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The lazy shopkeeper's candy store
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<p>[QUOTE="Tsuki, post: 13543037, member: 126238"]</p><p style="text-align: center"><strong><span style="font-size: 15px">Earth</span></strong></p> <p style="text-align: center"><img src="http://imageshack.com/scaled/large/716/6u3k.png" data-url="http://imageshack.com/scaled/large/716/6u3k.png" class="bbImage " style="" alt="" title="" /></p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=453930&p=13707623&viewfull=1#post13707623">(Doton: Daichinoikari ) Earth Release: Rage of Earth</a></strong></p><p>[spoiler]<strong>Type:</strong> Attack</p><p><strong>Rank:</strong> S</p><p><strong>Range:</strong> Short-Long</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> By concentrating his doton chakra into the earth, performing 4 hand seals, the user creates several (about 20) spears of rocks from the ground and shoots it towards the opponent. The spears are about 1.5 to 2 meters in length. The thickness may vary according to the user's manipulation. These spears can be shot to reach upto 200 meters above the ground. The height upto which these spears can be shot are directly proportional to the time taken/distance covered by those spears inside the earth surface. For short distances, these spears shoot up very fast.</p><p>Note: The user has to keep atleast any one of his hands on the ground for the jutsu to be executed.</p><p>Note: Cannot use doton jutsu A rank or above in next turn.</p><p>Note: Can only be used once per battle.</p><p>Note: Can only be taught by Flash07[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=513537&p=15380844&viewfull=1#post15380844">(Doton: Doukutsu no Chiisana Ikimono)- Earth release: The Caves little creatures</a></strong></p><p>[spoiler]<strong>Type:</strong> Supplementary-Offense</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> N/A (+20 on impact if used as a projectile and every turn left on the opponents body)</p><p><strong>Description:</strong> The user will create a vast amount of tiny spiders (up to 10) no larger then 0.5 meters in diameter, made out of sticky adhesive mud similar to Earth release: Swamp of the underworld. This spiders can be created either by an already existing mud source and appear from the mud source or spewed out of the mouth of the user to shape them into the spiders. When released from the mouth, a chunk of mud is sent out, it moves towards the opponent and begins to split apart into many spiders, this method can actually lightly harm the opponent due to the blunt force impact it would inflict because of the momentum it travel. It can also be spewed out close range of the user and controlled by the user to send towards them crawling along the ground, this has less of an impact affect but gives them a certain mobility and control on which target to go towards. The spiders act to cover the opponent by crawling all over the opponent and cover the limbs and body of the opponent to suffocate and restrict his/her movements due to the sticky nature of the mud and the added weight it would place on the opponent. Similar to the jutsu Earth release: Swamp of the underworld, by allowing the mud spiders to remain on the body for too long they will begin to sap the strength of the opponent, drastically weakening the opponent with every turn the spiders remain on the user, over a certain time period if the opponent does not do anything to the spiders they will cause him to faint due to lose of strength (3 turns), this also means the mud is chakra infused. However, this can only be achieve if there is a large amount of spiders on the opponent's body that way the spiders can compress around the body of the opponent causing the strength loss to take place (would need at least 5 spiders attached to the opponent's body) This spiders are able to move along almost any surface sticky or solid (Mud, sticky water, wood, regular water, etc) due to the adhesive property it has but can still retain its shape because of the earth chakra keeping it condensed preventing them to lose shape under normal circumstances. This spiders can only attach itself to one target at a time, these targets can consist of summoning animals as well as regular ninjas.