[ The Haunted Forest - (099) ] Skaaar vs Pyro NB

Skaaar

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You entered a wooded area without learning of its inhabitants... Through your naivety, you wandered into the wolves territory... I would think a shinobi or any sort would be able to defend themselves against animals without maiming. That creatures life isn't yours to take... and so be it...

As the mist filled the already dark forest the lad's vision would be hindered and Desmond would drop from his branch. Upon landing on the ground he released a singular blade of wind aimed at the upper portion of his right shoulder. This wind would be small invisible due to the mist and silent if left undefended would hit its mark tearing through the ligaments and leaving the arm lifeless but still healable. As the blade was released Desmond began silently running towards his opponent arcing to his left aiming to take his back and put a hidden blade to his spinal cord.

Official Challenge
Chakra: 1900-5-30-10=1845
Jutsu:

(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materialises it into an near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single-use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended against by using appropriate evasion techniques or fast elemental ninjutsu.


(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense. The best tactic is when used with Hidden Mist jutsu. The technique works by having the user focus his chakra and his complete attention on moving fluidly, rapidly but muffling any sound he may make while moving as well as his presence, etc. It doesn't suppress his chakra or hides it but it can make the opponent virtually undetected if he manages to get on the opponents blind spot.


Chakra Sensing active - [ -5 | -5 | -5 ]
For someone who was highly interested in the inflictions of animals, the grown man on the branch wasn't aware of what his actual responsibilities should be. It was recklessness on his part because he had no idea how strong Kilik was and just jumped right into battle or maybe he was just too strong that he didn't need to gauge his opponent's strength.
As the mist fills the area, Kilik would have to rely on his other senses with his chakra detection ability while managing his vision of short range. He could sense the man's chakra source hence he didn't really need his sight that much in this situation. As the wind blade escapes from the tips of the man's hand, Kilik would release a large fireball from his mouth that travels in a straight trajectory aimed at the wind blade that disperses it upon contact and continues towards the foe albeit weakened. As it moves it momentarily dissolves the mist in the area making it clearer once again. Noticing the opponent's chakra, Kilik would exploit one of the basic clan techniques which has him project a strong feeling of pain on the man's mind; an unimaginable amount of pain which was enough to throw him into shock/coma for several years. This would leave the man writhing in pain (psychologically) as he fell for the wits of a young chap. Once the deed is done, Kilik would launch several kunai blades at the body piercing through his vital organs with ease and precision.
"Do you really need to do this?"
(Katon: Gōka no Jutsu) - Fire Release: Hellfire
Technique
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra
and breath out from their mouth a large fireball that
travels at the opponent. As it reaches the opponent
it bursts into a maelstrom of fire engulfing them in
flames.
(Shindenshin no Jutsu) - Mind Body Transmission
Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra Cost: 15 (-10 per person)
Damage: N/A
Description: This is a technique that allows
Yamanaka members to communicate with people
telepathically. Using this technique, the Yamanaka
may also act as a medium for persons to
communicate with one another telepathically; this is
done through establishing physical contact with the
person. The user can communicate with multiple
people at once and the targets can also
communicate with one another while the technique
is in effect. This technique is not limited to just
transmitting thoughts, Images such as memories or
even strong feelings can be conveyed through this
method. The more people that are connection
through this technique however, the more a physical
strain is put on the user, forcing them to keep the
connection going for shorter periods to otherwise
avoid sustaining injuries.
Note: The user may use this technique on as many
members as their chakra allows. However, should
the connection exceed more than 5 people, the
duration of the technique shortens.
Note: The user is able to telepathically communicate
to anybody within their range of sensory (sensory
technique must be active) and can last for 5 turns
consecutively. If the number of persons linked
through this technique exceed 5, then then the
technique lasts 4 turns. Beyond 10 members and the
technique only lasts 2 turns.
Note: If used on more than 5 people the user must
wait 3 turns before re-use.​
750 - 30 - 15 = 705​
 

Pyro NB

Amegakure
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As his wind blade traveled Desmond saw the build-up of chakra in the lad's lungs which would eventually be released from his mouth. Seeing a bright light illuminated the darkness and given the situation the lad had been placed in Katon was the only logical option and so Desmond acted accordingly. Channeling chakra too and quickly waving his right hand across his body he released a large net which would collide with and overcome the incoming fireball whilst continuing to the target. Upon making contact Desmond wove a single seal causing several orbs of flame to form and explode.
(Katon: Juzutsunagi) - Fire Release: Beaded MeshType: Supplementary/Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user launches condensed fire chakra in the form of a tangible blood-red colored net, generated from a weapon's length or body part (hand or foot), and simply throws it over the intended target(s) with a simple slashing motion from the weapon or waving motion from the body part. The net further binds and restricts opponents' movements by constricting to their form. This net appears elongated and somewhat narrow and can vary in size depending on what the user sees fit (cannot imprison something larger than half the size of Gamabunta). After throwing the net, the user can stab the net with the tip of their weapon by, for example, throwing the weapon towards the net or alternatively perform the tiger hand seal. Doing so will create orbs of fire on the constricted parts of the net that soon after erupt into a large and devastating explosion.
Note: Can only be used thrice per battle


Note: Courtesy of Tsūki.

