The Pervy Sage Vs Yard [Last Battle]

-Yard-

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Dashing out of the Amegakure gates, travels to a location suitable for his upcoming battle. After several hours of jumping from rain drop to rain drop, Bruce comes across a beautiful area in which is sufficient enough.


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Bruce sits on the side of the area where the waterfall is, in the center, where a piece of earth is. Bruce then picks up a rock and molding it with his chakra, he creates a small earthen bird that he attaches a note to:

"Dear Natsu. I would like to have one last match against you. My vision is connected to this bird, tho it cannot speak, when I have seen that you receive the letter he will then come back to me. Let's have one last match, an all out match where the only thing is left is one giant crater in the ground and the victor standing in the center. Tho the victory does not matter, it is the awesomeness of the fight that will.

- Bruce.
"


Bruce sends the bird in the direction of Sunagakure as he then sits against a tree, his legs crossed, his eyes closed, concentrating on what he sees through the eyes of the bird.





(Ame Odori) Rain Dance
Type: Attack/Supplementary
Rank: B
Range: Short
Chakra Cost: 25
Damage Points: N/A
Description: After using a technique that causes rain to fall from the sky, the user will then push chakra to their feet and will be able to push off of the drops of water with their feet, tho they must be quick when doing so. This jutsu derives from a ninja's ability to walk on water no matter how thin or small the water source is so it does not require suiton chakra to perform, this is just a more intense version the requires fast reflexes and movement to accomplish.

Notes:
- The user can move freely on the water drops.
- Must know my "Jeet Kun Do" in order to perform this as it allows you to move a limb in the blink of an eye.


(Doton: Ishi Sekkou) Earth Release: Stone Scout:
Type: Supplementary
Rank: B
Range: Short-Long
Chakra Cost: 20 (+10 Per-Turn)
Damage points: N/A
Description: The user picks up a small rock and molds it into a bird, the bird then fly's high in the sky and scout's the battle field. the user's and Stone Scouts vision's are linked.
Note:
-This Jutsu can only be taught by ~Frederick~
 
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The Pervy Sage

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A flying blue cat called Happy flies by dropping Natsu Uchiha down mid range from Bruce looking all confused because he couldn't read the letter he was sent
 

-Yard-

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Bruce opens his eyes as he hears the sound of something dropping. He sees Natsu standing before him.

I see you got my letter. Wait, what's with the weird look?
 

The Pervy Sage

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*Natsu scratches his head with a confused look on his face*

Who are you? Why am i here? And what's that smell?
 

-Yard-

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*Natsu scratches his head with a confused look on his face*

Who are you? Why am i here? And what's that smell?

Bruce get's a shocked look on his face and then suddenly his eye lids droop down half way and he smiles slightly.

Oh my god he doesn't remember me


I am Bruce. I've been waiting for some time now for you to show your face again so that I could battle you.


Bruce then stands to his feet, his body turned to the left side so his right side faces you. His right arm up nd bent in a 50 degree angle with his knees apart and bent slightly. His left arm bent in an acute angle with the fist pointed to his right fist.

I hope you do not mind. Also what smell?
 

The Pervy Sage

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*Natsu stands with his hand out gesturing for you to "Bring it" while flames erupt from his finger tips with a sadistic look on his face*

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(Katon: kensei no doragon ) - Fire Release: Power of the Dragon
Rank: B
Type: Offense
Range: Short
Chakra Cost: 20 (-5 per turn)
Damage Points: 40
Description: This technique is specialised for thought who have great control over their fire chakra. This is usually used in close combat where the user will release their fire chakra around a part of their body covering them in fire. Due to it being the users chakra and not that strong, it wont hurt the user, which can be quit painful if an opponent is hit by it. When someone/something is hit by these flames created be the user, it will great a burst of flames on impace from the user, to burn the target more and producing some additional concussive force.

Note: can stay active for 2 turns at a time
Note: Can't use water jutsu at the same time
 

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Hm. Taijutsu won't work for now. Perhaps I'll have to put out those flames first.

