[Approved] Third Generation - Shō Kusakabe

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
You must be registered for see images


B a s I cI n f o r m a t i o n

You must be registered for see images



Name Sho Kusakabe


Nickname White clad


Gender Male ♂


Age 14


Clan Djinn


A p p e a r a n c e

Shō is a young teenager with large, bright crimson red eyes and pale silver spiky hair that falls in front of his face. The pupils of Shō's eyes are white. He dons the uniform of the White-Clad: a white jumper with a red cross Sol God symbol on the front that is cloaked by a white sheet (Iris in disguise), white gloves and white trousers tied by a quilted belt. The same quilted patterns are across the sleeves of his jumper. He wears long white boots that reach up to his knees at the front and carries his katana on his right hip. He wears a white sekiro-style foldable shield on his left forarm. He also possesses the Pitohui Summoning Tattoo on his tongue.

P e r s o n a l i t y
In spite of his angelic appearance and innocent beginnings, Shō is cold and emotionally distant. He is completely indifferent to his family relationships. Shō commands respect and obedience from his allies and enemies despite his age and stature. He is also very calm, and even when taken by surprise, the shinobi quickly adjusts and continues with his mission. Shō is perfectly willing to murder those who get in his way.

V i l l a g eI n f o r m a t i o n


Village of Birth ▼ Amegakure
WSE Clan ▼ N/A


R a n k & C h a k r a
I n f o r m a t i o n


Ninja Rank: Jōnin
Specialty: Personal Summoning Specialist ▼ Advanced Tracking Specialist ▼ Apex Speed Specialist ▼ Infinite Quad Wielding▼Rainman

E l e m e n t s

▸ Lightning Release
▸ Fire Release
You must be registered for see images

▸ Water Release
▸ Earth Release
▸ Wind Release
▸ Rain Release (Inventory)
Selenium Dust Release

S k i l l s

▸ Ninjutsu
▸ Genjutsu
▸ Taijutsu
▸ Kenjutsu
▸ Fuinjutsu (Basic)
▸ Djinn Clan (Magi Rank)


S u m m o n i n g s

▸ Bengal Monitors
▸ Pitohui

C F S

▸ Infinite Quad Wielding
▸ Ways of an Avenger
▸ Way of the Sai



B a c k g r o u n dI n f o r m a t i o n


Born in Amegakure. While being monitored by rogue nins, Shō's innate abilities activated during the night, setting his house on fire. During the incident, Shō's mother lost her sanity after which the rogue nins abduct him. Afterwards, he was raised to believe the rogue nins were his parents.

O t h e r


Personal Summoning Specialist ▼ Shō has Owokembe Rebi Ija with him at all times.

Advanced Tracking Specialist ▼ Shō's tracking capabilities become more advanced, allowing him to have x2 tracking speeds.

Apex Speed Specialist ▼ Shō's base speed is increased by 4 additional levels. This makes his movement faster than those of his rank.

Rainman A cloud of rain forms wherever Shō is stationed after 2 turns passively. This causes it to rain 2 turns after Shō arrives anywhere.

Infinite Quad Wielding ▼ As a Quad wielder, Shō is capable of telepathically tossing his Karambits, he is also capable of telepathically calling his Karambits back to their starting point.

Djinn Clan ▼ As one of the highest ranking ninjas of the Djinn clan, Shō has dormant techniques that activate when certain conditions are met.

Weapons ▼ Besides his sword, Shō carries Kunais, Shurikens, Sais, Karambits, Scrolls and tags

Weapons/Tools

Iris
Type: Weapon
Rank: S
Range: Short
Chakra cost: N/A
Damage: N/A
Description: Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch. Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
~ Only one chakra figure can be created at a time and it costs user 30 chakra plus it counts as a move and each figure stays for a turn before running outta chakra and vanishing.
~ Can only be taught by Lytes.
~ The Cloak's is so evil and dark that everything that comes from it is affected by its color, In real terms, the cloak literally darkens any chakra that passes through it changing its color to black, furthermore, In the NV, it has been shown that elemental chakra can exist in various colour. If this explanation doesn't work, then, The wind chakra in the figures is so concentrated that the conc blue chakra appears to black
~ The cloak can withstand freeform Taijutsu and weapons such as kunais, even explosive tags, it can also withstand up to B rank jutsus, any more would damage the cloak

( Kote ) - Gauntlet
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.
Sealed Techniques
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Doton: Iwarin Heiban) - Earth Release: Rock Scale Slab
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.

( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.

( Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body, noted within the biography.
Note: Ninja can have up to 2 Chakra Blades. Cyborgs can have up to 4 Chakra Blades.

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.