</p><p>Note: Remains on the field for three turns</p><p>Note: Can only be used twice</p><p>Note: Requires a one turn cool down before use again after they are dispersed or destroyed</p><p>Note: Must have S-Rank Doton training before use[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=513537&p=16622321&viewfull=1#post16622321">(Doton: Telam no Chuun) – Earth Release: Infusion of Telam</a><strong><span style="color: rgb(209, 72, 65)">*</span></strong></strong></p><p>[spoiler]<strong>Type:</strong> Supplementary/Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Long (Can be infused short or long range)</p><p><strong>Chakra Cost:</strong> 30 (10 for every more construct infused)</p><p><strong>Damage Points:</strong> N/A (20+ if used offensively)</p><p><strong>Description:</strong> The user will gather their earth chakra and manipulate it so it activates an ability; where certain structures of earth techniques when protruded from the ground, out of the user's body or from the sky, will have either- sticky adhesive mud or flammable like substance of mud, infused inside the body of the solid structure as a passive ability when being released (still costs a move). What this means is the structure of earth will have the same appearance physically but instead of being completely solid will have a substantial amount of mud inside its physical structure masking its appearance from the opponent's view (will not fool certain dojutsus and sensory). The structure will be able to remain stable since the mud will be compressed and its body structure will still be solid allowing it to remain its base of movement and operation. This technique has some different characteristics which allows it to be of use. The first basic ability is how the user is able to manipulate the sap of mud to be released out of the structure of earth oozing out of its body (the earth structure's body). What makes this significant is, for example, if one was pierced by a stone spike, the user can literally now force the spike to ooze mud out of its structure and into the body of the opponent injecting them with the mud or even around the body restricting their movement. However, when this concept is used, the structure of earth will no longer be of use for manipulation purposes since the mud will literally overtake its body as it oozes out. The second basic ability is, where the user will literally have the mud inside of the body of the earth structure ooze outward in similar fashion, however this mud is flammable mud. Large amount of mud can (however has limitations and dependability) flood the battlefield and restrict anything coming into contact (for the adhesive mud) or be used to set up an explosion (flammable mud) with the use of external resources such as fire attacks, explosive tags, etc. The flammable mud can not be set by itself. The amount of mud that can be infused in the structure of earth mainly corresponds with just how large the structure is. In some cases this can harm the opponent as well if the mud comes into contact with the user themselves. The user can also infuse mud into more then one construct but with more chakra cost required.</p><p>Note: Lasts three turns</p><p>Note: Can only be used thrice per battle</p><p>Note: Can only be taught by Noni</p><p>Note: Can only create flammable mud or sticky mud</p><p>Note: If the earth construct is struck by a lightning technique equating to the elemental properties and weaknesses, then the mud within will be rendered useless and out of the user's chakra control but if flammable mud within survives the attack without hardening, then it can still be set on fire[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=570915&p=16831554&viewfull=1#post16831554">(Doton: Haidora no taitō) - Earth Release: Rise of Hydra</a></strong></p><p>[spoiler]<strong>Type:</strong> Offensive / Supplementary</p><p><strong>Rank:</strong> S rank</p><p><strong>Range:</strong> Short - Mid (within the mud)</p><p><strong>Chakra:</strong> 40</p><p><strong>Damage:</strong> 80</p><p><strong>Description:</strong> Using pre existing mud, which is great in size, the user will send his chakra into it to form a dragon. This dragon is great in size, reaching up to 7 meters in length if the mud source is as great as it is upon performance (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld) which is of A rank. If the user were to form a dragon from mud source which size is similar to one after performance of (Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop, its size would be up to 5 meters. This dragon is going to stay on battlefield as long as there is a mud source but it cannot be regenerated. If the dragon were to leave the source, it can be active on the ground as long as it has not been destroyed. With another handseal, the Dragon can be dispersed into a larger number of smaller dragons whom's tasks are to completely cover the opponent in mud while at the same time creating damage because