Menu
Forums
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Premium
Roleplay
Ninja World Map
The Outer Lands
Roleplay Guide
Roleplay Sensei List
Members
Current visitors
Anime
Anime Week Schedule
Log in
Register
What's new
Search
Search
Search titles only
By:
What's new
New posts
Latest activity
Search forums
Global Rules
Forum Leaders
Help
Smilies
BB codes
Medals
Menu
Log in
Register
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
- The Compendium -
JavaScript is disabled. For a better experience, please enable JavaScript in your browser before proceeding.
Reply to thread
Message
<p>[QUOTE="Souji, post: 18169714, member: 142025"]</p><p>[HR][/HR]<p style="text-align: center"><strong>Personal Customs (includes collaborations)</strong></p><p>[HR][/HR]</p><p></p><p><strong>1.</strong> <em>Izanagi-no-Okami</em></p><p>[spoiler]<strong>Type:</strong> Puppet</p><p><strong>Rank:</strong> A</p><p><strong>Range:</strong> N/A</p><p><strong>Chakra:</strong> 30 (-10 chakra per turn to keep active)</p><p><strong>Damage:</strong> N/A</p><p><strong>Description:</strong> Izanagi-no-Okami is like any standard puppet, but because of its unique composition (being the same material used to make chakra paper), it has very distinct properties. By channeling elemental chakra through their chakra strings, a puppeteer will be able to imbue their puppet with certain interchangeable 'elemental modes', and enhance their own ninjutsu.</p><p></p><p style="margin-left: 20px">'Fire Mode'</p> <p style="margin-left: 20px">- In this mode, Izanagi-no-Okami and the user gain the strength of fire. This means that fire ninjutsu used in conjunction with the puppet will increase in strength, more specifically, +10 damage. This also grants the user immunity to any Fire technique <strong>C</strong>-rank and below. </p> <p style="margin-left: 20px">'Water Mode'</p> <p style="margin-left: 20px">- Casted water ninjutsu with the puppet does +10 damage; immunity to <strong>C</strong>-rank and below Water. </p> <p style="margin-left: 20px">'Earth Mode'</p> <p style="margin-left: 20px">- Casted Earth Jutsu with the puppet does +10 damage; immunity to <strong>C</strong>-rank and below Earth. </p> <p style="margin-left: 20px">'Lightning Mode'</p> <p style="margin-left: 20px">- Casted Lightning Jutsu with the puppet does +10 damage; immunity to <strong>C</strong>-rank and below Lightning. </p> <p style="margin-left: 20px">'Wind Mode'</p> <p style="margin-left: 20px">- Casted Wind Jutsu with the puppet does +10 damage; immunity to <strong>C</strong>-rank and below Wind.</p><p></p><p>The puppet also has a basic spear with a circular hilt/guard that can be used for attacks such as swings and slashes (B-rank strength). </p><p>Izanagi-no-Okami can act as a medium for elemental techniques up to and including A-rank (meaning jutsu can originate from the puppet's body when they would otherwise come from the user). If a 'mode' is used in conjunction with standard puppetry techniques, the techniques will gain the properties of the element, but receive no damage bonuses. For example, a simple C-ranked senbon jutsu performed in 'Wind Mode' will result in the senbons being coated in wind chakra with no changes to rank or damage. Only puppetry techniques up to A-rank may apply this property.</p><p><strong>Notes:</strong></p><p>- Can only be taught by Souji</p><p>- Only ONE 'mode' can be active at a time; switching and deactivating 'modes' counts as a move. Switching between modes is near instantaneous; the time it takes for the puppeteer to channel his elemental chakra through the puppet</p><p>- Being in a certain 'mode' restricts the user to using the corresponding element until they switch 'modes', or if they deactivate a 'mode'. So, if they're in 'Water Mode', they can only use Water, puppetry techniques, and other techniques that do not require chakra</p><p>- Damage restriction: Only elemental jutsu of ranks up to and including A can apply the damage modifier. </p><p>- Range restriction: Only jutsu with short to mid ranges can apply a damage modifier. For example, if the user uses an A ranked jutsu with a long range, even if it fits the criteria for rank, it cannot apply the damage modifier because of its range. This also applies to puppetry techniques used during a 'mode'</p><p>- Defensive: Anything stronger than Izanagi-no-Okami's defenses will be unaffected; for example, even if the user is in 'Fire Mode', B-rank Fire jutsus and above casted by the opponent will still do standard damage and effects to the user</p><p>- Resistances: If the opponent uses a jutsu that is strong/weak against the current mode, standard damage and elemental relationships apply</p><p>- This puppet DOES NOT defend against Tai, Gen, non-elemental Nin, KG, CE, or anything outside the Basic 5. They all do their standard damage and effects</p><p></p><p style="text-align: center">[SPOILER]<img src="http://i.imgur.com/hObcsv0.jpg" data-url="http://i.imgur.com/hObcsv0.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/spoiler]</p><p><a href="http://narutobase.net/forums/showthread.php?t=711213&page=21&p=20987835&viewfull=1#post20987835">Approved Here</a></p><p></p><p>Taught to:</p><p><a href="http://narutobase.net/forums/showthread.php?t=537983">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=549321">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=713878">x</a></p><p></p><p>[hr][/hr]</p><p></p><p><strong>2. (1/2 CFS Allowed)</strong> <em>Bōrasu no Michi | Way of the Bolas</em></p><p>[spoiler]</p><p><strong>Type:</strong> NinTaijutsu</p><p></p><p style="text-align: center"><img src="http://i.imgur.com/MKKGaIs.jpg" data-url="http://i.imgur.com/MKKGaIs.jpg" class="bbImage " style="" alt="" title="" /></p><p></p><p><strong>Background:</strong></p><p></p><p>For years, countless warriors have fallen to larger enemies due to their own smaller stature and weaker physical prowess. Many tactics were created to compensate for this disadvantage, though many failed. However, during the Warring States Period, the warrior Roland encountered an enemy of much greater size. His opponent was a taijutsu master and had incredible raw physical strength. During his battle, Roland was at a disadvantage. He was unable to create an opening in the man due to his great size, speed, and strength. As such, Roland was forced to retreat and was unable to claim victory. While hidden, Roland began developing a way to compensate for his disadvantage. He needed a way to bind his enemy and deliver a much more fatal blow while at the same time sapping his strength and winding him through