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Naruto Role Playing
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<p>[QUOTE="Wesobi, post: 15903708, member: 52721"]</p><p>Sage mode ----</p><p></p><p style="text-align: center"><img src="http://i59.tinypic.com/28hjred.jpg" data-url="http://i59.tinypic.com/28hjred.jpg" class="bbImage " style="" alt="" title="" /></p><p>*</p><p></p><p></p><p></p><p></p><p style="text-align: center"><img src="http://i59.tinypic.com/2mmsjz5.jpg" data-url="http://i59.tinypic.com/2mmsjz5.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p>[SPOILER](Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time</p><p>Rank: S</p><p>Type: Seal breaking</p><p>Range: Short-mid</p><p>Chakra Cost: 20 (to break the seal)</p><p>Damage Points: 100</p><p>Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below)</p><p></p><p>Note: Useable once</p><p>Note: Must be placed on bio or stated at the begining of the battle.</p><p>Note: No fuuin jutsu for 2 turns</p><p>Note: Can only be used by those able to control natural energy.</p><p>Note: This takes up two of the users 3 jutsu for the turn.</p><p>Note: The natural energy acts purely as a blast of energy with no added characteristics.</p><p>Note: Can't use while in Sage Mode (or similar).</p><p></p><p></p><p>1. (Sennin rippou) – Sage cube</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will perform 2 handseals then holding their hands 10 inches apart. The user will then gather a large about of sage chakra between their hands into a compact cube. This cube is like the frog kata, but combining the chakra with shape manipulation to make it into a cube. Within a couple of seconds this cube will be ready. As soon as the cube is formed the user can launch it at its target at great speeds by thrusting their hands forward. After being released, the cube will expand to have a length of 1 meter making a large cube to hit the target. Upon impact, the preasure and power of the sage chakra will erupt blasting everything within mid range of the cube.</p><p>Note: useable twice</p><p>Note: Need to be in sage mode or hawk mode</p><p>Note: Reduces sage/hawk mode by 2 turns</p><p>Note: Must be taught by the pervy sage</p><p></p><p></p><p>(Seijin Hira no jutsu) - Buddhist palm technique</p><p>Rank: A</p><p>Type: Attack/Defence</p><p>Range: All</p><p>Chakra cost: 30</p><p>Damage Points: 60</p><p>Description: This technique is based on the use of frog katanas and requires the mastery of sage mode and the ability to gather natural energy. After performing 2 hand seals the user will gather a small amount of natural energy and there wind chakra together. They will then focus there chakra in to their hand and thrust there palm forward is a swift, fast motion. This releases a huge wave of slicing wind with the great force of natural energy, sent at the opponent at immense speeds in the shape of a man sized hand. This intense force has the power to blast the target back while slicing them, but is very hard to control.</p><p>Note: Can be used by all masters of natural energy</p><p>Note: Must be able to control natural energy</p><p>Note: Usable twice</p><p>Note: No A rank or above Wind techniques the following turn.</p><p></p><p>(Senning Iyoku ) - Sage's Will</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short to Long</p><p>Chakra cost: 30</p><p>Damage points: +1 rank</p><p>Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.</p><p></p><p>Note: Only works on A ranks and below</p><p>Note: Reduces sage mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p></p><p></p><p>(Kuchiyose - kashakutaku ) - Summoning: Torture table</p><p>Type: Attack</p><p>Rank: S rank</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/a</p><p>Description: The user will perfrom 3 hand seals and slam their hands to the ground performing a special summoning. Suddenly a table like that from a mental institution will shoot up from the earth swiping the targets feet from under them. As this happens the straps on the table will shoot up around the target binding them to the table. The person bound is anable to use their arms or raise their head at all due to the straps that bind them in place. As they are bound, 2 earth clones dressed like mental doctors with scalpels in hand. The table is made of metal and the bands are made from rubber so that lighting wont work.</p><p></p><p>Note: Useable once</p><p>Note: Target must be distracted</p><p>Note: User cant use elemental jutsu while concerntrating on this jutsu.</p><p></p><p></p><p>(Sennin Arashi) - Sage storm</p><p>Rank: S</p><p>Type: Offensive</p><p>Range: Short - Long</p><p>Chakra cost: 40</p><p>Damage points: 80</p><p>Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough.</p><p>Note: Useable twice</p><p>Note: Must be in sage mode or hawk mode</p><p>Note: Reduces sage/hawk mode by 1 turn</p><p>Note: Must be taught by the pervy sage</p><p></p><p>(Sennin hando) - Sage hand</p><p>Rank: S rank</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below.</p><p></p><p>Note: Useable twice</p><p>Note: Must be in sage/hawk mode</p><p>Note: Reduces sage/hawk mode by 2 turns</p><p></p><p>(Senning: shouheki) - Sage art barier</p><p>Rank: Forbidden</p><p>Type: Defence</p><p>Range: Short</p><p>Chakra Cost: 60</p><p>Damage Points: N/a</p><p>Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier.</p><p></p><p>Note: No other jutsu at the same time as this</p><p>Note: Reduces sage mode/hawk mode by 2 turns</p><p>Note: 30 damage to the user due to the strain.