The Dark Monarch, Jin-Woo v1.5

Zaphkiel

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"As a Monarch it is my duty to ensure chaos."

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B A S I C | 情報 | I N T E L

Name: Jin-Woo
Nickname(s): King, Monarch
Gender: Male
Age: 24
Alignment: Chaotic Neutral
Clan: Kureimoa Ichizoku
Nindo: Bastard!

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Appearance:
Growing up as a lost child of some unnamed clan, Jin had unruly (often dirty) black hair, and peculiar silver eyes. He wore rags for decency and lived by feeding on the wildlife of the hillsides where he fled as a child. Long nails, rough hair, and wild eyes meant he was a feral thing, for the earlier part of his life. Of course at the time he was too young to realize that his Hunger had awakened. The drive that motivates every Claymore; the urge to kill, and feast. With no elders around to teach and guide him, this Hunger ruined the earlier years of Jin's life. When he grew old enough to venture back to civility he was able to be rehabilitated, but the wild side never truly left.

For the latter half of his life, Jin turned out to be a somewhat handsome man of average height, with long black hair and his fascinating grey eyes, another one of the many gifts his blood had given him. In addition to this, Jin had fangs, like that of a wild animal that he hides at all times. This has caused him to not smile or talk much, lest people see how different he truly is. Eventually the Hunger caused change of both mind and body. Jin grew a few inches taller; his facial features became a lot sharper, and he gained a lean/muscular build. His whole demeanor also became more serious and intimidating. When fighting enemies or when in use of his many abilities, Jin's eyes may seem to glow, courtesy of his gray eyes. In some cases, an ominous aura of Kurochi; his clan's unique, pitch black chakra, seeps from Jin alongside black fire. This is displayed in moments when Jin is enraged and is usually a sign that he's about to use his chakra.

Another trait that appeared late was Jin's Kagune, a unique organ that had been growing inside his spine. It emerged as an Ukkaku, meaning Shining Feather (羽赫), which took the form of two wings from his back. With complete control over the organ as he would any of his limbs, Jin keeps it tucked away under his skin unless completely necessary.


Personality:
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After living as a shinobi with friends and a family, Jin learned to socialized and grew into a very wise but reclusive person. Though his friends were human, he still found himself attached to them, while secretly hoping to find someone else who was really like him. Jin is also shown to be an intelligent person, being able to stay calm under pressure as he figured out the clues to fighting an incredibly strong opponent named Akiba, a man with the ability to control statues while most of the experienced shinobi on his team panicked and were killed by Akiba's statues when they were trying to escape. This also makes him slightly cautious as he hesitated to reveal his growing strength until he was sure he could protect his team. After living as both a ravenous Claymore and a tactful shinobi, he strives to become a stronger than both his lives by combining them. He wishes to hone his Hunger into a powerful weapon against his foes. Until then his sole focuses were getting his daily missions done and learning new techniques from who would teach the "Silver-Eyed Boy". He is seen not to be hesitant with his actions and would injure and significantly harm himself to protect those he cares for. His body has an unnatural healing ability, along with a resistance to pain, which allows him to be reckless and effective in battle. Despite this, he is unwilling to take the lives of innocent shinobi/civilians. He has only done such rare cases, such as extracting killing a maniac who taunted him. He has a great love for those close to him, including his family and clan-brother, Kaneki.

He is easily enraged if he hears anyone talk down on his clan, as he takes great pride in his abilities and gifts--even though some of them were crude and unsightly. This was displayed once when Jin destroyed an entire fishing village who had been selling the teeth and bones of Claymores who had drowned trying to escape their ancestral home. Jin has shown to be indifferent when it to money, wealth, and even humanly desires. Most times.

Jin has displayed a substantial increase in confidence after receiving the mysterious 'Entropy Control'. He has become powerful yet maintains a relaxed personality. Jin does not falter in crisis or a threat and is rarely angered. He has displayed less emotion, which may be caused by the Hunger as mentioned by Jin-Woo himself when he states, "I starve with a belly bursting full" referring to the insatiable appetite he constantly staves. Despite this, he has no worries with it, and even welcomes the Hunger, as it had allowed him a resistance to almost every other pain or emotion, which he later learned through meditation. He also tends to smirk when facing a difficult situation and always maintains the confidence of himself coming out on top in the end.