of blunt damage which is made as they stumble upon the enemy. The dragon can be used for defense following elemental weaknesses and strengths as well as a source for performance of other techniques that require mud. It can be used to attack opponent and cause blunt damage by hitting them. If the source of mud is of A rank or S rank, keeping in mind that source is of same size as it is formed upon performance of Swamp of the underworld Dragon which is formed will be of S rank (its length would be either six or seven meters). If the source is of B rank, the Dragon will be of A rank and its length would be up to 5 meters. If the mud source is of C or D rank, its length would be up to 3 meters.</p><p>Notes:</p><p>-Can only be used twice (2) per battle.</p><p>-For the technique to be performed, one needs mud on the battlefield.</p><p>-The dragon can not fly</p><p>-Can only be taught by Kuroh[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=586054&p=17195137&viewfull=1#post17195137">(Doton: Otakebi no Kobito) – Earth Release: Roar of the Dwarves</a><strong><span style="color: rgb(209, 72, 65)">*</span></strong></strong></p><p>[spoiler]<strong>Rank:</strong> A</p><p><strong>Type:</strong> Supplementary/Offensive</p><p><strong>Range:</strong> Short (Earthquakes can have up to a mid-range area of effect)</p><p><strong>Chakra Cost:</strong> N/A (+10 chakra cost to earth-based techniques used)</p><p><strong>Damage Points:</strong> N/A (10-80)</p><p><strong>Description:</strong> This is the brother technique to Earth Release: Scales of Judgement. The user will focus doton chakra into future earth-based techniques (used by him) which emerge from the ground (KG/CE variants included e.g. Steel, Crystal, etc) to augment the vibrations generated by their surfacing. The added chakra will serve the purpose of enhancing these vibrational tremors into localized earthquakes (Similar to Earth Release: World Shaking). Logically, the magnitude of these earthquakes is highly dependent on the scale/rank of the technique being used. C-Rank earth-based techniques will produce minor quakes which are equivalent in magnitude to those produced in World Shaking, while the potency of earthquakes produced by large scale S-Ranks (such as Earth Release: Mountain Smash) will be so immense that they will imaginably throw anything and anyone in the vicinity off balance for the duration of the technique's emergence. These quakes will only be "localized" and will only affect anyone within and up to mid-range of the emerging technique. Furthermore, augmenting the vibrations produced by techniques is optional and does not have to be applied to every earth-based technique (which emerges from the earth) used. For the most part, these quakes are merely supplementary and only serve to throw the opponent off balance in order to hinder their attempt at countering the technique in question. However, anyone underground and within the area of effect of the earthquake will sustain a degree of damage. This damage will be proportional to the rank of the emerging technique e.g. a D-Rank will inflict 10 damage points while a S-Rank would inflict 80 damage points. If the rank of the emerging technique is greater than the rank of the technique sustaining their underground travel, the opponent will inevitably be crushed underground. The power of earthquakes produced by A-Rank and below techniques will only result in the shaking of the ground while quakes produced by S-Ranks and above will be potent enough to fracture and split apart the ground. However these fractures and splits will be mostly superficial and not be deep enough to trap the average shinobi. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes an earth-based jutsu. This jutsu lasts for three turns and this means its effects can be applied to all earth-based techniques used (which emerge from the earth) within this interval of time. If the user is within the radius of the technique, he will also be affected by the earthquake.</p><p>Note: Lasts three turns</p><p>Note: Can only be used thrice per battle</p><p>Note: Can only be Taught by Negative Knight</p><p>Note: This technique will only affect earth-based techniques which emerge from the earth and those solid-like in composition.