</p><p>Note: Must be in sage mode or hawk mode to use</p><p>Note: Useable once</p><p></p><p>(Sennin Dangan) - Sage art bullets</p><p>Type: Attack</p><p>Rank: Forbidden</p><p>Range: Short-long</p><p>Chakra Cost: 50</p><p>Damage Points: 90</p><p>Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit.</p><p></p><p>Note: Useable once</p><p>Note: Must be in sage mode</p><p>Note: Depletes sage modes length by 2 turns.</p><p>Note: User takes 40 damage in close range</p><p>Note: User takes 20 damage at mid range</p><p></p><p>(Senjutsu: seijinnami) - SageArt: sage wave</p><p>Type: Attack/Deffence</p><p>Rank: S-rank</p><p>Range: Short-Mide</p><p>Chakra cost: 50</p><p>Damage points: 80</p><p>Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank.</p><p></p><p>Note: Must be in sage mode</p><p>Note: Reduces sage mode by 2 turn</p><p>Note: No other A rank or higher sage jutsu in the next turn</p><p>Note: can only be used twice.</p><p></p><p>(Sennin: Pervy power) - Sage art: Ero Ryoku</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Damage points: N/a</p><p>Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range.</p><p></p><p></p><p>Note: Reduces sage/hawk mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p></p><p>OLD-BY-RANK</p><p>[SPOILER]</p><p><strong>B-Rank</strong></p><p></p><p>Sage art oil wave</p><p>Type:Attack/Defenc</p><p>Rank:B</p><p>Chakra:30</p><p>Damage:60</p><p>Range:Short-Long</p><p>Description: The user spits out a big amount of toad oil from their mouth onto the ground and then lighting it with a explosive tag makeing the oil burn and burning the enemy.(it looks like a river of fire.)</p><p></p><p>Sage Art:Toad Spikes</p><p>Rank:B</p><p>Type:Attack</p><p>Range:[Depends on the extension of the toad flesh]</p><p>Chakra Cost:25</p><p>Damage Points:40</p><p>Description:The user after preforming the needed hand seals he/she puts his hand on the ground and summons toad flesh and then the user uses thet flesh too creat spikes and thos spikes shot out of the ground(the spikes are made of toad stomach flesh,so they cant be hurt by fire)this attack forces the oponent into the air.</p><p></p><p>Sage art toad shield</p><p>Typeefenc</p><p>Rank:B</p><p>Chakra:30</p><p>Damage:60</p><p>Range:Short-Long</p><p>Description:After the user performs the hand seals he/she summons toad flesh wall thet blocks an incomeing attack.</p><p>note:the user need to know Toad Mouth Binding to performe this jutsu</p><p></p><p></p><p><strong>A-Rank</strong></p><p></p><p>Sage Art: Rapid Progression</p><p>Range: Short-long</p><p>Type: Supplementary</p><p>Rank: A</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Discription: By concentrating your chakra into any bacteria its effects are sped up by 1 turn by making the bacteria stronger and less ammune. (if the bacteria has an effect).</p><p></p><p>Note: only usable 1 times in a battle</p><p>Note: Must be in sage mode to use</p><p></p><p>Sage Art: Flesh Prison</p><p>Rank: A</p><p>Range: Short</p><p>Chakra Cost: 30</p><p>Damage Points: 60</p><p>Description: After performing the Toad Flesh Clone jutsu, the user will send out the clone to make physical contact with the opponent. If the clone touches the opponent, the flesh of the clone will begin to cover them completely. This will capture the opponent in a prison of toad flesh in which they cannot move. On the user's command, they can make the flash crush the opponent.</p><p>~Must know Toad Flesh Clone</p><p>~Can only be used 3 times per battle</p><p></p><p>Seikiyuton : Gaizā | Oil Release : Geyser</p><p>Rank: A</p><p>Type: Offensive</p><p>Range: Short/Mid/Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user slams his foot on the ground and causes a large geyser of Oil to burst from the ground which can then be used for Oil techniques, or set a light.</p><p>-Twice per battle</p><p>-Must have signed the Toad contract</p><p></p><p>Seikiyuton: Jirai | Oil Release : Landmine</p><p>Rank: A</p><p>Type: Attack</p><p>Range: Short - Long</p><p>Chakra cost: 30</p><p>Damage points: 60</p><p>Description: The user does three handseals causing oil to pack itself into a mine (in the surface of the ground) where the user chooses. The mine reacts to movement and will only explode once something steps off it or steps on it. The user can make four mines per use.</p><p>-Twice per battle.</p><p>-Must have signed the Toad contract</p><p></p><p>(Senning Iyoku ) - Sage's Will</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short to Long</p><p>Chakra cost: 30</p><p>Damage points: +1 rank</p><p>Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode.</p><p></p><p>Note: Only works on A ranks and below</p><p>Note: Reduces sage mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p></p><p>(Sennin: Pervy power) - Sage art: Ero Ryoku</p><p>Type: Attack/defence</p><p>Rank: A</p><p>Range: Short-Long</p><p>Chakra cost: 30</p><p>Damage points: N/a</p><p>Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range.</p><p></p><p>Note: Reduces sage/hawk mode by one turn</p><p>Note: Can only be used in sage mode/hawk mode</p><p>Note: Must have special permission from The Pervy Sage to use this</p><p></p><p></p><p><strong>S-Rank</strong></p><p></p><p>(Sennin hando) - Sage hand</p><p>Rank: S rank</p><p>Type: Offensive</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below.</p><p></p><p>age Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu)</p><p>Type: Attack/Defense/Supplementary</p><p>Rank: S</p><p>Range: Short/Mid/Long</p><p>Chakra Cost: 45</p><p>Damage Points: N/A (85 if used to attack)</p><p>Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend.</p><p>*this jutsu can only be used once per battle*</p><p>*once activated, this jutsu will last for 3 of the user's turns*</p><p>*this jutsu can only be used by those who have mastered Sage Mode*</p><p></p><p>Sage Art: Sage Crushing (seijin gekiha)</p><p>Type: Attack</p><p>Rank: S</p><p>Chakra: 40</p><p>Damage: 80</p><p>Discription: By gathering natural energy around your enemy, you can crush him from all sides with an invisible force. The only way to defend against is to be able to see chakra, other wise you have no idea its coming.</p><p></p><p>Note: Only usable 2 times a fight.</p><p>Note: Must be in sage mode</p><p></p><p>Sage Art: Protective coat</p><p>Type: deffence/Supplementary</p><p>Rank: S</p><p>Chakra: 30</p><p>Damage: N/A</p><p>Discription: By putting a layer of natural energy over your entire body, you can avoid detection. If they can sense water/heat anything like this it wont be noticed. also this can be a protection from jutsu the same rank or lower.</p><p></p><p>Note: Lasts 3 turns</p><p>Note: Can only be used 1 time per battle</p><p>Note: If the match lasts 3 turns this will not count as a jutsu.</p><p>Note: Cant use Forbidden jutsu after this.</p><p>Note: Can only protect yourself from 1 jutsu a turn while activared</p><p>Note: Must be in sage mode</p><p></p><p>Sage Art:Waves of Fury</p><p>Rank: S</p><p>Type:Attack</p><p>Range:Short-Mid-Long</p><p>Chakra Cost:40(80% of the users natural enegy)</p><p>Damage Points:80</p><p>Description:In this jutsu the user releases a big amount of natural energy from there body in the form of littel particles of natural energy and this isnt visible too the human eye(expect sharingan users)and then the user makes this particles too gather towards the enemy and as the enemy is breathing they breath in this particles and after that the energy enters the enemys body the user makes the particles gether in the enemy's lung as the gather there the particles expend and make the enemy unable too breath.</p><p>-Only can be used one time in battle-</p><p>-The user has too bee in Sage Mod too use this jutsu-</p><p>-this jutsu is only too be used as a last resort because it takes lots off energy so this jutsu shortens the time that the user can spend in sage mod(from 4 too 1 turn)</p><p></p><p>Sage Art:Shadow Shuriken</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40(and also all of the natural energy that the user has)</p><p>Damage Points: 80</p><p>Description: in this jutsu the user(naruto uzumaki) creates a rasenshuriken and throes it at the oponent and the rasenshuriken expends on impact or the user can make the rasenshuriken expend sooner ,and if the enemy blocks this rasenshuriken he/she will soon realize that this first rasenshuriken was just a diversen too make the enemy be off guard and as this happens a second rasenshuriken heads toward the oponent.this second rasenshuriken was always ther but in the shadow of the first(just like sasuke and naruto did when they tryed too help kakashi escape from zabuz's water prison)</p><p>-the user has too be in sage mod too use this jutsu-</p><p>-this jutsu take up all the user natural energy so after this jutsu the user is left whitout sage mod-</p><p></p><p>Sage Art:Energy Burst</p><p>Rank: S</p><p>Type: Attack</p><p>Range: Short-Mid</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description:In this tequnice the user is able to releas a burst of natural energy from the palm of there hands or fists.</p><p>Note:This burst of energy cant be seen by the normal eye only whit sharingan or if the oponent is trained in Sage Art's(then he/she can sence it)</p><p>-The user has to be in Sage mode to be able to use the jutsu-</p><p>-this tequnice can only be used 3 times per battle</p><p></p><p>Sage Art:Illusion</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short-Long</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description:The user releases a part of his natural energy into the surrounding area and it forms an inviseble mist.If the oponent is in this mist he /she start too hulusinate things(for example he/she thinks his/her limbs are falling off or he/she is being cut from diffrent directions).This illusions arent high level genjutsu they are equal to a C-ranked genjutsu so they can easily be released whit *kai* but as long as the opponent stay's in the mist he/she falls into a new genjutsu everyturn.</p><p>-last for two turns-</p><p>-it can only be used once per/fight-</p><p>-user has too be in sage mode too use this jutsu-</p><p></p><p>Sage Art: Last Chance</p><p>Type: Attack</p><p>Rank: S</p><p>Range: Short/Mid/Long</p><p>Chakra Cost: 40 (and also all of the user's natural energy)</p><p>Damage Points: N/A (depends on how the user uses this jutsu)</p><p>Description:This Sage technique is the ultimate attack or defense jutsu, but it comes with a big price. It takes up 90% (the other 10% is to maintain Sage Mode till the jutsu wears off) of the user's natural energy. First the user releases all of his natural energy into the air. Then the user is free to manipulate that natural energy. The user can use it to block an incoming attack (taijutsu and one elemental attack which can be at any rank) or the user can use this energy to attack or too subdue the opponent, meaning the user can make the natural energy grab hold of the opponent's hands, legs, etc.</p><p>-the user has to be in Sage Mode too use this jutsu-</p><p>-after this jutsu wears off the user is left without Sage Mode-</p><p>-after this the user cant perform any S-rank jutsus till the end of the fight-</p><p>-the jutsu last for two turns-</p><p></p><p>Sage Art:Flesh Clone</p><p>Type:Attack/Defenc</p><p>Rank:S</p><p>Chakra:40</p><p>Damage:80</p><p>Range:Short-Long</p><p>Description:after the user performs the hand seals the user creates a flesh clone(this clone is made of the flesh of a toad stomach so fire cant hurt it.)