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<p>[QUOTE="Wesobi, post: 15903667, member: 52721"]</p><p style="text-align: center"><img src="http://i61.tinypic.com/2ajxied.jpg" data-url="http://i61.tinypic.com/2ajxied.jpg" class="bbImage " style="" alt="" title="" /></p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://i59.tinypic.com/28hjred.jpg" data-url="http://i59.tinypic.com/28hjred.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p>[SPOILER]<strong>Fuuton: Kishi no Jōdan | Jest of the Knight</strong>[spoiler]</p><p>Type: Offensive</p><p>Rank: B</p><p>Range: Short-Long</p><p>Chakra Cost: 20</p><p>Chakra Damage: 40</p><p>Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides.</p><p>Note: Can only be taught by Wesobi[/spoiler]</p><p><a href="http://www.narutobase.net/forums/showpost.php?p=6026150&postcount=297">approved here</a></p><p></p><p>taught to:</p><p>1) Zoro..</p><p>2) Scorps</p><p></p><p><strong>Fuuton: Ketsugō-tai Sōseiji No Setsuna | Wind Style: Juncture of the Siamese Twin</strong></p><p>[spoiler]Type: Offensive</p><p>Rank: S</p><p>Range: Short - Long</p><p>Chakra: 40</p><p>Damage: 80</p><p>Description: The user punch forward and release a blast of Wind. While the blast of wind travels towards the opponent, the user performs the Horse hand seal, and the wind splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place.</p><p>Note: Can only be taught by Wesobi</p><p>Note: The user can either split the wind in the turn used or in his next turn, if the wind has not hit the opponent yet or if he has enough time to split it</p><p>Note: Can only be used twice</p><p>Note: Each individual blade of wind is A-rank, and the moment at which they once again combine forms the technique's S-rank power.</p><p>Note: Can not use above S-rank in the same turn, nor can the user use wind in the same turn or the next.[/spoiler]</p><p></p><p><a href="http://www.narutobase.net/forums/showpost.php?p=6915124&postcount=935">Approved here</a></p><p></p><p>Taught to:</p><p>1) Scorps</p><p>[/SPOILER]</p><p style="text-align: center"><img src="http://i59.tinypic.com/2mmsjz5.jpg" data-url="http://i59.tinypic.com/2mmsjz5.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p></p><p></p><p>[SPOILER][spoiler]Taught: <a href="http://www.narutobase.net/forums/showpost.php?p=6131903&postcount=42">here</a> and <a href="http://www.narutobase.net/forums/showpost.php?p=6131948&postcount=44">here</a></p><p>learned: <a href="http://www.narutobase.net/forums/showpost.php?p=6132053&postcount=45">here</a></p><p></p><p>(Fuuton: kaze kakujuu) - Wind style: Wind expansion</p><p>Type: Attack/Defence</p><p>Rank: A</p><p>Range: Short - long</p><p>Chakra Cost:30</p><p>Damage Points: + 25</p><p>Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents.</p><p>Note: Can only use used on wind the user or the users summon has created</p><p>Note: Can only be used once one each wind jutsu creates</p><p>Note: can only be used 3 times</p><p></p><p><a href="http://www.narutobase.net/forums/showpost.php?p=6178826&postcount=55">permission here</a></p><p></p><p>(Suraisu Kaze) - Slicing wind</p><p>Type: Attack/supplentry</p><p>Rank: A</p><p>Range: Short-Mid</p><p>Chakra Cost: 25</p><p>Damage Points: 45</p><p>Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form.</p><p></p><p>Note: Only doujutsu can see the wind.</p><p>Note: The user takes double damage in wind state from fire attacks</p><p>Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent</p><p>Note: Only be used twice</p><p>Note: Cant use fire jutsu in same turn due to the concentration of wind chakra.</p><p></p><p>Fuuton: Ara Sunappu! | Wind Release: Oh Snap!</p><p></p><p>Type: Defensive/Supplementary</p><p>Rank: B-Rank</p><p>Range: Short-Long</p><p>Chakra: 20</p><p>Damage: N/A</p><p>Description:</p><p>The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply).</p><p>Note: Can only be taught by Scorps</p><p>[/spoiler][/SPOILER]</p><p>[/QUOTE]</p>