ElementsVillage Information and AttributesNinja Arts
Water Release
Wind Release
Lightning Release
Earth Release
Fire Release
Seraphic Water Release
Arctic Earth Release
Entropy
Kurochi
Village of Birth: Unknown
Home Landmark: Unnamed Landmark

Rank & Chakra
Rank: Jonin (25 AP)
Health & Chakra: 240 | 2400

Mind: 6
Body: 6
Spirit: 2
Dexterity: 4
Agility: 5
Vitality: 2

Ninjutsu
Kenjutsu
Genjutsu
NB Taijutsu (Basic)
Leg Weights (Basic)
Taijutsu
Fuinjutsu
Sensory
Spider Summoning/Arts
Griffin Summoning/Arts
Renewal Taekwondo Fighting Style
Dance of the Bearded Sage Fighting Style
Claymore Techniques

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H I S T O R Y |
歴史 | B A C K G R O U N D
Prologue
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Jin is the weakest shinobi (Genin). It is embarrassing for him to even call himself a fighter. He is always getting hurt and has had a lot of near-death experiences. He isn't doing it because he wants to; he is doing it to pay his sick mother 's medical bills, which he can barely pay with what the hunter's guild pays him. For a person with no particular talent, he chose to become a hunter.

Jin's first official mission was a D-ranked one where he was only invited to gain experience, as he had very poor combat skills at the time. His sensei, a man named Bero, was the strongest and leader of his four man cell. The mission was to eradicate a foul presence that had manifested in an abandoned monastery. As they entered the dark walls of the part-demolished structure, Jin quickly got injured and there was nothing his team could do to help, as Medical Ninjutsu didn't work on his Claymore body. He managed to keep going by ignoring the pain--something that was 'impossible' in Bero's words. After they defeated every remaining culprits, someone found another entrance leading deeper into the structure. Bero as the leader decided to organize to fight the source of the evil aura or leave it altogether. The vote was decided with the team going underground to investigate. Because he was short on money, he ultimately voted to go as well... They walked around for 40 minutes and found the 'boss' room where the evil resided. Bero opened the doors as they entered the boss room.

The boss room was huge, colored in blue and filled with massive concrete statues. Every statue held something different. They found a statue holding a board with runic texts: Carthenan temple 's commandments.


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"First, worship the Lord. Second, praise the Lord. Third, prove your faith."

Those who do not follow these commandments will never return alive - and the door closed. One man decided to leave but as he put his hand on the handle, he was killed by the statue, causing panic among all of those in the room. The main statue fired a beam from its eyes and killed more shinobi, which caused Bero to lose his arm. Soon after, another one tried to leave, but he was destroyed to dust. After everything, Jin figured out that they killed the ones fleeing because of the Commandments of Carthenon (rules on the statue's board). First, worship the Lord - he doesn't attack those who move, but he starts to attack if you move past a certain height, so they had to bow down to the statue. His expression changed to that of a terrifying face. The second rule - praise the lord. One tried to praise a god but was only killed by the statue as he was praising to the wrong god.

More shinobi died until Jin figured out that they needed to run towards the statues that were holding instruments. When they got near them, they started playing. As Jin-Woo was near the instrument, he got attacked and almost died while also losing his right leg. Out of 17 people, only 6 were still alive. Soon after, they ran towards the altar. Bero wanted to sacrifice himself, but when he entered the altar only flames appeared, for every person on the altar, a flame appears (trial only starts when everybody is on the altar). When everybody stood on the altar, the door opened, and the statues started to move towards them. They only moved when one of them had their eyes off of them.


Awakening
After the experience, Jin found himself inside the hospital after being passed out for 3 days straight. Members of the village approached him for questioning about the incident on the D-rank mission, he soon finds out that the living statues and the corpses all disappeared with only his unconscious body found on the altar. They then believe that Jin may have defeated them by himself, however, after giving him a test to see if that's true they found that his power hasn't changed at all which led to them leaving.

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After they left, Jin found himself staring at all the critical injuries he sustained in the dungeon (like his missing foot) were all healed up. As he was trying to figure out what could have triggered such a miraculous healing, Jin came to face to face with what he would realize as the Claymores' Hunger, which felt like a hand wrapping around his stomach--all the time. He know it had something to do with how he survived, but nothing was connecting at the time.

