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[QUOTE="McRazor, post: 10216831, member: 44454"] [JUSTIFY][CENTER][IMG]http://i.imgur.com/ZuI3MBw.png[/IMG][/CENTER] [B]6) [URL='http://www.narutobase.net/forums/showthread.php?t=157594&page=79&p=9126115&viewfull=1#post9126115']Fuuton: Haipā sanso-ka | Wind Style: Hyperoxygenation[/URL][/B] Type: Supplementary Rank: A Range: Self Chakra: 30 Damage: N/A Description: User gathers chakra in his mouth and mixes it with the air that he's breathing in. With a deep breath he increases the amount of oxygen that the air carries and that get's bound to hemoglobin. With the increase of oxygen the hemoglobin carries through the users body, it reacts by much faster burning it up, resulting in increase of speed and strength of the user. His stamina raises and his reaction time cuts down. His awareness, sort of, reaches a higher level. When it comes to numbers, these boosts result in a +10 to taijutsu punches and kicks and a slight boost in speed, equal to one ninja rank. A Sannin ranked member would have the speed of a Kage and so would his tracking speed increase, proportionally, i.e. his awareness. The whole hyperoxygenation process happens inside the users lungs and doesn't have any contact with the air around the user, except the portion of air that he's breathing in. The effect would last 3 turns, before it wears off. Note: No Wind techniques above S rank, same or next turn Note: Only McRazor can teach this Note: Can only be used twice per battle [BORDER=Taught to]1) [URL='http://www.narutobase.net/forums/showthread.php?t=281262&p=9259990&viewfull=1#post9259990']Erzo[/URL] 2) [URL='http://www.narutobase.net/forums/showthread.php?t=286340']Cobalt[/URL] 3) [URL='http://www.narutobase.net/forums/showthread.php?t=291378&p=9545307&viewfull=1#post9545307']Mathias[/URL] 4) [URL='http://narutobase.net/forums/showthread.php?t=240862&p=9778791&viewfull=1#post9778791']Anduril[/URL] 5) [URL='http://narutobase.net/forums/showthread.php?t=315039']Flash07[/URL] 6) [URL='http://narutobase.net/forums/showthread.php?t=336908&p=10695416&viewfull=1#post10695416']Zero Kelvin [/URL][/BORDER] [HR][/HR] [SPOILER][B]風 [/B][URL='http://www.narutobase.net/forums/showpost.php?p=4299343&postcount=8'][B][Fuuton: Za Hyoujin Kaze] ♦ Wind Style: The Sharp Wind ♦[/B][/URL] Rank: S Type: Attack Range: Short/Long Chakra: 40 Damage: 80 Description: The user will gather wind into their hand and condense it with chakra. creating long and thin projectiles in their hand. Then the user can aim these projectiles, launching them at a target. The projectiles do not deal a very much damage, though they are made for precision instead. for if aimed at a very vital, or severe pressure point, the user can cause their target to be unable to battle. Though this is quite hard to do and requires a great amount of focus and accuracy. They are really sharp and fast and could pierce through steel. ~Usable only one times per battle. ~Their as fast as Rock Lee without weights ~Five projectiles are made from the users fingers. ~No wind techniques the next turn. ~Faust can only teach this. [B]風 [URL='http://www.narutobase.net/forums/showpost.php?p=4298978&postcount=7'](Fuuton:Tei Ken): Air Blades[/URL] [/B] Type: Attack Rank: A Range: Short-Long Chakra Cost:30 Damage Points:60(+10 dmg if used with fire) Description: User gatheres a bigger amount of wind type chakra into his body and then channels it into his weapon.Then by slashing the air with his weapon the user releases all of its gathered wind chakra and creates a trasparent image of his weapon made of air wich quickly attacks and cuts down enemy from several angles, used from distance for better hit and precision.Can also be used with fire for extra-burning damage. Note: Weapon needed such as kunai,shuriken,katana etc. Note: Can be used twice in battle but can be combined with fire only once. [B]風 [URL='http://www.narutobase.net/forums/showpost.php?p=8079433&postcount=12']Fuuton: Ara Sunappu! | Wind Release: Oh Snap![/URL][/B] Type: Defensive/Supplementary Rank: B-Rank Range: Short-Long Chakra: 20 Damage: N/A Description: The user snaps the fingers of one hand while focusing his chakra into the air around a specific point. A spherical area that will span short range around its epicenter, will rotate 180º either clockwise or counter clockwise (in either a horizontal or vertical axis). If an enemy is caught in the area, his body will turn and he'll be