The flesh of a spooky man [Open Spar]

Kung Fro

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Looking for a normal fight to get back into it. I'll deny you if I don't like you.
shanks bio
terrain: open field lake my right, forest my left, cliffs encircling the whole shabazz

*Shanks stands up and dusts himself off, simultaneously shaking his right leg out which is encased by Solid Stem while downing the rest of the dark liquor in his flask*

*burp*
 

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Onoki 3rd bio:

You can go first o-o
 

Kung Fro

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Ahh you should know what comin :p

Shanks stared blankly at the man across, appearing dull to his opponent but not missing the slightest change of environment. He would start by stomping his left foot and then spinning counter clockwise to deliver a heel kick to the mass of earth that erupted from the ground. When his heel made contact, the Boulder would ignite and hurl towards his opponent. Planting his foot after the kick, he swiftly made his way to the tree line. A few paces towards the trees, he would spin rapidly no more than two times while a barrage of shuriken, senbon, and kunai were released in all directions.

(Katon/Doton: Hotto tamaishi kikku) - Earth/Fire Style: Hot Boulder Kick
Type: Offensive/Defensive/Supplementary
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user stomps his foot on the ground, causing a large boulder about 3x the size of a human to pop out of the ground. The user then kicks the boulder and ignites it with Fire Style, sending a blazing boulder to the target.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.
 

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As you send the flaming boulder flying, Onoki quickly flies with great accuracy and at high speeds towards his right, away from the boulder's trajectory. Soon to find you launching a barrage of projectile weapons, Onoki channels his earth chakra causing about a dozen large chunks of earth to rise from the ground and spin around at extreme speeds with Onoki at the center. This forms sort of a protective barrier and bounces off the incoming projectile weapons with ease. Once your attack was finished, Onoki launches the large chunks of earth flying towards you at enormous speeds.


Rank: B
Type: Supplementary
Range: Short - Long
Chakra cost: 20 (-5 per turn to maintain)
Damage points: N/A
Description: This technique grants the user the ability to fly by lightening his weight severely through the use of Earth Release and using his chakra to move around in the air at high speeds with ease. Onoki showed that its also possible to transfer this technique to others through physical contact with them for an unspecified amount of time.
Note: Can only be used by the first Tsuchikage, Onoki and Mu bios




Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Onoki uses his earth chakra to lift a big quantity of debris and rock from the ground nearby. After making it rotate, forming a fast spinning disk of rotating rocks and debris, he flings it at the target with enormous speed.

 

Kung Fro

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Easily dealing with his test, The man went airborne and sent his variation of boulders towards Shanks. Keeping pace with the woods, he revealed his Kekkei Genkai and grew a mass of bones as the boulders entered his vicinity. With a controlled yet rapid spin, he decimated the boulders like nothing before retracting them. In a moments notice, he further demonstrated his specialty, weaving a quick string of handseals and stopping at the base of a tree to place his hand on the ground, followed up with a pillar of lightning shooting up at the airborne man to zap him like a gnat.

(Karamatsu no Mai) - Dance of the Larch
Rank: B
Type: Defence/Attack
Chakra Cost: 25
Damage Points: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The User creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the Bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.

( Raiton: Denpō Sekka ) – Lightning Release: Telegram Flash
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: After doing the Rabbit → Rat → Horse → Ram hand seals, the user will slam his hand on the ground and release into it a massive amounts of lightning chakra which will then pool beneath his opponent before releasing itself into a gigantic column of lightning which shocks anything caught above it. The technique can affect a bigger or smaller area depending on the users will.
 

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With a string of hand seals, Onoki takes quick noticing of the flashing pool of lightning that is gathered below him. He immediately flies upwards while weaving a Bird hand seal and spews a high velocity wind directed at the lightning as its rising up. After cancelling out the lightning, Onoki weaves 3 hand seals and creates a cube of dust chakra which he sends towards to you at tremendous speeds, expanding its size around your short radius and finally blasting everything inside the cube to dust.


Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: After performing the Bird hand seal the user creates a stream of high velocity wind combined with scouring dust. The completed technique is directed through overlapping hands.




Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: The user will first perform the Rat → Boar → Snake hand seals and then using their dust release to create a structure, with a sphere located at its centre, between the palms of his hands. The structure expands rapidly in size when being propelled towards its intended target and traps them inside its confines. The sphere then seems to explode with a tremendous amount of force, while the exterior walls of the structure effectively restrict the size of the blast radius, resulting in the destruction of everything and anyone caught within as they are pulverised into minute particles of dust. The resulting damage that this technique can produce varies considerably, depending on the initial shape of the created structure. In this form the user creates the cuboid shape thats equal to 5 meters squared.
Note: Can only be used by Onoki or Muu

 

Kung Fro

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The man flew higher than before, then continued to dispel his attack from below with ease. What followed next was new to Shanks, the man formed 3 seals and created an attack that Shanks could not identify. Not risking a head on collision, a bone shot out of his wrist towards the branch of a tree a few rows in to the forest. Like a grappling hook, he yanked himself and shortened the distance of his make shift rope, pulling himself to safety on a tree out of sight, his back to the tree and his previous spot was to his left about 8m away. The destruction was noted and he continued his next course of action; He withdrew a scroll and quickly set it on the branch in front of him while biting his thumb. Wiping his blood with one hand then slamming his palm down into the other, he would let Cerberus come into play. As Cerberus, a massive dog comparable to the toads of mount whatever, would come into play he would snap his jaws shut around you mid-air. As his dawg went to work, he would shift his position in the tree and start weaving through branches towards your direction but maintaining a parallel path. Forming a single seal, he would create an orb over the water across the beach. From this orb, several whips would emerge to serve two purposes, to draw your attention away from shanks as he tried to close distance and to also impale you like a skewer to make Cerberus chow time less of a hassle.

Shikotsumyaku: Futago no Churippu Ha|Dead Bone Pulse: Twin Tulip Teeth
Type: Offensive/Supplementary

Rank: A
Range: Short
Chakra: 30
Damage: 60
Description: A technique developed by the kaguyas utilizing the ulna bone in each arm. Mimicking the skeletal structure of the clematis vine, the user manipulates the skeletal structure of each forearm bone to extend out of the forearm where the palm and wrist meet. Each 'tendril' that is extended from the arm is identical to the clematis vine, with segmented portions of 2inches in length with a connecting joint and small spikes capable of extension on contact if the user maintains the physical link. However, these tendrils are not as wide as the clematis vine and each one maintains a width of 2inches and has more of a rounded structure for increased flexibility. The tendrils do not occupy the hands and are connected at the wrist and palm. They can be extended up to mid-range and the user is capable of detaching as many segments as he wishes but to re-extend them costs a move. The purpose of this technique is to use the flexible tendrils for lashing, restricting and certain supplementary uses.
Note: Usable 4 times

Kuchiyose| Doton| Akumutsuken Rendan - Summoning Technique| Earth Release| Hellish Dog Barrage

Rank: S
Type: Attack
Range: Short - Long
Chakra: 40
Damage: 80
Descrription: Much like the (Kuchiyose: Doton Tsuiga no Jutsu) - Summoning Technique: Earth Release: Tracking Fang Technique. The user first pulls out a scroll and marks his blood with it, this scroll though is rather large and must be reversed summoned or carried by the user into battle. Then, after the user slams the end onto the ground a paw-print is stamped into the ground and the scroll disappears. A few moments later, Cerberus the boss summon of the Nin-dogs of Mount Fang, appears below the opponent, thus chomping down and crushing anything in its path, before he disappears.
[Usable Once and no S rank earth techniques the following turn]

(Suiton: Suiryūben) - Water Style: Water Dragon Whip
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: After performing the Tiger hand seal the user creates an orb of water from which several sharp whips of water emerge. Those whips can then be directed towards one or multiple targets, impaling them on impact.
 
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