powerful blows. He created the bolas – a simple weapon, yet complex in its use. By combining his already existent taijutsu skills with this new weapon, Roland created a new fighting style, dubbed “Way of the Bolas”. As it further developed it, the Bolas could act as a conduit through which chakra could be channeled through, giving it certain properties that enhanced the abilities of the weapon. When he encountered the taijutsu master opponent again, his linear fighting style made it easy to predict his moves and intercept him with the bolas. The bolas bound him and rendered his taijutsu useless. </p><p></p><p><strong>Description and Inner Workings of the Style:</strong></p><p></p><p>The bolas are a very simple weapon in design. The creation of a bolas requires rope and weights. The base of the bolas is a straight rope. It is thicker than regular string yet thinner than large industrial rope. At roughly the middle it branches off into two or more rope branches. At the end of each of these is a weight. Each of the weights are equal in size. The bolas itself can consist of two or more weights (maximum of six). To throw a bolas one needs to understand the timing of a bolas. The user will grip the bolas from the nexus and gives the bolas momentum by swinging them. Using good timing they will be released from the hand and will swing toward the opponent at very fast speeds. The best target to use a bolas on is the opponent’s legs. It will restrict them and limit their mobility severely. Upon impact it will bind them and usually cause them to stumble and fall forward. With more weights and more force the bolas can actually cause injuries such as severe bruising and broken legs. </p><p></p><p>There are three methods of using a bolas in combat. All of which revolve around binding the target’s legs or arms. The first is a regular projectile bolas with no chakra channeled through it. As stated above the user will grip the bolas from the nexus and swing it to give the balls momentum. Upon release it will aim to bind the legs (preferably) or possibly the arms. The damage from this can vary depending on the strength put behind it. It can range from simple bruising to broken bones. </p><p></p><p>The second method is by channeling chakra into the bolas. One can channel either their raiton or katon chakra into the bolas. By channeling raiton chakra the bolas will gain a paralysis effect upon impact causing numbness in the localized region where it strikes. The stronger the raiton the greater the paralysis effect. The second chakra release method is katon. The user cannot channel extremely high amounts of katon chakra into the bolas as it will cause the rope on it to disintegrate. However one can channel controlled amounts of katon chakra into the weights on the end causing them to heat up. Upon impact the weights will cause first degree burns in addition to the regular bonuses the bolas gains. </p><p></p><p>The third method is by creating a tether to the bolas through the use of raiton chakra. It is based on the same idea as Lightning Release: Lightning Beast Running Technique. With the tether the user is able to control the path of the bolas. The advantage to this is that the user can attack from a different angle rather than the regular straight forward attack with a bolas. However the disadvantage with this is that since it does not move linearly it will lose momentum and not strike as hard. It will lose the impact strength to break bones. However it will retain bruising capability and a numbness effect along with its binding ability. By using this method the user will have to constantly focus and maintain their chakra which will make them unable to use other jutsu without a clone. </p><p></p><p>Bolas can have more than two weights on them causing various effects. However multiple weights will not change the core aim of this style – to bind the opponent at the legs or arms. </p><p> </p><p><strong>Example Techniques:</strong></p><p></p><p><strong>(Bōrasu no Michi: Baindingu no surō) – Way of the Bolas: Binding Throw</strong></p><p>Type: Offensive </p><p>Rank: B-Rank</p><p>Range: Short-Mid</p><p>Chakra: 20</p><p>Damage: 40</p><p>Description: This is the most basic use of the bolas. The user will withdraw a bolas from their tool pouch and grip it from the nexus of the rope. The user will then begin swinging it overhead to gain momentum and then release it straight at their enemy. It can target the legs or arms in an attempt to bind the opponent. If it fails at binding the opponent the weights can still do direct blunt damage. A direct hit with a bolas weight can cause bone damage on a regular opponent. </p><p>Note: The user cannot wield two bolas at once.</p><p></p><p><strong></strong></p><p><strong>(Bōrasu no Michi: Fukusū no Jūryō Sutoraiku) – Way of the Bolas: Multiple Weight Strike</strong></p><p>Type: Offensive </p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will hurl a bolas with more than two weights on it. The number of weights can range from three to six. This requires additional strength to maintain its core binding effect. The added weights can be used to damage a larger area of the target’s body while still binding them. </p><p>Note: The user cannot wield two bolas at once.</p><p>Note: This technique can only be used twice per battle. </p><p></p><p><strong>(Bōrasu no Michi: Kasai Jūryō Sutoraiku) – Way of the Bolas: Fire Weight Strike</strong></p><p>Type: Offensive </p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will channel their katon chakra into a bolas with two weights attached to it. The weight will heat up and cause first degree burns upon direct contact with an enemy’s body. The bolas still retains its core principle ability – the ability to bind the opponent at the legs or arms. </p><p>Note: Will not ignite. It merely heats the weights enough to cause first degree burns. </p><p>Note: Elemental strengths and weaknesses apply to the weights.