Chakra: 1845-5-30=1810
 

Skaaar

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Instinctively, Kilik's reply to a net of flames about to converge on his location would be to fight the fire with its natural weakness if he doesn't want to risk suffering burns. The mist would have almost cleared by now and the environment was getting brighter and brighter by the second. Manipulating his raw chakra, he would change its nature into a more fluid state and spew a large drilling bullet of condensed water which travels on a straight line directly headed to take on the incoming crimson red fire assault. As it graces through the air, this single bullet would split into 10 pebble-sized bullets that converges on the net ramming theirselves against it before expanding into a much more larger size that takes out the technique and continues in its path to the enemy.
"Ask your self if you really need this? I don't want to spill your blood, after all we just got acquainted recently."
Swiftly as possible, a water source would take form beneath the man which rises up and encases the foe in a sphere of water with no space for air/breathing forcing the enemy to drown and remain immobilized while the first assault connected.
(Suiton: Sawarabi no Shubyou) - Water Release:
Dance of the Seedlings
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will spew a large drilling water
bullet from their mouth, which will then travel in a
linear fashion at fair speeds similar to that of Drilling
Wind Bullet. During its flight, the bullet will seperate
into 10 smaller, pebble-sized drilling water bullets.
Each diverges far from the path taken by the original
bullet's, and flies in arcs at great speeds that are
angled in such a way as to assault a target from
multiple directions in quick succesion. As each bullet
strikes the enemy, they expand to the size of a
bowling ball, dealing severe damage to the
opponent. The division of the bullets timing, is pre-
determined by the users intentions upon spewing the
bullet.
Note: User is unable to use Water above S-rank in
the same turn and the turn after.
Note: Only useable four times
(Suiton: Funshutsu Mizu Kinko) - Water Release:
Gushing Water Imprisonment
Type: Supplementary
Rank: B
Range: Short-Mid
Chakra: 20
Damage: N/A
Description: The user creates a flow of gushing
water under the opponent which traps them in a
sphere of water. The user can perform an attack
while the opponent is trapped. This jutsu is similar
to Water Prison Technique, though the user doesn't
need to keep his arm in the sphere of water.
Note: This creates its own water source.​
720 - 5 - 30 - 20 = 665​
 

Pyro NB

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Chakra once again built up in the lad's lungs and mouth "Katon again?" Desmond thought until he saw a bullet of water be released "Katon and Suiton." he noted mentally as his opponent spoke. Desmond smirks under his mask as he channels chakra into his fingertips once again, You should be asking yourself that kid. he said as waved his hands in rapid succession releasing several blades of wind that would collide with, neutralize the Suiton, and continue onwards to slice his targets shoulders, knees, ankles, and wrist.
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade x2
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: This technique is a pinpoint slashing strike, where the user emits chakra from their fingertips and materializes it into a near invisible weapon that assaults the enemy in a gust of wind. If the Sickle Weasel Technique can be regarded as a swarm of small wind kunai, then this technique is akin to a virtually unavoidable longsword which can leave the target's body mutilated. Just being in close proximity to the technique can cause minor cuts. The wind blades can be created and thrown, like projectiles, in rapid succession, although in this case, each one weaker than the single-use application. The technique cannot be blocked by physical weapons and is insanely fast by not relying on the use of Hand seals but, because it still requires the user to perform hand gestures to use and is somewhat visible in the effect it produces, it can still be defended by using appropriate evasion techniques or fast elemental ninjutsu.

Chakra: 1810-5-30-30=1745
 

Skaaar

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Following the man's rapid hand movements towards Kilik's location, a sizeable amount of wind natured chakra would exit from him and rampage towards the young chap. With his sensory, he was able to figure out what form of attack it was and how to suitably defend. Instead of countering, he would evade instead as he slams his hands on the ground erecting a 4×4 platform that rises at high speed into the air (10m) away from the path of the wind blades which had no choice than to hit the base of the earth. As soon as the earth reaches its destination, from atop the platform, Kilik would expel a large warrior out of stone, sturdy and large in size which he controls to jump off the platform at once and lunge itself downwards on the man's location, dropping on him like a massive bomb.
He would wait patiently for a reaction as he hones on the man's chakra signal still.
(Doton: Chidōkaku) - Earth Release: Moving Earth
Core
Type: Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user slams his hands on the ground
and lowers or raises the ground in the surrounding
area at high speeds, allowing them to create giant
holes in the ground or avoid attacks. The size of the
affected area as well as the depths that it is lowered
to is up to the user and rasing earth can be done up
to 20 meters tall creating a small cliff or they can
create trenches that can be as deep as 20 meters.
Other than being moved below ground relative to the
surrounding surface the terrain is not altered, plant
life and people retaining their same positions.
(Doton: Iwa no Gōremu) - Earth Release: Stone
Golem
Type: Offensive
Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: The user expels a large creature
composed of stone from his mouth. The rock golem
has a fair amount of stamina and brute strength,
being able to bite and tear off flesh with its mouth
and hands respectively. If used from above the
target then the user can use the earth golem to drop
down onto the opponent like a bomb and crush
them. The golem can also devour earth structures
and other enemy attacks, biting and chewing on it.​
685 - 30 - 30 = 625​
 

