[The Haunted Forest (099)] Keji vs Rucken

RuckenTM

Legendary
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~Challenge~
[FONT=&quot]The man simply ignoring the situation lets out a sigh So be it. "Cynn" the ground on either side of the target would begin to rumble as two mountainous earth slabs would form and enclose upon him. In unison with this Desmond wove two seals making Cynn's jutsu stronger and bigger than normal. Reading the battlefield Evalyn and her cubi use their winds to swiftly move out of range of the incoming jutsu.[/FONT]
-----
[FONT=&quot]Final[/FONT][FONT=&quot] turn of the negative effects
Chakra: 1180-5-30=1145
Jutsu:
[/FONT]
(Doton: Yama Eikyō) - Earth Release: Mountain SmashType: Offensive
Rank: S
Range: Mid-Long
Chakra: 70
Damage: 100125
Description: The user will do 3 hand seals (Tiger → Ram → Rat) and slam his hands on the ground which creates two enormous rock formations that close in on the opponent from two opposing sides with tremendous force, smashing everything caught in between. Both of these formations are capable of dwarfing even the Demonic Statue of the Outer Path in size. This is one of the strongest Earth based techniques, standing as a testament to both this ability's destructive potential and its difficulty. However, because of its size and power, it can only be used a limited amount of times, requires much chakra and can only be used at least mid-range from the user.
Note: Can only be used twice
Note: Can only be used by Earth Primary Specialists.


(Doton: Tsuchi kakujuu) - Earth style: Earth expansion
Type: Attack/Defence
Rank: A
Range: Short-long
Chakra Cost: 30
Damage Points: +25
Description: After releasing an earth jutsu the user will perform 2 hand seals as they release there chakra into the earth jutsu. In doing so, the user will increase the power and size of the earth jutsu boosting any earth jutsu by 25 damage points. By the increase in chakra, the earth jutsu will grow in size and become denser adding to its power.




Note: Can only be used on earth the user or the users summon has created
Note: Can only be used once one each earth jutsu creates
Note: can only be used 3 times
OOC: You "injected" a "yellow substance." If you're trying to save a life knowing they were injected with something and began to fall apart you immediately act not ask questions. Also, what you just said is meta in the NB rp if you have something extra to add you state it in your post not after the fact. Example: I grab a kunai and throw it at you. vs I grab a kunai wrapped in an explosive tag and throw it at you. What you just did is akin to you walking into a room than stepping on a landmine that I never before mentioned placing there. This isn't DnD there is no GM only thing that matters here is whats posted and can be checked so seeing as you don't have a CJ or "Approved" CT with nanobots it makes these freeform thus the mosquitoes would remove the Poison(a substance that is capable of causing the illness or death of a living organism when introduced or absorbed) you injected into the boy.


Active Jutsus:


(Kemuri Hōrudo no Jutsu) - Smoke Hold technique
Rank: C
Type: Supplementary/Defensive
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user transforms their tools/accessories into a smoke-like state by channeling chakra into them much as like '(Kemuri no Katachi) Body of Smoke' jutsu. While the items are in this form, the user can effortlessly summon their tools or weapons from the smoke to their advantage and vise-versa at will. The smoke will stay withing range of the user and follow them around like a small smokey fog that lingers endlessly.
Note: Can only be used by smoke bios.


(Metamateriaru no Kōgaku Meisai to Shinigami Sukaru) — Reaper Skull with a Metamaterial Optical Camouflage
Type: Weapon
Rank: S
Range: Short
Chakra Cost: N/A (-5 Per Turn)
Damage Points: N/A (-5 to User per Elemental Ninjutsu Used)
Description: The Metamaterial Optical Camouflage (M.O.C) mantle appears in many forms as ordered, and made only by the Uchiha prodigy. The suit is highly complex and its contemporary superior mechanisms cannot be taught. The skeleton mask contains red translucent lenses (allowing eye contact between individuals). When placed on the user, the rest of the hooded cape appears along with a dark gray, tattered coating. This cloak is created from molten scales of Obi, the personal snake contact summon of the Uchiha. The skull mask immediately draws chakra from the user when worn. The glowing red lends symbolizes the weapon's activation. Additionally, the user suddenly dons a dark optical camouflage mantle coating from head to toe. The coating possesses unique natural scales with an uneven microscopic weave, which allows for a complex camouflage mechanism. The attire is electric, flame, wind resistant (C-rank and below) as the whole attire is quite durable and extremely hard to rip apart. Even the skull is very difficult to break.