Immediately after recovering, Jin decided to start training extensively, so that he wouldn't have to fail a mission so miserably again. He went through extensive physical routines; daily workouts to do 100 press-ups (push-ups), sit-ups, squats, as well as run 10 kilometres. He also began training in advanced Ninjutsu such as Fuinjutsu and Genjutsu. After this brief training period Jin emerged a Chunin level shinobi with almost complete mastery over his elemental and raw chakra. Little did he know that the Kurochi that festered under his skin was also developing--growing, alongside him, and was the reason why he escaped with his life on that fateful day. He would also learn about the organ growing in his spine alongside the cancerous Kurochi; his Kagune, Shining Tail, which takes the appearance of luminous tail that grows out of his lower back.


Dungeon & Lizards
Jin left the hospital and since he was short on kumi he decided to venture out into the wild lands again. He met with a man named Hwang Dong-Suk and his group. They aimed for C-rank assassination mission, and again Jin was invited only to fill the 10-heads needed to enter a C-rank contract and only for that they would pay him a hefty sum of kumi. The group contained 5 Chunins, 4 lower than Genins and no healer. He met there Yoo Jin-Ho, a Chunin in the flashy equipment.

They entered the location of the mission, a cave. No lights, no monsters. It is not that there weren't any monsters, they just didn't appear. Jin could hear it, it was insect-type creatures. As soon as they appeared Hwang's group started to fight with great coordination and eventually killed them. Jin had a bad feeling about these guys and the unexpected warning appeared "Beware of Lizards". The group reached the final room, filled with spider web and many crystals. Valuable crystals. Enough for everyone to have at least a million kumi. They saw a huge spider, it was the Boss-summon. Because of fact, that when the boss is defeated then the mission ended, they have to firstly mine and transport mana crystals. Because the spider was sleeping they had the best chance to mine them. Unfortunately, Lee Cheul-Bin didn't bring equipment with him. Hwang decided that he and his group will go to bring their equipment and had let Jin and Yoo guard the place. Jin saw it. The mission can be entered only with 10 people except these 2 the squad had 8 members. He knew that they have done it like this always. Cho Gyu-Hwan blocked the entrance.

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The boss woke up-- a great big insect with many eyes, a hideous mouth, enormous size, and long legs. Meanwhile, Hwang's group left the cave. Jin decided that he will fight with the spider. He summoned his courage and learnt techniques and head on attacked, successfully causing damage. Spider's skin was this Jin only hardly could pierce that. As Yoo saw Jin fighting he described him as a "False Ranker" (False rankers can hide their rank, they are usually psychopaths who kill as they hobby). Jin fought the spider for 10 minutes and his chakra pool was slowly diminishing, and he didn't even deal a lot of damage to it. Jin bet on his IXA's special abilities - paralyze and bleed. The spider used acid against Jin, but he successfully evaded it. Jin now moved faster than ever thanks to his [Apex Speed Specialist] skill and eventually became the fastest on the squad. He closed the distance in an instant and his speed still was increasing, but his stamina was rapidly running out. Jin was grounded, but at the last moment, he called upon his hidden abilities of regeneration to heal his tired legs as he pushed on. He stabbed the spider's head and cased it to immediately start bleeding, while paralyzed before eventually falling to Jin's weapon. As a reward, he gained enough Kumi to leave the group and go off on missions on his own. But his victory and realization was short-lived.

Hwang's group entered the cave sometime after and were surprised that they (Jin) had killed the boss summon. Hwang thought that Yoo killed it because of his equipment. Hwang then told Yoo to kill Jin, as he was clearly the fighter they expected. As the mage cast a spell against Jin he got an emergency objective: [Kill the enemy] and got blasted away by the spell. At that moment that survival only means kill if you don t want to be killed. When one hunter got near Jin he was decapitated instantly (one down 7 remains). One hunter started casting magic so Jin cut him into pieces, too. When other of the group attacked him he killed them and only Hwang left, but in the end, he died. A man reported to Woo Jin-Chul that in the C-rank mission 8 people were killed in action and the survivors were Genin and Chunin rank shinobi and that they didn't escape but instead the gate was cleared. Because one of dead was Hwang Dong-Suk he couldn't ignore that (his brother is Hwang Dong-Su an S-rank).


Dungeon & Prisoners
Jin wanted to get drunk, but because of his unique physiology, he couldn't. He thought that if he is immune to all poisons he could use his summoning contract (Spiders) venom without any side effect. Yoo invited to meet Jin and thanked him for his help on the mission, he tried to invite him into his attack force for 19 operations, but at first, Jin rejected (Yoo wants to become the Kage in his father's future village). For a shinobi to receive a Kage vote the person must participate in at least 20 S-Class missions (according to their customs). They chat for a while and in the end, Yoo offered him a great deal of kumi. Jin accepted the offer, but he had a condition that only the two of them can go. Yoo was a bit worried because they had to clear the C-Rank dungeon. In the end, he accepted and recruited new teammates.

