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<p>[QUOTE="Drackos, post: 22089691, member: 215229"]</p><p><strong><span style="font-family: 'Book Antiqua'">Elemental Combinations</span></strong><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">[spoiler]<a href="http://narutobase.net/forums/showthread.php?t=589485&p=17316189&viewfull=1#post17316189">(Katon/Raiton: Ho-Masubi's Raiden ) - Fire/Lightning: God of Fire's Thunder</a></span></p><p><span style="font-family: 'Book Antiqua'">Rank: Forbidden</span></p><p><span style="font-family: 'Book Antiqua'">Type: Attack/Supplementary/Defence</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short - Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 50</span></p><p><span style="font-family: 'Book Antiqua'">Damage Points: 90 (-10 to user)</span></p><p><span style="font-family: 'Book Antiqua'">Description: An advanced Fire and Lightning combination. The user releases their fire chakra from their body, manipulating it so as to create several rings of flame that are arranged in a concentric circular pattern. The rings orbit the user at all angles, acting as a spherical defense. However the user quickly releases their raiton chakra outwards from their body, while performing two brisk handseals. The chakra creating dozens of threads comprised of lightning that branch outwards, coiling around the already rampant flames. The user then sends the flames forwards, the former rings breaking into large crescents which can be sent racing towards the opponent. The fire and lightning combo both incinerates and slices through anything within its path; carving a blazing path of destruction through the land. Alternatively the user can perform a single handseal, thus instead of sending the attack in a single direction, the user is cable of making the attack expand outwards up to mid range. As it does so the rings begin to spin faster and faster, to the point that the rings seemingly form a visually impregnable sphere.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">Notes:</span></p><p><span style="font-family: 'Book Antiqua'">~ Can only be used once.</span></p><p><span style="font-family: 'Book Antiqua'">~ Can only be taught by Erzo</span></p><p><span style="font-family: 'Book Antiqua'">~ No Fire or Lightning Jutsu above A-rank in the same and next turn .</span></p><p><span style="font-family: 'Book Antiqua'">~ This technique leaves the user lethargic while the users experiences painful pins and needles in their extermeites due to the overuse of chakra. This lasts for the rest of, and the next turn. Inhibiting the users resourcefulness.</span></p><p><span style="font-family: 'Book Antiqua'">~ Counts as two moves from the users move count</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=595248&p=17455725&viewfull=1#post17455725">(Fuuton/Doton: Sekushon Yoku)- Wind/Earth release: Suction Tubes</a></span></p><p><span style="font-family: 'Book Antiqua'">Type: Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: A</span></p><p><span style="font-family: 'Book Antiqua'">Range: Mid-Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 30</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 60</span></p><p><span style="font-family: 'Book Antiqua'">Description: The user will manipulate the ground upfront of them to rise one single tube made of stone and earth. The tube is not more then the size of a regular persons mouth allowing the user to place their mouths on the tube. The user then by stomping their foot on the ground will release up to 10 other tubes all around the users position covering them in a radial manner with the opponent in the center. Each tube once again has an opening no larger then a regular persons mouth and are quite long in size, with the opening of the tubes facing towards the opponent on the side of the of the tubes. Each of the tubes are connected towards the tube that is with the user with a connection underground similar to a pipeline, this is where the air will travel through. The tubes however act only as a medium to supplement the user. The user will then focus wind chakra into their lungs and place their lips on their tube covering it and begins to breath into the one tub (Sucking in the air), but as the user is sucking in the air, a chain reaction occurs where every tube around the opponent will begin to suck in the air (By breathing in) around the opponents area, similar to that of a vacuum effect. This causes the opponent to be restricted completely of movement not allowing them to move whatsoever, and because all angles are sucking the air in, the opponent will feel as if their body is being stretched to the max causing tears in their muscles and tendons as their body is being stretched. With one final gust the user will breathe out and release bullets of wind out of the tubs surrounding the opponent blasting him/her on all directions finishing their body off. This jutsu requires a constant stream of chakra and is very similar to ( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=583297&p=18427618&viewfull=1#post18427618">(Doton/Katon: Gibil to Girra no adobento) - Earth/Fire Release: Advent of Gibil and Girra</a></span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive / Supplementary</span></p><p><span style="font-family: 'Book Antiqua'">Rank: S </span></p><p><span style="font-family: 'Book Antiqua'">Range: Short - Mid</span></p><p><span style="font-family: 'Book Antiqua'">Chakra: 40 (-10 per turn)</span></p><p><span style="font-family: 'Book Antiqua'">Damage: 80</span></p><p><span style="font-family: 'Book Antiqua'">Description: Advent of Gibil and Girra is a technique where user will firstly release doton chakra within their vicinity as to take a shape of two skulls