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<p>[QUOTE="Drāgy, post: 17267949, member: 196483"]</p><p><strong>15. Surreal Palm CFS</strong></p><p></p><p style="text-align: center"><img src="http://i.imgur.com/1MnvZK2.png" data-url="http://i.imgur.com/1MnvZK2.png" class="bbImage " style="" alt="" title="" /></p><p></p><div style="text-align: justify; max-width: "><a href="http://narutobase.net/forums/showthread.php?t=586868"><strong>Shu-rute | Surreal Palm </strong></a></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Type:</strong> TaiGenjutsu</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Background:</strong> </div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Throughout the ages, when chakra was being discovered, but its limits were not fully understood, wars were beginning to grow at a faster rate. War was one of those things that was impossible to understand until you witness it first-hand. Soon, with more power, groups felt that they were able to retake pride they had lost. It was a time of great loss of life and bloodshed. Most people were appalled by the gruesome events. This was the chaos that the world felt. Presently, people were born with the ability to mold the fabric of reality, where their motions cast the illusion, and then mold it in synchronization. A simple idea is that, as a practitioner moves his arm, shifting his body weight back and forth, so does the illusion, and so ensues the chaos, as the fabric of the illusion shifts the world around the arm, as if moving through water, distorting the light inside the illusion. The more the practitioner moves, the greater the chaos, where slow motions send water-like ripples around the body, faster movements make the world inside the illusion curl and twist, sharper movements slash and severe the fabric of the illusion. For this to be even possible, those were born with the same aptitude for genjutsu and were met with the same fate as the hermit genjutsu user, to study the arts of illusion as well as its users. Their powers and assets were given to them for one purpose, magnificent but simple purpose, to create a new future. A future ruled by those who can express their ideals through the beauty of the illusionary arts. </div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">In order to understand the chaos of the world, and learn to strive in it, the practitioners started doing so through meditation. They allowed their own body to be in tune with their spirit and mind, and, thus, use genjutsu to make sense of the chaos, by shifting the agent and witness. In a sense, they gain order and balance, body and mind, by taking the chaos of the world and, through illusion, cast it on someone else. In essence, it is a sort of spiritual dumping one's problems in someone else. They achieved this meditative state through body motion, akin to Tai-Chi and Aikido, where the movements they perform allow them to guide the illusion and bring this rift in the chaos. It mainly revolves around moving your body to control an illusion, and control the illusion to induce chaos in others, and induce chaos to retrieve order to oneself. Chaos versus order was always the cornerstone of Surreal Palm, achieving the balance by linking Body and Spirit, one controlling the other to benefit the one.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Once the practitioners found the temple of genjutsu masters, they discovered something very precious and estimable. They found the ancient old runes, which were left by the one, that was capable of rendering even the mightiest of enemies riddled with pain and fear, the hermit genjutsu user himself. Upon reading them, they were able to see through his eyes and reflect it back. It was almost like a mirror in a fun house for them, they knew what they were looking at, but it was different than what they were normally used to. By reading the runes, they were able to transport themselves to places and times they couldn't get to on their own. They got to climb in the minds and hearts of others and explore the realm of surrealism, learning about beauty, glee, contentment, nature, wonder, horror, sadness, grief, and excitement. They learned quickly about the element. It was obvious that most of them, if not all, had talent for genjutsu. Soon they became too accustomed to it. The practitioners had no other choice but to explore it further and bring it to a new level of greatness. By working their body hard every day, training their mind to the highest extend and overusing the arts of illusion, the practitioners started to develop a fighting style to serve their arsenal as a deadly tool. They managed to come up with something new and more unique than what the actual arts of illusion offered them. They incorporated the arts of illusion into their new adroit style, that they named the Surreal Palm.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Description on the Abilities and Inner Workings of the Style:</strong> </div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">The main philosophy of the group is that, in order to have true balance between the body and the mind, one must get rid of the chaos that taints our organism. But that chaos can’t be purged and lost in the world, it must be cast on someone else.