</p><p>note:the user need to know Toad Mouth Binding to performe this jutsu</p><p></p><p>(Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time</p><p>Rank: S</p><p>Type: Seal breaking</p><p>Range: Short-mid</p><p>Chakra Cost: 20 (to break the seal)</p><p>Damage Points: 100</p><p>Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below)</p><p></p><p>Note: Useable once</p><p>Note: Must be placed on bio or stated at the begining of the battle.</p><p>Note: No fuuin jutsu for 2 turns</p><p>Note: Can only be used by those able to control natural energy.</p><p>Note: This takes up two of the users 3 jutsu for the turn.</p><p>Note: The natural energy acts purely as a blast of energy with no added characteristics.</p><p>Note: Can't use while in Sage Mode (or similar).</p><p></p><p>(Seiji ketsugō) Sage binding</p><p>Rank: S</p><p>Type: attack</p><p>Range: short - mid</p><p>Chakra Cost: 40</p><p>Damage Points: N/A</p><p>Description: The user will gather a large amount of natural energy out of the ground and make a layer of it around their target/targets, binding them in place, as the layer of sage chakra stops them from moving.</p><p>Note: Useable twice</p><p>Note: Reduces sage mode by 2 turns</p><p>Note: Target must be on the ground.</p><p></p><p></p><p>Forbidden Sage Arts</p><p></p><p>(Senning: shouheki) - Sage art barrier</p><p>Rank: Forbidden</p><p>Type: Defence</p><p>Range: Short</p><p>Chakra Cost: 60</p><p>Damage Points: N/a</p><p>Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier.</p><p></p><p>Note: No other jutsu at the same time as this</p><p>Note: Reduces sage mode/hawk mode by 2 turns</p><p>Note: 30 damage to the user due to the strain.</p><p>Note: Must be in sage mode or hawk mode to use</p><p>Note: Useable once</p><p></p><p></p><p>Sage Art: 4 Sage Formation</p><p>Type: Deffence</p><p>Range: Short</p><p>Rank: Forbidden</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Discription: by summoning some of the sages from the past that have been turned into stone, due to failed training. You can put them in a square formation and connect them with sage chakrato protect you from all sides. you can concentrate more chakra into it to make it stronger/weaker.</p><p></p><p>Note: Must know sage mode.</p><p>Note: Not only will nothing enter the box, but nothing can leave it either</p><p>Note: Lasts 3 turns, you can quit it Before then if needed.</p><p>Note: The barrier shrinks by half every turn activated so it can crush you if you dont get out soon</p><p>Note: 1 time a fight</p><p></p><p>Sage Art: Sage's toy</p><p>Rank: F</p><p>Chakra: 50</p><p>Damage: N/A</p><p>Discription: When An enemy is about to preform a jutsu you can use chakra strings used from natural energy to change the seals and make him use a different jutsu instead of his desired jutsu.</p><p></p><p>NOTE: cannot defend during this</p><p>Note: cannot attack during this</p><p>note: cannot change targets due to only controling the hands</p><p>note: must be in sage mode for enough power.</p><p></p><p>Sage Art: Wind of Myobokuzan</p><p>Rank: Forbidden</p><p>Range: Mid/Long</p><p>Chakra Cost: 50</p><p>Damage Points: 90 (20 to user)</p><p>Description: The user mixes their wind element chakra and their nature chakra together and sends it out into the air. By doing this, they create extremely powerful wind currents all throughout the battlefield, capable of ripping up the battlefield and even slicing a mountain in half.</p><p>Note: Can only be used once per battle</p><p>Note: Takes one turn off Sage Mode *</p><p>Note: The user needs to be in Sage Mode</p><p></p><p>Sage Art:Chakra Pathway</p><p>Rank: Forbidden</p><p>Type: Attack</p><p>Range: Short-Mid-Long</p><p>Chakra Cost: 40</p><p>Damage Points: 80</p><p>Description: After the user uses Waves of fury or last chance he/she is able too change the natural energys course(whic was the lungs)to the enter the chakra pathway system(chakra network).As the natural energy enteres the enemy's chakra network the user is able to make the energy to block chakra points, eleminating the expulsion of chakra from the body, or certain parts of the body. (This will not cause the opponent to go numb, it will only keep them from using chakra. they can still use taijutsu)</p><p>Note:This jutsu can be used to block a serten chakra point to cut of chakra to the specifick body part(exple head,if there isnt any chakra source for the head the oponent cant use sharingan or bykugan and it has no effect on rinnengan users)</p><p>-The jutsu needs a couple seconds too take effect</p><p>-This tequnice can only be used once per battle-</p><p>-The user has to be in Sage mode to be able to use this jutsu-</p><p>-In the next turn the user is forced too exit sage mode because this is the limit of natural energy manipulation-</p><p>-After the user exits Sage Mode the user is left whit the side effects of sage mode and also whit the effect of the tequnice whic are the folowing:the user is very tired and can barly move -</p><p></p><p></p><p></p><p>[/SPOILER]</p><p></p><p></p><p></p><p></p><p></p><p></p><p>[/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Wesobi, post: 15903708, member: 52721"] Sage mode ---- [CENTER][IMG]http://i59.tinypic.com/28hjred.jpg[/IMG][/CENTER]* [CENTER][IMG]http://i59.tinypic.com/2mmsjz5.jpg[/IMG][/CENTER] [SPOILER](Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time Rank: S Type: Seal breaking Range: Short-mid Chakra Cost: 20 (to break the seal) Damage Points: 100 Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below) Note: Useable once Note: Must be placed on bio or stated at the begining of the battle. Note: No fuuin jutsu for 2 turns Note: Can only be used by those able to control natural energy. Note: This takes up two of the users 3 jutsu for the turn. Note: The natural energy acts purely as a blast of energy with no added characteristics. Note: Can't use while in Sage Mode (or similar). 