</p><p>Note: Can only be used on S-Rank and below Earth techniques[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=586054&p=17195137&viewfull=1#post17195137">(Doton: Tsuba no Fumou Gama) – Earth Release: Saliva of the Acrid Toad</a></strong></p><p>[spoiler]<strong>Rank:</strong> S</p><p><strong>Type:</strong> Supplementary</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra Cost:</strong> 40</p><p><strong>Damage Points:</strong> N/A</p><p><strong>Description:</strong> This technique is the brother technique to 'Water Release: Sweat of the Bloated Pig'. The user will focus their doton chakra into a nearby construct of solid earth before converting either its rocky exterior or interior into a thick, dense swamp (similar in composition to Earth Release: Swamp of the Underworld). The newly formed fluid will exhibit one of the following properties: adhesiveness, slipperiness or volatility (flammable). Against certain techniques (E.g. Fist Rock Technique or Earth Armour), the user can convert the exterior either into a glue-like substance to bind the opponent to their own technique even when they wish to shed it or convert the interior into a bulky mass of swamp, so the technique becomes drastically heavier and acts as an effective anchor mechanism. Alternatively, the user can use this to cause the hilt of earthen weapons to secrete a very slippery substance which makes it impossible to hold onto the said weapon(s). Unlike Swamp of the Underworld, the released swamp can be quite flammable in composition, meaning it will readily ignite and burst into a maelstrom of flame if struck by fire or unfocused lightning (after its fully formed). To use this on one's own techniques (or substances devoid of chakra) requires no contact with the target substance, simply the use of the Dog Handseal. To use this on the opponent's techniques requires direct contact with the target substance (in similar manner to the Added/Light Weight Earth techniques). Similar to other doton techniques, the formation of the swamp can be offset by channeling an unfocused current of lightning into the affected earthen construction.</p><p>Note: Can only be used three times per battle</p><p>Note: Can only be Taught by Negative Knight</p><p>Note: Cannot be used on consecutive turns</p><p>Note: Can only be used on Earth Release Techniques</p><p>Note: Follows Elemental Strengths and Weaknesses[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=655465">(Doton: Pusamatē no suana sutoraiku) - Earth Release: Burrow Strike of Psamathe</a><strong><span style="color: rgb(209, 72, 65)">*</span></strong></strong></p><p>[spoiler]<strong>Type:</strong> Offensive</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> Short - Long</p><p><strong>Chakra:</strong> 30</p><p><strong>Damage:</strong> 60</p><p><strong>Description:</strong> Burrow Strike of Psamathe is technique of earth release element which can both be used as to make offense and escape enemies attack. User would through the rapid release and manipulation of chakra change the ground upon which they are standing to the one of sand in a similar manner as done when performing (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique, which would allow them as to move through it. Traversing through the ground they would be capable of reaching up to long range from their initial position. However unlike the previously mentioned technique, user would leave a trail behind them. This trail would be in form of up to six spikes that can emerge only above the surfaces the user went through before once again arising from the ground. User can chose where they would make the spikes rise. Additionally, with the emergence of the spikes so will be the sand and small participles of earth found underground. This would happen due to the user using the ground through which they were moving so as to make spikes arise. The participles which would follow the spikes would move outwards which would cause the target they are effecting to lose their ability of sight unless defended for a turn in which they were created.</p><p>Note: Can only be used thrice per battle.</p><p>Note: Can only be Taught by Akasha</p><p><img src="http://i.imgur.com/rXSPOe4.gif" data-url="http://i.imgur.com/rXSPOe4.gif" class="bbImage " style="" alt="" title="" />[/spoiler][spoiler]</p><p>[/spoiler]</p><p><strong><a href="http://narutobase.net/forums/showthread.php?t=403429&p=19725246&viewfull=1#post19725246">Doton Gi Sochi- Earth style deception step</a> <span style="color: rgb(209, 72, 65)">*</span> </strong></p><p>[spoiler]<strong>Type: </strong>Supplementary</p><p><strong>Rank:</strong> C Rank</p><p><strong>Range:</strong> Short</p><p><strong>Chakra:</strong> 15</p><p><strong>Damage:</strong></p><p><strong>Description:</strong></p><p>This jutsu is primarily used in short range and close combat fighting. The user can focus their earth chakra into the ground at any point where the enemy is about to step, and proceed to lower that small portion of earth for that step. The earth section being lowered is very precise to the enemies foot size, and also the exact moment the enemy steps onto the ground. The section of earth will drop down one foot into the ground and will delay an enemies movements and creativity for defending briefly, hopefully causing an opening to attack. This jutsu is fast as it is simply focused on one foot of the enemy while they are in movement.</p><p>Restrictions:</p><p>+ can only be used on land[/spoiler] </p><p>[/QUOTE]</p>
