The Last Bartholomew

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️


B a s I cI n f o r m a t i o n





Name Kurapika


Nickname The Last Bartholomew


Gender Male ♂


Age 19


Clan Bartholomew


A p p e a r a n c e

Kurapika has medium blond hair with brown eyes although his eyes turn red when he gets angry. He wears a blue tabard decorated with an orange-colored hem and a white full-body training suit underneath. He changes his tabard and training suit for the duration of the Kage Summit arc. His shoes are periwinkle Chinese style flats. Kurapika also wears a single, drop earring ornamented with a ruby in his left ear. He possesses the Pitohui Summoning Tattoo on his tongue.
When going into battle, Kurapika wears a black sekiro-style foldable shield on his left forarm, a 2-foot Sai on his back and he also keeps kunais hidden up each of his sleeves which he can easily access. Alongside carrying Kunais and Shurikens, Kurapika also carries sais and karambits in his pouch. He completes his dressing with a full body black cloak named Iris making him look more shadow than human.


P e r s o n a l i t y

Kurapika is a level-headed and intelligent individual, possessing vast knowledge. He is reticent; not one to open up to people easily and quite judgmental. His distance from others initially keeps him level-headed and moralistic, but his heart has been poisoned with sadness and hatred. Having been traumatized from losing everyone he loved, Kurapika closes his heart to new people and remains introverted as to stay focused on his goal. Though Kurapika outwardly states that he desires to become a Blacklist Hunter nin, his fury allows him to compromise his personal morality and delve into the squalid side of ninja society. His anger leads him to commit villainous acts of wrath as catharsis for his pain. Kurapika's reserved demeanor makes him very ruthless and unreasonable, but his friends are the only ones able to slightly settle his seething enough for him to think rationally. Even so, he considers his friendships to be a weakness hindering him from succeeding in his aims.

V i l l a g eI n f o r m a t i o n


Village of Birth ▼ Land Of Wind
WSE Clan ▼ N/A


R a n k & C h a k r a
I n f o r m a t i o n


Ninja Rank: Jōnin
Specialty: Personal Summoning Specialist ▼ Advanced Tracking Specialist ▼ Apex Speed Specialist ▼ Infinite Quad Wielding▼Geppeto

E l e m e n t s

▸ Lightning Release
▸ Fire Release
▸ Water Release
▸ Earth Release
▸ Wind Release


S k i l l s

▸ Ninjutsu
▸ Genjutsu
▸ Taijutsu
▸ Kenjutsu
▸ Puppetry
▸ Leg Weights
▸ Bartholomew Clan Techniques

S u m m o n i n g s

▸ Bengal Monitors
▸ Pitohui

C F S

▸ Infinite Quad Wielding
▸ Ways of an Avenger
▸ Way of the Sai



B a c k g r o u n dI n f o r m a t i o n


Kurapika was originally born in Sungakure but he moved to Kirigakure at the young age of 5, reaching Kirigakure, he found a group of ninjas with the same ability as his, the Bartholomew clan in kiri taught Kurapika the secret ways of the paw paw art,being skilled himself, he learnt the style in no time. After years of training, he begins his journey to the land of lightning were he met so many friends and he decided to settle there, but sadly a war broke out between Kumo and Kiri and he was forced to chose between his old and new friends, this made Kurapika flee the war just to settle in the land of wind.


O t h e r


Personal Summoning Specialist ▼ Kurapika has one custom contracted animal with him at all times. Ekitei is always fused to Kurapika's back where Iris's shape can changed to protect him from damage should need be.


Advanced Tracking Specialist ▼ Kurapika's tracking capabilities become more advanced, allowing him to have x2 tracking speeds.


Apex Speed Specialist ▼ Kurapika's base speed is increased by 4 additional levels. This makes his movement faster than those of his rank.

Geppoto Kurapika is capable of using Autonomous Puppets.