Pyro NB

Amegakure
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As his wind blades clashed with the water and continued onwards Desmond watched to see what the lad would do. The lad would slam his hands onto the ground channeling chakra into it and causing it to rise "Doton." Desmond made a mental note of that whilst weaving 1 seal and slamming his left hand onto the ground. This would pool a mass of chakra underneath the risen earth which would erupt into a column of lightning destroying the earth and electrocuting his target. You have a nice assortment of natures there.
(Raiton: Denpō Sekka) - Lightning Release: Telegram Flash
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users' will.

Chakra: 1745-5-30=1710
 

Skaaar

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The crackling sound of lightning from beneath the platform for warning enough to Kilik about the imminent danger rooting from below. He knew if he stood there for too long, he was risking death by electrocution. With more or less a few seconds remaining before contact, the young chap would jump off the platform before its destruction as he navigates through the air skillfully with the wind stream with which he lands safely on the ground, away from disaster.
"So you intend to get rid of me just because I hurt your puppy? How corny! "


(Fūton: Kaze Ogawa no Jutsu) - Wind Release: Wind
Stream Technique
Type: Supplementary
Rank: D
Range: Short-Mid
Chakra: 10
Damage: N/A
Description: This technique allows the user to
change direction in mid-air at high speeds by simply
blowing wind out their mouth. The user can also use
this technique by blowing it at the ground and
causing a dust cloud to rise, concealing the users
location and movement.
Note: The user must already be airborne to use
655 - 5 - 10 = 640
 

Pyro NB

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Desmond shrugged Corny or not it is how it is. he then bit his lip drawing blood across his tattoo and wove several seals summoning Cynn to his side(2m to my right). Immediately upon spawning Desmond would fill her in via their mental link and she would immediately act running full speed towards their opponent. During this run, she would release several earthen bullets at her opponent whilst Desmond simultaneously weave a single seal causing four pillars to rise from the ground 1ft from the target(NW, NE, SE, SW). These pillars would begin to electrocute the lad as Cynn's attack bombarded him from the front.
(Kuchiyose no Jutsu: Cynn) - Summoning Technique: Cynn
Rank: S-Rank
Range: Short
Damage: N/A
Chakra: 40
Description: Cynn is the oldest of Azrael's children and has brown and beige fur with traces of yellow and black. She stands about 7ft tall when standing on two legs and can be ridden when on all fours. Unlike most of her kind, she was born without a mouth but granted the ability to communicate telepathically to those she trust. She has also been Keji's personal summon since the day he first discovered the species. Due to this they've trained side for years granting her more tai prowess compared to her peers(+10 to all tai) and has since matched Keji speed(w/o leg weights).

Notes:
~Must have signed Springhare contract and tattoo
~Moves count as users moves
~Can only be summoned once per battle
~Can only stay for 4 turns
~Can only be summoned/taught by Keji

(Raiton: Shichu Shibari) - Lightning Release: Four-Pillar Bind
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: After the user performs the Ram → Boar → Dog → Bird → Hare hand seals, he releases his lightning chakra into the ground, using it to forcefully shape the earth into 4 big pillars (proportionate to the target area) around the target. Once they rise, they unleash a barrage of lightning bolts, currents, and shocks to whatever is inside, paralyzing, shocking and damaging the target from all around.

(Doton: Fukusuu no Dorosandan) - Earth Release: Multiple Mudshot Technique
Type: Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: This jutsu is basically a widespread version of the Mudshot Technique; allowing the user to fire at multiple targets.

Chakra: 1710-5-40-20=1645
 

Skaaar

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As the summon comes to life, the young chap would grow tired of the fruitlessness of the battle in due time. It wasn't exciting as he had hoped it to be, it would seem the supposed enemy wasn't putting much importance to it. Since this originally begun because of the wolf that had been captured, it is only fitting for it to end it.
"Before you bring out your big guns on me, here you can have your wolf back...it probably isn't going to survive without medical attention anyways."
He would free the wolf from the lease and scare it away from himself as he returns to its "owner".
"... we cool?"
 
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