1. (Sennin rippou) – Sage cube Rank: S Type: Offensive Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will perform 2 handseals then holding their hands 10 inches apart. The user will then gather a large about of sage chakra between their hands into a compact cube. This cube is like the frog kata, but combining the chakra with shape manipulation to make it into a cube. Within a couple of seconds this cube will be ready. As soon as the cube is formed the user can launch it at its target at great speeds by thrusting their hands forward. After being released, the cube will expand to have a length of 1 meter making a large cube to hit the target. Upon impact, the preasure and power of the sage chakra will erupt blasting everything within mid range of the cube. Note: useable twice Note: Need to be in sage mode or hawk mode Note: Reduces sage/hawk mode by 2 turns Note: Must be taught by the pervy sage (Seijin Hira no jutsu) - Buddhist palm technique Rank: A Type: Attack/Defence Range: All Chakra cost: 30 Damage Points: 60 Description: This technique is based on the use of frog katanas and requires the mastery of sage mode and the ability to gather natural energy. After performing 2 hand seals the user will gather a small amount of natural energy and there wind chakra together. They will then focus there chakra in to their hand and thrust there palm forward is a swift, fast motion. This releases a huge wave of slicing wind with the great force of natural energy, sent at the opponent at immense speeds in the shape of a man sized hand. This intense force has the power to blast the target back while slicing them, but is very hard to control. Note: Can be used by all masters of natural energy Note: Must be able to control natural energy Note: Usable twice Note: No A rank or above Wind techniques the following turn. (Senning Iyoku ) - Sage's Will Type: Attack/defence Rank: A Range: Short to Long Chakra cost: 30 Damage points: +1 rank Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode. Note: Only works on A ranks and below Note: Reduces sage mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this (Kuchiyose - kashakutaku ) - Summoning: Torture table Type: Attack Rank: S rank Range: Short-Mid Chakra Cost: 40 Damage Points: N/a Description: The user will perfrom 3 hand seals and slam their hands to the ground performing a special summoning. Suddenly a table like that from a mental institution will shoot up from the earth swiping the targets feet from under them. As this happens the straps on the table will shoot up around the target binding them to the table. The person bound is anable to use their arms or raise their head at all due to the straps that bind them in place. As they are bound, 2 earth clones dressed like mental doctors with scalpels in hand. The table is made of metal and the bands are made from rubber so that lighting wont work. Note: Useable once Note: Target must be distracted Note: User cant use elemental jutsu while concerntrating on this jutsu. (Sennin Arashi) - Sage storm Rank: S Type: Offensive Range: Short - Long Chakra cost: 40 Damage points: 80 Description: The user will gather there sage chakra while in sage mode and release it into the sky around the battlefield. In doing so the user will be able to create storm clouds above the battle that they control, combining it with the power of nature. After using this technique, the clouds will take one turn to completely form. When the storm clouds have formed, the user can control their chakra within the clouds to call down a lightning bolt that is infused with sage chakra on any desired location at intense speeds. Due to the lightning being infused with sage chakra, wind isn’t as effective as it would usually be and so it takes the same ranked wind to stop the lightning bolt, if it’s fast enough. Note: Useable twice Note: Must be in sage mode or hawk mode Note: Reduces sage/hawk mode by 1 turn Note: Must be taught by the pervy sage (Sennin hando) - Sage hand Rank: S rank Type: Offensive Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below. Note: Useable twice Note: Must be in sage/hawk mode Note: Reduces sage/hawk mode by 2 turns (Senning: shouheki) - Sage art barier Rank: Forbidden Type: Defence Range: Short Chakra Cost: 60 Damage Points: N/a Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier. Note: No other jutsu at the same time as this Note: Reduces sage mode/hawk mode by 2 turns Note: 30 damage to the user due to the strain. Note: Must be in sage mode or hawk mode to use Note: Useable once (Sennin Dangan) - Sage art bullets Type: Attack Rank: Forbidden Range: Short-long Chakra Cost: 50 Damage Points: 90 Description: The user will perform in 2 hand seals as they breathe in. At the same time the user will gather there fire, wind and sage chakra into their gullet. Using rotation and shape manipulation, the user will spit out up to 3 balls of rotating spheres of fire wind and sage chakra balls. Simalar to the rasengan, these fire/wind balls are 6 inches in diamete as the user spits them out but expand to a 1 meter diameter after a second or 2. On impact these balls will expand in a cutting distructive dome burning and