Coating — The scales of the coat passively scatter incoming/reflect light, allowing it to manipulate light from passing. This allows the user to conform irregular shaped objects and render them partially or fully invisible to the naked eye. This can make three-dimensional things also make things appear flat. This control can be used, theoretically, to perform the opposite feat, allowing for turning two-dimensional images into three-dimensional ones and making impressively deceptive mirages. This lowers various counter actions and when their opponent should decide on the countering their attacks (opponent's tracking lowered by -1.5). This can only be done within it's range. At closer ranges, the weapon makes whatever it's camouflaging under light appear darker than their surroundings, acting as a dead giveaway to the concealment.


Lens — The user will be able to see passively chakra through the red lenses, in what appears to be like chakra infrared vision. They'll be to tell the amount of chakra within that given place in time. Users also, through observation, can make a hypothesis to accurately predict the strength of a jutsu, but cannot differentiate between different chakra natures. These lenses, however, only see chakra as it radiates off of an object, which can be used to track (adding .5 to user’s tracking speed). This means it doesn't allow the user to see through thick exteriors; if for example, a suspect had a chakra item under their shirt, its exterior area would appear “cooler” to the lenses, and indicate to user that someone may be carrying a chakra item.


Skull — Finally, the M.O.C is powered with the user's cerebral chakra, and the user’s nervous system. Acting as a passive shell of protection against genjutsu its mechanism becomes in sync with its user's chakra flow, detecting the fluctuation in the user's chakra. This happens as once as the user places on the skeleton skull, it counter-clockwise their chakra flow to allow it, the access in any changes in the regulated chakra flow. Due to that, it gives the user painful headaches when the user forms elemental ninjutsu (-5 damage to User per Elemental Ninjutsu). Genjutsu — by altering the balance between physical and spiritual energies by disturbing physical energy it induces pain, however, through psychogenic pain (pain that's not with a physical cause) in form of migraines. This translates into the ability to consciously combat genjutsu up to A rank at the cost of 30 chakra through user input. The migraine can be induced twice per battle.


Note: Activating/Deactivating the mask takes 1 move slot.


(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.


Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.




Ax(Nickname) would start to feel the chakra from his opponent and the animal infront start to initiate an earth jutsu. At same, Ax would keep tabs on the other chakra not participating, something seemed wrong about the situation he was in. Now as his opponent simply ignored him, he'd feel the ground rumble. Suddenly mountain-like earth structures arose. Calmly he watched the incoming two sides start to come into crush into each other. Now as he had assessed the situation, he devised to use his opponent's jutsu against them.


"Oh." making a short remark as he pulled out from his smoke hold jutsu that lingered around him a small from of black bracelet. Quickly acting in forming the needed handseals as he summoned a Cyborg-like Snake after using his tool. Bring forth his very personal summon that been futuristically transformed into a cybernetic organism. With it's implanted technology, it was far-powerful from regular summoning.


"Hold on Iku, I'll race you out of this situation." saying as the two slides of mountain near them reached too close to call. Suddenly, in a burst as Ax held on. His summoning bolted through the tunnel of light to the opposite direction as the mountain behind them now closed. Shutting his view of his opponent and enemies out of reach to them as they speed on into other lands to see.


"Stupid fool. Using a wide range jutsu large-scale jutsu that now is his own barricade." saying as he felt the chakra to both his enemies start to range out of his range. He leaves the landmark in mere-moments, recalling the fact both of his opponents were doijutsu users. This was due to his ability to sense their chakra signatures in their eyes that differed from the norm. While he was on the snake, he'd be invisible to the naked eye, appearing as though the snake moved by itself without a contract summoner.


