☥ MY CUSTOM TECHNIQUES ☥
1. (Kemuri Genkotsu Rendan) - Smoke Fist Barrage
Rank: B
Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage: 40
Description: The user will, upon releasing smoke, proceed to manipulate it to create multiple extending fists that will stretch out to cover a wide radius, punching desired targets with great speed. The user must use precise chakra control and skillfully compress the smoke into the created fists to do damage. The user can control the number of fists that go toward a certain target and divide the strength as needed. The purpose of the fists is that they can launch a target into the air, or knock it down. The user is even able to combine all of the fists, as they are being formed, into one large fist to increase the impact when striking a single target.
Notes:
- Usable only three times per battle.
- Can make a maximum of ten extending fists.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Type: Offensive
Range: Short - Mid
Chakra Cost: 20
Damage: 40
Description: The user will, upon releasing smoke, proceed to manipulate it to create multiple extending fists that will stretch out to cover a wide radius, punching desired targets with great speed. The user must use precise chakra control and skillfully compress the smoke into the created fists to do damage. The user can control the number of fists that go toward a certain target and divide the strength as needed. The purpose of the fists is that they can launch a target into the air, or knock it down. The user is even able to combine all of the fists, as they are being formed, into one large fist to increase the impact when striking a single target.
Notes:
- Usable only three times per battle.
- Can make a maximum of ten extending fists.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Rank: C
Type: Supplementary
Range: Short - Mid
Chakra Cost: 15
Damage: N/A
Description: The user, upon manipulating newly created smoke or existing smoke that has remained from a previous Smoke technique, can form smaller smoke clouds and concentrate chakra to the top of the clouds, making them usable as a foothold. The user cannot manipulate the smoke clouds to move around at any point and the clouds will only float in the air, staying exactly where they are. Not only that the user is able to prepare the clouds previously but can also make them whilst moving through air. The clouds can only be created up to mid range in height above the ground and to the same length, considering the place where the user was when they started making the first cloud. The user is also able to make the clouds dissolve on their own. While dissolving, the clouds quickly blend into the air without causing any harm.
Notes:
- A cloud can only be stepped on once.
- Can create up to ten smoke clouds.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Type: Supplementary
Range: Short - Mid
Chakra Cost: 15
Damage: N/A
Description: The user, upon manipulating newly created smoke or existing smoke that has remained from a previous Smoke technique, can form smaller smoke clouds and concentrate chakra to the top of the clouds, making them usable as a foothold. The user cannot manipulate the smoke clouds to move around at any point and the clouds will only float in the air, staying exactly where they are. Not only that the user is able to prepare the clouds previously but can also make them whilst moving through air. The clouds can only be created up to mid range in height above the ground and to the same length, considering the place where the user was when they started making the first cloud. The user is also able to make the clouds dissolve on their own. While dissolving, the clouds quickly blend into the air without causing any harm.
Notes:
- A cloud can only be stepped on once.
- Can create up to ten smoke clouds.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Type: Offensive
Rank: S
Range: Short - Mid
Chakra: 40 (-10 per turn)
Damage: 80
Description: By manipulating smoke, the user will create five human-sized creatures with disturbing faces that will hover around the battlefield, being able to reach every corner of it up to mid-range. The creatures are incredibly fast and due to the speed of their movement, they look like contours and are thus often perceived as ghosts. Their speed and the resulted transparency make it very hard for the opponent to stay concentrated on knowing where they are. The ghosts also have high agility and are able to avoid attacks and obstacles and move around in the woods or rocky terrain for example, without any difficulty. The purpose of the ghosts is that they can attack their targets from various directions and rush into them. When they come in contact with their target, they convert into a smaller smokescreen that blind the target and makes it cough. The rapidity of the impact also allows the ghosts to push their target backwards a bit and also make the smoke's noxiousness to be on a higher level.
Notes:
- Usable only twice per battle.
- The ghosts can be active up to three turns because after as much time, they dissolve on their own.