Builder Bot
Type:
Supplementary
Rank: A
Range: N/A
Chakra Cost: N/A
Damage Points: N/A
Description: The builder bot is a black rectangular shaped box the size of a modern cellphone. Lacking offensive and defensive capabilities, the bot is entirely supplementary in its nature. The user attaches it to other gadgets or technologies either by attaching it manually or by having the builder bot hover at lightning speed towards its intended target.
On reaching the intended target, the builder bot would fuse itself to the intended technology and fulfill one of 2 purposes depending on the user's command. For the user's or ally's tech such as Autonomous Puppets, drones etc the bot serves as a power booster working with the same principle as the chakra transfer technique albeit for technology. When the technology performs a jutsu/ability, the builder bot would passively absorb chakra from the technology and then infuse said chakra(+10) back into the technology to make the technique stronger (+20 damage /+1 rank or effectiveness).
If it is attached to a foreign tech, the builder bot would integrate itself into the technology's system making it impossible to detach/damage it without damaging the technology it's attached to in the process, while attached it would passively absorb chakra from the technology and then infuse said chakra(10) into the enemy technology when it's about to perform a jutsu/ability slightly disrupting the technique's formation. The chakra would be used to reduce the effectiveness of the opponent's tech jutsus (-20 damage/ -1 rank or effectiveness).
Note:
- The buff/nerf is passive and doesn't count as a move
- The nerf/buff only works on abilities that require chakra.
- Due to the nature of cyborgs themselves, both of the builder bot's purposes can be used on the cyborg's body although boosting their own techniques using the builderbot costs a move.
- Once fused to an enemy tech, the builder bot fully integrates into the enemy tech but can be removed through the usage of an A rank lightning technique.
- Takes 1 of the user's Scientific Ninja Tools and must be stated in bio.
- The user carries 2 of these however only one can be used on the user's/ally's tech.
Approved here



Personal Summoning

Pitohui Kuchyosei: Owokembe Rebi Ija - Pitohui Summoning: Owokembe Rebi Ija
Type:
Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: O.R.I is a hooded pitohui that stands six feet tall, slender and stronger than she looks, being able to without much effort, split a large rocks in half with a single swing of her sword. She's a samurai, reserved and would not talk much except the information she needs to convey is vital. She is don is a white kimono while bearing two white swords.

O.R.I's abilities stems from her brute strength, agility and speed. She is unable to mold conventional elemental techniques but she makes up for it with her speed and close combat abilities. She's a weapon specialist, able to use only standard kenjutsu and samurai kenjutsu up to S-ranks. Her slim body build makes it possible for her to traverse from one point to another at 1.5x the speed of normal kage, either through flight. Her swords are very durable and quite lethal, being able to cut through A-rank solid objects at the expense of a move. Like every other Pitohui, O.R.I is foul and her claws and beaks contains neurotoxins that a simple scratch would induce total paralysis.
NOTE
Can only be summoned 1x
Last 4 turns




Djinn Clan

Kyohi no rūku ✽ Rukh Of Rejection
Type:
Offensive | Defensive
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: This technique is an advance version of the "Borg" technique, but alot more stronger and has an offensive application to it which can be activated similar to that of the borg technique. When this technique is activated, the borg barrier will form around the user. Doing this anything or person that comes in contact with it will be forcefully pushed back with incredible force, being able to deflect or even shatter the bones inside said human being that was pushed back due to the force alone. The force alone is able to deflect S rank physical materials or halt the progression of it and completely destroy that below S rank while dispersing techniques of other elements and nature.

Note: Can use a max of two turns per battle.
Note: This technique can be made to lay dormant. This is achieved by spending the initial chakra cost and triggering it mid battle. This must be mentioned in the users bio to be valid.
Note: Cant use any Djinn Techniques of S rank and above in the same turn.
Note: No Djinn techniques of S rank and above in the following turn


Soromon saigo no negai ✽ The Last Wish Of Solomon
Type:
Supplementary
Rank: Forbidden
Range: Self
Chakra: 50 (To Activate) (+10 to all techniques, +20 To Rukh techniques)
Damage: n/a (-15 per turn)
Description: This technique is the last technique to ever be used by the Djinn clansmen, needing to either be uncious via health, or chakra exhausting, in which the technique automatically activates. This technique is essentially a forced activation of Djinn equip, but more unique in its usage. By doing this, they forced their bodies inside the user and take it over due to them always having a mental link. This is similar to that of Kurama when he took over naruto body to speak. While in this state the Djinn is able to speak to the unconscious mind mentally. Unlike the brother/sister techniques they dont take on any physical traits of the Djinn being. The area around the pupil turns black while the eyes become oval in shape and deep red. Several Scar markings on their face and body. The personality depends on the Djinn being used to take over (The Djinn must be approved via the Djinn Equip techniques in which they will mimick the tone and personality that way). Due to the Djinn essentially having their own body as a vessel their rukh becomes alot more powerful, causing them to glow constantly and even move via levitation. Though this does not come without great cost to the humans body. As this technique is active, the users body constantly takes damage. Once damage reaches it limit again or chakra consumption the Djinn is kicked out of the body, losing the battle indefinite. If the user became unconcious due to Chakra the djinn will take over with 1000 chakra and whatever the amount of health they normally had. If its due to health, they will spawn in with 150 Healty and however else chakra they left off with.

Note: Can only use once
Note: Technique ends once health depletes or chakra depletes
Note: Cant use any form of Djinn Equip in this form as Djinns cant merge together
Note: Each turn the user takes Damage, while every attack dealt to the user deals an additional +10 Damage.
Note: While possessing the user, the Djinn can only utilize Rukh/Djinn CCJ, three of the user's basic five elements(and any CE/AE they make up, and three advanced fields such as Fuuinjutsu, Yin-Yang, etc)




B a c k g r p u n d ▼ M u s i c






0_0





B a t t l e s


Won: N/A
Lost: N/A


Updating Shō
Permission to submit Djinn bio
Approved
 
Last edited by a moderator:

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
Updates:
- Removed Archive SNT
- Added Builder Bot SNT
- Added Clan Abilities that need to be mentioned in bio.
- Added Rank in Clan
- Added Selenium Dust CE
- Added Fuinjutsu
 
Last edited:
Top