As I say these words, an ice cube filled with water 3x your size forms around you, trapping you inside of it. Negating the flames. Right after the dome, I make a wall of water rise underneath you, it flows up your body encasing you in ice upon contact. Then suddenly, I make the tiger handseal and morph a demon of water behind you inside the cube to hold you in place. It's arms around your torso/arms, it's legs around your legs (Like a saibaman before it explodes.)

(Suiton: Tengai Dekisui ) - Water Style: Dome of Drowning
Rank: S
Type: Attack
Range: Short/Mid
Chakra Cost: 40
Damage Points: 80
Description: The opponent is trapped inside a ice cube looking thing. The inside of it is filled with water, which makes your opponent drown.

(Suiton: Mizu Kabe ) - Water Style: Water Wall
Type: Defence
Rank: B
Range: Short-Mid
Chakra Cost: 20
Damage Points: N/A
Description: A wall of water rises in front of you. When an object contacts the water, it turns into ice.

Suiton: Dekisui Ejiki ) - Water Style: Drowning Prey

Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user does the Tiger hand seal to create a creature underwater. This creature pulls his/her opponent down through the water, making them drown.
 
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The Pervy Sage

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As the ice begins to form around Natsu he begins to panic as he hates the cold, just before the water surrounds him in a rush he claps his hands together releasing a seal on his chest blasting everything around him away, sending shattered shards of ice up in the air, as he does he punches forwards with such force releasing a blast of wind sending a hurricane of ice daggers towards you. (Ice is hard as S rank? And B rank wind pushing it)

(Sennin Fuuin: Ero Toki) - Sage Sealing art: Pervy time
Rank: S
Type: Seal breaking
Range: Short-mid
Chakra Cost: 20 (to break the seal)
Damage Points: 100
Description: Before the battle, the user will have placed a special seal on their body while in sage mode. As they did, the would have have sealed 100 chakra points worth of natural energy into this seal placed on their body (like how jiraiya sealed the black flames into the scroll). The user will then perform one quick handseal thrusting their hands outwards releasing the seal. Upon doing so, they will release the large blast of natural energy outwards in all directions from their body. This is purely for damage, the user can't use this natural energy for sage mode. (see video below)

Note: Useable once
Note: Must be placed on bio or stated at the begining of the battle.
Note: No fuuin jutsu for 2 turns
Note: Can only be used by those able to control natural energy.
Note: This takes up two of the users 3 jutsu for the turn.
Note: The natural energy acts purely as a blast of energy with no added characteristics.
Note: Can't use while in Sage Mode (or similar).

(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.


As the ice and wind is coming at you, Natsu leaps forwards running towards you.​
 

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As the wind comes at me with the shards of Ice coming towards me, in a flash of speed I side step by a few meters to my right, avoiding the technique. Once I appear, I believe you would just continue running towards me and so I begin to release my chakra into the air as I cross my arms. Right before you reach me, Hydrophobic Red Sand materializes from my chakra. The sand is extremely hot, it's strong to fire, wind and water. The sand forms a barrier around me, a cracked shell similar to Gaara's from the forest of death. I keep materializing sand, not done forming my technique, I make spikes pertrude out from the shell, the base of each spike being 10 inches in diameter. The spikes pierce through your body, 4 in your torso, 3 in each arm, 7 in each leg, one in your neck and one in your head. Whilst doing this I watch your body for further movements, keeping your eyes in my peripheral vision.



May want to be careful, this is Hydrophobic Red Sand. Not ordinary sand.


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(Hayaton No Jutsu) Swift Release Technique
Type: Offensive/Defensive
Rank: C-Rank
Range: Short
Chakra: 15
Damage: 30
Description: the basic technique of Swift Release, the user will do the Boar handseal and use his chakra to move at increased speed in short range. He can use this to perform free form taijutsu attacks or to dodge small scaled techniques. However, the technique is very short lived and can only last 1 to 2 seconds, being good enough for one or two punches or a simple side step.