When Jin was doing his daily chakra training he saw that he had a foul energy running through his veins alongside the blood. Out of curiosity he sliced his leg open to see for sure--and he was right. Kurochi had been living inside his bones and muscles like a parasite. It's dark and baleful appearance looked like evil itself. Meanwhile, Hwang Dong-Su found that someone killed his brother. After completing his self study, Jin began learning how to mold Kurochi. The next mission Yoo brought him on Jin thought that it was an S-rank operation because the scroll they had to secure was as well an S-ranked item, so he prepared for the worst. Suddenly a monster appeared before him - "Hell's Gatekeeper, Cerberus". He attacked, naturally, and in return the gatekeeper defended itself--with powerful Lightning and Fire techniques. Jin got bit by his fangs and his HP was rapidly decreasing, but he learned a lot about his body the previous day, and was able to trigger the healing manually, saving his own life.


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A father offered a man named Kang Tae-Shik 20 thousand kumi to his daughter's kidnappers. Kang Tae-Shik asked for another 10 thousand in case he is forced to kill everybody else. Jin met Song Chi-Yul on the way to the location and they had a little chat about what happened in the mission back then. Song and Jin arrived at the entrance and met the survivors who told them not to step foot near the site (an old forest in the wilderness of the Eastern Lands). Of course, Jin entered anyway. He was never one to turn down a fight...

The whole group was slaying marauders and everybody started to see how Jin changed; his attacks were viscous yet precise, and techniques all appeared tainted with some sort of blackness. The path they traveled eventually branched into three, so they split up. Chunin rank shinobi Kang Tae-Shik and the prisoners went right, Jin and Song went left because Jin knew that his path led to the right room and the others went to the middle. Kim's path led to the prisoners and he saw dead bodies lying around Kang Tae-Shik. Jin heard the scream and quickly ran to that. Kang Tae-Shik tried to kill Ju-Hee, but Jin was fast enough to block his ambush. Kim was near death but with his last words, he apologized to Jin.

Song decided to fight Kang Tae-Shik. Like a magician with a sword, he couldn't catch to his speed and he lost. Jin blocked a strike that was supposed to kill him and they both started fighting--being quite equal. The Hunger spoke to Jin for the first time in a long time then. He had the insatiable urge to kill Kang Tae-Shik and then devour his flesh. It was inhuman, but he welcomed the vigor that came with it. Using his Murderous Intent and immense chakra pressure, Jin overwhelmed his opponent wholly and took Kang's head from his shoulders in one fell swoop. In that dark room with no witnesses Jin then ate Kang Tae-Shik, recovering his health and chakra completely. He didn't feel ashamed of what he had done. Kang was a terrible person.

When Jin returned to the others he dragged the only survivor from the prisoners to the boss room, so the goblins could kill him (he did it for all the victims that the prisoner killed). After the survivor died, Jin easily killed Hobgoblin (Boss). Because of what happened the elites quickly arrived on the scene. Jin lied to Woo Jin-Chul and said that he killed the killer. Jin and Yoo, only two of them entered the contract and shortly after that they cleared it and they went on another C-rank mission. In one instance, Jin for the first time used his skill [Kagirinai no Sonzai ♎ Life Eternal]. As he slew down creatures he ranked up quite a bit and got some new techniques. His power was steadily rising with no cap, almost as if there was a point he needed to be at...