[QUOTE="Tsuki, post: 13543037, member: 126238"] [CENTER][B][FONT=Candara][SIZE=15px]Earth[/SIZE][/FONT][/B] [FONT=Candara][IMG]http://imageshack.com/scaled/large/716/6u3k.png[/IMG][/FONT][/CENTER] [FONT=Candara][B][URL='http://narutobase.net/forums/showthread.php?t=453930&p=13707623&viewfull=1#post13707623'](Doton: Daichinoikari ) Earth Release: Rage of Earth[/URL][/B] [spoiler][B]Type:[/B] Attack [B]Rank:[/B] S [B]Range:[/B] Short-Long [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] By concentrating his doton chakra into the earth, performing 4 hand seals, the user creates several (about 20) spears of rocks from the ground and shoots it towards the opponent. The spears are about 1.5 to 2 meters in length. The thickness may vary according to the user's manipulation. These spears can be shot to reach upto 200 meters above the ground. The height upto which these spears can be shot are directly proportional to the time taken/distance covered by those spears inside the earth surface. For short distances, these spears shoot up very fast. Note: The user has to keep atleast any one of his hands on the ground for the jutsu to be executed. Note: Cannot use doton jutsu A rank or above in next turn. Note: Can only be used once per battle. Note: Can only be taught by Flash07[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=513537&p=15380844&viewfull=1#post15380844'](Doton: Doukutsu no Chiisana Ikimono)- Earth release: The Caves little creatures[/URL][/B] [spoiler][B]Type:[/B] Supplementary-Offense [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 [B]Damage:[/B] N/A (+20 on impact if used as a projectile and every turn left on the opponents body) [B]Description:[/B] The user will create a vast amount of tiny spiders (up to 10) no larger then 0.5 meters in diameter, made out of sticky adhesive mud similar to Earth release: Swamp of the underworld. This spiders can be created either by an already existing mud source and appear from the mud source or spewed out of the mouth of the user to shape them into the spiders. When released from the mouth, a chunk of mud is sent out, it moves towards the opponent and begins to split apart into many spiders, this method can actually lightly harm the opponent due to the blunt force impact it would inflict because of the momentum it travel. It can also be spewed out close range of the user and controlled by the user to send towards them crawling along the ground, this has less of an impact affect but gives them a certain mobility and control on which target to go towards. The spiders act to cover the opponent by crawling all over the opponent and cover the limbs and body of the opponent to suffocate and restrict his/her movements due to the sticky nature of the mud and the added weight it would place on the opponent. Similar to the jutsu Earth release: Swamp of the underworld, by allowing the mud spiders to remain on the body for too long they will begin to sap the strength of the opponent, drastically weakening the opponent with every turn the spiders remain on the user, over a certain time period if the opponent does not do anything to the spiders they will cause him to faint due to lose of strength (3 turns), this also means the mud is chakra infused. However, this can only be achieve if there is a large amount of spiders on the opponent's body that way the spiders can compress around the body of the opponent causing the strength loss to take place (would need at least 5 spiders attached to the opponent's body) This spiders are able to move along almost any surface sticky or solid (Mud, sticky water, wood, regular water, etc) due to the adhesive property it has but can still retain its shape because of the earth chakra keeping it condensed preventing them to lose shape under normal circumstances. This spiders can only attach itself to one target at a time, these targets can consist of summoning animals as well as regular ninjas. Note: Remains on the field for three turns Note: Can only be used twice Note: Requires a one turn cool down before use again after they are dispersed or destroyed Note: Must have S-Rank Doton training before