LLM


(Cyberdyne Adobansa Kuchiyose no Jutsu) - Cyberdyne Advancement Summoning Technique
Type:Tool
Rank:A
Range:N/A
Chakra: 30 (+Original Summoning's Chakra cost)
Damage:N/A
Description:Advancement Summoning Technique, is a tool that allows the user to summon cybernetic organisms of their summoning contact of the summon being with both organic and biomechatronic body parts. Appearing as brace-band, usually in dark colors with relic like writing upon it however, very futuristic. To summon the cyborg-creature of the ninja, they will wipe blood on this brace-band, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch an object or not, then a sealing formula will appear short range to them. These summoned cybernetic organisms, have their restored functions and now enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback: Due to the cybernetic enhancements, they're subject to a lesser cyborg attributes as they have increased durability ( Immunity to D rank and below physical attacks and -10 damage from up to B rank physical damage ) and strength ( +10 damage to Taijutsu ). However, due to this enhancement, they are also more vulnerable to Lightning jutsu, increasing the damage done to cyborgs by 20 damage. Energy based attacks deal the same amount of damage.
Note:
The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. Specific cyborg summonings have to be created via submission. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user. The user can only have up to 2 present on the field at any time.


Cyborg Abilities Thread: X


Summoned Cyborg:
(Kuchiyose no Jutsu: Obi) - Summoning Technique: Obi
Type: Supplementary
Rank: S-class
Range: Short
Chakra: 40 (-10 to initiate scale distortion)
Damage: N/A
Description: Obi (三尺帯, Obi), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of the Ikiru Uchiha. In stark contrast to Manda, a snake of similar size to it, Obi seems to be the silently mannered and mission orientated to its summoner, as shown when he is summoned he addresses Ikiru instead as "Iku" and questions what his dutifully is to be without any other delay to all his orders. Obi is a large yellow snake with yellow eyes who easily towers over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Obi possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and his above average sense of smell, allows him to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Obi is extremely fast and nimble, successfully moving through an entire forest of trees, while evading possible counters of attacks. The movement speed (it can slither and move at twice times the running speed of a normal Kage rank ninja) and its resilience to damage (unfazed by B-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main skills since it lacks the ability to use any-elemental ninjutsu. Due to Obi's natural scales happen to have microscopic uneven textures that can normally with light act as a complex camouflage mechanism. Obi is well known to other snakes of his unique scales and is feared by other snakes. His ranked highly among his fellow serpents and known as a squad leader back at Ryūchi Cave.
Note --- Lasts for 4 turns.
Note --- Can only be summoned once and by Uchiha biography.
Note --- Overcoming ranked attacks or objects with physical blows count as a move.




Modifications:


( Iyashi Fomu ) - Healing Foam
Type: Tool
Rank: B
Range: Short
Chakra: N/A (1.5X the amount of damage healed, max 90 per turn )
Damage: N/A
Description: Only usable by cyborgs, this special attachment allows them to utilize a special foam that enhances an injured person's natural healing capabilities when sprayed on, rapidly healing the wounds. Similar to Mystic Palm, this foam allows the user to regenerate up to 60 damage health per turn. The user is able to use this foam up to 10 times at Kage rank and decreasing 2 turns for every 1 rank you go down.
Note: This can only be used on a person once.


( Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body.
Note: Ninja can have up to 2 Chakra Blades. Cyborgs can have up to 4 and are able to be double sided for double the chakra cost.


( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.


( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.

OOC: Btw what you said, don't mean you're right. I just don't feel like auguring :/




CHAKRA METER:
940 (base amount)
-15 (Sensory)
-0 (Smoke Hold)
-5 (Custom Weapon: Skull)
-70 (Summoning via Tool)
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Total: 850 Chakra
 

Pyro NB

Amegakure
Elite
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Active Jutsus:


(Kemuri Hōrudo no Jutsu) - Smoke Hold technique
Rank: C
Type: Supplementary/Defensive
Range: Short
Chakra cost: 15
Damage points: N/A
Description: The user transforms their tools/accessories into a smoke-like state by channeling chakra into them much as like '(Kemuri no Katachi) Body of Smoke' jutsu. While the items are in this form, the user can effortlessly summon their tools or weapons from the smoke to their advantage and vise-versa at will. The smoke will stay withing range of the user and follow them around like a small smokey fog that lingers endlessly.
Note: Can only be used by smoke bios.