[QUOTE="Wesobi, post: 15903667, member: 52721"] [CENTER][IMG]http://i61.tinypic.com/2ajxied.jpg[/IMG] [IMG]http://i59.tinypic.com/28hjred.jpg[/IMG][/CENTER] [SPOILER][B]Fuuton: Kishi no Jōdan | Jest of the Knight[/B][spoiler] Type: Offensive Rank: B Range: Short-Long Chakra Cost: 20 Chakra Damage: 40 Description: The uses focuses his wind chakra to the left, behind and to the right of the opponent, and also infront of himself creating 4 small spheres of hissing wind at each location, about mid range from the target. He then sends the one infront of him at the opponent. While the opponent is busy defending from it, he can manipulate the other ones to strike the opponent from all sides. Note: Can only be taught by Wesobi[/spoiler] [url=http://www.narutobase.net/forums/showpost.php?p=6026150&postcount=297]approved here[/url] taught to: 1) Zoro.. 2) Scorps [B]Fuuton: Ketsugō-tai Sōseiji No Setsuna | Wind Style: Juncture of the Siamese Twin[/B] [spoiler]Type: Offensive Rank: S Range: Short - Long Chakra: 40 Damage: 80 Description: The user punch forward and release a blast of Wind. While the blast of wind travels towards the opponent, the user performs the Horse hand seal, and the wind splits up in two, and then comes back together, letting it avoid any incoming jutsu that would block it. This, however is a double edged blade as it requires impeccable timing so that the user does not get hit by the attack that was sent out to block it in the first place. Note: Can only be taught by Wesobi Note: The user can either split the wind in the turn used or in his next turn, if the wind has not hit the opponent yet or if he has enough time to split it Note: Can only be used twice Note: Each individual blade of wind is A-rank, and the moment at which they once again combine forms the technique's S-rank power. Note: Can not use above S-rank in the same turn, nor can the user use wind in the same turn or the next.[/spoiler] [url=http://www.narutobase.net/forums/showpost.php?p=6915124&postcount=935]Approved here[/url] Taught to: 1) Scorps [/SPOILER] [CENTER][IMG]http://i59.tinypic.com/2mmsjz5.jpg[/IMG][/CENTER] [SPOILER][spoiler]Taught: [url=http://www.narutobase.net/forums/showpost.php?p=6131903&postcount=42]here[/url] and [url=http://www.narutobase.net/forums/showpost.php?p=6131948&postcount=44]here[/url] learned: [url=http://www.narutobase.net/forums/showpost.php?p=6132053&postcount=45]here[/url] (Fuuton: kaze kakujuu) - Wind style: Wind expansion Type: Attack/Defence Rank: A Range: Short - long Chakra Cost:30 Damage Points: + 25 Description: After releasing a wind jutsu the user will perform 2 handseals as they release there chakra into the wind jutsu. In doing so, the user will increase the power and size of the wind jutsu boosting any wind jutsu by 25 damage points. By the increase in chakra the wind gains more power as it increases the power of the wind blast aswell as the size by expanding the wind currents. Note: Can only use used on wind the user or the users summon has created Note: Can only be used once one each wind jutsu creates Note: can only be used 3 times [url=http://www.narutobase.net/forums/showpost.php?p=6178826&postcount=55]permission here[/url] (Suraisu Kaze) - Slicing wind Type: Attack/supplentry Rank: A Range: Short-Mid Chakra Cost: 25 Damage Points: 45 Description: The user will stand like the picture shown below. Then the user will be begin to swing his front arm around in a slicing motion, but as they do, the users body will change to a blast of wind (in the same way suigetsu can replace his body with water) sending them selves at great speed as a slicing wind at the opponent. Though this leaves the user vulnerable to fire attacks if the opponent can see the user. This can also be used in avoiding attacks. The user can reform at any point. But if they dont, they become a slicing blade of wind and reform to their normal selves with their hand up in the air like they just slice the opponent across the chest, which they will have done in there wind form. Note: Only doujutsu can see the wind. Note: The user takes double damage in wind state from fire attacks Note: Can he heard by sound users, can only be heard by non sound ninja when the battle field is near silent Note: Only be used twice Note: Cant use fire jutsu in same turn due to the concentration of wind chakra. Fuuton: Ara Sunappu! | Wind Release: Oh Snap! Type: Defensive/Supplementary Rank: B-Rank Range: Short-Long Chakra: 20 Damage: N/A Description: The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply). Note: Can only be taught by Scorps [/spoiler][/SPOILER] [/QUOTE]
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