(Nirro Suna: Yougu) Red Sand Release: Tools
Type: Attack
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. The tools will be able to repel water and the sand is heated slightly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created Short Range from the user if the technique is used to create its own source of red sand.
Note: Usable 4 times a match
 
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As the wind comes at me with the shards of Ice coming towards me, in a flash of speed I side step by a few meters to my right, avoiding the technique. Once I appear, I believe you would just continue running towards me and so I begin to release my chakra into the air as I cross my arms. Right before you reach me, Hydrophobic Red Sand materializes from my chakra. The sand is extremely hot, it's strong to fire, wind and water. The sand forms a barrier around my, a cracked shell similar to Gaara's from the forest of death. I keep materializing sand, not done forming my technique, I make spike pertrude out from the shell, the base of each spike being 10 inches in diameter. The spikes pierce through your body, 4 in your torso, 3 in each arm, 7 in each leg, one in your neck and one in your head. Whilst doing this I watch your body for further movements, keeping your eyes in my peripheral vision.



May want to be careful, this is Hydrophobic Red Sand. Not ordinary sand.


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(Hayaton No Jutsu) Swift Release Technique
Type: Offensive/Defensive
Rank: C-Rank
Range: Short
Chakra: 15
Damage: 30
Description: the basic technique of Swift Release, the user will do the Boar handseal and use his chakra to move at increased speed in short range. He can use this to perform free form taijutsu attacks or to dodge small scaled techniques. However, the technique is very short lived and can only last 1 to 2 seconds, being good enough for one or two punches or a simple side step.


(Nirro Suna: Yougu) Red Sand Release: Tools
Type: Attack
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. The tools will be able to repel water and the sand is heated slightly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created Short Range from the user if the technique is used to create its own source of red sand.
Note: Usable 4 times a match

As you move out of the way of the wind/ice combo, Natsu struggles to follow your movements and so he activates his 3 tomoe sharingan (Is this a jutsu now? If so, assume i posted it lol). As he's about to reach you the hot sand forms around you, he can see the heat in the sand and has knowledge of sand jutsu as he's beaten on Gaara a few times. He generates a highly concerntrated aura of lightning around him which ignites due to the heat, focussing on his dragon slay abilitities, following your movements with his sharingan punching forwards focusing more lightning into his fist to make it a stronger combo attack punching through your sand sheild and sending a lightning/fire blast forwards blasting the rest of your sand away:

(Kaen Rai Reiki) - Blazing Lightning Aura

Rank: A
Type: Attack/defend
Range: Short-Mid
Chakra Cost: 30
Damage Points: (+20 to taijutsu attacks)
Description: This is much like chidori nagashi. The user will focus their lighning chakra around their body (the lightning will not be touching the user) creating an aura of lightning. They will focus this chakra so that the lightning vibrates around their body moving faster and faster, without hurting them as it is controlled. As it moves faster, the lightning creates a mass of heat to produce flames that combine with the lightning moving around the users body. These flames wont be touching the user so he wont be burnt. This aura is used for close combat attacks and can be formed pretty quickly. When hitting something in this mode, the user will release the lightning through the object shocking it with a bolt of lightning and cause numbing/partial paralysis to living objects. Not only this, but the heat built up from the electircal current will burn the target too. And example of how this would work would be, when you go to punch an opponent, if they put their hand up to block it, you would hit their hand, shocking their hand dealing lightning damage, numb their hand from the shock for 1 turn and burn the targets hand.

Note: This mode can but used for up to a total of 4 turns in a battle.
Note: The user is more vulnerable to water attacks and would take +20 more damage if hit by a water jutsu.
Note: When this aura is active, the user can't use wind or water jutsu.
Note: This isn't using two elements at the same time, the lightning is generating the heat, i'm not creating the fire.
Note: Can't be used while in Sage mode (or similar) or with EIGs.