(Metamateriaru no Kōgaku Meisai to Shinigami Sukaru) — Reaper Skull with a Metamaterial Optical Camouflage
Type: Weapon
Rank: S
Range: Short
Chakra Cost: N/A (-5 Per Turn)
Damage Points: N/A (-5 to User per Elemental Ninjutsu Used)
Description: The Metamaterial Optical Camouflage (M.O.C) mantle appears in many forms as ordered, and made only by the Uchiha prodigy. The suit is highly complex and its contemporary superior mechanisms cannot be taught. The skeleton mask contains red translucent lenses (allowing eye contact between individuals). When placed on the user, the rest of the hooded cape appears along with a dark gray, tattered coating. This cloak is created from molten scales of Obi, the personal snake contact summon of the Uchiha. The skull mask immediately draws chakra from the user when worn. The glowing red lends symbolizes the weapon's activation. Additionally, the user suddenly dons a dark optical camouflage mantle coating from head to toe. The coating possesses unique natural scales with an uneven microscopic weave, which allows for a complex camouflage mechanism. The attire is electric, flame, wind resistant (C-rank and below) as the whole attire is quite durable and extremely hard to rip apart. Even the skull is very difficult to break.


Coating — The scales of the coat passively scatter incoming/reflect light, allowing it to manipulate light from passing. This allows the user to conform irregular shaped objects and render them partially or fully invisible to the naked eye. This can make three-dimensional things also make things appear flat. This control can be used, theoretically, to perform the opposite feat, allowing for turning two-dimensional images into three-dimensional ones and making impressively deceptive mirages. This lowers various counter actions and when their opponent should decide on the countering their attacks (opponent's tracking lowered by -1.5). This can only be done within it's range. At closer ranges, the weapon makes whatever it's camouflaging under light appear darker than their surroundings, acting as a dead giveaway to the concealment.


Lens — The user will be able to see passively chakra through the red lenses, in what appears to be like chakra infrared vision. They'll be to tell the amount of chakra within that given place in time. Users also, through observation, can make a hypothesis to accurately predict the strength of a jutsu, but cannot differentiate between different chakra natures. These lenses, however, only see chakra as it radiates off of an object, which can be used to track (adding .5 to user’s tracking speed). This means it doesn't allow the user to see through thick exteriors; if for example, a suspect had a chakra item under their shirt, its exterior area would appear “cooler” to the lenses, and indicate to user that someone may be carrying a chakra item.


Skull — Finally, the M.O.C is powered with the user's cerebral chakra, and the user’s nervous system. Acting as a passive shell of protection against genjutsu its mechanism becomes in sync with its user's chakra flow, detecting the fluctuation in the user's chakra. This happens as once as the user places on the skeleton skull, it counter-clockwise their chakra flow to allow it, the access in any changes in the regulated chakra flow. Due to that, it gives the user painful headaches when the user forms elemental ninjutsu (-5 damage to User per Elemental Ninjutsu). Genjutsu — by altering the balance between physical and spiritual energies by disturbing physical energy it induces pain, however, through psychogenic pain (pain that's not with a physical cause) in form of migraines. This translates into the ability to consciously combat genjutsu up to A rank at the cost of 30 chakra through user input. The migraine can be induced twice per battle.


Note: Activating/Deactivating the mask takes 1 move slot.


(Chakra Henkanshi no Jutsu) - Chakra Sensing Technique
Type: Supplementary
Rank: C
Range: Short - Long
Chakra: 15 (- 5 per turn)
Damage: N/A
Description: This is a very advanced of advancing the ability to feel and sense chakra. The technique allows the user to concentrate and detect someone's chakra. Users can use this to determine the nature of a jutsu used as well as sense masses of chakra. The use of this can be compared to Sharingan's brutish level of sensory, able to sense collection of chakra but not the level of clarity and precision Byakugan has.


Note: Can only be used by bios with Sensory ability.
Note: After having on a bio for 1 month, users gain the ability to activate Sensory passively.




Ax(Nickname) would start to feel the chakra from his opponent and the animal infront start to initiate an earth jutsu. At same, Ax would keep tabs on the other chakra not participating, something seemed wrong about the situation he was in. Now as his opponent simply ignored him, he'd feel the ground rumble. Suddenly mountain-like earth structures arose. Calmly he watched the incoming two sides start to come into crush into each other. Now as he had assessed the situation, he devised to use his opponent's jutsu against them.


