[CFS] The Moon

Daemon

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I'm feeling this tech. Nice quadruple speed but no chakra for the rest of the match is a drawback and a half. Good thing EIG doesn't use chakra lmao. Im guessing the 9 blows aren't set in stone. So you can get fancy with the strikes. How long does the reduced speed last?
 

Lord of Kaos

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Messatsu Goshoryu}Obliterating Great Rising Dragon
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: Based on the knowledge of the Ashura Senku, the user will focus his Satsui no Hado chakra around him so that it bends around him and projects an after-image behind himself that masks his actual movement as the chakra itself is constantly in flux. The user then uses some of that same chakra to coat his arms as he makes his attack. As he performs a primary Shoryuken, he then quickly pivots on his foot and spin quickly, striking and releasing a second Shoryuken. The user then uses the same tactic and his now increasing momentum to strike quickly at the foe with a third Shoryuken, releasing the Satsui no Hado chakra the entire time the blows are dealt, resulting in the chakra seeping out and latching onto the enemy with the final definitive strike. As the chakra attaches to the enemy, he causes them themselves to become enraged and lose focus momentarily, causing them to not be able to mold their chakra properly for Ninjutsu attacks of higher than A-rank in their next turn although the rage will slightly boost their overall Taijutsu aggressiveness and power.
*Can only be used 2 per fight
*After using, it requires a wait period of at least 2 turns
*Must know Shoryuken jutsu and by extension, NB Taijutsu as it is a component of NB Tai
*Must be a Satsui no Hado student to learn

Last one, basically the B rank Shoryuken jutsu of NB Tai but performed 3 times swiftly. Using your chakra to create the after image, it becomes hard to pinpoint your exact location because the chakra surging through it. After hitting them, the chakra attaches to their body, angering them and preventing Ninjutsu of A rank and higher the next turn.
 

Lord of Kaos

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Two updated techs:

( Ashura Senku ) - Asura Flashing Sky
Type: Defense/Supplementary
Rank: A
Range: Short-Mid
Chakra cost: 30
Damage points: N/A (+15 if struck while Ashura Senku is active; -15 to user when Ashura Senku is active)
Description: After activating the Satsui no Hadō, the user focuses a large amount of chakra throughout his/her body, using his rage and anger to 'warp' the chakra, so to speak, causing the characteristic red chakra flares around his/her body to bend around his body, creating a coat of chakra that manifests itself as a kind of after-image when the user moves, making it harder for the enemy to strike him head-on. The increase of chakra throughout his body also increases his speed sharply, effectively doubling it during the time the jutsu is used. Once he has activated the Satsui no Hadō, the user widens his stance, and his enhanced chakra-cloak glows red. He then lifts one knee and quickly "glides" along the ground to another location with his eyes aglow. Where he glides depends on whether the user choices to move forward, backwards, or any other direction, so long as it is in a straight line from his starting position and no item (i.e. tree, giant rock, building, etc) is in his path. The glide can be used to get away from an opponent bearing down on him, to suddenly launch an attack (often from behind), or perhaps to simply psych out the opponent and keep them guessing. Due to the dark nature of the Satsui no Hadō, the red chakra around the user is imbibed with such an evil intent, that it actually hurts the user's skin and burns his skins slightly as he uses it, similar to how Naruto's skin is burned when using the 4-tailed transformation; however it works on both ends of the spectrum: as long as the Ashura Senku technique is active, the user's skin will be in intense pain but if an enemy were to strike him while it is active, they will feel the same pain, though on a greater scale when compared to the user. However, given all the perks of the jutsu, the user has much to be wary about. After using it, he speed is also dramatically decreased, causing him to severally be limited in terms of movement. Furthermore, the user is unable to use the jutsu in rapid succession. It takes a minimal of two turns in between before he is able to use the jutsu again.
Notes:
*Can only be usedfour times at a most, with a two turn waiting period in between.
*The user can only move uni-directionally, meaning he can only glide in straight lines. He also can only glide from one range to the next, meaning he can move from short range to mid range, mid range to long range and vice-versa but not short range to long range or long range to short range.
*After the technique has ended, the user's speed is severely lowered, causing him to move at half his current speed.
*Can only be used after the Satsui no Hadō has been activated.
*Must have learned Satsui no Hadō and be at least 'User' rank within the Satsui no Hadō ranking system (See CFS for details).
*Gilding isn't the same as flying or hovering. The user "kicks/jumps" into a direction so fast that he "glides" until he reaches the destination. As such, this technique can't be used in mid-air.

Rank lowered and restrictions lowered as well, actually useful now.


( Kongou Kokuretsu Zan ) - Diamond Country Splitting Cut
Type: Attack
Rank: Forbidden
Range: Short - Mid
Chakra Cost: 50
Damage Points: 90
Description: The user gathers large amounts of Satsui no Hado manipulated chakra and raises his arm towards the sky and charges all the chakra into said arm, which takes around the same amount of time it takes to throw a kunai. Then, he violently slams his fist on the ground which results in an explosion of pure energy, which first takes the form of a lightning bolt and then emanates outwards in a shock wave of energy. The resulting wave has such a large amount of Satsui no Hado chakra inside it that the wave itself becomes physically harmful, destroying the terrain as it spreads outward in a destructive manner. The wave is powerful enough to force opponents backwards from the user, with the waves hot and powerful enough to severely burn an opponent caught in the wave. The point of contact, where the user's arm strikes, becomes completely shattered and leaves a crater of 10 meters deep and 10 meters wide, with the user left standing in the middle. The sheer force and power of the strike is so great that it causes a strong earthquake to be felt around the field; spreading outwards from the user's epicenter, the earthquake is strong enough to cause an additional 40 damage to an underground opponent. The wave of Satsui no Hado chakra itselfis so great that opponents caught in it will feel great heat emanating from it, causing severe second degree burns along their body. If the opponent is struck head-on by the user, the impact will cause their body to be severely injured, the point of impact on the said enemy will have it's bones struck with enough force to shatter them completely, (similar to how Gaara's sand shattered the bones in Lee's arm when they battled during the Chuunin exams), along with causing slight paralysis, severely slowing them down so much, they move at speeds slower than half their speed, the Satsui no Hado chakra corrupting them. Broken bones, and ruptured internal organs with slowed speed awaits a downed foe once they are struck with this jutsu. However, despite all the wonders granted by this jutsu, it also has severe drawbacks. Only capable of using it once, the user is only able to use one other jutsu during the turn this is used. The user is also left with great pressure on the arm he performed the jutsu with, causing it to become severely injured and after using it, he can only use ninjutsu for the following three turns, no taijutsu nor kenjutsu with said arm. The user is only able to use one other jutsu that same turn he uses this jutsu as well.
Notes:
*No taijutsu/kenjutsu for two turns with said arm.
*Can only be used once
*After using, the user is left with high levels of fatigue and can only use ninjutsu for the following three turns, but no lightning ninjutsu during those turns
*Can only be used by learners of the Satsui no Hado

Rank increased as well as power and stuff.
 
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