(Kaen rai ken) - Blazing lightning blade
Rank: S
Type: Attack
Range: Short-mid
Chakra Cost: 40
Damage Points: 80
Description: The user will gather a large amount of fire and lightning chakra around their fist. They will focus the lightning chakra to make it sharp, while they control the fire to surround the sharp shaped lightning. The user will then punch at their target, the lighting will cut what it comes into contact with (within reason, like not Forbidden ranked stuff) while the fire will be released in a huge burst blasting forwards to mid range burning what ever the user has hit with the lighting wrapped around the flames to shock and numb what ever it hits for 1 turn.
Note: useable twice
Note: No water jutsu in the same turn

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As the shell breaks from your punch, I also release it causing the sand to pour down suddenly and the crack to be more further apart, your hand breaks the barrier. I however vanish and appear behind you, 15 meters away from you, virtually instantly. To your Sharingan, you see your fist hitting the sand, the sand staying hardened, cracking from the point of which the impact occurred, the the sand pouring down, me making the boar handseal through the crack of the shell and suddenly, me moving at hyper speeds, moving around your blast that you release, through the top/right part of the shell (There's a hole above gaara in the image). As you are blasting the shell of sand away (If you don't, sand pours all over you since electricity isn't tangible). I take the opportunity to convert the earth throughout mid range around me into Red Sand. I then


Fluidity in ones movements to take advantage of the opponents moves. I saw your opening, but instead of attacking you as I know you'll still counter utalizing your sharingan, I have now set up something better, a source for sand techniques to try and limit you. Careful however, the sand is very hot, it could melt through your shoes and flesh. I do not intend to keep it here for long, just until that armor comes off. You may have the next move.



(Hayaton: Takai Hebi no Kamu) Swift Release: High Serpent's Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
In response to an enemy attack, the user will produce both a defense and counter by making one handseal (Boar) and infusing his body with chakra. As he does this, he moves at extremely high speeds in what can be described as virtually instant, out of the way of the technique and behind the opponent. Upon reaching behind the opponent, the user is free to either do a simple, powerful taijutsu attack and take advantage of the speed to a surprise effect or, by losing the surprise effect, produce a weapon or ninjutsu attack.



(Nirro Suna: Shūkai) Red Sand Release: Gathering

Type: Supplemantary
Rank: C rank
Range: Short - Mid (10 meter radius), Mid Range in depth
Chakra cost: 15
Damage points: N/A
Description: The user will do the snake sign channel either already existing Red Sand or their chakra into the ground to change the ground into a fine sand like dust quality, then use their chakra to make sand/dust in the ground turn into Hydrophobic Sand, in a short to mid range with a 10 meter radius, while also being Mid Range in depth, so the user will have more to use in a battle. This is like when Gaara uses his sand to create more sand from the ground for his use.
Note: Usable 5 times a battle
 

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As the shell breaks from your punch, I also release it causing the sand to pour down suddenly and the crack to be more further apart, your hand breaks the barrier. I however vanish and appear behind you, 15 meters away from you, virtually instantly. To your Sharingan, you see your fist hitting the sand, the sand staying hardened, cracking from the point of which the impact occurred, the the sand pouring down, me making the boar handseal through the crack of the shell and suddenly, me moving at hyper speeds, moving around your blast that you release, through the top/right part of the shell (There's a hole above gaara in the image). As you are blasting the shell of sand away (If you don't, sand pours all over you since electricity isn't tangible). I take the opportunity to convert the earth throughout mid range around me into Red Sand. I then


Fluidity in ones movements to take advantage of the opponents moves. I saw your opening, but instead of attacking you as I know you'll still counter utalizing your sharingan, I have now set up something better, a source for sand techniques to try and limit you. Careful however, the sand is very hot, it could melt through your shoes and flesh. I do not intend to keep it here for long, just until that armor comes off. You may have the next move.



(Hayaton: Takai Hebi no Kamu) Swift Release: High Serpent's Bite
Type: Offensive/Defensive
Rank: S-Rank
Range: Short-Long
Chakra: 40
Damage: N/A
Description:
In response to an enemy attack, the user will produce both a defense and counter by making one handseal (Boar) and infusing his body with chakra. As he does this, he moves at extremely high speeds in what can be described as virtually instant, out of the way of the technique and behind the opponent. Upon reaching behind the opponent, the user is free to either do a simple, powerful taijutsu attack and take advantage of the speed to a surprise effect or, by losing the surprise effect, produce a weapon or ninjutsu attack.



