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- Jan 13, 2011
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*Kaito doesnt even bother thinking about the actions and simply allows her own body to fluently move on its own and as the nunchaku comes from the left and a right foot comes up Kaito merely swirls roung the right flank in a blink of an eye sheiving sakura no ki in the motion of pivoting on ones feet with ease and lowered stance constantly maintaining eye contact her opponent comphrehends the actions whilst snow flakes begin to fall from the heavens and in a single flash sakura no ki is drawn rapidly in quick succession as her tip glides accross the right leg slicing the ligaments that control the movement and Kaito ends up facing the back of Ulquiorra with sakura no ki sheieved again and watches as the unfolding of the attack takes effect and Ulqiorra lands on the right leg and begins to collapse*
(Gyaku Iai Kata) - Reverse Quickdraw Form
Rank: A
Type: Offensive
Range: Short
Chakra cost: 30
Damage points: 60
Description: A variant form of Iaido where the user takes a reverse hand to draw their katana at quick speeds. The form doesnt have quite the reach as standard Iaido but its perfect for close and tight situations. The user when using the reverse quick draw form they will bend their knees and they draw the katana with their back hand facing down and when fully unsheaved switched to the back hand facing up and by finishing the attack the user springs up to add extra speed to the deliverance of the attack. (Note on the difference of the two: standard Iaido is a wide draw method with the elbow facing outwards so the range is also longer, where as reverse hand iaido has a shorter draw arc as the elbow is closer to the body and facing down giving the draw a almost parallel line to the body allowing for better use in close range however the reach is short).
Note: Must have first been taught Iaido and have a samurai biography.
Kaito:The Heavens cry tears of snow in the joy of our sweet battle.
With Jeet Kune Do giving me 3x Reaction Time, enhanced speed and my weights off to double my speed, and my trained eyes that can follow movements of even swift release. I activate "Movement Of Water", which is instant as it's simply the act of using chakra to enhance movements and impact of strikes. I bring my leg down as my left leg rises (Performing a crane kick), and extends quickly kicking you in the chest, sending you a few feet away while your sword is still in motion, making it slightly difficult to react using the katana due to it's in motion in the opposite direction away from you as my kick is happening this happens as I swing my nunchaku against the left side of my hip to gain momentum to defend against a sword slashing counter. When I kick your chest, I dash backwards away and appear 4 meters away in a flicker.
You've changed a lot in your moves, their almost completely different than before. More fierce and direct, more confident.
Shintai Hitoshii Mizu) Movement Of Water
Type: Attack/Supplementary
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.
Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.
Rank: A
Range: Short
Chakra Cost: 30 on Activation (-10 per turn)
Damage Points: N/A
Description: The user after mastering "Jeet Kun Do" will add chakra to their movements, reinforcing every blow and every step they make. This making their impact of strikes match their speed. This also has a bonus effect on run speed with the user being able to move a single limb in the blink of an eye while being able to move their body in a fluid, relaxed like motion. This is basically the user adding chakra to the Jeet Kun Do style, increasing speed and force of impact on strikes to make the true abilities of the Jeet Kun Do style stand out. This gives the user the speed of Lee without weights in short range if the user has mastered Jeet Kun Do and Basic Taijutsu. This method is the heart of Jeet Kun Do and is what allows it to help create successful combo's.
Notes:
- Must know Jeet Kun Do
- Must know basic Taijutsu
- Must be of Sannin Rank
- Lasts 4 turns
- No A rank or above Taijutsu for 2 turns after.
- Users movement is still trackable through normal eyesight.
- Can only be used once per battle.
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