left facing the direction opposite to the one he was initially facing and may even lose his balance and fall if he is on the ground. The rotation happens at roughly 120 rpm, meaning that the half rotation will take only more or less half a second. While incapable of damaging the opponent, it can, when used correctly, be very useful in throwing the enemy off his feet. Because the air is infused with the users chakra, it makes it so that the air will forcefully move the opponent, turning him around at a blazing speed. The speed of the technique is such that it can be used against speed enhanced running/moving enemies (as long as the user can perceive the movement of the enemy) or even to intercept projectiles. When used against projectiles, the large sphere will rotate at such speed, that the projectile will continue its course albeit in the opposite direction (normal elemental weaknesses and strengths apply). Note: Can only be taught by Scorps [B]風 [URL='http://www.narutobase.net/forums/showthread.php?t=286340'](Fuuton: Daichi Senpuu) Wind Release: Ground Whirlwind[/URL][/B] Rank:B Type:Supplementary/Defence Range:Short-Long Chakra:25 Damage:40 Description:The user does 3 hand seals and focuses a satisfying amount of Wind chakra in the form of a whirlwind beneath his feet and into the surrounding area up to long range.He then releases the wind chakra blowing away any obstacles like snow,leaves or anything else that may prevent the user from touching the earth with his feet.Anything that touches the chakra from beneath will be cut so it defends from any attempts to attack the user from below. Note: Must be taught by -Cobalt- [B]風火 [URL='http://narutobase.net/forums/showthread.php?t=240862&p=9778791&viewfull=1#post9778791'](Futon/Katon: Ketsugō gijutsu || Eanetto)-Binding art || Air net[/URL][/B] Type: Attack Rank: A Range: Short-Long Chakra Cost: 30 Damage Points: 60 Description: For this jutsu the user makes a Ram handseal and then in the air above the opponent there starts forming a fisherman's net like structure made up of pure air once its forms it quickly falls on the opponent standing below it. This net then restricts the opponents movement and also stops him from doing any raiton jutsu since the net absorbs any lightning that leaks out. By doing another Tiger handseal the user can set the net ablaze with fire reducing the opponent to ash. -Can be used twice per battle. -Requires mastery of wind and fire. -the net can be easily destroyed by B rank fire while its in the air. The trick is to notice its formation. [B]風 [URL='http://narutobase.net/forums/showthread.php?t=336908&p=11017860&viewfull=1#post11017860'](Fūton ♦ Kaminaritataku) – Wind Release ♦ Thunderstrike[/URL][/B] Rank: A-Rank Type: Defense Range: Short-Mid Chakra cost: 30 Damage points: N/A Description: This technique allows the user to defend against Sound by bending the Wind itself. By infusing chakra into the air, the user can create transparent shapes of wind that will reject Soundwaves by acting as shock-absorbers and redirecting the pressure. The user, applying the same concept on a larger scale, can also use this technique to compress attacks composed of some form of pressure, such as Sound and Wind. -Can only be used three (3) times per battle. -Can only be used once every second (2) turn. -Can only be taught by Zero Kelvin. [B]風 [URL='http://narutobase.net/forums/showthread.php?t=336908&p=11017860&viewfull=1#post11017860']Futon: Furaingu Fūjin no Jutsu (Wind Release: Flying Wind God Technique)[/URL][/B] Rank: S Type: Supplementary Range: Short/Long Chakra cost: 60 (10 every turn it’s active) Damage points: N/A Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique. Notes: Can only be used twice. Lasts for 5 turns. Can only be taught by Leeroy G. Zero [B]風 [URL='http://narutobase.net/forums/showthread.php?t=241483&page=2&p=13810807&viewfull=1#post13810807']( riborubingu itami ) Revolving Pain[/URL][/B] Rank-S Type-Attack/Defense Range-Short/Mid Chakra-40 Damage-80 Description- The user manipulates the wind around him to create a rapidly spinning cocoon of wind, throwing anything around. The user may expand it to create a bigger dome. If A Fire type attack(of equal or lower rank) is launched against it it will surround the dome, getting caught in the spinning vortex. *Can only Be taught By icemyster* *Can only Be used 3 TImes per Battle*[/SPOILER][/JUSTIFY] [/QUOTE]
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