cutting withing a 5 meter radius, and then explode leaving a crater where they hit. Note: Useable once Note: Must be in sage mode Note: Depletes sage modes length by 2 turns. Note: User takes 40 damage in close range Note: User takes 20 damage at mid range (Senjutsu: seijinnami) - SageArt: sage wave Type: Attack/Deffence Rank: S-rank Range: Short-Mide Chakra cost: 50 Damage points: 80 Description: Once the user is in sage mode they have control of there natural energy which will be infused with their sage chakra. This jutsu shows a mastery of sage mode and chakra control. The user will slam their hand down to the ground crouching down releasing a wave of sage chakra combined with there own chakra sending a dome shaped energy wave all around the user blasting back anything in its path of equal or lower rank. Note: Must be in sage mode Note: Reduces sage mode by 2 turn Note: No other A rank or higher sage jutsu in the next turn Note: can only be used twice. (Sennin: Pervy power) - Sage art: Ero Ryoku Type: Attack/defence Rank: A Range: Short-Long Chakra cost: 30 Damage points: N/a Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range. Note: Reduces sage/hawk mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this OLD-BY-RANK [SPOILER] [B]B-Rank[/B] Sage art oil wave Type:Attack/Defenc Rank:B Chakra:30 Damage:60 Range:Short-Long Description: The user spits out a big amount of toad oil from their mouth onto the ground and then lighting it with a explosive tag makeing the oil burn and burning the enemy.(it looks like a river of fire.) Sage Art:Toad Spikes Rank:B Type:Attack Range:[Depends on the extension of the toad flesh] Chakra Cost:25 Damage Points:40 Description:The user after preforming the needed hand seals he/she puts his hand on the ground and summons toad flesh and then the user uses thet flesh too creat spikes and thos spikes shot out of the ground(the spikes are made of toad stomach flesh,so they cant be hurt by fire)this attack forces the oponent into the air. Sage art toad shield Typeefenc Rank:B Chakra:30 Damage:60 Range:Short-Long Description:After the user performs the hand seals he/she summons toad flesh wall thet blocks an incomeing attack. note:the user need to know Toad Mouth Binding to performe this jutsu [B]A-Rank[/B] Sage Art: Rapid Progression Range: Short-long Type: Supplementary Rank: A Chakra: 30 Damage: N/A Discription: By concentrating your chakra into any bacteria its effects are sped up by 1 turn by making the bacteria stronger and less ammune. (if the bacteria has an effect). Note: only usable 1 times in a battle Note: Must be in sage mode to use Sage Art: Flesh Prison Rank: A Range: Short Chakra Cost: 30 Damage Points: 60 Description: After performing the Toad Flesh Clone jutsu, the user will send out the clone to make physical contact with the opponent. If the clone touches the opponent, the flesh of the clone will begin to cover them completely. This will capture the opponent in a prison of toad flesh in which they cannot move. On the user's command, they can make the flash crush the opponent. ~Must know Toad Flesh Clone ~Can only be used 3 times per battle Seikiyuton : Gaizā | Oil Release : Geyser Rank: A Type: Offensive Range: Short/Mid/Long Chakra cost: 30 Damage points: 60 Description: The user slams his foot on the ground and causes a large geyser of Oil to burst from the ground which can then be used for Oil techniques, or set a light. -Twice per battle -Must have signed the Toad contract Seikiyuton: Jirai | Oil Release : Landmine Rank: A Type: Attack Range: Short - Long Chakra cost: 30 Damage points: 60 Description: The user does three handseals causing oil to pack itself into a mine (in the surface of the ground) where the user chooses. The mine reacts to movement and will only explode once something steps off it or steps on it. The user can make four mines per use. -Twice per battle. -Must have signed the Toad contract (Senning Iyoku ) - Sage's Will Type: Attack/defence Rank: A Range: Short to Long Chakra cost: 30 Damage points: +1 rank Description: The user will focus their sage chakra as they perform a jutsu that isn't a sage jutsu. As they do so, they will gather their sage chakra (natural energy) and combine it with the jutsu they are using as they release it. In doing so, they will increate the power and size of the jutsu making it a sage jutsu. This increase will be enough to increase original attack by one rank.. This takes it's toll on the sage user as it draining a potion of their sage chakra reducing sage mode. Note: Only works on A ranks and below Note: Reduces sage mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this (Sennin: Pervy power) - Sage art: Ero Ryoku Type: Attack/defence Rank: A Range: Short-Long Chakra cost: 30 Damage points: N/a Description: This jutsu was specially designed after Naruto found he was able to throw the FRS by adding the sage chakra and shaping it. By using this technique and adding the sage chakra to the "Elemental Rasengan" (cannon S rank nin), the user is able to reshape it so that they are able to throw the elemental rasengan. This does not increase the power of the attack, just enables the user to throw the technique. Like the FRS, the elemantal rasengan will expand when the user wishes hitting everything within short range. Note: Reduces sage/hawk mode by one turn Note: Can only be used in sage mode/hawk mode Note: Must have special permission from The Pervy Sage to use this [B]S-Rank[/B] (Sennin hando) - Sage hand Rank: S rank Type: Offensive Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: The user will gather their sage