"Oh." making a short remark as he pulled out from his smoke hold jutsu that lingered around him a small from of black bracelet. Quickly acting in forming the needed handseals as he summoned a Cyborg-like Snake after using his tool. Bring forth his very personal summon that been futuristically transformed into a cybernetic organism. With it's implanted technology, it was far-powerful from regular summoning.


"Hold on Iku, I'll race you out of this situation." saying as the two slides of mountain near them reached too close to call. Suddenly, in a burst as Ax held on. His summoning bolted through the tunnel of light to the opposite direction as the mountain behind them now closed. Shutting his view of his opponent and enemies out of reach to them as they speed on into other lands to see.


"Stupid fool. Using a wide range jutsu large-scale jutsu that now is his own barricade." saying as he felt the chakra to both his enemies start to range out of his range. He leaves the landmark in mere-moments, recalling the fact both of his opponents were doijutsu users. This was due to his ability to sense their chakra signatures in their eyes that differed from the norm. While he was on the snake, he'd be invisible to the naked eye, appearing as though the snake moved by itself without a contract summoner.


LLM


(Cyberdyne Adobansa Kuchiyose no Jutsu) - Cyberdyne Advancement Summoning Technique
Type:Tool
Rank:A
Range:N/A
Chakra: 30 (+Original Summoning's Chakra cost)
Damage:N/A
Description:Advancement Summoning Technique, is a tool that allows the user to summon cybernetic organisms of their summoning contact of the summon being with both organic and biomechatronic body parts. Appearing as brace-band, usually in dark colors with relic like writing upon it however, very futuristic. To summon the cyborg-creature of the ninja, they will wipe blood on this brace-band, perform the Boar → Dog → Bird → Monkey → Ram handseals and then touch an object or not, then a sealing formula will appear short range to them. These summoned cybernetic organisms, have their restored functions and now enhanced abilities due to the integration of some artificial component or technology that relies on some sort of feedback: Due to the cybernetic enhancements, they're subject to a lesser cyborg attributes as they have increased durability ( Immunity to D rank and below physical attacks and -10 damage from up to B rank physical damage ) and strength ( +10 damage to Taijutsu ). However, due to this enhancement, they are also more vulnerable to Lightning jutsu, increasing the damage done to cyborgs by 20 damage. Energy based attacks deal the same amount of damage.
Note:
The user must have signed the contract with the creature he wants to summon but the technique can be used to summon a generic creature of that contract (B-Rank) which will have no special traits or abilities beyond those normal to the rest of the animals in the contract. Specific cyborg summonings have to be created via submission. The animal is always summoned on the mark that appears upon slamming the users hand or, if not the case, always in short range of the user. The user can only have up to 2 present on the field at any time.


Cyborg Abilities Thread: X


Summoned Cyborg:
(Kuchiyose no Jutsu: Obi) - Summoning Technique: Obi
Type: Supplementary
Rank: S-class
Range: Short
Chakra: 40 (-10 to initiate scale distortion)
Damage: N/A
Description: Obi (三尺帯, Obi), like all other snakes, is an inhabitant of the Ryūchi Cave and the personal summon of the Ikiru Uchiha. In stark contrast to Manda, a snake of similar size to it, Obi seems to be the silently mannered and mission orientated to its summoner, as shown when he is summoned he addresses Ikiru instead as "Iku" and questions what his dutifully is to be without any other delay to all his orders. Obi is a large yellow snake with yellow eyes who easily towers over even the tallest of humans and is easily comparable in size to the largest of summons. Like many snakes, Obi possesses large infrared-sensitive receptors on its snout which, coupled with its perfected sense of smell/taste (using its tongue it can "taste" the air, which allows for an amazing sensitive sense which mixes both smell and taste) and his above average sense of smell, allows him to be an extremely precise and acute fighter, capable of easily search and find its prey, even if camouflaged or hidden. As a snake, Obi is extremely fast and nimble, successfully moving through an entire forest of trees, while evading possible counters of attacks. The movement speed (it can slither and move at twice times the running speed of a normal Kage rank ninja) and its resilience to damage (unfazed by B-Ranks) as well as the physical power it possesses (its physical blows and attacks are A-Rank) are its main skills since it lacks the ability to use any-elemental ninjutsu. Due to Obi's natural scales happen to have microscopic uneven textures that can normally with light act as a complex camouflage mechanism. Obi is well known to other snakes of his unique scales and is feared by other snakes. His ranked highly among his fellow serpents and known as a squad leader back at Ryūchi Cave.
Note --- Lasts for 4 turns.
Note --- Can only be summoned once and by Uchiha biography.
Note --- Overcoming ranked attacks or objects with physical blows count as a move.