(Nirro Suna: Shūkai) Red Sand Release: Gathering

Type: Supplemantary
Rank: C rank
Range: Short - Mid (10 meter radius), Mid Range in depth
Chakra cost: 15
Damage points: N/A
Description: The user will do the snake sign channel either already existing Red Sand or their chakra into the ground to change the ground into a fine sand like dust quality, then use their chakra to make sand/dust in the ground turn into Hydrophobic Sand, in a short to mid range with a 10 meter radius, while also being Mid Range in depth, so the user will have more to use in a battle. This is like when Gaara uses his sand to create more sand from the ground for his use.
Note: Usable 5 times a battle


Natsu may not be able to see you move with his sharingan, but thanks to his heat sensing he knows you're movements and can feel you move behind him. As he does, he release a stream of fire from his feet instantly, pushing him back at high speeds as he turns his body around, still with the blazing lightning armor active elbowing you in the stomach, with high speeds and power just as you begin to channel your chakra into the ground.


(Katon: Metsuryū Hokasui) - Fire style: Dragon Slayer Fire Stream

Type: Attack/Defence
Rank: B
Range: Short-Mid
Chakra: 20
Damage: 40
Description: The user will focus their fire chakra into their hands or feet. The the user will surround their hands of feet in flames releasing a blast of fire from their hands like when a rocket blasts off. This concerntrated stream will travel up to mid range. Due to the power of the flames, if the user doesn't have his feet firmly on the ground the blast of fire will push him in the opposite direction to which the flames are traveling.

Note: can only make max of 2 blasts per use


(Konoha Kaiganshō) - Leaf Rock Destroying Rise

Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 20
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.
 

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As you come at me I gather my water chakra on your body and materialize water directly on you (Except your feet), covering you, so that the fire is put out. As the water materializes, I make a spike of water that goes into the ground, electricity travels downwards, so your electricity travels down the water spike and into the ground where it's discharged. A rank lightning can safely travel through B rank water so you are also shocked in the process. (Since your tech is A rank and has fire/lightning is it B lightning and B fire to make it A rank?). The shock, I think it would just maybe slow your movements/paralyze briefly, buying enough time to do my next move.

(Suiton: Mizu Sattou) Water release: Water Rush
Type: Attack/Supplementary
Rank: B
Range: Short-Mid
Chakra Cost: 25
Damage Points: N/A
Description: The user releases a small amount of water from the moisture in the air and can then control the water that is created. The user can create and control the water created up to mid range in distance. The amount of water created is enough to fill a small bath tub and only lasts for one turn. However this source of water isnt great enough to create S rank level water techniques.
Notes:
- Can only be used 3x per battle.
- Must skip one turn before using again
- The water can only be controlled up to one turn
- Can only use water jutsu while controlling the water or until you release the water from your control.


I release the water and appear underneath you in the frontal lotus position. After images being left behind me, are just to look cool as I know you'll just sense me. I do the frontal lotus, kicking you under your chin, into the air with my right foot and appear behind you in a flicker of speed, upside down with you in a falcon drop lock, I shift my body weight so you are upside down and I crash you head first into the ground, then jumping back from your body.


x2(Hayaton: Oni no Mohō Suru) Swift Release: Demons Mimicry
Type: Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A
Description:
The user will do the Boar handseal and disappear in a flash of speed. As he moves around the target, his immense speed creates afterimages that can effectively be confused with clones. The user needs to move in a circular or spherical pattern around the enemy to produce the effect. The afterimages will all mirror the movement of eachother which is the movement the user is doing himself. A very useful distraction, the technique can produce up to 9 copies of the user and unless the user has a doujutsu or a sensory ability, he won't be able to tell the difference between each afterimage. Although perfectly visible, the images flicker slightly and are to some extent translucent, not being easily confused with clones. While the target is distracted the user can attack with weapons or taijutsu. Although the enemy will see the user moving to attack, he won't be able to notice which afterimage is going to attack.
 

