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- May 13, 2012
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“ If you intend to fight me, don't expect any mercy. ”
Basic Information
Name: Kuroh Yatogami
Nickname: The black dog
Gender: Male
Age: 18
Clan: Uchiha
Looks: Kuroh is a tall, young man with long, black hair and gray eyes. His hair is tied into a ponytail and his bangs are swept away from his face. He wears a long, black jacket with gold trimmings, opened with an upturned collar and rolled-up sleeves, wearing a long-sleeved white shirt underneath, straightened with an unorganized blue necktie. Below, Kuroh wears black pants and white shoes. He carries his sword beside his waist.
Personality: Kuroh is a quiet, serious and composed individual that appears tough and completely no-nonsense on the surface. He is very determined to accomplish his goals, whatever they may be, but despite so Kuroh is willing to set them aside for the finer things in life, such as genuine companionship. Kuroh says that he follows a policy where, rather than judging a man by his appearance or words, their actions are what matters more. Although his genuine nature contradicts, Kuroh does have a soft heart, which at times causes him to be very gullible.
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Village Info
Village of Birth: Konohagakure
Village of Alliance: Amegakure
Rank//Chakra Info
Ninja Rank: Sage in posts
Specialty: Fire
Elements:
Fire - Mastered
Water - Completed
Earth - Completed
Wind - Completed
Lightning - Completed
Your ninjutsu:
Sharingan 1 Tomoe
Ninjutsu - Completed
Genjutsu - C-Rank
Taijutsu - C-Rank
Summoning - Kingfishers
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(Doujutsu: Sharingan) Eye Technique: Copy Wheel Eye
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
Background Info
History: Kuroh was born in Konohagakue. He never knew his parents because they were killed in battle against some rouge ninjas. So Kuroh was adopted by his future master Ichigen Miwa, who took him to Amegakure. A man that was known to make the young strong. Once Kuroh became a little older he began to train with Ichigen. As Kuroh began to get used to training and lived with Ichigen he began to call him master. However, after unknown circumstances, Ichigen had passed away, leaving behind a will in which telling Kuroh to search for his successor and see if he is good or evil if he is evil then he may kill him but Kuroh decided to get training from different people. So once he got older he began water training with Howard and he didn't stop there. Korra and Shinta all villagers from Amegakure started to train him. He also met a bunch of new friends Thoth, Suby, Froz, Pain, blaise, Yusuke, Sadako, Nagato.., Vincent, Ouacus, Leaf, Megaamine, Ero- Sennin, Gobi and others. Now Kuroh hopes to become the strongest shinobi.
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Other
Fire Affinity: After some hard training in the fire element with Shinta, Kuroh became capable of using fire jutsu with just one hand seal.
Weapon: Kotowari
a sword that once belonged to Kuroh's former master, Ichigen Miwa. It is currently in Kuroh Yatogami's possession.
Appearance: It is a katana with black tsuka ito weave with a ornate silver same under the cord, and a bronze kashira. It has a black tsuba with a normal steel blade; the scabbard is dark blue and has a bronze tip that matches the kashira.
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Picture
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Theme Song and Background Music:
[video=youtube;PagqKL81Tuc]http://www.youtube.com/watch?v=PagqKL81Tuc[/video]
Battles
Won: N/A
Lost: N/A
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Phantom is dropping his Kuroh bio, so that will make me the new owner.
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~Approved~
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