Modifications:


( Iyashi Fomu ) - Healing Foam
Type: Tool
Rank: B
Range: Short
Chakra: N/A (1.5X the amount of damage healed, max 90 per turn )
Damage: N/A
Description: Only usable by cyborgs, this special attachment allows them to utilize a special foam that enhances an injured person's natural healing capabilities when sprayed on, rapidly healing the wounds. Similar to Mystic Palm, this foam allows the user to regenerate up to 60 damage health per turn. The user is able to use this foam up to 10 times at Kage rank and decreasing 2 turns for every 1 rank you go down.
Note: This can only be used on a person once.


( Chakura Tu ) Chakra Blade
Type: Tool
Rank: A
Range: Short
Chakra: 30 per turn
Damage: 60
Description: The user invents a chakra blade that uses the wielder's chakra to generate a makeshift blade but has the downside of draining too much chakra too quickly. These blades are able to cut through attacks of the same rank and below with ease. Cyborgs are able to grow these blades from attachments to their body.
Note: Ninja can have up to 2 Chakra Blades. Cyborgs can have up to 4 and are able to be double sided for double the chakra cost.


( Abusōbu Ude ) - Absorption Arm
Type: Tool
Rank: S
Range: N/A
Chakra: N/A ( 40 chakra per use )
Damage: N/A
Description: A cyborg attachment to the user's body, the user has a robotic limb that allows for him to create spheres of energy that are capable of absorbing chakra up to S rank level. These spheres are capable of dealing brute force on impact as well, growing to large heights, up to 4 meters in radius. Starting at roughly rasengan size, these spheres grow proportionally to the size of the technique absorbed. Normal Ninja are able to make use of one of these devices via specialized gloves that allow them to absorb 1 Ninjutsu per turn up to S rank while Cyborgs have these attachments and are able to absorb up to Forbidden powered attacks and 1 from each arm per turn.
Note: Can be used a max of 3 times for Ninja and 6 for Cyborgs.


( Sandāu~ēbu ) - Thunderwave
Type: Tool
Rank: A
Range: Short - Long
Chakra: N/A ( - 5 per turn when used )
Damage: N/A
Description: Thunderwave is a basic chest plate outfitted with a surround sound speaker system, and a microphone. It can be used to play music or make noises more audible than normal similar to a karaoke machine. It is able to produce sound louder than most techniques or the clashing of techniques and can be much louder than the user or opponent can scream. In essence it can act like the (Utsusemi no Jutsu) - Empty Cicada Shell Technique passively at all times being louder and stronger than even that basic technique. It comes pre-loaded with all of the wielder's favorite songs. In battle it can be used to play theme music or it can make the user louder as it has a built in microphone system connected to the speaker system.
The primary use of Thunderwave as mentioned above is the ability to play music with the offshoot of this being the ability to cancel sound waves with sound waves while playing music. This is similar to the Scientific Ninja Tool: Shijima and works like a noise-cancellation speaker. The system can emit a sound wave with the same amplitude but with inverted phase also known as antiphase to the original sound. The waves combine to form a new wave, in a process called interference, and effectively cancel each other out. This effect is called destructive interference and is able to nullify sound techniques in equal rank. The sound can encompass a short - long range area around the user being louder the closer to the user the people who can hear it are and due to this it has a dampening system as to not harm the users ears or cause them any undue problems. It can be fine tuned to look different depending on the wielder's appearance or preference.
Note: Sound techniques can only be canceled once per turn three times per battle.