chakra into their hand and then, go to slap their opponent. This is no ordinary slap, as it is used when you expect the opponent to block. As you slap them, you release the sage chakra out of your palm sending a narutal energy wave blast out of you hand, traveling infront of you at high speeds. If the opponent doesn't dodge this, the energy is released onto the targets face hitting them harder than tsunade hits. This blast can blast back anything of A rank or below. age Art: Wind Control (Tetsujin Jutsu: Kaze Soujuu) Type: Attack/Defense/Supplementary Rank: S Range: Short/Mid/Long Chakra Cost: 45 Damage Points: N/A (85 if used to attack) Description: After forming the needed hand seals, the user will use a massive amount of chakra and extend it into the air around himself/herself and the opponent. (about 30 meters high and 50 meters wide, it looks like a hemisphere) The user will be able to manipulate the wind within this area at will. This jutsu can be used to attack or defend. *this jutsu can only be used once per battle* *once activated, this jutsu will last for 3 of the user's turns* *this jutsu can only be used by those who have mastered Sage Mode* Sage Art: Sage Crushing (seijin gekiha) Type: Attack Rank: S Chakra: 40 Damage: 80 Discription: By gathering natural energy around your enemy, you can crush him from all sides with an invisible force. The only way to defend against is to be able to see chakra, other wise you have no idea its coming. Note: Only usable 2 times a fight. Note: Must be in sage mode Sage Art: Protective coat Type: deffence/Supplementary Rank: S Chakra: 30 Damage: N/A Discription: By putting a layer of natural energy over your entire body, you can avoid detection. If they can sense water/heat anything like this it wont be noticed. also this can be a protection from jutsu the same rank or lower. Note: Lasts 3 turns Note: Can only be used 1 time per battle Note: If the match lasts 3 turns this will not count as a jutsu. Note: Cant use Forbidden jutsu after this. Note: Can only protect yourself from 1 jutsu a turn while activared Note: Must be in sage mode Sage Art:Waves of Fury Rank: S Type:Attack Range:Short-Mid-Long Chakra Cost:40(80% of the users natural enegy) Damage Points:80 Description:In this jutsu the user releases a big amount of natural energy from there body in the form of littel particles of natural energy and this isnt visible too the human eye(expect sharingan users)and then the user makes this particles too gather towards the enemy and as the enemy is breathing they breath in this particles and after that the energy enters the enemys body the user makes the particles gether in the enemy's lung as the gather there the particles expend and make the enemy unable too breath. -Only can be used one time in battle- -The user has too bee in Sage Mod too use this jutsu- -this jutsu is only too be used as a last resort because it takes lots off energy so this jutsu shortens the time that the user can spend in sage mod(from 4 too 1 turn) Sage Art:Shadow Shuriken Type: Attack Rank: S Range: Short-Long Chakra Cost: 40(and also all of the natural energy that the user has) Damage Points: 80 Description: in this jutsu the user(naruto uzumaki) creates a rasenshuriken and throes it at the oponent and the rasenshuriken expends on impact or the user can make the rasenshuriken expend sooner ,and if the enemy blocks this rasenshuriken he/she will soon realize that this first rasenshuriken was just a diversen too make the enemy be off guard and as this happens a second rasenshuriken heads toward the oponent.this second rasenshuriken was always ther but in the shadow of the first(just like sasuke and naruto did when they tryed too help kakashi escape from zabuz's water prison) -the user has too be in sage mod too use this jutsu- -this jutsu take up all the user natural energy so after this jutsu the user is left whitout sage mod- Sage Art:Energy Burst Rank: S Type: Attack Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description:In this tequnice the user is able to releas a burst of natural energy from the palm of there hands or fists. Note:This burst of energy cant be seen by the normal eye only whit sharingan or if the oponent is trained in Sage Art's(then he/she can sence it) -The user has to be in Sage mode to be able to use the jutsu- -this tequnice can only be used 3 times per battle Sage Art:Illusion Type: Attack Rank: S Range: Short-Long Chakra Cost: 40 Damage Points: N/A Description:The user releases a part of his natural energy into the surrounding area and it forms an inviseble mist.If the oponent is in this mist he /she start too hulusinate things(for example he/she thinks his/her limbs are falling off or he/she is being cut from diffrent directions).This illusions arent high level genjutsu they are equal to a C-ranked genjutsu so they can easily be released whit *kai* but as long as the opponent stay's in the mist he/she falls into a new genjutsu everyturn. -last for two turns- -it can only be used once per/fight- -user has too be in sage mode too use this jutsu- Sage Art: Last Chance Type: Attack Rank: S Range: Short/Mid/Long Chakra Cost: 40 (and also all of the user's natural energy) Damage Points: N/A (depends on how the user uses this jutsu) Description:This Sage technique is the ultimate attack or defense jutsu, but it comes with a big price. It takes up 90% (the other 10% is to maintain Sage Mode till the jutsu wears off) of the user's natural energy. First the user releases all of his natural energy into the air. Then the user is free to manipulate that natural energy. The user can use