Three S-rank moves the first turn. Someone's spam happy.

Sometimes you have to finesse your way to victory.
After releasing my wind blades and my kunai, I realize the scale of your attacks and understand that creating the wind tornado is not the best plan of action. Instead, I notice the nature of your technique and how it is released in a continuous flame thrower-like process. Seeing this I immediately slam my hands onto the ground and cause the ground around you to immediately descend. The ground around you descends in a very particular fashion. The walls surround you are very close by almost squeezing you in, but the walls are not close enough that you can touch them. The wall in front of you is only a little father away from your than the other walls. I do this for two reasons. The first reason being that because your technique is a continuous flame-thrower, if I can cut off the connection between what is being released and what is inevitability already released. The technique will not be as strong as it was intended to be. The technique will only be at a certain fraction of the power because it no longer is receiving the continuous stream of energy and fuel. This will allow me to respond to your technique easier. The second reason is that the technique is a flame thrower and cannot instantly be cut off like a series of blasts or a single blast would have been able to be cut off. Because the first wall is a little farther away, your fire technique has room to expand and burst out into the large wall. Now in an open space this would be simple, and the fire would simply so forward. But in that tight closed space, as the fire expands it expands to the sides and fills the hole with fire. Though you would stop the technique, the lingering fire that was probably released right after the earth descended would still blaze the hole and cover the walls in intense heat making it impossible to merge with the walls.
(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tall creating a small cliff or they can create trenches that can be as deep as 20 meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.
Then to protect myself against the remaining fire, I simply lift my hands back up from the ground and stand up causing a mass of energy to rise up (that I control using the Greater Energy Pulse) and form a pure energy shield that surrounds me and prevents any lingering fire to touch me The energy falls back down and begins flooding the area in a swamp of pure energy.
(Konkinuma)- Energy Swamp
Type: Supplementary
Rank: B
Range: N/A (or long)
Chakra Cost: 20
Damage: None
Description: This jutsu enables the user to channel the chakra concentrated in the air and within themselves to produce a whole lake/swamp of energy that can be used to attack with or for other techniques.
I begin to run down the stairs and jump to the left so that I am not directly above you but I have a clear view of you being trapped inside the hole. I do one hand seal and release a large blast of wind toward the hole. But the blast of wind is not intended to go directly into the hole, but to slightly pass the top of the head so that if you simply try to jump out then you will get it by it. The blast is intended to hit the back of the hole, it blast hits the back of the hole with great pressure causing the walls in the back to collapse and making rocks start falling down on you.
(Fūton: Renkuudan) - Wind Style: Drilling Wind Bullet
Rank: A
Type:Attack
Range:Short-Long
Chakra Cost:30
Damage Points:60
Description: Originally Gaara's technique, different characters will need to perform handseals in order to imbue the large amount of chakra needed into thier lungs. The user will then pound thier stomach to increase the pressure as they release a huge spiraling sphere of wind, which is strong enough to do major damage to even a Summoning like Gamabunta.