OOC: Btw what you said, don't mean you're right. I just don't feel like auguring :/




CHAKRA METER:
940 (base amount)
-15 (Sensory)
-0 (Smoke Hold)
-5 (Custom Weapon: Skull)
-70 (Summoning via Tool)
-----
Total: 850 Chakra
Reference:
Byakugan [ ]
Custom Armor [ ][ ]
LW Drop [ ]
Wheel of Fortune [ ]

As Cynn's and Desmond's combination forms and closes in on the target they observe as he pulled out a bracelet and wove several seals from which spawned a cybernetic snake. Cynn grew enraged due to snakes being one of her natural enemies "SWAMP!" she screamed into Desmond's head as she turned the ground directly beneath the summon into a 50m deep sticky, muddy swamp trapping the summon where it was. Desmond after seeing the snake and hearing Cynn began rapidly weaving seals and utilizing the scroll previously used for the wheel of fortune as his blueprint erected four gates one to the north, south, east, and west of the battlefield with the south gate forming 1m in front of Desmond and the north gate forming on the opposite end of the mountainous formation.

With only 10 seconds passing by since Cynn and Desmon's moves began if all went accordingly they would trap the summon in place leaving it and its master to be smashed by the mountain but also prevents anyone from escaping the battlefield forcing the man to pay for his crimes against the people of the Haunted Forest. Desmond would use a special seal after the two pieces of earth crashed into each other to enter the barrier which upon doing so the rest of his group would move 1m forward so that they maintained their battle formation.
-----
Chakra: 1145-5-60=1080
Jutsu:
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non-flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depend on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

( Kekkaimon Gofūjutsu: Hachimon Heijō ) - Barrier Gate Five Seals Technique: Castle Closing Eight Gates
Rank: S-Rank
Type: Supplementary
Range: Short-Long
Chakra Cost: 60
Damage Points: N/A
Description: The user performs thirty hand seals, and takes out a scroll, on which the blueprint of the area must be mapped. When activated, four giant gates erupt to the north, south, east and west of the area, forming a barrier with extremely high durability. Any object that touches the barrier will be enveloped by violet flames. The only method of entering and exiting the barrier is with a special seal.
Note: The user is outside the barrier when the jutsu is first used; he cannot attack anyone who is inside unless he moves in as well.
Note: This can only be used by Amegakure ninja.
 
Last edited:

RuckenTM

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Reference:
Byakugan [ ]
Custom Armor [ ][ ]
LW Drop [ ]
Wheel of Fortune [ ]

As Cynn's and Desmond's combination forms and closes in on the target they observe as he pulled out a bracelet and wove several seals from which spawned a cybernetic snake. Cynn grew enraged due to snakes being one of her natural enemies "SWAMP!" she screamed into Desmond's head as she turned the ground directly beneath the summon into a 50m deep sticky, muddy swamp trapping the summon where it was. Desmond after seeing the snake and hearing Cynn began rapidly weaving seals and utilizing the scroll previously used for the wheel of fortune as his blueprint erected four gates one to the north, south, east, and west of the battlefield with the south gate forming 1m in front of Desmond and the north gate forming on the opposite end of the mountainous formation.

With only 10 seconds passing by since Cynn and Desmon's moves began if all went accordingly they would trap the summon in place leaving it and its master to be smashed by the mountain but also prevents anyone from escaping the battlefield forcing the man to pay for his crimes against the people of the Haunted Forest. Desmond would use a special seal after the two pieces of earth crashed into each other to enter the barrier which upon doing so the rest of his group would move 1m forward so that they maintained their battle formation.
-----
Chakra: 1145-5-60=1080
Jutsu:
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Type: Supplementary
Rank: A
Range: Short-Long
Chakra: 30
Damage: N/A
Description: The user will first perform Boar → Tiger and then by changing the surface of an object beneath an enemy into mud and creating a non-flammable swamp, the user can sink his enemy into the mud. The adhesive, chakra-infused mud ensnares the enemy's body, making it almost impossible to recover one's strength and escape from the swamp. The size and depth of the created swamp depend on the user's skill and the amount of chakra used, but if the user is an expert in this technique, it will always be possible to make a fair-sized swamp which is extremely effective against a great number of enemies or when having to face gigantic creatures.

( Kekkaimon Gofūjutsu: Hachimon Heijō ) - Barrier Gate Five Seals Technique: Castle Closing Eight Gates
Rank: S-Rank
Type: Supplementary
Range: Short-Long
Chakra Cost: 60
Damage Points: N/A
Description: The user performs thirty hand seals, and takes out a scroll, on which the blueprint of the area must be mapped. When activated, four giant gates erupt to the north, south, east and west of the area, forming a barrier with extremely high durability. Any object that touches the barrier will be enveloped by violet flames. The only method of entering and exiting the barrier is with a special seal.
Note: The user is outside the barrier when the jutsu is first used; he cannot attack anyone who is inside unless he moves in as well.
Note: This can only be used by Amegakure ninja.