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As the water begins to gather around my feet i release a blast of chakra pushing the water away from me before it can even do anything to my armour. Thanks to my fire blast i'd already be shooting in your direction. As you appear infront of me i can track it with my sharingan and heat sensing, so a smile crosses Natsu's face. Natsu release his chakra into his armour expanding the fire around him making it stronger and alot bigger engulfing you in the flames. As he does he punches you in the face sending you burnt and rolling along the floor as he lands 10 meters infront of you:


( Suiton: Mizushusha ) - Water release: Water Rejection
Rank: A
Type: Supplementary - Defensive
Range: Short - Self
Chakra cost: 30
Damage points: N/A
Description: The user that knows Water release can use their ability to use technique called Water rejection. The first step to use this is to coat themselves in Water water chakra, making it look as if they were forming an orb of chakra from the Doujutsu user's point of view. Then, as any Water technique comes in contact with the Water chakra orb, it will reject the Water from the technique(s), leaving user dry and unharmed. However it makes the user more weaker to lightning techniques and wont protect them from Forbidden ranked water techniques.
Note: Can be used only twice per battle.

(Katon: kasai kakujuu) - Fire style: Fire expansion
Type: Attack/Defence
Rank: A
Range: Short - long
Chakra Cost:30
Damage Points: +25
Description: After releasing a fire jutsu the user will perform 2 handseals as they release there chakra into the fire jutsu. In doing so, the user will increase the power and size of the fire jutsu boosting any fire jutsu by 25 damage points. By the increase in chakra the fire gains more power as it absorbs more oxygen increasing its power.

Note: Can only use used on fire the user or the users summon has created
Note: Can only be used once one each fire jutsu creates
Note: can only be used 3 times​
 

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Noticing the water being rejected, I continue towards you, being underneath but, I keep holding the boar handseal and in an immense amount of speed, speed capable of dodging even ameterasu, I continue moving as your fire begins to expand and I appear back at the location I was when we started the match. Since you are in the air above my Red Sand, I then make a barrage of spikes shoot out of the red sand source I made. These spikes are layered and reinforced as I've used the tool technique twice to create them.

That was pretty close, I'll have to keep a bit of distance now that his armor seems to be stronger.


(Hayaton No Jutsu)- Swift Release: Swift Technique
Type: Supplement
Rank: B
Range: Short-mid
Chakra Cost: 25
Damage Points: N/A
Description: The user through the use of swift release will perform the "Boar" handseal and move from Short to mid range. This technique is similar to that of shadow-less flight and can be used to dodge certain attacks by using swift release to quickly move out of the range of the attack similar to how other jutsus like Doton no jutsu let's you escape certain attacks by moving out of range or out of the way of certain jutsus. This can be preferred over other jutsus that can allow this due it's much faster and is still pretty basic. The user can escape attacks that for one, he can track, attacks that are projectile-ish but not huge attacks like kirin. The user could dodge an attack like fireball jutsu however, the attack that the user dodges cannot be wider than 10meters in diameter. Otherwise the user would still be hit due to the user can only travel by 10meters since this technique is short to mid range so this cannot be used to dodge large scale techniques only small projectile like techniques like fireball jutsu, Fire Style: Exploding Flame Shots and other small scale projectile like techniques, as well as few attacks that are like blasts as long as they aren't large scale as said before due to this has a 10meter range limit so any attack that is 10 meters in diameter would still hit you if you try to use this as a counter.This jutsu would allow someone to dodge small Amaterasu flames, but not large scale flames that are 10 meters in diameter or flames that appear all around/cover you as there has to be away to escape out of it. This jutsu would only allow you to dodge the same type of techniques that Doton no jutsu can allow you to dodge, only this is much faster.
- Can't use wind or lightning jutsus in the same turn.
- Can't use any other swift techniques in the same turn.
- Can only be used 3X per match.
- Must wait one turn before using again.
- Must have a swift release bio.



X2 (Nirro Suna: Yougu) Red Sand Release: Tools
Type: Attack
Rank: A
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user can form strong tools out of Red Sand either by creating a source with this jutsu or manipulating an already existing source, these include; kunai, swords, pillars, shields etc. The tools will be able to repel water and the sand is heated slightly giving them a burning property. The heat from the tools are enough to cause third degree burns to human skin on contact and cause deep searing wounds. The user himself doesn't directly touch the tools therefor he is unaffected by the heat of them. The tools can only be created Short Range from the user if the technique is used to create its own source of red sand.
Note: Usable 4 times a match
 
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