield can vary in size reaching a maximum coverage from the user’s feet to the user’s neck. This allows the shield to adjust itself to larger users while covering the same proportionate area of their body. The Bulwark, while translucent, possesses special black sealing script atop it which bears an ornate appearance. The sealing script, while remarkable, carries functionality to make the Bulwark operate in a similar fashion to the Magenta barrier of Sealing Technique: Spiritual Acquiescence, based on the Elemental Sealing Method. This grants the Bulwark specialized abilities. When coming in contact with solid matter the barrier will exert a specialized pressure within the target which allows it to pulverize the physical object and then seal it within. This sealing method is capable of sealing up to S-Rank physical-based entities. Against incorporeal targets, like energy, wind, Sound, etc, the barrier holds no defensive capabilities and they will simply phase through it with ease. Achilles’s Bulwark is purely a defense utilized against tangible targets. This technique can be used twice per battle with two turns in between applications
(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns
Through his linked vision with the beasts, he watched as they would strike against the barrier but be beaten down and sealed away until they were no more. What an interesting ability. Once again he was being told to leave, though that just made him want to stay even more. Was this the sin of greed within him portraying itself? Or was it a form of pride? A question for later. Though one thing for sure was that he was too lazy to fight, the Sin of sloth at it's finest. No, he needed to ditch this guardian or whoever she was. He would bring his hands together making a single handseal causing the ground below the girl to crumble through as well as the walls and such around to come crashing down on her from above as she falls out of the floating fortress.

With that he would now begin to fly himself while within the fort, lifting off heading into the centre of the place to look for that which drew him here. But where could it be?

(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Type: Supplementary
Rank: C
Range: Short-Long
Chakra: 15
Damage: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.

( Furaito no Jutsu ) - Flight Technique
Type: Supplementary
Rank: A
Range: Short - Long
Chakra: 30 ( -10 per turn )
Damage: N/A
Description: Through the use of their chakra, the user gains the ability of unsupported flight and levitation. The user moves and maneuvers at his running speed. This can be used upon activation as a means of dodging attacks but afterwards cannot be utilized like such.
Note: This can be used by custom Otsutsuki clan bios, canon bios noted to have flight, and Juubi Jinchuriki bios.
 

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No response. It was rather eerie when the opponent wouldn’t reply to her but Mirabelle tried to keep her nerves in check; as she simply continued to observe behind her mask. “What is he doing…?” she thought to herself as Sin would bring his hands together to form a hand seal. It was within this moment that the immediate floor directly underneath her would begin to shift after a brief vibration indicating the beginning of a technique of some sort. Mirabelle’s worries came to light with her enhanced hearing sensing the vibrations being produced below as the area collapsed underneath her. “Shit!” she yelled out.

In response, she would take the moment to form a swift set of her own hand seals. This caused the solid material that was directly around her to respond to her chakra as its composition began to shift in shape and molded into a giant winged dragon. It was bright blue in its coloration and compact enough for her to stand on it’s body as it would float back upwards into the air to prevent her from falling of the monument. It wasn’t the only thing, however – as another dragon spawned directly from the surface of the terrain behind of Sin, with it’s intentions being clearly to prevent the intruder from getting away.

There were some downsides to having to handle the opposing dragon however, this was due to the sole fact that Mirabelle provided its existence with some unique enhancements. The first of these enhancements would be a barrier that ash in its formation would be silent and invisible to the naked eye due to the infusion of Yin chakra into it’s composition. It’s second and third enhancements where it’s exterior would be shrouded by a barrier of dragon chakra, used as a form of protection and last but not least that barrier would be enhanced with an additional amount of chakra.

Mirabelle would active the properties of her clothing allowing her to immediately swap out of them into a new set – as she was now getting serious. “Now then, let’s just see how far you’ll go to reach the relics…” she said removing her mask as her amber eyes glared at Sin. The dragon behind Sin would immediately tower over his body with it’s long 12-meter body as it leans in to chomp down on the opponent, unknown to him.


(Dakuiton: Naraku no Soko Kunshu ) Dark Vacuity Release: Monarchs of the Abyss
Type: Offensive, Defensive, Supplementary
Rank: D – S (S)
Range: Short-Long
Chakra Cost: 10 - 40
Damage Points: 20 – 80 (80) (60 Per Dragon x 2 Critcal = 120)
Description: Monarchs of the Abyss encompasses the formation of familiars composed of ionized ash. Through the generation of one's chakra into the surrounding terrain or from their body or through physical contact with the object, the user is capable of sculpting the ash. This allows for partially sentient familiars to be created, ranging from humanoids, down to demonic like creatures one would expect out of a nightmare. These creatures are compact in composition, capable of easily slicing through material should they desire it with their body parts, tearing them with talons etc. The creatures are capable of performing the Dark Vacuity Element without the need of hand seals up to its rank. Thus an S rank familiar is capable of using S ranks and below at the cost of a move slot.. Much like it's sister technique "Void of Creation" certain applications apply here.

As outlined in the element however, should the ash come into contact with solid material/water etc, the ionized ash will cause it to collapse upon itself. Should the ash be stronger – it’s capable of ionizing the target before assimilating it within itself and returning back into its compact form, although a bit weaker. The user can control the implosion not to trigger, remaining inert if he or she chooses too. During a process of implosion there’s two types of interactions that occur under certain circumstances; A) when this jutsu physically interacts with a solid object, the ionizing of the targeted object of aim happens in a process of it being ionized (short-range subjects will be pulled into the wind drafts created by this implosion) before it’s broken down into energy becoming ionized ash altogether, B) when this jutsu interactions with a non-solid element, unlike regular interactions this will cause ionized particles fumes which are able to change the area’s illumination to the user’s choice (perceivable to the human eye), upon overcoming the interaction as it assimilated it within itself. If this jutsu was countered/ if that interaction results in this jutsu becoming overwhelmed, segments of ionized ash will succumb and remain mundane in the area of effect and with no inherit chakra.