The Monarch Rises
Jin-Woo started a solo mission; [Get Stronger]. He traveled to smoldering village and was confronted by a knight, the only living left for miles in the burning place. The Knight was dumb and low, but he had solid defense so Jin had to break his head with bare hands. Not knowing how long the kill would take, Jin started to slaying knights with his bare hands. There were a few knights that dropped decent artifacts but none of which he wanted--or cared for. Jin arrived at the big double door of the village's Battle Arena, where a powerful knight waited on the right challenge. A dangerous aura permeated the village, all coming from that BA at its center. Apparently, it was from the red knight that stood greeting him when he pushed the doors open. Blood-Red Commander Igris attacked Jin with great destructive power. JIn tried to pierce him with his weapons but he couldn't penetrate the armor. When the IXA couldn't pierce him Jin decided that to fight him bare-handed, so did the red knight. Jin was getting blows one after another. Activating his healing as well as Kurochi he fought with everything, but he still got easily defeated. When the red knight was aiming to finish his prey, Jin caught his sword and stabbed him into the eye where was uncovered. Then he stabbed red knight a few times into neck and like that he killed Blood-Red Commander Igris.
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He healed and started to kill monsters and successfully leveled up. When he finished killing monsters he purchased [Sensory] from the shop to make sure he always had his six covered. He also developed an innate skill called [Dominator's Will]. With these two new abilities Jin began to see a glimpse into his future, of devastating power and influence. It was only for a moment, but it was enough to send Jin down a completely different path than before now: He had to reach the title of Monarch. In the old days of the Claymore clan there were powerful leaders called Monarchs who each had specific abilities fitting of their names. He decided he would call himself the Monarch of Darkness, due to his unique skill set and abilities. Plus, there were no other Claymore around to defy his claim, and so it was settled.

The first order of business to becoming a Monarch was to get stronger, and so Jin did, by no longer just training each day, but going on A and S ranked missions also. He went on these alone, as a true Claymore didn't need a healer or tank. He had everything he could possibly need locked away in his own body. And so he perservered, day and night, growing to Jounin rank in only a month, and gaining a whole slew of new abilities as a result. Most importantly, his ability to manipulate Entropy became a staple of his fighting style which is swift and powerful, leaving his opponents no time to comprehend what was happening or even defend. He knew in order to become a Monarch he couldn't stop. To be continued...


Claymore (Monarch #2) Rank & Abilities: Jin is second in command of the Claymore revival with his number being #2, answering only to Kaneki, The One-Eyed King. Being such a high ranking member, Jin has adapted to the Vanguard faction of the clan, which allows him to ignore pain and other similar inhibitors thanks to the ever present Hunger inside him. Jin's unique body causes medical procedures and medicines to have no effect. In addition to this he is also able to ingest and digest copious amounts of flesh and blood, and chakra, though he doesn't usually do this manually, but rather have the Kurochi do it for him. This, in addition to the as well as a cancerous organ located in his back, attached to the sacrum called his Kagune which leads to his iconic tail, the Bikaku. Finally, Jin is mentally programmed with a secret Claymore technique called '
Dying Light' that allows him to heal almost any injury upon taking near fatal amounts of damage. This takes no conscious effort on his part and can be considered passive (though, still costing a move).

Kagune ♎ Shining Child
Type: Weapon
Rank: A - S
Range: Short - Mid
Chakra: N/A
Damage: 60 - 80 (-40 per activation, -10 per turn)
Description: Not only did the Kureimoa develop a unique and foul chakra nature as a result of feeding on people for years, but they also garnered a curse, called Kagunes. The word Kagune in itself means "Shining Child" and is not as lovely as the name suggests. After years of dominating minor clans the Kureimoa turned to their eternal rivals; Jugo's Clan, and began ingesting their flesh, unknowingly metabolizing the chakra, which lead to their bodies ultimately turning this strange chakra and flesh into a small, cancerous growth which was later known as the "Kagune Sac". This strange piece of flesh positioned itself along the Kureimoa's spine and rested there, connecting itself to his/her nervous and chakra system like a parasite. By connecting to such a vital area on the body the Kureimoa are able to control and "flex" this Kagune sac like they would with any normal muscle. However, flexing this muscle is where this get interesting. With mental commands and a supply of chakra, the Kureimoa is able to draw the Kagune from their body and have it take form around him kind of like a liquid muscle. Kagunes are red-blackish in color coming from the color of the blood within it as well as the Kurochi surrounding it. The Kagune, when manifested, acts like another limb to the user and can be used as such with the durability of an A ranked technique which can play on par with Elemental Ninjutsu of the same rank. And just like their hosts, the Kureimoa, the Kagune is able to regenerate--albeit at a slower and more inferior rate considering it isn't exactly their own flesh. Each time the Kagune is called upon it tears through the skin quite forcefully which often times sends blood and pieces of flesh scattering from the Kureimoa's body. But, with their aforementioned healing factor this becomes negligable as the damage is healed almost as quickly as it was made. Being an organ, the Kagune can be commanded as easily as any other limb. Kurochi also covers and infuses the Kagune in various ways depending on the form taken. The Kagune and Kurochi each have A-ranked power, allowing the weapon in its entirety S-ranked durability. It seamlessly and passively regenerates from attacks A-Rank and below. This regeneration also extends to attacks above A-Rank but is more limited in use. Attacks stronger than S-Rank will shatter the Kagune but it can regenerate once from a Forbidden ranked attack and twice from an S ranked attack.