it to block an incoming attack (taijutsu and one elemental attack which can be at any rank) or the user can use this energy to attack or too subdue the opponent, meaning the user can make the natural energy grab hold of the opponent's hands, legs, etc. -the user has to be in Sage Mode too use this jutsu- -after this jutsu wears off the user is left without Sage Mode- -after this the user cant perform any S-rank jutsus till the end of the fight- -the jutsu last for two turns- Sage Art:Flesh Clone Type:Attack/Defenc Rank:S Chakra:40 Damage:80 Range:Short-Long Description:after the user performs the hand seals the user creates a flesh clone(this clone is made of the flesh of a toad stomach so fire cant hurt it.) note:the user need to know Toad Mouth Binding to performe this jutsu (Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time Rank: S Type: Seal breaking Range: Short-mid Chakra Cost: 20 (to break the seal) Damage Points: 100 Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below) Note: Useable once Note: Must be placed on bio or stated at the begining of the battle. Note: No fuuin jutsu for 2 turns Note: Can only be used by those able to control natural energy. Note: This takes up two of the users 3 jutsu for the turn. Note: The natural energy acts purely as a blast of energy with no added characteristics. Note: Can't use while in Sage Mode (or similar). (Seiji ketsugō) Sage binding Rank: S Type: attack Range: short - mid Chakra Cost: 40 Damage Points: N/A Description: The user will gather a large amount of natural energy out of the ground and make a layer of it around their target/targets, binding them in place, as the layer of sage chakra stops them from moving. Note: Useable twice Note: Reduces sage mode by 2 turns Note: Target must be on the ground. Forbidden Sage Arts (Senning: shouheki) - Sage art barrier Rank: Forbidden Type: Defence Range: Short Chakra Cost: 60 Damage Points: N/a Description: After performing 1 handseal the user will slam there hand down to the ground and release there chakra into a dome shape around them them. This barrier is unseable by anyone who hasn't mastared senjutsu or the famours hawk mode. This sheild can block near anything for up to one turn, within reason. As long as the user is concerntrating on the barrier, they are unable to do any other jutsu. This takes its toll on the user due to exerting a high level of chakra to maintain the barrier. Note: No other jutsu at the same time as this Note: Reduces sage mode/hawk mode by 2 turns Note: 30 damage to the user due to the strain. Note: Must be in sage mode or hawk mode to use Note: Useable once Sage Art: 4 Sage Formation Type: Deffence Range: Short Rank: Forbidden Chakra: 50 Damage: N/A Discription: by summoning some of the sages from the past that have been turned into stone, due to failed training. You can put them in a square formation and connect them with sage chakrato protect you from all sides. you can concentrate more chakra into it to make it stronger/weaker. Note: Must know sage mode. Note: Not only will nothing enter the box, but nothing can leave it either Note: Lasts 3 turns, you can quit it Before then if needed. Note: The barrier shrinks by half every turn activated so it can crush you if you dont get out soon Note: 1 time a fight Sage Art: Sage's toy Rank: F Chakra: 50 Damage: N/A Discription: When An enemy is about to preform a jutsu you can use chakra strings used from natural energy to change the seals and make him use a different jutsu instead of his desired jutsu. NOTE: cannot defend during this Note: cannot attack during this note: cannot change targets due to only controling the hands note: must be in sage mode for enough power. Sage Art: Wind of Myobokuzan Rank: Forbidden Range: Mid/Long Chakra Cost: 50 Damage Points: 90 (20 to user) Description: The user mixes their wind element chakra and their nature chakra together and sends it out into the air. By doing this, they create extremely powerful wind currents all throughout the battlefield, capable of ripping up the battlefield and even slicing a mountain in half. Note: Can only be used once per battle Note: Takes one turn off Sage Mode * Note: The user needs to be in Sage Mode Sage Art:Chakra Pathway Rank: Forbidden Type: Attack Range: Short-Mid-Long Chakra Cost: 40 Damage Points: 80 Description: After the user uses Waves of fury or last chance he/she is able too change the natural energys course(whic was the lungs)to the enter the chakra pathway system(chakra network).As the natural energy enteres the enemy's chakra network the user is able to make the energy to block chakra points, eleminating the expulsion of chakra from the body, or certain parts of the body. (This will not cause the opponent to go numb, it will only keep them from using chakra. they can still use taijutsu) Note:This jutsu can be used to block a serten chakra point to cut of chakra to the specifick body part(exple head,if there isnt any chakra source for the head the oponent cant use sharingan or bykugan and it has no effect on rinnengan users) -The jutsu needs a couple seconds too take effect -This tequnice can only be used once per battle- -The user has to be in Sage mode to be able to use this jutsu- -In the next turn the user is forced too exit sage mode because this is the limit of natural energy manipulation- -After the user exits Sage Mode the user is left whit the side effects of sage mode and also whit the effect of the tequnice whic are the folowing:the user is very tired and can barly move - [/SPOILER] [/SPOILER] [/QUOTE]
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