The Dark king shows me the battle field

-Yard-

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*in a rain forest with trees knocked down creating a field*

anything goes except for kumi and bio stealing (just thought id add that lol)



 

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*i start by activating my sharingan as i make seals and summon a condor that takes me into the air*

(Kchuysei: Hagetaka Houka) Summoning: Hagetaka Fire
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Houka" (Meaning Condor of fire). Hagetaka Houka is one of the Giant "Hagetaka Twins" he is able to hold one Person on his back. Hagetaka Houka can also use B-Rank Fire techniques that dont require hand seals.
Note:
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Condor Contract.
-this Summoning can only be Summoned once per battle.



*i then start making seals as i'm lifted into the air and makes a giant swamp on the ground your standing on*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.
 

The Pervy Sage

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*i start by activating my sharingan as i make seals and summon a condor that takes me into the air*

(Kchuysei: Hagetaka Houka) Summoning: Hagetaka Fire
Type: Supplementary
Rank: A
Range: Short-Long
Chakra Cost: 40 (-5 every turn)
Damage Points: N/A
Description: The user does the nessecary hand seals for the summoning. This summoning calls upon "Hagetaka Houka" (Meaning Condor of fire). Hagetaka Houka is one of the Giant "Hagetaka Twins" he is able to hold one Person on his back. Hagetaka Houka can also use B-Rank Fire techniques that dont require hand seals.
Note:
-this Summoning can only be in play for 3-turns.
-this Summoning can only be Summoned by someone with the Condor Contract.
-this Summoning can only be Summoned once per battle.



*i then start making seals as i'm lifted into the air and makes a giant swamp on the ground your standing on*
(Doton: Yomi Numa) - Earth Style: Swamp of the Underworld
Rank: A
Type: Supplementary
Range: Short/Long
Chakra Cost: 30
Damage Points: N/A
Description: This technique creates a swamp beneath the target (relative to them) that immobilizes them. If the swamp is made deep enough it will kill the target. The size of the swamp is proportioned to the amount of chakra of the user.

As you summon your condor, you leave yourself vulnerable to any attack such as Intense pain ( A rank fire) if you knew all elements. The best thing to do to start the battle is to attack and distract your opponent.

Ok seeing as you like earth, ill show you a cool basic combo:

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.



(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.

Spliit the earth to make them fall, and spikes shoot up from the walls of the earth as soon as they fall.

They cant reverse the attack upon you and it leaves you free to summon your condor or set up and kind of combo you want, while they stop themselves from falling or getting stabbed.
 

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As you summon your condor, you leave yourself vulnerable to any attack such as Intense pain ( A rank fire) if you knew all elements. The best thing to do to start the battle is to attack and distract your opponent.

Ok seeing as you like earth, ill show you a cool basic combo:

(Doton: Doryuu Kekai) - Earth Style: Earth Fissure
Rank: C
Type: Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: This jutsu splits the earth apart to make a fissure. The size of the fissure is proportioned to the amount of chakra of the user.



(Doton: Ganchuusou) - Earth Style: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.

Spliit the earth to make them fall, and spikes shoot up from the walls of the earth as soon as they fall.

They cant reverse the attack upon you and it leaves you free to summon your condor or set up and kind of combo you want, while they stop themselves from falling or getting stabbed.

awesome combo
usually i'm a little better than this but i'm kinda distracted atm
i have my computer setup in my living room where everyone is with a tv blaring xd so im going to go offline for about 10min and set everything up in my room
 
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The Pervy Sage

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awesome combo
usually i'm a little better than this but i'm kinda distracted atm
i have my computer setup in my living room where everyone is with a tv blaring xd so im going to go offline for about 10min and set everything up in my room

Lol fair enough.

Do not rely on that combo, add to it and change it around and make it your own. I teach anyone this basic move, which is pretty easy to counter
 

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Lol fair enough.

Do not rely on that combo, add to it and change it around and make it your own. I teach anyone this basic move, which is pretty easy to counter

lol so just start over?
 

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i guess ill call this at mid-range lol

*i make a thick mist that surrounds us making you unable to see. i then go underground and come up behind you. i then place my right hand on your shoulder and petrify*










(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.



(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.
 

The Pervy Sage

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i guess ill call this at mid-range lol

*i make a thick mist that surrounds us making you unable to see. i then go underground and come up behind you. i then place my right hand on your shoulder and petrify*










(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


(Doton: Dochu Eigyo no Jutsu) - Earth Style: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.