As previously stated, Kagune has 4 main forms, each one corresponding to the location it is projecting out of the Claymore's body, with their own unique usages, advantages and disadvantages. The location where the Kagune will project itself out of will be necessary to give it the shape needed. Its form can be changed but doing so forces the organ back inside the body, where it will relocate after one turn, and re-emerge (doing so cannot bypass any existing cool downs and counts as a re-activation). The color of each Kagune may vary per Claymore as well as unique variations (to be submitted as PCCJ). The Kagune can be activated passively once per fight/conflict, four times overall, with a four turn cool down each time it is deactivated. Lasts as long as the Claymore keeps paying health.

(Ukaku || 羽赫) Shining Feather
The first type of the Kagune which grows in the cervical vertebrae. When activated, the organ bursts from the Claymore's back as a pair of wings. Each wing has a bony support structure running its edges while Kurochi forms a thin membrane in between. This allows the Claymore a limited form of flight and gliding, which can be used to travel up to Mid-range at their base speed. The Claymore also gains he user gains a projectile offensive mechanism, where the Kagune is able to release kunai sized shards of Kurochi to 10 meters (Mid-range). These shards are A-Rank in power and cannot be done while in flight. This ability has a two turn cool down.
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(Kōkaku || 甲赫) Shining Shell
The second type is activated upon having the organ grow or move to the thoracic vertebrae. In this form the Kagune forms an outer shell over the Claymore's arm that behaves like a sword or cleaver. Kurochi flares around the Kagune in this form and can allow it pierce or slice through techniques up to S-rank. The Kōkaku form can only reach up to 3 meters of the Claymore but can be operated in close range at the speed of the average Samurai due to its small form and lightweight material. The Kurochi enhancement can only be done once every two turns.
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(Rinkaku || 鱗赫) Shining Scales
The third type is created with the growing or moving of the organ in the Lumbar vertebrae which gives the user the ability to call forth tentacles from the spine, up to 4 in number or just one (four B-ranks or one A-rank). Kurochi infuses the Kagune in this form, allowing it to devour anything it touches. For techniques lower in power than the Rinkaku, can be devoured whilst attacking to supply the Claymore (through Primeval Gluttony CCJ). The ability to devour and return chakra can only be activated once every two turns after which the Rinkaku will still function as an offensive weapon. The Rinkaku is also the second Kagune form that can reach up to 10 meters when attacking (Mid ranged).
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(Bikaku || 尾赫) Shining Tail
The last kind, which is created from having the organ move to the sacrum, will project itself out from the skin in form of a flexible tail. Being made of almost entirely muscle, the Bikaku swings with enough strength to break bones and send tremors through the ground. With the added Kurochi outer layer, it is an S-ranked weapon, capable of dealing serious damage. It can also be used to cover the Claymore's leg instead, for added Taijutsu damage (+20 to leg based Tai). Once activated the ability lasts two turns, with a two turn cool down. The Bikaku can only reach up to four meters of the Claymore's body.
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Note: Must be at least Ghoul rank to possess.
Note: Choosing to have a Kagune prevents the Claymore from utilizing any other CW's and must be mentioned in the biography.

Dominator's Will: Due to his [Apex Speedster] specialty, Jin is able to confound opponents with swift movements that leave afterimages of himself behind. [Advanced Tracking Specialist] makes sure his crippling attacks strike true, and opponents up to 8m of his body will have their speed lowered by two base speed levels, thanks to another perk: [Apex Speed Resistance]. Finally, Jin has costless and empowered Chakra Sensing thanks to [Sixth Sense].

Heaven & Earth: Jin has access to Arctic Earth, being a direct descendant of the Claymore who created the element (Arima Kishou). He is able to use techniques of this ice-like element without the need for hand seals thanks to [Apex Handseal Specialist]. Also in his arsenal is a unique element of his own called Entropy, which permeates everything that carries energy. Jin is able to perform techniques of this element with a single hand seal, due to [Single Handseal Specialist].

