story: there are a total of seven races on living on earth with their own realm or home country. Since elves and humans are close allies there realms are connected all the time. Alps are the only race that can freely move through all the dimensions. Minatuars and Dragons are connected to each realm but can only move to another realm to protect the kin and kith. Shades and Ethereals can only move to another realm if a portal opens up or they are near the border of their realm.
Stats are on a scale of a 1-5. 5 is the best and 1 is the worst
1. Humans
β Speed: 2
β strength: 3
β magic: 3
β Agility: 4
2. Elves
β Speed: 4
β strength: 4
β magic: 3
β Agility: 4
3. Dragons
β Speed: 3 or 4
β strength: 5
β magic: 5
β Agility: 2
4. Shades
β Speed: 3
β strength: 2
β magic: 4
β Agility: 5
5. Alps
β Speed: 5
β strength: 1
β magic: 5
β Agility: 2
6. Ethereals
β Speed: 4
β strength: 3
β magic: 5
β Agility: 4
7. Minatuars
β Speed: 2
β strength: 5
β magic: 1
β Agility: 2
Special abilities: Each rank has a unique spell they can learn
Leader: Honesty- This gives the elves the ability to gain allies faster than any race
Sage: Songs of death- This gives them the ability to bring someone or something back from the dead
Healer: Mental illusions- This gives them the ability to project anyones greatest fear
Preist: Magical construct- The ability to create anything they desire by creating light projections of anything they understand
Knight: Berserker rage- insane increase to strength and speed but they tend to lose control if they stay in it too long
Any player can gather allies from the different races. Humans and elves can give dragons armor only if they become allies as a gift. Each race already has a leader.
player ranks:
Leader: this person is given to a player at random. Its a different character
Preist: Mage and spellmaster
Knight: Swordsman
Healer: healing magic
Sage: Healer, Knight, Priest (Only 7 per race)
Template:
Name:
Race:
Rank:
Home: (Your choice but must exist in your realm)
Magic: (Your choice)
Example:
Name: Finren
Race: Dragon
Rank: Sage
Home: A bright forest
Magic: Fire, healing, life (forest at it best)
Location of every realm on the planet:
Stats are on a scale of a 1-5. 5 is the best and 1 is the worst
1. Humans
β Speed: 2
β strength: 3
β magic: 3
β Agility: 4
2. Elves
β Speed: 4
β strength: 4
β magic: 3
β Agility: 4
3. Dragons
β Speed: 3 or 4
β strength: 5
β magic: 5
β Agility: 2
4. Shades
β Speed: 3
β strength: 2
β magic: 4
β Agility: 5
5. Alps
β Speed: 5
β strength: 1
β magic: 5
β Agility: 2
6. Ethereals
β Speed: 4
β strength: 3
β magic: 5
β Agility: 4
7. Minatuars
β Speed: 2
β strength: 5
β magic: 1
β Agility: 2
Special abilities: Each rank has a unique spell they can learn
Leader: Honesty- This gives the elves the ability to gain allies faster than any race
Sage: Songs of death- This gives them the ability to bring someone or something back from the dead
Healer: Mental illusions- This gives them the ability to project anyones greatest fear
Preist: Magical construct- The ability to create anything they desire by creating light projections of anything they understand
Knight: Berserker rage- insane increase to strength and speed but they tend to lose control if they stay in it too long
Any player can gather allies from the different races. Humans and elves can give dragons armor only if they become allies as a gift. Each race already has a leader.
player ranks:
Leader: this person is given to a player at random. Its a different character
Preist: Mage and spellmaster
Knight: Swordsman
Healer: healing magic
Sage: Healer, Knight, Priest (Only 7 per race)
Template:
Name:
Race:
Rank:
Home: (Your choice but must exist in your realm)
Magic: (Your choice)
Example:
Name: Finren
Race: Dragon
Rank: Sage
Home: A bright forest
Magic: Fire, healing, life (forest at it best)
Location of every realm on the planet:
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