with an opening at the lowest point of it. These two skulls would be approximetely the size of human heads and their properties would actually be the one of adhesive mud. As soon as the skulls have been formed, user will release katon chakra where they are placed, making it arise from the ground taking shape of two spirits, with two hands, levitating through the battlefield and filling in the previously made skulls. These spirits would be formed of solid fire chakra, being capable of withstanding the weight of mud that would act as a protector from other techniques, however at all times they will have intangible layer of fire flowing through them. Both Gibil and Girra are capable of going to mid range from the user before dispersing however they can only be made in vicinity to the user, aka short range. Each turn they are active, user will only be capable of performing techniques of fire release and his chakra would be drained by ten points. They can stay on the battlefield up to three turns and can be made only twice per battle, however never in consequent turns. Now both Gibil and Girra have their specific traits. Gibil, is mostly known for his solidity. He is capable of extending different parts of his body as to form different solid form of fire that will aid him in battle and that he is capable of relasing which will upon impact form explosion, albeit they can only reach short range. It could be swords, shields and similar. Their size can vary as well as the rank, going up to B rank. However in the case where the extension has been destroyed, the rank from which it was will also effect the rank of the spirit itself. The main attack of Gibil however is to actually condense itself into the mud skull which represents its base after which it will propel towards the target. Because of the highly condensed fire within the mud, upon impact with a solid object it will explode forming a maelstorm which would be of A rank. Gibil would actually prematurely detonate in case where wind based attack is coming his way which would actually just add onto fire because of oxygen feading the flames, making it envelop it before descending towards them (the person who used wind attack). Girra on the other hand, is different from Gibil. Its main property is the one of light. Because of the brightness of its fire, upon its forming, it will blind opponent for few moments as he needs to get used to to its illumination. It is less solid than Gibil, and its main use is to actually send projectiles of fire towards the target. Projectiles size at its peak can be 3 meters in diameter and their shape varies depending on Girra's feeling which are reflected upon them. Projectiles can be of either C or D rank, and it can only release up to 4 projectiles of C rank before dispersing completely. Both Gibil and Girra can in case of danger actually condense themselfs into skulls which represent the base of them as to defend from attacks coming their way. Their reforming however would drain user of the technique by ten chakra points. </span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">Note: Can only be used twice per battle</span></p><p><span style="font-family: 'Book Antiqua'">Note: No technique of S rank or higher of fire release in the turn they are made.</span></p><p><span style="font-family: 'Book Antiqua'">Note: They can not be made in consequent turns.</span></p><p><span style="font-family: 'Book Antiqua'">Note: They can be on the battlefield up to three turns before dispersing. </span></p><p><span style="font-family: 'Book Antiqua'">Note: When it comes to elemental techniques, user can only use element of fire whilst they are active.</span></p><p><span style="font-family: 'Book Antiqua'">Note: User would be drained proportioned amount of chakra to the rank of the ability that the spirit uses. (e.g. if spirit uses a projectile of C rank, user would be drained by 15 chakra point and similar)</span></p><p><span style="font-family: 'Book Antiqua'">Note: Each ability they use will also count towards the three jutsus limit.</span></p><p><span style="font-family: 'Book Antiqua'">Note: The ability of condensing themself into the skull will cost 10 chakra points as well as reforming back to their original shape.</span></p><p><span style="font-family: 'Book Antiqua'">Note: The jutsu would take two slots of possible three upon its activation.</span></p><p><span style="font-family: 'Book Antiqua'">Note: Can only be Taught by Akasha</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=715528&p=20742622#post20742622">(Kaen Tatsumaki) - Blazing Tornado</a></span></p><p><span style="font-family: 'Book Antiqua'">Show</span></p><p><span style="font-family: 'Book Antiqua'">Type: Attack/Defense</span></p><p><span style="font-family: 'Book Antiqua'">Rank: Forbidden</span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Long</span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 80</span></p><p><span style="font-family: 'Book Antiqua'">Damage Points: 100</span></p><p><span style="font-family: 'Book Antiqua'">Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage.</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'">Note: Can only be used once</span></p><p><span style="font-family: 'Book Antiqua'">Note: No s ranks or above the next turn</span></p><p><span style="font-family: 'Book Antiqua'">Note: User will take 30 damage too if its used at mid range</span></p><p><span style="font-family: 'Book Antiqua'"></span></p><p><span style="font-family: 'Book Antiqua'"><a href="http://narutobase.net/forums/showthread.php?t=716289&p=20765308&viewfull=1#post20765308">(Baikingusutairu: Houkou sono Fenris Ookami) - Viking Style: Howl of the Fenris Wolf</a></span></p><p><span style="font-family: 'Book Antiqua'">Type: Offensive </span></p><p><span style="font-family: 'Book Antiqua'">Rank: Forbidden </span></p><p><span style="font-family: 'Book Antiqua'">Range: Short-Long </span></p><p><span style="font-family: 'Book Antiqua'">Chakra Cost: 60 </span></p><p><span style="font-family: 'Book Antiqua'">Damage Cost: 120 </span></p><p><span style="font-family: 'Book Antiqua'">Description: The user puts his palm infront of his face, facing the target and his other hand up infront of it, however closed together as a fist. He then punches it foward releasing a great amount of chakra, wind to shape and fire for the explosion, forming a giant wolf head around him which then gets sent at the target at a furious speed, so furious it leaves out a howl of terror. As the wolf head makes impact it ends up in a giant explosion. </span></p><p><span style="font-family: 'Book Antiqua'">Notes: </span></p><p><span style="font-family: 'Book Antiqua'">-The users arms are so exhausted after using the technique his unable to perform hand seals for this and the next turn. </span></p><p><span style="font-family: 'Book Antiqua'">-The takes 20 damage on the body due the heavy amount of chakra used for this technique. </span></p><p><span style="font-family: 'Book Antiqua'">-Useable twice.[/spoiler]</span></p><p>[/QUOTE]</p>
[QUOTE="Drackos, post: 22089691, member: 215229"] [B][Font=book antiqua]Elemental Combinations[/Font][/b][Font=book antiqua] [spoiler][url=http://narutobase.net/forums/showthread.php?t=589485&p=17316189&viewfull=1#post17316189](Katon/Raiton: Ho-Masubi's Raiden ) - Fire/Lightning: God of Fire's Thunder[/url] Rank: Forbidden Type: Attack/Supplementary/Defence Range: Short - Long Chakra Cost: 50 Damage Points: 90 (-10 to user) Description: An advanced Fire and Lightning combination. The user releases their fire chakra from their body, manipulating it so as to create several rings of flame that are arranged in a concentric circular pattern. The rings orbit the user at all angles, acting as a spherical defense. However the user quickly releases their raiton chakra outwards from their body, while performing two brisk handseals. The chakra creating dozens of threads comprised of lightning that branch outwards, coiling around the already rampant flames. The user then sends the flames forwards, the former rings breaking into large crescents which can be sent racing towards the opponent. The fire and lightning combo both incinerates and slices through anything within its path; carving a blazing path of destruction through the land. Alternatively the user can perform a single handseal, thus instead of sending the attack in a single direction, the user is cable of making the attack expand outwards up to mid range. As it does so the rings begin to spin faster and faster, to the point that the rings seemingly form a visually impregnable sphere. Notes: ~ Can only be used once. ~ Can only be taught by Erzo ~ No Fire or Lightning Jutsu above A-rank in the same and next turn . ~ This technique leaves the user lethargic while the users experiences painful pins and needles in their extermeites due to the overuse of chakra. This lasts for the rest of, and the next turn. Inhibiting the users resourcefulness. ~ Counts as two moves from the users move count [url=http://narutobase.net/forums/showthread.php?t=595248&p=17455725&viewfull=1#post17455725](Fuuton/Doton: Sekushon Yoku)- Wind/Earth release: Suction Tubes[/url] Type: Supplementary Rank: A Range: Mid-Long Chakra: 30 Damage: 60 Description: The user will manipulate the ground upfront of them to rise one single tube made of stone and earth. The tube is not more then the size of a regular persons mouth allowing the user to place their mouths on the tube. The user then by stomping their foot on the ground will release up to 10 other tubes all around the users position covering them in a radial manner with the opponent in the center. Each tube once again has an opening no larger then a regular persons mouth and are quite long in size, with the opening of the tubes facing towards the opponent on the side of the of the tubes. Each of the tubes are connected towards the tube that is with the user with a connection underground similar to a pipeline, this is where the air will travel through. The tubes however act only as a medium to supplement the user. The user will then focus wind chakra into their lungs and place their lips on their tube covering it and begins to breath into the one tub (Sucking in the air), but as the user is sucking in the air, a chain reaction occurs where every tube around the opponent will begin to suck in the air (By breathing in) around the opponents area, similar to that of a vacuum effect. This causes the opponent to be restricted completely of movement not allowing them to move whatsoever, and because all angles are sucking the air in, the opponent will feel as if their body is being stretched to the max causing tears in their muscles and tendons as their body is being stretched. With one final gust the user will breathe out and release bullets of wind out of the tubs surrounding the opponent blasting him/her on all directions finishing their body off. This jutsu requires a constant stream of chakra and is very similar to ( Futon: Shinkūdama ) - Wind Release: Vacuum Bullet. [url=http://narutobase.net/forums/showthread.php?t=583297&p=18427618&viewfull=1#post18427618](Doton/Katon: Gibil to Girra no adobento) - Earth/Fire Release: Advent of Gibil and Girra[/url] Type: Offensive / Supplementary Rank: S Range: Short - Mid Chakra: 40 (-10 per turn) Damage: 80 Description: Advent of Gibil and Girra is a technique where user will firstly release doton chakra within their vicinity as to take a shape of two skulls with an