Body of The Monarch: Over Jin's body are various seals that serve to augment and protect. On his chest is a seal that reads "bind" meant to tether him to his weapon, the
IXA (Bound Enchantment). On his ever-present armor is a seal "Protect" that shields and helps lessen the force of attacks met (Assassin's Armor). Also on his armor, is the Ruler of the Skies blessing that protects him in the face of lightning attacks (Principles of the Paramecia). On the back of his neck is another seal (Regain) that helps him defend from Lightning as well. And finally, directly over his abdomen is a special seal that saps from his elemental chakras (Doton & Katon) in order to augment his Sealing Arts (Resurrection of Sorcery).
(Fuuinjutsu: Baundoenchanto) - Sealing Arts: Bound Enchantment
Type: Supplementary
Rank: C
Range: Short
Chakra: 15 (-5 per turn)
Damage: N/A
Description: This seal may only be used on weapons that are in contact with the user. This seal may also be passively applied to the users weapons or formed onto a weapon the user is holding by expending a move. Only activated when the user is utilizing a jutsu to enhance or otherwise affect said weapon, this seal (which is marked with the kanji for "bind") will activate and drain chakra from the user to fuel said jutsu , even when the user uses another jutsu. It will permanently (or for as long as the user chooses to keep paying chakra) bind the enhancement to the weapon by doing so, as it is constantly being fueled. Each turn the weapon will be able to be used as if the enhancement that was made on it was newly activated, so that they may block and attack with the weapon it was used on without breaking the freeform dodging/blocking rules.
- Only one of these seals may be active at a time on a single weapon
- Only works on weapons
(Fuuin: Yoroi no Koutei) - Sealing Technique: Assassin's Armour
Type: Defensive/Supplementary
Rank: B A (due to Resurrection of Sorcery)
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal on their clothes with the Kanji for “Armour” that is active all the time (must be stated in the user’s biography). The seal will be imbued with the user’s earth chakra and as such, the user’s clothing will be hardened and appear darker in colour similar to the canon technique Earth Release: Earth Spear making it akin to wearing armour. It will develop a metallic sheen in addition to the hardening which is purely cosmetic. It will not decrease the flexibility or mobility of the clothing nor will it increase the weight of it in any way, similar to the canon technique. The user will essentially become capable of withstanding damage/impacts as the hardened clothes absorb damage either completely or to a certain extent. The user's clothes will be capable of blocking kunai, shuriken, swords and other bladed weapons (Kenjutsu up to and including C-Rank). This technique will also render D-Rank and below Taijutsu useless if used on clothed portions of the body and decrease the damage of Taijutsu techniques above C-Rank by 10 damage points. Though it hardens the clothing if the is destroyed or removed the hardening loses effects and it holds no defensive ability against elements that are strong to earth.
Note: This technique is always active
Note: Must be stated in the user's biography
Note: Must be posted at the beginning of a battle
(Fuuin: Genron no Genchuu) - Sealing Technique: Principles of the Paramecia
Type: Defensive/Supplementary
Rank: B A (due to Resurrection of Sorcery)
Range: Short
Chakra: 20
Damage: N/A
Description: The user will have a seal placed on their clothes with the Kanji for one of the basic five elements. The seal will be infused with elemental chakra of the chosen element (must be stated in biography) and will exhibit a unique effect depending on which of the elements is chosen. The seal will activate passively (instant but still counts as a move) when it’s first triggered.

Ruler of the Skies: This seal will activate whenever an unfocused current or stream of electricity is used within the vicinity of the user. The seal will release the user’s fuuton chakra in order to insulate the current of electricity as it comes into contact with the clothes, essentially neutralizing it before it can affect the user. The clothes will also become weightless as a byproduct of the infusion of wind chakra, allowing freer and more fluid movements. For the next three turns, the user’s clothes will be coated in a layer of invisible wind that can create an updraft to enable levitation and seamless flight.

The Earth Emperor: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. The opponent’s weight will double (similar to the Added Weight technique) as earth chakra is released into them. For the next three turns, the user’s clothes will become darker in colour to signify the change and each additional contact with the clothes will double their weight further. The initial weight gain will last for three turns but each additional contact will extend it’s duration by one turn. Regardless of how much the opponent’s weight is raised by this technique, it can simply be neutralized through the use of Chidori Nagashi.

The Lightning Lord: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with ration chakra, making them static and shocking to the touch. Direct contact with clothing will cause the opponent's limb/body part to go numb for one turns and if a second contact is made in that time with the same part, that limb will be paralyzed for two turns as the lightning shocking stacks. These effects only apply to direct contact with the clothes themselves (an example would be the opponent's exposed fist striking the clothes). The user’s clothes will remain infused with ration chakra for five turns after activation and they will develop sparks of lightning across them to signify the change.