</p><p></p><p><strong>(Bōrasu no Michi: Raitoningu Jūryō Sutoraiku) – Way of the Bolas: Lightning Weight Strike</strong></p><p><strong></strong>Type: Offensive </p><p>Rank: B-S Rank</p><p>Range: Short-Mid</p><p>Chakra: 20-40</p><p>Damage: 40 – 80</p><p>Description: The user will channel their raiton chakra into a bolas with two weights attached to it. This will give a paralysis quality to the weights upon impact. The strength of the paralysis can vary depending on how much chakra the user puts into the technique. At B-Rank it will cause numbness in a localized area. A-Rank it will cause paralysis in that same area. S-Rank will cause full body paralysis and slight electrical burns. The technique still maintains the core principle of binding the target at the legs or arms. Elemental strengths and weaknesses do apply to the weights and in this form it can only be thrown as a projectile. </p><p>Note: B-Rank has no restrictions on usage. A-Rank can be used twice. S-Rank can be used once per battle. </p><p>Note: Elemental strengths and weaknesses do apply. </p><p></p><p><strong>(Bōrasu no Michi: Raitoningu Tezā) – Way of the Bolas: Lightning Tether </strong></p><p>Type: Offensive </p><p>Rank: A-Rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: Following the same principle as Lightning Release: Lightning Beast Running Technique the user will channel raiton chakra into their palm and the bolas to create a tether between the two allowing the user to guide the bolas with his raiton chakra. This will allow the bolas to strike from multiple angles that can reach up to long range. The user must maintain the chakra flow and as such they cannot use any other technique without a clone or an ally on the field. Elemental strengths and weaknesses do apply. </p><p></p><p><strong>Additional Effects and Restrictions</strong></p><p></p><p>Way of the Bolas users will have slightly better reflexes than a normal ninja as they will have trained their arms to release bolas at a split seconds notice in the heat of combat allowing them to travel accurately to their target. </p><p>Users of this style will also have slightly greater strength than a normal strong fist user as their bodies will have become conditioned to throwing heavy bolas. </p><p></p><p>- The user must be at least Sannin in rank to train and master Way of the Bolas. </p><p>- The user must have mastered Raiton to begin training in Way of the Bolas.</p><p>- The user must have mastered Katon to begin training in Way of the Bolas.</p><p>- The user must state that they have possession of bolas in their biographies once they have learned this style.</p><p></p><p>Co-creator: Drackos</p><p></p><p style="text-align: center">____________________</p> <p style="text-align: center"><span style="font-family: 'Century Gothic'"><span style="font-size: 18px"><span style="color: red">P a t e n t C e r t i f i c a t e</span></span></span></p> <p style="text-align: center"></p><div style="text-align: justify; max-width: ">Soulji, our loyal member, gave on the date the 31st of July 2014 a request for a Patent on Custom Fighting Style (Way of the Bolas). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;</div></p> <p style="text-align: center"></p> <p style="text-align: center"><strong>Bōrasu no Michi</strong></p> <p style="text-align: center">Powered by Caliburn</p> <p style="text-align: center">Copyright 2014, Madāra Uchiha, NarutoBase.net</p> <p style="text-align: center"></p> <p style="text-align: center"><img src="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" data-url="http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png" class="bbImage " style="" alt="" title="" /></p><p>[/spoiler]</p><p><a href="http://narutobase.net/forums/showthread.php?t=157595&page=25&p=16625445&viewfull=1#post16625445">Approved Here (Co-created by Drackos)</a></p><p></p><p style="margin-left: 20px"><em>- Approved CFS Techniques</em></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[SPOILER]<strong>(Bōrasu no Michi: Baindingu no Surō) – Way of the Bolas: Binding Throw</strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Offensive </p> <p style="margin-left: 20px"><strong>Rank:</strong> B-Rank</p> <p style="margin-left: 20px"><strong>Range:</strong> Short-Long</p> <p style="margin-left: 20px"><strong>Chakra:</strong> 20</p> <p style="margin-left: 20px"><strong>Damage: </strong>40</p> <p style="margin-left: 20px">Description: This is the most basic use of the principle of Way of the Bolas. The user will withdraw a bolas from their tool pouch and grip it from the nexus of the rope. They will begin swinging it overhead to gain momentum and then release it directly at the target. If aimed at the target’s legs and arms the bolas will bind the opponent. Even if it does not bind them the weights still do direct blunt damage. A direct hit with a bolas weight can break bones.</p> <p style="margin-left: 20px">Note: The user cannot wield two bolas at once. </p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px"><strong>(Bōrasu no Michi: Kasai Jūryō Sutoraiku) – Way of the Bolas: Fire Weight Strike </strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Offensive </p> <p style="margin-left: 20px"><strong>Rank:</strong> A-Rank</p> <p style="margin-left: 20px"><strong>Range:</strong> Short-Mid</p> <p style="margin-left: 20px"><strong>Chakra:</strong> 30</p> <p style="margin-left: 20px"><strong>Damage:</strong> 60</p> <p style="margin-left: 20px"><strong>Description:</strong> The user channels their katon chakra into the bolas with two weights attached to it. The weights will heat up and cause severe burns upon direct contact with the target’s body. The bolas still retains its core principle ability – to bind the target at the legs or arms. The weights have enough momentum to break bones and severe bruising. </p> <p style="margin-left: 20px">Note: The bolas will not ignite. It merely heats the weights enough to cause severe burns. </p> <p style="margin-left: 20px">Note: Elemental strengths and weaknesses do apply to the weights. </p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px"><strong>(Bōrasu no Michi: Raitoningu Jūryō Sutoraiku) – Way of the Bolas: Lightning Weight Strike</strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Offensive </p> <p style="margin-left: 20px"><strong>Rank:</strong> B-S Rank</p> <p style="margin-left: 20px"><strong>Range:</strong> Short-Mid</p> <p style="margin-left: 20px"><strong>Chakra:</strong> 20 - 40</p> <p style="margin-left: 20px"><strong>Damage:</strong> 40 - 80</p> <p style="margin-left: 20px"><strong>Description:</strong> The user channels their raiton chakra into a bolas with two weights attached to it. This will give a paralysis quality to the weights when making direct impact with a target’s body. This technique follows the advanced method of Way of the Bolas. The paralysis effect can vary depending on how much chakra the user puts into the technique. At B-Rank the weights are capable of causing numbness in the localized area. A-Rank is capable of causing total paralysis in a localized area. S-Rank is capable of causing full body paralysis and electrical burns upon impact. The technique maintains the core principle of Way of the Bolas – to bind the target at their legs or arms. Elemental strengths and weaknesses and strengths do apply and the weights can only be thrown as a projectile in this form. The weights have enough momentum to break bones.