Note: This technique needs one handseal to form the B rank version, two for the A rank and three for the S ranks. In the case of the S ranks being used, the user is unable to use Dark Vacuity Release techniques A rank and above for the same and next turn, while A rank use causes them from using above S rank for the same amount of time. A rank may be used thrice per battle, while the S ranks twice per battle with each use having a cool down of two turns. Fumes utilized to creating an area illumination are hazards to the opponent, if they so much so in inhale them, it would result in -10 dmg to their health per turn, for each turn they're inhaling them. The user may create multiple constructs, however the power is divided evenly among them based on the rank used. Familiars from D to B needs a sustained cost of -5 per turn, A and S require - 10. Each familiar lasts three turn regardless of rank
(Neidan: Wuxing) Internal Alchemy: Five Agents (Passive)
Type: Supplementary
Rank: B – S (A)
Range: N/A
Chakra Cost: 20 – 40 (30 + 10 = 40)
Damage: N/A
Description: Five Agents is a technique where by the user augments their other non-Neidan techniques by combining them with Wuji. The technique mitigates the weakness of a user’s non-Neidan techniques by utilizing the neutral nature of Wuji to erase part of or all a conflicting technique so that the user’s technique becomes neutral or continues with limited inhibition against other techniques. Alternatively, the user can make other techniques more effective against weaker techniques via the same method. This technique is accomplished by combining the user’s non-Neidan technique with Wuji Dao with all three dantian. As a result, this is not an actual augmentation but a collaboration technique between Wuji Dao and a non-Neidan technique. The user will either wrap the layer of Neidan manipulated chakra around their non-Neidan technique or embed it within their non-Neidan technique. The wrapper method causes opposing entities to interact with the Neidan technique before the non-Neidan technique. The embedded method causes the opposing entities to interact with the non-Neidan technique before the Neidan technique comes into play (essentially inverting the process). This technique is learned at chunin rank at B-rank. It can be used within the same timeframe as the user’s non-Neidan technique. At jounin level, the user can enhance the strength of this technique and use it A-rank. Dragon Ninja are capable of using this technique S-rank and using B-rank passively. Head Ninja are capable of using this technique up to A-rank passively but are incapable of using S-rank. Master Ninja can use A-rank passively and use up to S-rank.

Note: chunin can only use this technique every three turns. Jounin can use the technique once every two turns. Dragon/Head Ninja can use this technique once every other turn, and master ninja can use this once per turn.
Note: Passive use of this technique at any rank increases the cool down duration per use by one turn and can only be utilized 4 times per battle.
Note: S-rank version of this technique can only be used once every three turns.
Note: chunin and jounin will be required to use an additional 2 hand signs with whatever technique they are collaborating with to use this technique. The higher echelon will only require 1 additional seal unless the application is S-rank.
(Iryo Ninjutsu: Hijoushoku ) Medical Technique: Emergency Provisions (Passive)
Type: Supplementary
Rank: D - Rank
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: A basic application that demonstrates the superior chakra control traits of a medical ninja. Initially trained into understanding the essentials of chakra control - this technique seeks to emphasize on this to a certain degree. Passively activated, the user may use this technique to willingly allow an increment of +10 to be infused into a single technique of their choosing. This of course under normal circumstances would prove to be useless in battle - but in some situations such as with Fuinjutsu, Medical Ninjutsu or other abilities in general this proves to he highly beneficial. This can be used once per technique, capping at +10 chakra. This technique cannot be used in consecutive turns.
(Inton: Ten ni henkō) - Yin Release: Change into Heaven
Type: Supplementary
Rank: S-Rank
Range: Short
Chakra cost: N/A (+50)
Damage points: N/A
Description: The user manipulates a technique of the basic 5 elements with Yin nature, allowing him to change its properties. Fire can become solid. Lightning can become tangible. The possibilities are as endless as is the user’s own imagination. The end resulting technique is neutral to all basic elemental natures. This doesn't consume time since it’s actually a skill applied to a technique used at the same time.
Note: Yin Release masters can apply this technique to advanced fields, CE and advanced elements.
Note: Usable 3 times per battle and 6 times per event.
(Kansō) Requip (Passive)
Type: Tool
Rank: D
Range: Self
Chakra: -5 chakra per transformation
Damage: N/A
Description: Requip is a unique brand of ninja technology namely used for those always on the move. Coming in the form of apparel; the user has the innate ability to have clothing that morphs and changes form in order to suit their needs. Within the fabric of the clothing – there exists specialized ninja technology that controls the strings and thus with the use of chakra can command it to take any form she desires. This can range from shifting from casual wear to combat ready clothing on the fly. It mimics any clothing the user may also have somewhere at home and even the coloration changes as well. This combines two aspects: the Henge no Jutsu and the morphing capabilities of the microfibers but the transformation is permanent until changed again. Transforming the clothing is passive and doesn’t take a move slot however needs – 5 per use to do so. While transforming a bright light is also emitted to prevent others from seeing the transformation until it fully forms if needed.
 
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