King in the North: This seal will activate whenever a fire technique comes into contact with the user’s clothes. The dormant chakra will activate immediately and essentially "moisturize" the clothing by imbuing it with suiton chakra without actually making it wet. This technique will not increase the user's susceptibility to lightning in any way either. It will also give the user's clothes (but not the user himself) immunity being ignited or burned up to a certain extent, translating to an immunity to C-Rank and below Katon techniques. This will last three turns but there will be no visual change to the clothes.

Sovereign of Fire: This seal will activate whenever the opponent comes into physical contact with the user’s clothes. Upon being struck, the user's clothes will be imbued with katon chakra, making them heat up considerably. Direct contact with clothing will cause the opponent's limb/body part to be burned. Momentary contact will only result in a first degree burn but more prolonged contact will lead to third or fourth degree burns. The user’s clothes will remain infused with katon chakra for three turns after activation and they will develop localized areas of orange-light (similar to smoldering coals) to signify the change.

Note: Only one element can be chosen per use
Note: Can only activate each seal once per battle
(Fuuinjutsu/Lightning: Kensaku) - Sealing/Lightning Arts: Regain
Type: Defense/Supplementary
Rank: A S (due to Resurrection of Sorcery)
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: The user will have a seal placed on their body labeled "regain" in kanji form (索). Essentially, whenever foreign lightning jutsus are being used, from the seal, a large scale barrier will immediately erect short range around the user at a fast pace. But, it does not provide any damage whatsoever, this is why its passive and instant in activation, although it can be perform in the same timeframe as another jutsu it still count as a move per turn from the user. It's basis of usage is the barrier will immediately act as a lightning rod for the opponent's own lightning jutsu and immediately draw the jutsu inward, attaching itself to the barrier, and after this is done, the full dome shape barrier becomes drawn back into the users seal. This will not give the user any chakra, but rather it will allow the user to use the now unfocused electricity to enhance the users next jutsu attack (lightning composition equivalent to that of nagashi, same with rank and damage as well). Lightning jutsus become enhanced automatically by 10+, with elemental jutsus that coincide with unfocused electricity (fire, earth, water, etc) will have raging electricity running across its body and will increase by 1 rank due to a veil of electricity covering it. This jutsu being increase doesnt have to be soley from the basic 5. It can be used with KG/CE alike aslong as it is within logic and stems from the user's body or at least short range of them for the electricity to aid the jutsu. What also allows this technique to be used in a defensive manner is, lightning is known for its insane speed, due to the speed of the barrier, it will immediately act to "catch" fast moving lightning jutsus (this includes combinations of the sorts) and be used for the user. Armors or lightning jutsus that enhance the opponent's speed will literally be ripped from their body and be used for the users purpose as stated.

Notes:
Can only be taught by venom
Only be used three times
Requires a 1 turn cool down between uses
(Fuuinjutsu: Yomigaeri no Mikoyose) - Sealing Arts: Resurrection of Sorcery
Type: Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 to the main two affinities of the user)
Damage:N/A (-10 to the main two affinities of the user)
Description: This seal must be either stated in the user's bio or placed on him before battle. This seal is linked to the users two strongest elemental abilities and only seeks to make them weaker in order to increase the power of the users Sealing Arts. When passively activated it will drain the user's two main elemental affinities of 10 points of chakra and damage automatically every time they're used, storing it within itself, and making the users techniques using those affinities weaker until its deactivated. It's true purpose will be triggered whenever the user utilizes the art of Fuuinjutsu, it will convert and release this stored power into any Fuuinjutsu technique whenever it is used, filling the technique with the energy it took from the user's elemental prowess. This results in every Fuuinjutsu technique the user uses gaining +1 Rank (if they’re A-Rank or below). On the other side, the main two elemental affinities of the user will automatically lose 10 damage and chakra each when they are used. Elements which are a combination of both of the weakened elements will also be weakened in the same way. This lasts until deactivated.

-Can only be used or activated once per battle
-Can't be used on bios without two elemental specialties
-Can’t be used on S-Rank and above Fuuin
-Can’t be used on Multiple Infinite Embraces


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Scientific Ninja Tools & Artifacts: N/A
Battles Won/Lost: N/A


Updating Jin-Woo to new Stats/Attribute System

Approved by Imperfect.
 
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