use[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=513537&p=16622321&viewfull=1#post16622321'](Doton: Telam no Chuun) – Earth Release: Infusion of Telam[/URL][FONT=Candara][B][COLOR=rgb(209, 72, 65)]*[/COLOR][/B][/FONT][/B] [spoiler][B]Type:[/B] Supplementary/Offensive [B]Rank:[/B] A [B]Range:[/B] Short - Long (Can be infused short or long range) [B]Chakra Cost:[/B] 30 (10 for every more construct infused) [B]Damage Points:[/B] N/A (20+ if used offensively) [B]Description:[/B] The user will gather their earth chakra and manipulate it so it activates an ability; where certain structures of earth techniques when protruded from the ground, out of the user's body or from the sky, will have either- sticky adhesive mud or flammable like substance of mud, infused inside the body of the solid structure as a passive ability when being released (still costs a move). What this means is the structure of earth will have the same appearance physically but instead of being completely solid will have a substantial amount of mud inside its physical structure masking its appearance from the opponent's view (will not fool certain dojutsus and sensory). The structure will be able to remain stable since the mud will be compressed and its body structure will still be solid allowing it to remain its base of movement and operation. This technique has some different characteristics which allows it to be of use. The first basic ability is how the user is able to manipulate the sap of mud to be released out of the structure of earth oozing out of its body (the earth structure's body). What makes this significant is, for example, if one was pierced by a stone spike, the user can literally now force the spike to ooze mud out of its structure and into the body of the opponent injecting them with the mud or even around the body restricting their movement. However, when this concept is used, the structure of earth will no longer be of use for manipulation purposes since the mud will literally overtake its body as it oozes out. The second basic ability is, where the user will literally have the mud inside of the body of the earth structure ooze outward in similar fashion, however this mud is flammable mud. Large amount of mud can (however has limitations and dependability) flood the battlefield and restrict anything coming into contact (for the adhesive mud) or be used to set up an explosion (flammable mud) with the use of external resources such as fire attacks, explosive tags, etc. The flammable mud can not be set by itself. The amount of mud that can be infused in the structure of earth mainly corresponds with just how large the structure is. In some cases this can harm the opponent as well if the mud comes into contact with the user themselves. The user can also infuse mud into more then one construct but with more chakra cost required. Note: Lasts three turns Note: Can only be used thrice per battle Note: Can only be taught by Noni Note: Can only create flammable mud or sticky mud Note: If the earth construct is struck by a lightning technique equating to the elemental properties and weaknesses, then the mud within will be rendered useless and out of the user's chakra control but if flammable mud within survives the attack without hardening, then it can still be set on fire[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=570915&p=16831554&viewfull=1#post16831554'](Doton: Haidora no taitō) - Earth Release: Rise of Hydra[/URL][/B] [spoiler][B]Type:[/B] Offensive / Supplementary [B]Rank:[/B] S rank [B]Range:[/B] Short - Mid (within the mud) [B]Chakra:[/B] 40 [B]Damage:[/B] 80 [B]Description:[/B] Using pre existing mud, which is great in size, the user will send his chakra into it to form a dragon. This dragon is great in size, reaching up to 7 meters in length if the mud source is as great as it is upon performance (Doton: Yomi Numa) - Earth Style: Swamp of the Underworld) which is of A rank. If the user were to form a dragon from mud source which size is similar to one after performance of (Doton: Nentsuchi Otoshi) – Earth Release: Sticky Earth Drop, its size would be up to 5 meters. This dragon is going to stay on battlefield as long as there is a mud source but it cannot be regenerated. If the dragon were to leave the source, it can be active on the ground as long as it has not been destroyed. With another handseal, the Dragon can be dispersed into a larger number of smaller dragons whom's tasks are to completely cover the opponent in mud while at the same time creating damage because of blunt damage which is made as they stumble upon the enemy. The dragon can be used for defense following