- The user cannot perform any techniques above S-Rank while the ghosts are active.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Rank: S
Range: Short - Mid
Chakra: 40 (-10 per turn)
Damage: 80
Description: By manipulating smoke, the user will create five human-sized creatures with disturbing faces that will hover around the battlefield, being able to reach every corner of it up to mid-range. The creatures are incredibly fast and due to the speed of their movement, they look like contours and are thus often perceived as ghosts. Their speed and the resulted transparency make it very hard for the opponent to stay concentrated on knowing where they are. The ghosts also have high agility and are able to avoid attacks and obstacles and move around in the woods or rocky terrain for example, without any difficulty. The purpose of the ghosts is that they can attack their targets from various directions and rush into them. When they come in contact with their target, they convert into a smaller smokescreen that blind the target and makes it cough. The rapidity of the impact also allows the ghosts to push their target backwards a bit and also make the smoke's noxiousness to be on a higher level.
Notes:
- Usable only twice per battle.
- The ghosts can be active up to three turns because after as much time, they dissolve on their own.
- The user cannot perform any techniques above S-Rank while the ghosts are active.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Type: Supplementary
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Descrtiption: The user will do an additional Ram hand seal while performing a Smoke technique and gather more chakra into the smoke they are releasing from their body or wrist launcher/s and make it very sensible to obstacles it encounters. This does not change defensive nor offensive capabilities of the smoke but rather just adds a passive sensing ability. The user will be able to feel the changes that happen in the molecular bonds of smoke to the extent of distinguishing shapes and materials and correctly guessing the location of a certain mass and its movements. Accordingly, the user can tell when something has left or entered the area of their smoke. It is enough that the mass is only partially in the smoke to be subjected to sensing, as long as there is contact in any way. However, only the part that is actually in the smoke can be distinguished.
Notes:
- Usable only four times per battle.
- Lasts as long as smoke it was applied to remains under the user's control.
- Only takes a technique slot upon being initially activated.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Taught to:
Rank: C
Range: Short - Long
Chakra cost: 15 (- 5 per turn)
Damage points: N/A
Descrtiption: The user will do an additional Ram hand seal while performing a Smoke technique and gather more chakra into the smoke they are releasing from their body or wrist launcher/s and make it very sensible to obstacles it encounters. This does not change defensive nor offensive capabilities of the smoke but rather just adds a passive sensing ability. The user will be able to feel the changes that happen in the molecular bonds of smoke to the extent of distinguishing shapes and materials and correctly guessing the location of a certain mass and its movements. Accordingly, the user can tell when something has left or entered the area of their smoke. It is enough that the mass is only partially in the smoke to be subjected to sensing, as long as there is contact in any way. However, only the part that is actually in the smoke can be distinguished.
Notes:
- Usable only four times per battle.
- Lasts as long as smoke it was applied to remains under the user's control.
- Only takes a technique slot upon being initially activated.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Rank: B
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user will release smoke from any part of their body and form a thick small cloud which will get attached to that certain part and protect the user from brute force attacks. This will block the object that touches the cloud, stop its movement and make it fall down if the said was a projectile. The object does not bounce back, but rather gets slightly absorbed into the smoke to neutralize the force and is then succumb to the influence of gravity. If this is used to defend against a hand-to-hand attack from an opponent, the user can then control the cloud to quickly expand and wrap around the limb that was stopped and restrict the target's movements. The user can create the clouds simultaneously on more places of their body. After fulfilling their purpose, the clouds get quickly dispersed without doing any harm, if the user doesn't use them for further actions.
Notes:
- Can only be used three times per battle.
- Can only stop objects which are not made of or infused with chakra.
- Can be used to defend against up to B rank Taijutsu.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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Taught to:
Type: Defensive/Offensive
Range: Short
Chakra Cost: 20
Damage: N/A
Description: The user will release smoke from any part of their body and form a thick small cloud which will get attached to that certain part and protect the user from brute force attacks. This will block the object that touches the cloud, stop its movement and make it fall down if the said was a projectile. The object does not bounce back, but rather gets slightly absorbed into the smoke to neutralize the force and is then succumb to the influence of gravity. If this is used to defend against a hand-to-hand attack from an opponent, the user can then control the cloud to quickly expand and wrap around the limb that was stopped and restrict the target's movements. The user can create the clouds simultaneously on more places of their body. After fulfilling their purpose, the clouds get quickly dispersed without doing any harm, if the user doesn't use them for further actions.
Notes:
- Can only be used three times per battle.
- Can only stop objects which are not made of or infused with chakra.
- Can be used to defend against up to B rank Taijutsu.
- Can only be used by a Smoke user.
- Can only be taught by Thoth.
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