Infinite Quad Wielding ▼ 0_0'


Weapons/Tools

Iris
Type: Weapon
Rank: S
Range: Short
Chakra cost: N/A
Damage: N/A
Description: Iris is a cloak said to be forged from darkness itself , it's black in colour and it fits itself to the height and desires such as color, shape, size and accessories e.g hood of the user which if used correctly allows the user to camouflage with his surroundings although ninjas of higher rank, can easily spot the user, the camouflage only masks the user's appearance, it doesn't mask chakra, sound, scent etc, when viewed up close, the cloak seems to be made of several tormented souls each trying to break free from the cloak, the true substance used to create the cloak is unknown but it is known the cloak can passively block basic ninja tools without sustaining so much as a scratch. Iris has only one special ability and that is the ability to create chakra human figures out of itself, it is rumored that it's simply the cloak releasing a soul and forcing it to do the user's bidding, these figures are black as night (Like an human with no face nor hair then covered completely in black paint), these figures also bend and move the same way the human body does i.e the joints and movements and they vary in height and body proportion(still within humanly possibilities), plus they pack quite a punch possessing with each attack counting as A rank similarly to how an earth golem's freeform attack depends on its rank e.g A rank golem freeform = A rank damage . Each chakra human figure counts as A rank Wind and costs the user 30 chakra per usage , also, each figure must be short range from Iris at all times or it'll simply vanish and if the user chooses, he might decide not to create the figure fully i.e creating upper body etc the it still counts as A rank
~ Only one chakra figure can be created at a time and it costs user 30 chakra plus it counts as a move and each figure stays for a turn before running outta chakra and vanishing.
~ Can only be taught by Lytes.
~ The Cloak's is so evil and dark that everything that comes from it is affected by its color, In real terms, the cloak literally darkens any chakra that passes through it changing its color to black, furthermore, In the NV, it has been shown that elemental chakra can exist in various colour. If this explanation doesn't work, then, The wind chakra in the figures is so concentrated that the conc blue chakra appears to black
~ The cloak can withstand freeform Taijutsu and weapons such as kunais, even explosive tags, it can also withstand up to B rank jutsus, any more would damage the cloak

( Kote ) - Gauntlet
Type: Tool
Rank: N/A
Range: N/A
Chakra: N/A
Damage: N/A
Description: The Shinobi Gauntlet (忍小手, Shinobigote), often shortened to just Gauntlet (小手, Kote), is a scientific ninja tool that is worn on the forearm. The Gauntlet was developed as a way to allow anyone to use complicated jutsu without the need for training or the requisite skills.To use, Scroll Cartridges that have had jutsu sealed into them are loaded into the Gauntlet's chamber. At first appearing as a normal sealing scroll, upon absorbing a technique it shrinks down to the size similar to a real bullet and can then be loaded into a tool to be activated later. When a nature transformation technique is activated from a Scroll Cartridge, the user make a unique single handed hand seal corresponding to the intended jutsu's nature using the hand of the arm that the Gauntlet is worn on. This causes the Gauntlet to release the jutsu from its Scroll Cartridge, firing it wherever the Gauntlet is aimed. Because the Gauntlet's jutsu require no chakra to perform, the user can gain an advantage in battle by releasing what would normally be chakra-taxing techniques in quick succession.
Note: Academy Student to Genin Ninja can have up to Forbidden ranks sealed, done in either battle, training, or the Ninja World. Chunin can have up to S ranks and Jounin and up ninja can have A ranks and below sealed within a Kote.
Note: Only up to 3 Kotes can be owned, counting collectively as a single Tool slot.
Note: Only Basic Ninjutsu, Elemental Ninjutsu (Basic, Custom, and listed Advanced Elements), and non Fuuinjutsu based Advanced Ninjutsu fields can be sealed ( and these often must be approved for your bio, thus isn't a blanket over all techniques of these fields ). Modes and similar cannot be sealed as well.
Sealed Techniques
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames

(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Doton: Iwarin Heiban) - Earth Release: Rock Scale Slab
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will knead their earth chakra into their stomach and then release from their mouth earthly material that then forms into a large slab of rock, that can travel with incredible force. On impact with the ground the slab forces the earth to splinter and jab anyone caught in the vicinity.

( Kemuri Senkōdama ) - Smoke-Flash Bombs
Type: Tool
Rank: A
Range: Short - Mid
Chakra: N/A
Damage: N/A
Description: Similar in use to the smoke and flash bombs respectively, this tech dazes the senses by emitting a powerful sound and light. It was powerful enough to block even enhanced senses of sight and hearing, leaving those with vision and sound based sensing useless. It's major downside, however, is that due to affecting a wide area, allies could also be caught in the blast radius if not warned beforehand. Due to the mass amount of chakra released from the explosion, chakra based sensing dilate also left useless. These are also able to negate B rank and below technological sensing devices as well.
Note: Does not count as a move but only one can be used per turn.
Note: User can have up to 3 max while Cyborgs have up to 6.
Note: Cyborgs are also able to fire these up to Long range.