(Doton: Kajūgan no Jutsu): Earth Style: Aggravated Rock Technique
Rank: S rank
Type: Offensive/Defensive
Range: short
Chakra cost: 40
Damage points: 80
Description: By performing the needed hand seal the user will release a body of earth that will allow the user to petrify anything that comes into contact with him.
Note: The target stays petrified for 1 turn.

Problem with your move is, if i can't see you, you can't see me.

I could use a windjutsu to get rid of the mist, and as soon as i see you are not there i would know you were under ground.

Or i could use chakra sensing rain to find you are underground... and then swamp
 

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Problem with your move is, if i can't see you, you can't see me.

I could use a windjutsu to get rid of the mist, and as soon as i see you are not there i would know you were under ground.

Or i could use chakra sensing rain to find you are underground... and then swamp

would the mist jutsu work with sensing rain?
 

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would the mist jutsu work with sensing rain?

Do you mean something like, you start with chakra senseing rain, then make the mist, would you be able to sense instead of seeing? If thats what you meant then yes.

Ive used those 2 together along with lightning fang to kill people

Though i set it up over 3 different moves so they don't see it coming
 

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Do you mean something like, you start with chakra senseing rain, then make the mist, would you be able to sense instead of seeing? If thats what you meant then yes.

Ive used those 2 together along with lightning fang to kill people

Though i set it up over 3 different moves so they don't see it coming

huh, not a bad idea.
lol just wish i knew raiton.


i guess ill go ahead and start over.

---------------------------------------


*i create a thick mist and i then make the mist reflect light to blind you. i then create a cloud that makes chakra infused rain drip down onto the field.*




(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu



(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
 

The Pervy Sage

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huh, not a bad idea.
lol just wish i knew raiton.


i guess ill go ahead and start over.

---------------------------------------


*i create a thick mist and i then make the mist reflect light to blind you. i then create a cloud that makes chakra infused rain drip down onto the field.*




(Kirigakure No Jutsu) - Hidden Mist Jutsu
Rank: D
Type: Supplementary
Range: Short/Mid
Chakra Cost: 10
Damage Points: N/A
Description: The user creates a thick, dense mist that covers the surrounding area.


Hidden Mist Eye Sight Deprevation
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15(-3 each turn to keep it active) Damage Points: N/A Description: Using the hidden mist jutsu the user reflects the natural light an a way that it blinds there opponent temporarily as long as the opponent is in the mist.
Note: Must have already used hidden mist jutsu



(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.

As you make the mist i make stone spikes shoot up through your last known location followed by A rank wind which clears the mist...

Need to attack quicker...
 

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As you make the mist i make stone spikes shoot up through your last known location followed by A rank wind which clears the mist...

Need to attack quicker...

hmm

so the best way to set this up that i can think of would be..


1st move.

1) iron skin or rock armor for defense

2) create a mist

3) make chakra sensing rain.



2nd move

1) reflect light

2) summon condor: to fly in the air

3) quickly make an earth swamp
 

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hmm

so the best way to set this up that i can think of would be..


1st move.

1) iron skin or rock armor for defense

2) create a mist

3) make chakra sensing rain.



2nd move

1) reflect light

2) summon condor: to fly in the air

3) quickly make an earth swamp

Nah...i would say first jutsu, stone spikes, second chakra sensing rain, 3rd jutsu attack again/defend from them

Second move is block, mist, lightning fang
 

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Nah...i would say first jutsu, stone spikes, second chakra sensing rain, 3rd jutsu attack again/defend from them

Second move is block, mist, lightning fang

how about something like this then?


1) rising stone spears to come from the ground under you.


2) chakra sensing rain.


3) shoot a water bullet at you.



(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.




(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.


(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.
 

The Pervy Sage

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how about something like this then?


1) rising stone spears to come from the ground under you.


2) chakra sensing rain.


3) shoot a water bullet at you.



(Doton: Doryuso) - Earth Style: Rising Stone Spears
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: This technique lets the user condense mud or stone from the ground and shape them into spikes that will protrude from the ground to skew the target. The spikes cannot penetrate targets of greater density.




(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.


(Suiton: Chakra Kenpa No Ame) - Water Style: Chakra Senseing Rain
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A down pour of rain will fall and any thing with chakra that it touches the user can sense there location and instantly know there.

Reasons why this might be a good combo?
 

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I will continue tomorrow. I will build up from the basic methods then.
 

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Reasons why this might be a good combo?


because my opponent will either try to get out of the way of the jutsu, usually by hurricane fist to shoot themselves into the air to avoid the spikes.
while they are in the air it leaves me time to create a mist and then i can still shoot a water bullet in there last known direction in case they try to counter my mist .
 
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