</p> <p style="margin-left: 20px">Note: B-Rank has no restrictions on usage. A-Rank can be used three times per battle. S-Rank can be used once per battle. </p> <p style="margin-left: 20px">Note: Elemental strengths and weaknesses do apply to the weights.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=149&p=16771947&viewfull=1#post16771947">Approved here</a></p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px"><strong>(Bōrasu no Michi: Yokusei netto) - Way of the Bolas: Suppression Net</strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Offensive/Supplementary</p> <p style="margin-left: 20px"><strong>Rank:</strong> S-rank</p> <p style="margin-left: 20px"><strong>Range:</strong> Short-Mid</p> <p style="margin-left: 20px"><strong>Chakra:</strong> 40</p> <p style="margin-left: 20px"><strong>Damage:</strong> 80</p> <p style="margin-left: 20px"><strong>Description:</strong> One of the most advanced applications of the Way of the Bolas, the user will throw untethered bolas (ones that are not tied together) around the battlefield, on the ground. Prior to this, the user would have channeled non-elemental chakra through them. This is actually a two-step technique; the initial throwing of the bolas serves as a set-up. Immediately afterward, or whenever the user chooses, they can choose to "activate" this trap. The chakra that was infused into individual bolas will form chakra strings that tether the bolas to each other, creating a complex net-like structure on the ground. Upon hand seal command, the bolas will pull upward and attempt to meet each other, trapping whatever is within its vicinity. As a visual reference, it is similar to a poacher's net trapping an animal. The trapped victim suffers severe damage from the bolas coming together from all angles, and the sheer tightness of the net's hold.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">The net can be formed up to mid-range, but it has a short range radius about its intended target. Even though the net is tight, it is relatively flexible and can stretch, suppressing movement and capable of trapping even large summons. Conversely, the bolas may also be thrown upward and the net formed in mid-air, allowing it to fall onto an intended target. However, the practitioner cannot channel Fire or Lightning chakra into this like other Way of the Bolas techniques. The strength of this technique is equivalent to an S-rank standard ninjutsu technique; as such, appropriate interactions apply.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">- Can only be used twice per battle</p> <p style="margin-left: 20px">- Setting up the trap and activating it counts as a single usage</p> <p style="margin-left: 20px">- The trap lasts two turns unless countered</p> <p style="margin-left: 20px">- No standard ninjutsu techniques may be used for the turn after the net is activated</p> <p style="margin-left: 20px"><strong></strong></p> <p style="margin-left: 20px"><strong>(Bōrasu no Michi: Bakuhatsu) - Way of the Bolas: Detonation</strong></p> <p style="margin-left: 20px"><strong>Type:</strong> Supplementary </p> <p style="margin-left: 20px"><strong>Rank:</strong> B </p> <p style="margin-left: 20px"><strong>Range:</strong> Short (from bolas)</p> <p style="margin-left: 20px"><strong>Chakra:</strong> 20 </p> <p style="margin-left: 20px"><strong>Damage:</strong> (+10 to technique it's used on)</p> <p style="margin-left: 20px"><strong>Description:</strong> A complementary technique to any Way of the Bolas technique, this jutsu is activated upon command; such as an "activate" handseal similar to how one detonates explosive tags or equivalent. The chakra (either elemental or non-elemental) that was infused into a prior bolas technique that was used causes the bolas to break apart and shoot outward, "exploding" and hitting targets with shards and projectiles from the weapon. This makes the technique stronger, allowing for a greater chance of hits. The explosion is omnidirectional up to short range with the bolas at the center. Fire and Lightning variants release also have fire and lightning properties applied to their explosions, respectively. The user can choose which individual bolas to explode by focusing on them.</p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px"><a href="http://narutobase.net/forums/showthread.php?t=157594&page=186&p=19420632&viewfull=1#post19420632">Approved here</a></p> <p style="margin-left: 20px"></p> <p style="margin-left: 20px">[/SPOILER]</p><p></p><p>Taught to:</p><p><a href="http://narutobase.net/forums/showthread.php?t=577531">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=586280">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=617436">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=621894">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=634829">x</a></p><p></p><p>[hr][/hr]</p><p></p><p><strong>3.</strong> <em>(Katon: Hanabira o nenshō) | Fire Release: Burning Petals</em></p><p>[SPOILER]Type: Offensive</p><p>Rank: A-rank</p><p>Range: Short-Mid</p><p>Chakra: 30</p><p>Damage: 60</p><p>Description: The user will clap their hands together and then create a thin ring of fire on the ground around them, with a one meter radius from the center where the user stands, to the edge of the circle. From this ring, golden flames in the shape of eight flower petals will erupt outward, surrounding the user, creating an area-of-effect attack on the ground and incinerating whatever comes into contact with it. As a visual representation, when looking at this jutsu’s performance from the top, it looks very similar to a flower head blooming outward. The golden color of the flames is purely cosmetic with no added effects. Each petal is capable of reaching up to mid-range, and in eight separate directions around the user, allowing for a one-time attack. In a variation of this technique, the petals can also be controlled individually to attack specific targets. This requires focus from the user, but they can start and stop the technique at will.