( Kinzoku Kugutsu ) - Autonomous Puppets
Type: Tool
Rank: A
Range: Short-Long
Chakra: 30 (40)
Damage: 60 (90)
Description: An advanced type of puppet that makes use of scientific ninja tools to attain a limited degree of autonomy that ergo, enables them to act independent of a puppeteer. To initiate this method, each puppet must first be programmed with a set of specific functions that then makes use of a detection system to prompt them into action. More specifically, the puppets will be able to act whenever foreign chakra enters mid-range of them while deployed in a battle or in the same landmark as them (WSE). Once prompted to act, these puppets are capable of firing several chakra bullets in rapid succession to inflict major damage (A-rank with twice the speed of Jounin-ranked bios). In addition, they are also able to fire chakra bullets nonstop once every three turns, which results in a much higher collective damage output (Forbidden-ranked). But afterwards, the puppets are rendered unable to fire any bullets while they undergo a two-turn cooldown.
Note: Puppets are created with up to 150 chakra, able to be used for firing chakra bullets. These bullets are neutral to elemental Jutsu.
Note: Puppeteers are able to have use two autonomous puppets while cyborgs can used up to four.
Note: Can be carried in scrolls if desired.
Note: Must have puppetry as an Advanced Ninjutsu or be a Cyborg.

( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.
Note: Cyborg can have up to 2 Absorption Arms.

( Asashin Heiki ) - Assassin's Arsenal
Type: Tool
Rank: A
Range: Short - Long
Chakra: 30 (-30 to recharge)
Damage: 60
Description: The Assasin's Arsenal is a set of 3 guns: an assault rifle and a pair of semi-automatic pistols. These guns are capable of firing Jutsu Bullets. The user can release up to 5 bullets freeform per turn, dealing a collective 20 damage. The user is also able to release Fire Jutsu Bullets at A rank power once per turn, only usable every two turns. This can be done via single fire or three round bursts from his chakra rifle or by firing his pistols, creating bursts up to 3 meters large.
Note: The two pistols can fire 5 freeform bullets per turn to deal 20 damage. These bullets are made of raw chakra and are of similar width to fingers.
Note: These pistols are also able to release up to 2 Projectile/Streaming jutsu per turn and up to 5 in total before having to recharge chakra cartridges. During the recharge periods, the user must spend 30 chakra to recharge the clips in which neither of the guns can be used.



Personal Summoning

(Kuchiyose No Jutsu: Ekitei) – Summoning Technique: Ekitei
Type:
Supplementary
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: N/A
Description: Ekitei is a Bengal monitor who specializes in spying techniques such as camouflaging. He is normally the size of a regular adult Bengal monitor but will usually transform into the size of a lizard in order to hang/fuse to someone’s back and follow him (like a parasiting technique), his weight being so light that this person won’t know or suspect anything. While he does so, he will camouflage himself and be completely unseen from regular eyes. When Ekitei is summoned in battle, it will appear as a fail as he will already be in camouflaged mode (i.e. he will be the size of a lizard and hanging/fused to the summoner’s back, as well as camouflaged to deceive regular eyes). There, he will keep check of any disturbance in the summoner’s chakra flow and release him immediately from any genjutsu, as well as watch for any attacks coming from the summoner's back, alerting him of such dangers in a timely manner. Thus, while Ekitei is active, it is very hard to catch the summoner off-guard through the use of genjutsu and/or sneak attacks from his back.
Note: Can only be summoned by those who have signed the Bengal Monitor contract.
Note: The summoner of Ekitei must be Sannin rank or above.
Note: Camouflaging will not deceive a Byakugan user. For sharingan users, they will only be able to notice Ekitei if the person he hangs to shows his back to them.
Note: Camouflaging will not deceive sensory techniques that makes use of physical conditions other than visual ones, such as Chakra Sensing Rain which makes physical contact, or the Inuzuka's smelling senses.
Note: Can only release the summoner from A-rank genjutsu and below.
Note: Being on the back of the summoner, Ekitei is unaffected by regular genjutsus as long as his presence is undetected, and he is unaffected by visual genjutsus since he doesn't make eye contact with the opponent.



B a c k g r p u n d ▼ M u s i c


0_0


B a t t l e s


Won: N/A
Lost: N/A

Updating Kurapika

Approved: Welcome back. :p
 
Last edited by a moderator:

Lytes

Active member
Legendary
Joined
Nov 15, 2012
Messages
10,499
Kin
1,093💸
Kumi
2,845💴
Trait Points
0⚔️
  • Like
Reactions: NightKiing
Top