Refer to previous post:

With haste, Ax would sense again chakra from his opponent as they slithered at insane speeds. This time they intended to do something about their speed of their escape. However, it would be pointless, without even communicating to his summon, the snake would taste the subtle changes in the terrain allowing it deduce at that very moment as Ax simply pointed out, the snake being obsequious, it acted without his command. Simply as they neared out of sight from the incoming earth-slides that begged to turn them into a sandwich. Using it's plated scales that acted as limbs, they would expand a bit, as they created small orbs all over the snake as it moved. Drawing out the chakra from the ground nullifying the attempt to slow them down as they now had a barricade between them and their opponent. With now the mountain far behind, and out into the next landmark in mere moments, Ax would go on to find research elsewhere.

"Hmm, so he'd intended to create a barrier around the landmark to prevent me and anyone from leaving/ entering...should've done that first." saying as they see behind them a closed off section that would be the landmark they'd evaded.

LLM

CHAKRA METER:
850 (base amount)
-15 (Sensory)
-0 (Smoke Hold)
-5 (Custom Weapon: Skull)
-40 (Summoning's Modification Tool: Absorption Arm)
-----
Total: 790 Chakra
 

Pyro NB

Amegakure
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Refer to previous post:

With haste, Ax would sense again chakra from his opponent as they slithered at insane speeds. This time they intended to do something about their speed of their escape. However, it would be pointless, without even communicating to his summon, the snake would taste the subtle changes in the terrain allowing it deduce at that very moment as Ax simply pointed out, the snake being obsequious, it acted without his command. Simply as they neared out of sight from the incoming earth-slides that begged to turn them into a sandwich. Using it's plated scales that acted as limbs, they would expand a bit, as they created small orbs all over the snake as it moved. Drawing out the chakra from the ground nullifying the attempt to slow them down as they now had a barricade between them and their opponent. With now the mountain far behind, and out into the next landmark in mere moments, Ax would go on to find research elsewhere.

"Hmm, so he'd intended to create a barrier around the landmark to prevent me and anyone from leaving/ entering...should've done that first." saying as they see behind them a closed off section that would be the landmark they'd evaded.

LLM

CHAKRA METER:
850 (base amount)
-15 (Sensory)
-0 (Smoke Hold)
-5 (Custom Weapon: Skull)
-40 (Summoning's Modification Tool: Absorption Arm)
-----
Total: 790 Chakra
VMing you
 

Pyro NB

Amegakure
Elite
Joined
Apr 22, 2015
Messages
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Reaction score
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Refer to previous post:

With haste, Ax would sense again chakra from his opponent as they slithered at insane speeds. This time they intended to do something about their speed of their escape. However, it would be pointless, without even communicating to his summon, the snake would taste the subtle changes in the terrain allowing it deduce at that very moment as Ax simply pointed out, the snake being obsequious, it acted without his command. Simply as they neared out of sight from the incoming earth-slides that begged to turn them into a sandwich. Using it's plated scales that acted as limbs, they would expand a bit, as they created small orbs all over the snake as it moved. Drawing out the chakra from the ground nullifying the attempt to slow them down as they now had a barricade between them and their opponent. With now the mountain far behind, and out into the next landmark in mere moments, Ax would go on to find research elsewhere.

"Hmm, so he'd intended to create a barrier around the landmark to prevent me and anyone from leaving/ entering...should've done that first." saying as they see behind them a closed off section that would be the landmark they'd evaded.

LLM

CHAKRA METER:
850 (base amount)
-15 (Sensory)
-0 (Smoke Hold)
-5 (Custom Weapon: Skull)
-40 (Summoning's Modification Tool: Absorption Arm)
-----
Total: 790 Chakra
Desmond watches as the snake and his owner escape.
 

RuckenTM

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Desmond watches as the snake and his owner escape.

Racing off towards the walls, X sees the height that is quite impressive. Using his summon as it curls itself to spring him off over, he leaps off the snake racing off into another landmark.
 
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