elemental weaknesses and strengths as well as a source for performance of other techniques that require mud. It can be used to attack opponent and cause blunt damage by hitting them. If the source of mud is of A rank or S rank, keeping in mind that source is of same size as it is formed upon performance of Swamp of the underworld Dragon which is formed will be of S rank (its length would be either six or seven meters). If the source is of B rank, the Dragon will be of A rank and its length would be up to 5 meters. If the mud source is of C or D rank, its length would be up to 3 meters. Notes: -Can only be used twice (2) per battle. -For the technique to be performed, one needs mud on the battlefield. -The dragon can not fly -Can only be taught by Kuroh[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=586054&p=17195137&viewfull=1#post17195137'](Doton: Otakebi no Kobito) – Earth Release: Roar of the Dwarves[/URL][FONT=Candara][B][COLOR=rgb(209, 72, 65)]*[/COLOR][/B][/FONT][/B] [spoiler][B]Rank:[/B] A [B]Type:[/B] Supplementary/Offensive [B]Range:[/B] Short (Earthquakes can have up to a mid-range area of effect) [B]Chakra Cost:[/B] N/A (+10 chakra cost to earth-based techniques used) [B]Damage Points:[/B] N/A (10-80) [B]Description:[/B] This is the brother technique to Earth Release: Scales of Judgement. The user will focus doton chakra into future earth-based techniques (used by him) which emerge from the ground (KG/CE variants included e.g. Steel, Crystal, etc) to augment the vibrations generated by their surfacing. The added chakra will serve the purpose of enhancing these vibrational tremors into localized earthquakes (Similar to Earth Release: World Shaking). Logically, the magnitude of these earthquakes is highly dependent on the scale/rank of the technique being used. C-Rank earth-based techniques will produce minor quakes which are equivalent in magnitude to those produced in World Shaking, while the potency of earthquakes produced by large scale S-Ranks (such as Earth Release: Mountain Smash) will be so immense that they will imaginably throw anything and anyone in the vicinity off balance for the duration of the technique's emergence. These quakes will only be "localized" and will only affect anyone within and up to mid-range of the emerging technique. Furthermore, augmenting the vibrations produced by techniques is optional and does not have to be applied to every earth-based technique (which emerges from the earth) used. For the most part, these quakes are merely supplementary and only serve to throw the opponent off balance in order to hinder their attempt at countering the technique in question. However, anyone underground and within the area of effect of the earthquake will sustain a degree of damage. This damage will be proportional to the rank of the emerging technique e.g. a D-Rank will inflict 10 damage points while a S-Rank would inflict 80 damage points. If the rank of the emerging technique is greater than the rank of the technique sustaining their underground travel, the opponent will inevitably be crushed underground. The power of earthquakes produced by A-Rank and below techniques will only result in the shaking of the ground while quakes produced by S-Ranks and above will be potent enough to fracture and split apart the ground. However these fractures and splits will be mostly superficial and not be deep enough to trap the average shinobi. Activating this ability is instant and does not consume any time whatsoever. The reason this technique's activation is instant is because stand alone it does not do anything and its effects are only initiated when the user utilizes an earth-based jutsu. This jutsu lasts for three turns and this means its effects can be applied to all earth-based techniques used (which emerge from the earth) within this interval of time. If the user is within the radius of the technique, he will also be affected by the earthquake. Note: Lasts three turns Note: Can only be used thrice per battle Note: Can only be Taught by Negative Knight Note: This technique will only affect earth-based techniques which emerge from the earth and those solid-like in composition. Note: Can only be used on S-Rank and below Earth techniques[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=586054&p=17195137&viewfull=1#post17195137'](Doton: Tsuba no Fumou Gama) – Earth Release: Saliva of the Acrid Toad[/URL][/B] [spoiler][B]Rank:[/B] S [B]Type:[/B] Supplementary [B]Range:[/B] Short - Long [B]Chakra Cost:[/B] 40 [B]Damage Points:[/B] N/A [B]Description:[/B] This technique is the brother technique to 'Water Release: Sweat of the Bloated