</p><p></p><p>- Lasts for a maximum of three turns if controlled, or until the user decides to stop using the technique</p><p>- Can only be used twice per battle</p><p>- Can only be taught by Souji</p><p>- No A-rank Katon or above for the next turn; the turn right after the jutsu is deactivated[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=158&p=17942569&viewfull=1#post17942569">Approved Here</a></p><p></p><p>Taught to:</p><p><a href="http://narutobase.net/forums/showthread.php?t=617127">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=595676">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=461719">x</a></p><p><a href="http://narutobase.net/forums/showthread.php?t=631902">x</a></p><p></p><p>[hr][/hr]</p><p></p><p><strong>4.</strong> <em>(Fuuton: Monohoshi saikuron) | Wind Release: Clothesline Cyclone</em></p><p>[SPOILER]<strong>Type:</strong> Offensive/Defensive/Supplementary</p><p><strong>Rank:</strong> B-rank</p><p><strong>Range:</strong> Short (impact range) - Long (potential travel distance)</p><p><strong>Chakra:</strong> 20</p><p><strong>Damage:</strong> 40</p><p><strong>Description:</strong> A simple combination of Wind and Taijutsu, the user will channel wind chakra into their feet and hands. Then, by rotating on their legs as an axis, they will outstretch their arms (with closed fists) and spin like a top. The rotational force allows the user to deflect incoming projectile-based techniques up to B-rank, barring Fire. Lightning is also not deflected as it is simply dissipated (up to A-rank considering elemental interactions). If the opponent is within short-range of the user, they will suffer multiple wind punches. However, one of the most useful aspects of this technique is its lateral travel capability. The spinning top the user mimics has the ability to swiftly close the distance in between him/herself and the opponent, even if the opponent is up to long-range from them. However, this only works if the user is in contact with the ground. If this technique is used in mid-air, the user loses this lateral advantage, but can maneuver in such a way to avoid techniques, much like a helicopter. Likewise, the user can also perform these maneuvers if they're on the ground.</p><p></p><p>- Can only be taught by Souji</p><p>- Can only be used thrice per battle</p><p></p><p style="text-align: center">[SPOILER]<img src="http://i.imgur.com/qBAadgz.jpg" data-url="http://i.imgur.com/qBAadgz.jpg" class="bbImage " style="" alt="" title="" />[/SPOILER]</p><p>[/SPOILER]</p><p><a href="http://narutobase.net/forums/showthread.php?t=157594&page=169&p=18680586&viewfull=1#post18680586">Approved Here</a></p><p></p><p>Taught to:</p><p><a href="http://narutobase.net/forums/showthread.php?t=461719">x</a></p><p></p><p>[hr][/hr]</p><p>[/QUOTE]</p>
[QUOTE="Souji, post: 18169714, member: 142025"] [HR][/HR][CENTER][B]Personal Customs (includes collaborations)[/B][/CENTER][HR][/HR] [B]1.[/b] [I]Izanagi-no-Okami[/I] [spoiler][B]Type:[/B] Puppet [B]Rank:[/B] A [B]Range:[/B] N/A [B]Chakra:[/B] 30 (-10 chakra per turn to keep active) [B]Damage:[/B] N/A [B]Description:[/B] Izanagi-no-Okami is like any standard puppet, but because of its unique composition (being the same material used to make chakra paper), it has very distinct properties. By channeling elemental chakra through their chakra strings, a puppeteer will be able to imbue their puppet with certain interchangeable 'elemental modes', and enhance their own ninjutsu. [indent]'Fire Mode' - In this mode, Izanagi-no-Okami and the user gain the strength of fire. This means that fire ninjutsu used in conjunction with the puppet will increase in strength, more specifically, +10 damage. This also grants the user immunity to any Fire technique [B]C[/B]-rank and below. 'Water Mode' - Casted water ninjutsu with the puppet does +10 damage; immunity to [B]C[/B]-rank and below Water. 'Earth Mode' - Casted Earth Jutsu with the puppet does +10 damage; immunity to [B]C[/B]-rank and below Earth. 'Lightning Mode' - Casted Lightning Jutsu with the puppet does +10 damage; immunity to [B]C[/B]-rank and below Lightning. 'Wind Mode' - Casted Wind Jutsu with the puppet does +10 damage; immunity to [B]C[/B]-rank and below Wind.[/indent] The puppet also has a basic spear with a circular hilt/guard that can be used for attacks such as swings and slashes (B-rank strength). Izanagi-no-Okami can act as a medium for elemental techniques up to and including A-rank (meaning jutsu can originate from the puppet's body when they would otherwise come from the user). If a 'mode' is used in conjunction with standard puppetry techniques, the techniques will gain the properties of the element, but receive no damage bonuses. For example, a simple C-ranked senbon jutsu performed in 'Wind Mode' will result in the senbons being coated in wind chakra with no changes to rank or damage. Only puppetry techniques up to A-rank may apply this property. [B]Notes:[/B] - Can only be taught by Souji - Only ONE 'mode' can be active at a time; switching and deactivating 'modes' counts as a move. Switching between modes is near instantaneous; the time it takes for the puppeteer to channel his elemental chakra through the puppet - Being in a certain 'mode' restricts the user to using the corresponding element until they switch 'modes', or if they deactivate a 'mode'. So, if they're in 'Water Mode', they can only use Water, puppetry techniques, and other techniques that do not require chakra - Damage restriction: Only elemental jutsu of ranks up to and including A can apply the damage modifier. - Range restriction: Only jutsu with short to mid ranges can apply a damage modifier. For example, if the user uses an A ranked jutsu with a long range, even if it fits the criteria for rank, it cannot apply the damage modifier because of its range. This also applies to puppetry techniques used during a 'mode' - Defensive: Anything stronger than Izanagi-no-Okami's defenses will be unaffected; for example, even if the user is in 'Fire Mode', B-rank Fire jutsus and above casted by the opponent will still do standard damage and effects to the user - Resistances: If the opponent uses a jutsu that is strong/weak against the current mode, standard damage and elemental relationships apply - This puppet DOES NOT defend against Tai, Gen, non-elemental Nin, KG, CE, or anything outside the Basic 5. They all do their standard damage and effects [center][SPOILER][img]http://i.imgur.com/hObcsv0.jpg[/img][/SPOILER][/center][/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=711213&page=21&p=20987835&viewfull=1#post20987835"]Approved Here[/URL] Taught to: [URL="http://narutobase.net/forums/showthread.php?t=537983"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=549321"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=713878"]x[/URL] [hr][/hr] [B]2. (1/2 CFS Allowed)[/B] [I]Bōrasu no Michi | Way of the Bolas[/I] [spoiler] [B]Type:[/B] NinTaijutsu [CENTER][IMG]http://i.imgur.com/MKKGaIs.jpg[/IMG][/CENTER] [B]Background:[/B] For years, countless warriors have fallen to larger enemies due to their own smaller stature and weaker physical prowess. Many tactics were created to compensate for this disadvantage, though many failed. However, during the Warring States Period, the warrior Roland encountered an enemy of much greater size. His opponent was a taijutsu master and had incredible raw physical strength. During his battle, Roland was at a disadvantage. He was unable to create an opening in the man due to his great size, speed, and strength. As such, Roland was forced to retreat and was unable to claim victory. While hidden, Roland began developing a way to compensate for his disadvantage. He needed a way to bind his enemy and deliver a much more fatal blow while at the same time sapping his strength and winding him through powerful blows. He created the bolas – a simple weapon, yet complex in its use. By combining his already existent taijutsu skills with this new weapon, Roland created a new fighting style, dubbed “Way of the Bolas”. As it further developed it, the Bolas could act as a conduit through which chakra could be channeled through, giving it certain properties that enhanced the abilities of the weapon. When he encountered the taijutsu master opponent again, his linear fighting style made it easy to predict his moves and intercept him with the bolas. The bolas bound him and rendered his taijutsu useless. [B]Description and Inner Workings of the Style:[/B] The bolas are a very simple weapon in design. The creation of a bolas requires rope and weights. The base of the bolas is a straight rope. It is thicker than regular string yet thinner than large industrial rope. At roughly the middle it branches off into two or more rope branches. At the end of each of these is a weight. Each of the weights are equal in size. The bolas itself can consist of two or more weights (maximum of six). To throw a bolas one needs to understand the timing of a bolas. The user will grip the bolas from the nexus and gives the bolas momentum by swinging them. Using good timing they will be released from the hand and will swing toward the opponent at very fast speeds. The best target to use a bolas on is the opponent’s legs. It will restrict them and limit their mobility severely. Upon impact it will bind them and usually cause them to stumble and fall forward. With more weights and more force the bolas can actually cause injuries such as severe bruising and broken legs. There are three methods of using a bolas in combat. All of which revolve around binding the target’s legs or arms. The first is a regular projectile bolas with no chakra channeled through it. As stated above the user will grip the bolas from the nexus and swing it to give the balls momentum. Upon release it will aim to bind the legs (preferably) or possibly the arms. The damage from this can vary depending on the strength put behind it. It can range from simple bruising to broken bones. The second method is by channeling chakra into the bolas. One can channel either their raiton or katon chakra into the bolas. By channeling raiton chakra the bolas will gain a paralysis effect upon impact causing numbness in the localized region where it strikes. The stronger the raiton the greater the paralysis effect. The second chakra release method is katon. The user cannot channel extremely high amounts of katon chakra into the bolas as it will cause the rope on it to disintegrate. However one can channel controlled amounts of katon chakra into the weights on the end causing them to heat up. Upon impact the weights will cause first degree burns in addition to the regular bonuses the bolas gains. The third method is by creating a tether to the bolas through the use of raiton chakra. It is based on the same idea as Lightning Release: Lightning Beast Running Technique. With the tether the user is able to control the path of the bolas. The advantage to this is that the user can attack from a different angle rather than the regular straight forward attack with a bolas. However the disadvantage with this is that since it does not move linearly it will lose momentum and not strike as hard. It will lose the impact strength to break bones. However it will retain bruising capability and a numbness effect along with its binding ability. By using this method the user will have to constantly focus and maintain their chakra which will make them unable to use other jutsu without a clone. Bolas can have more than two weights on them causing various effects. However multiple weights will not change the core aim of this style – to bind the opponent at the legs or arms. [B]Example Techniques:[/B] [B](Bōrasu no Michi: Baindingu no surō) – Way of the Bolas: Binding Throw[/B] Type: Offensive Rank: B-Rank Range: Short-Mid Chakra: 20 Damage: 40 Description: This is the most basic use of the bolas. The user will withdraw a bolas from their tool pouch and grip it from the nexus of the rope. The user will then begin swinging it overhead to gain momentum and then release it straight at their enemy. It can target the legs or arms in an attempt to bind the opponent. If it fails at binding the opponent the weights can still do direct blunt damage. A direct hit with a bolas weight can cause bone damage on a regular opponent. Note: The user cannot wield two bolas at once. [B] (Bōrasu no Michi: Fukusū no Jūryō Sutoraiku) – Way of the Bolas: Multiple Weight Strike[/B] Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will hurl a bolas with more than two weights on it. The number of weights can range from three to six. This requires additional strength to maintain its core binding effect. The added weights can be used to damage a larger area of the target’s body while still binding them. Note: The user cannot wield two bolas at once. Note: This technique can only be used twice per battle. [B](Bōrasu no Michi: Kasai Jūryō Sutoraiku) – Way of the Bolas: Fire Weight Strike[/B] Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will channel their katon chakra into a bolas with two weights attached to it. The weight will heat up and cause first degree burns upon direct contact with an enemy’s body. The bolas still retains its core principle ability – the ability to bind the opponent at the legs or arms. Note: Will not ignite. It merely heats the weights enough to cause first degree burns. Note: Elemental strengths and weaknesses apply to the weights. [B](Bōrasu no Michi: Raitoningu Jūryō Sutoraiku) – Way of the Bolas: Lightning Weight Strike [/B]Type: Offensive Rank: B-S Rank Range: Short-Mid Chakra: 20-40 Damage: 40 – 80 Description: The user will channel their raiton chakra into a bolas with two weights attached to it. This will give a paralysis quality to the weights upon impact. The strength of the paralysis can vary depending on how much chakra the user puts into the technique. At B-Rank it will cause numbness in a localized area. A-Rank it will cause paralysis in that same area. S-Rank will cause full body paralysis and slight electrical burns. The technique still maintains the core principle of binding the target at the legs or arms. Elemental strengths and weaknesses do apply to the weights and in this form it can only be thrown as a projectile. Note: B-Rank has no restrictions on usage. A-Rank can be used twice. S-Rank can be used once per battle. Note: Elemental strengths and weaknesses do apply. [B](Bōrasu no Michi: Raitoningu Tezā) – Way of the Bolas: Lightning Tether [/B] Type: Offensive Rank: A-Rank Range: Short-Mid Chakra: 30 Damage: 60 Description: Following the same principle as Lightning Release: Lightning Beast Running Technique the user will channel raiton chakra into their palm and the bolas to create a tether between the two allowing the user to guide the bolas with his raiton chakra. This will allow the bolas to strike from multiple angles that can reach up to long range. The user must maintain the chakra flow and as such they cannot use any other technique without a clone or an ally on the field. Elemental strengths and weaknesses do apply. [B]Additional Effects and Restrictions[/B] Way of the Bolas users will have slightly better reflexes than a normal ninja as they will have trained their arms to release bolas at a split seconds notice in the heat of combat allowing them to travel accurately to their target. Users of this style will also have slightly greater strength than a normal strong fist user as their bodies will have become conditioned to throwing heavy bolas. - The user must be at least Sannin in rank to train and master Way of the Bolas. - The user must have mastered Raiton to begin training in Way of the Bolas. - The user must have mastered Katon to begin training in Way of the Bolas. - The user must state that they have possession of bolas in their biographies once they have learned this style. Co-creator: Drackos [CENTER]____________________ [FONT="Century Gothic"][SIZE="5"][COLOR="red"]P a t e n t C e r t i f i c a t e[/COLOR][/SIZE][/FONT] [Justify]Soulji, our loyal member, gave on the date the 31st of July 2014 a request for a Patent on Custom Fighting Style (Way of the Bolas). I, Madāra Uchiha of the Custom Fighting Style Bureau, by the power invested in me by Caliburn, after reading the submission, have decided that the submitted style satisfies all requirements, and am therefore giving him rightfully earned patent on this style by the following;[/justify] [B]Bōrasu no Michi[/B] Powered by Caliburn Copyright 2014, Madāra Uchiha, NarutoBase.net [IMG]http://fc03.deviantart.net/fs71/f/2012/058/c/a/seal_1_by_casualmisfit-d4r6r7j.png[/IMG][/center][/spoiler] [URL="http://narutobase.net/forums/showthread.php?t=157595&page=25&p=16625445&viewfull=1#post16625445"]Approved Here (Co-created by Drackos)[/URL] [INDENT][I]- Approved CFS Techniques[/I] [SPOILER][B](Bōrasu no Michi: Baindingu no Surō) – Way of the Bolas: Binding Throw[/B] [B]Type:[/B] Offensive [B]Rank:[/B] B-Rank [B]Range:[/B] Short-Long [B]Chakra:[/B] 20 [B]Damage: [/B]40 Description: This is the most basic use of the principle of Way of the Bolas. The user will withdraw a bolas from their tool pouch and grip it from the nexus of the rope. They will begin swinging it overhead to gain momentum and then release it directly at the target. If aimed at the target’s legs and arms the bolas will bind the opponent. Even if it does not bind them the weights still do direct blunt damage. A direct hit with a bolas weight can break bones. Note: The user cannot wield two bolas at once. [B] (Bōrasu no Michi: Kasai Jūryō Sutoraiku) – Way of the Bolas: Fire Weight Strike [/B] [B]Type:[/B] Offensive [B]Rank:[/B] A-Rank [B]Range:[/B] Short-Mid [B]Chakra:[/B] 30 [B]Damage:[/B] 60 [B]Description:[/B] The user channels their katon chakra into the bolas with two weights attached to it. The weights will heat up and cause severe burns upon direct contact with the target’s body. The bolas still retains its core principle ability – to bind the target at the legs or arms. The weights have enough momentum to break bones and severe bruising. Note: The bolas will not ignite. It merely heats the weights enough to cause severe burns. Note: Elemental strengths and weaknesses do apply to the weights. [B] (Bōrasu no Michi: Raitoningu Jūryō Sutoraiku) – Way of the Bolas: Lightning Weight Strike[/B] [B]Type:[/B] Offensive [B]Rank:[/B] B-S Rank [B]Range:[/B] Short-Mid [B]Chakra:[/B] 20 - 40 [B]Damage:[/B] 40 - 80 [B]Description:[/B] The user channels their raiton chakra into a bolas with two weights attached to it. This will give a paralysis quality to the weights when making direct impact with a target’s body. This technique follows the advanced method of Way of the Bolas. The paralysis effect can vary depending on how much chakra the user puts into the technique. At B-Rank the weights are capable of causing numbness in the localized area. A-Rank is capable of causing total paralysis in a localized area. S-Rank is capable of causing full body paralysis and electrical burns upon impact. The technique maintains the core principle of Way of the Bolas – to bind the target at their legs or arms. Elemental strengths and weaknesses and strengths do apply and the weights can only be thrown as a projectile in this form. The weights have enough momentum to break bones. Note: B-Rank has no restrictions on usage. A-Rank can be used three times per battle. S-Rank can be used once per battle. Note: Elemental strengths and weaknesses do apply to the weights. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=149&p=16771947&viewfull=1#post16771947"]Approved here[/URL] [b] (Bōrasu no Michi: Yokusei netto) - Way of the Bolas: Suppression Net[/b] [b]Type:[/b] Offensive/Supplementary [b]Rank:[/b] S-rank [b]Range:[/b] Short-Mid [b]Chakra:[/b] 40 [b]Damage:[/b] 80 [b]Description:[/b] One of the most advanced applications of the Way of the Bolas, the user will throw untethered bolas (ones that are not tied together) around the battlefield, on the ground. Prior to this, the user would have channeled non-elemental chakra through them. This is actually a two-step technique; the initial throwing of the bolas serves as a set-up. Immediately afterward, or whenever the user chooses, they can choose to "activate" this trap. The chakra that was infused into individual bolas will form chakra strings that tether the bolas to each other, creating a complex net-like structure on the ground. Upon hand seal command, the bolas will pull upward and attempt to meet each other, trapping whatever is within its vicinity. As a visual reference, it is similar to a poacher's net trapping an animal. The trapped victim suffers severe damage from the bolas coming together from all angles, and the sheer tightness of the net's hold. The net can be formed up to mid-range, but it has a short range radius about its intended target. Even though the net is tight, it is relatively flexible and can stretch, suppressing movement and capable of trapping even large summons. Conversely, the bolas may also be thrown upward and the net formed in mid-air, allowing it to fall onto an intended target. However, the practitioner cannot channel Fire or Lightning chakra into this like other Way of the Bolas techniques. The strength of this technique is equivalent to an S-rank standard ninjutsu technique; as such, appropriate interactions apply. - Can only be used twice per battle - Setting up the trap and activating it counts as a single usage - The trap lasts two turns unless countered - No standard ninjutsu techniques may be used for the turn after the net is activated [b] (Bōrasu no Michi: Bakuhatsu) - Way of the Bolas: Detonation[/b] [b]Type:[/b] Supplementary [b]Rank:[/b] B [b]Range:[/b] Short (from bolas) [b]Chakra:[/b] 20 [b]Damage:[/b] (+10 to technique it's used on) [b]Description:[/b] A complementary technique to any Way of the Bolas technique, this jutsu is activated upon command; such as an "activate" handseal similar to how one detonates explosive tags or equivalent. The chakra (either elemental or non-elemental) that was infused into a prior bolas technique that was used causes the bolas to break apart and shoot outward, "exploding" and hitting targets with shards and projectiles from the weapon. This makes the technique stronger, allowing for a greater chance of hits. The explosion is omnidirectional up to short range with the bolas at the center. Fire and Lightning variants release also have fire and lightning properties applied to their explosions, respectively. The user can choose which individual bolas to explode by focusing on them. [URL="http://narutobase.net/forums/showthread.php?t=157594&page=186&p=19420632&viewfull=1#post19420632"]Approved here[/URL] [/SPOILER][/INDENT] Taught to: [URL="http://narutobase.net/forums/showthread.php?t=577531"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=586280"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=617436"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=621894"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=634829"]x[/URL] [hr][/hr] [B]3.[/B] [I](Katon: Hanabira o nenshō) | Fire Release: Burning Petals[/I] [SPOILER]Type: Offensive Rank: A-rank Range: Short-Mid Chakra: 30 Damage: 60 Description: The user will clap their hands together and then create a thin ring of fire on the ground around them, with a one meter radius from the center where the user stands, to the edge of the circle. From this ring, golden flames in the shape of eight flower petals will erupt outward, surrounding the user, creating an area-of-effect attack on the ground and incinerating whatever comes into contact with it. As a visual representation, when looking at this jutsu’s performance from the top, it looks very similar to a flower head blooming outward. The golden color of the flames is purely cosmetic with no added effects. Each petal is capable of reaching up to mid-range, and in eight separate directions around the user, allowing for a one-time attack. In a variation of this technique, the petals can also be controlled individually to attack specific targets. This requires focus from the user, but they can start and stop the technique at will. - Lasts for a maximum of three turns if controlled, or until the user decides to stop using the technique - Can only be used twice per battle - Can only be taught by Souji - No A-rank Katon or above for the next turn; the turn right after the jutsu is deactivated[/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=158&p=17942569&viewfull=1#post17942569"]Approved Here[/URL] Taught to: [URL="http://narutobase.net/forums/showthread.php?t=617127"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=595676"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=461719"]x[/URL] [URL="http://narutobase.net/forums/showthread.php?t=631902"]x[/URL] [hr][/hr] [B]4.[/B] [I](Fuuton: Monohoshi saikuron) | Wind Release: Clothesline Cyclone[/I] [SPOILER][B]Type:[/B] Offensive/Defensive/Supplementary [B]Rank:[/B] B-rank [B]Range:[/B] Short (impact range) - Long (potential travel distance) [B]Chakra:[/B] 20 [B]Damage:[/B] 40 [B]Description:[/B] A simple combination of Wind and Taijutsu, the user will channel wind chakra into their feet and hands. Then, by rotating on their legs as an axis, they will outstretch their arms (with closed fists) and spin like a top. The rotational force allows the user to deflect incoming projectile-based techniques up to B-rank, barring Fire. Lightning is also not deflected as it is simply dissipated (up to A-rank considering elemental interactions). If the opponent is within short-range of the user, they will suffer multiple wind punches. However, one of the most useful aspects of this technique is its lateral travel capability. The spinning top the user mimics has the ability to swiftly close the distance in between him/herself and the opponent, even if the opponent is up to long-range from them. However, this only works if the user is in contact with the ground. If this technique is used in mid-air, the user loses this lateral advantage, but can maneuver in such a way to avoid techniques, much like a helicopter. Likewise, the user can also perform these maneuvers if they're on the ground. - Can only be taught by Souji - Can only be used thrice per battle [CENTER][SPOILER][img]http://i.imgur.com/qBAadgz.jpg[/img][/SPOILER][/CENTER][/SPOILER] [URL="http://narutobase.net/forums/showthread.php?t=157594&page=169&p=18680586&viewfull=1#post18680586"]Approved Here[/URL] Taught to: [URL="http://narutobase.net/forums/showthread.php?t=461719"]x[/URL] [hr][/hr] [/QUOTE]
Insert quotes…
Preview
Name
Verification
Post reply
Forums
Role Playing Forums
Naruto Role Playing
Jutsu
Custom Jutsu Users
- The Compendium -
Top