opening at the lowest point of it. These two skulls would be approximetely the size of human heads and their properties would actually be the one of adhesive mud. As soon as the skulls have been formed, user will release katon chakra where they are placed, making it arise from the ground taking shape of two spirits, with two hands, levitating through the battlefield and filling in the previously made skulls. These spirits would be formed of solid fire chakra, being capable of withstanding the weight of mud that would act as a protector from other techniques, however at all times they will have intangible layer of fire flowing through them. Both Gibil and Girra are capable of going to mid range from the user before dispersing however they can only be made in vicinity to the user, aka short range. Each turn they are active, user will only be capable of performing techniques of fire release and his chakra would be drained by ten points. They can stay on the battlefield up to three turns and can be made only twice per battle, however never in consequent turns. Now both Gibil and Girra have their specific traits. Gibil, is mostly known for his solidity. He is capable of extending different parts of his body as to form different solid form of fire that will aid him in battle and that he is capable of relasing which will upon impact form explosion, albeit they can only reach short range. It could be swords, shields and similar. Their size can vary as well as the rank, going up to B rank. However in the case where the extension has been destroyed, the rank from which it was will also effect the rank of the spirit itself. The main attack of Gibil however is to actually condense itself into the mud skull which represents its base after which it will propel towards the target. Because of the highly condensed fire within the mud, upon impact with a solid object it will explode forming a maelstorm which would be of A rank. Gibil would actually prematurely detonate in case where wind based attack is coming his way which would actually just add onto fire because of oxygen feading the flames, making it envelop it before descending towards them (the person who used wind attack). Girra on the other hand, is different from Gibil. Its main property is the one of light. Because of the brightness of its fire, upon its forming, it will blind opponent for few moments as he needs to get used to to its illumination. It is less solid than Gibil, and its main use is to actually send projectiles of fire towards the target. Projectiles size at its peak can be 3 meters in diameter and their shape varies depending on Girra's feeling which are reflected upon them. Projectiles can be of either C or D rank, and it can only release up to 4 projectiles of C rank before dispersing completely. Both Gibil and Girra can in case of danger actually condense themselfs into skulls which represent the base of them as to defend from attacks coming their way. Their reforming however would drain user of the technique by ten chakra points. Note: Can only be used twice per battle Note: No technique of S rank or higher of fire release in the turn they are made. Note: They can not be made in consequent turns. Note: They can be on the battlefield up to three turns before dispersing. Note: When it comes to elemental techniques, user can only use element of fire whilst they are active. Note: User would be drained proportioned amount of chakra to the rank of the ability that the spirit uses. (e.g. if spirit uses a projectile of C rank, user would be drained by 15 chakra point and similar) Note: Each ability they use will also count towards the three jutsus limit. Note: The ability of condensing themself into the skull will cost 10 chakra points as well as reforming back to their original shape. Note: The jutsu would take two slots of possible three upon its activation. Note: Can only be Taught by Akasha [url=http://narutobase.net/forums/showthread.php?t=715528&p=20742622#post20742622](Kaen Tatsumaki) - Blazing Tornado[/url] Show Type: Attack/Defense Rank: Forbidden Range: Short-Long Chakra Cost: 80 Damage Points: 100 Description: The user combines there wind and fire chakra together to create this ultimate attack. First the user will build up there chakra in the air quickly creating a high powered tornado, then by adding there fire chakra to it the tornado will be set ablaze creating a fire/wind combo thats very dangerrous. This attack can be created infront of or around the opponent, but if the user is withing short range of this attack they will take the same amount of damage. Note: Can only be used once Note: No s ranks or above the next turn Note: User will take 30 damage too if its used at mid range [url=http://narutobase.net/forums/showthread.php?t=716289&p=20765308&viewfull=1#post20765308](Baikingusutairu: Houkou sono Fenris Ookami) - Viking Style: Howl of the Fenris Wolf[/url] Type: Offensive Rank: Forbidden Range: Short-Long Chakra Cost: 60 Damage Cost: 120 Description: The user puts his palm infront of his face, facing the target and his other hand up infront of it, however closed together as a fist. He then punches it foward releasing a great amount of chakra, wind to shape and fire for the explosion, forming a giant wolf head around him which then gets sent at the target at a furious speed, so furious it leaves out a howl of terror. As the wolf head makes impact it ends up in a giant explosion. Notes: -The users arms are so exhausted after using the technique his unable to perform hand seals for this and the next turn. -The takes 20 damage on the body due the heavy amount of chakra used for this technique. -Useable twice.[/spoiler][/font] [/QUOTE]
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