Pig'. The user will focus their doton chakra into a nearby construct of solid earth before converting either its rocky exterior or interior into a thick, dense swamp (similar in composition to Earth Release: Swamp of the Underworld). The newly formed fluid will exhibit one of the following properties: adhesiveness, slipperiness or volatility (flammable). Against certain techniques (E.g. Fist Rock Technique or Earth Armour), the user can convert the exterior either into a glue-like substance to bind the opponent to their own technique even when they wish to shed it or convert the interior into a bulky mass of swamp, so the technique becomes drastically heavier and acts as an effective anchor mechanism. Alternatively, the user can use this to cause the hilt of earthen weapons to secrete a very slippery substance which makes it impossible to hold onto the said weapon(s). Unlike Swamp of the Underworld, the released swamp can be quite flammable in composition, meaning it will readily ignite and burst into a maelstrom of flame if struck by fire or unfocused lightning (after its fully formed). To use this on one's own techniques (or substances devoid of chakra) requires no contact with the target substance, simply the use of the Dog Handseal. To use this on the opponent's techniques requires direct contact with the target substance (in similar manner to the Added/Light Weight Earth techniques). Similar to other doton techniques, the formation of the swamp can be offset by channeling an unfocused current of lightning into the affected earthen construction. Note: Can only be used three times per battle Note: Can only be Taught by Negative Knight Note: Cannot be used on consecutive turns Note: Can only be used on Earth Release Techniques Note: Follows Elemental Strengths and Weaknesses[/spoiler] [B][URL='http://narutobase.net/forums/showthread.php?t=655465'](Doton: Pusamatē no suana sutoraiku) - Earth Release: Burrow Strike of Psamathe[/URL][FONT=Candara][B][COLOR=rgb(209, 72, 65)]*[/COLOR][/B][/FONT][/B] [spoiler][B]Type:[/B] Offensive [B]Rank:[/B] A [B]Range:[/B] Short - Long [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] Burrow Strike of Psamathe is technique of earth release element which can both be used as to make offense and escape enemies attack. User would through the rapid release and manipulation of chakra change the ground upon which they are standing to the one of sand in a similar manner as done when performing (Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique, which would allow them as to move through it. Traversing through the ground they would be capable of reaching up to long range from their initial position. However unlike the previously mentioned technique, user would leave a trail behind them. This trail would be in form of up to six spikes that can emerge only above the surfaces the user went through before once again arising from the ground. User can chose where they would make the spikes rise. Additionally, with the emergence of the spikes so will be the sand and small participles of earth found underground. This would happen due to the user using the ground through which they were moving so as to make spikes arise. The participles which would follow the spikes would move outwards which would cause the target they are effecting to lose their ability of sight unless defended for a turn in which they were created. Note: Can only be used thrice per battle. Note: Can only be Taught by Akasha [IMG]http://i.imgur.com/rXSPOe4.gif[/IMG][/spoiler][/FONT][spoiler] [/spoiler] [FONT=Candara][B][URL='http://narutobase.net/forums/showthread.php?t=403429&p=19725246&viewfull=1#post19725246']Doton Gi Sochi- Earth style deception step[/URL] [COLOR=rgb(209, 72, 65)]*[/COLOR] [/B] [spoiler][B]Type: [/B]Supplementary [B]Rank:[/B] C Rank [B]Range:[/B] Short [B]Chakra:[/B] 15 [B]Damage: Description:[/B] This jutsu is primarily used in short range and close combat fighting. The user can focus their earth chakra into the ground at any point where the enemy is about to step, and proceed to lower that small portion of earth for that step. The earth section being lowered is very precise to the enemies foot size, and also the exact moment the enemy steps onto the ground. The section of earth will drop down one foot into the ground and will delay an enemies movements and creativity for defending briefly, hopefully causing an opening to attack. This jutsu is fast as it is simply focused on one foot of the enemy while they are in movement. Restrictions: + can only be used on land[/spoiler] [/FONT] [/QUOTE]
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