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Surreal Palm exercises revolve around tuning in the body with the mind, first by placing a Genjutsu on one-self and, then harmonize the illusion with the motions. As the practitioner moves an arm, the illusion shifts around it. The more motion, the greater the ripple through the illusion, like the practitioner is moving through water, where the wait is the world of the illusion itself. They are thus trained to be in tune with reality and illusion, aware of the disturbances to the senses, as they immerse themselves in that illusionary world in a regular basis.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">The act of controlling the illusion through body motion allows them to mentally experience a control over the chaos that affects them. In order to get rid of it, the same genjutsu that they placed on themselves is cast, through their body motions against the opponent. This is visual-cast, the opponent is required to see the practitioner’s body in order to participate in the illusion. This shared illusionary state allows them pass on the chaos on to their opponent, manipulating the opponent’s senses. They launch confusion, distraction, distress, etc. After the chaos is passed on, the practitioner has only to seal the deal, by physically harming the opponent, and, through that damage, disperse the illusion.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Practically speaking, a full exercise of Surreal Palm is initiated with motion, that simultaneously moves and manipulates the illusion on one self and casts the same illusion on to the opponent, and, finally, reach the opponent and deal physical damage, through Close Quarter Combat, ending the genjutsu. This is achieved through 3 simple Forms, which act simultaneously to allow the practitioner to manipulate the chaos, a.k.a. the Genjutsu, and approach the opponent for the final attack, a.k.a the Taijutsu. These forms aren’t perfomed separately, no technique uses only some of the forms.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><em>Form 1# -</em> Inside the consciousness, this method battles the illusion itself for clarity of perception. It revolves around the manipulation of the illusion, and break through the constrictions of the the mind, be it against enemy genjutsu or merely preparing to attack the opponent. Slashing through vines that attempt to bind you, punching walls that attempt to stop you, or even cutting through the fabric of the illusion that attempts to blind you. The motions are fluid and broad. They bring about chaos into the structure of the illusion. A punch may appear wiggly and curving, and a kick may look more like a sword than a leg. The motions are conceptual instead of physical, the art is beautiful and symbolic, instead of precise and rational, and they attack the opponent's genjutsu, and, through it, they attack the opponent itself. A strike can twist the dimension, pushing the illusion to blast the opponent, or it could bend the illusion, wrapping it around them.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><em>Form 2# -</em> Bridges the physical realm with the consciousness. This method is particularly useful against the type of overwhelming illusion that reverts your consciousness to itself, making you believe you're moving, when it's all in your head, and you're left standing immobile in reality. The Surreal Palm takes over the body and, while manipulating the mind and the realm with the first method, it also translates the motions of the illusionary body into the actual body. When you punch in the illusion, you also punch in reality. Though this method can take a step forward, and create a discrepancy between the illusionary body and the actual body, allowing the user to control both separately. To the opponent, casting the genjutsu, this discrepancy may come unnoticed, seeing the illusionary body move, oblivious the actual body. The user is then able to take advantage of the distraction to attack the opponent. In essence, this is how the mind takes over the body, illusions allowing the practitioner to move regardless of the constricts that are in place.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><em>Form 3# -</em> Purely physical, this method revolves around different kind of elegant motions such as slashing, fast, slow, wiggle, etc. The moves would be characteristically confusing, because the more motion an attack has, the more disturbance it carries in the illusion. By using a lot of broad strokes and wiggly movements, both to make the style more unpredictable, but also to encase each attack with greater momentum, we release it all at the point of collision. In effect, it is likewise about how the illusion molds around the body, as well as how, furthermore, the user can simple shamble the illusion, and have it reverse around the body, where an arm moves left and the illusion moves right. Finally, taking it a step forward, usable as complete severe the illusion, where the user moves and the illusion shatters, more chaotic, moving much differently, pure manipulation of the surreal, of chaos.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Example Techniques:</strong></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[spoiler]<strong>( Shu-rute: Teashi Madake ⋔ Zou ) Surreal Palm: Spindly Elephants ⋔ Obelisk</strong></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Rank: B</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive/Offensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 20</div> <div style="text-align: justify; max-width: ">Damage Points: 40</div> <div style="text-align: justify; max-width: ">Description: Allows the evasion of restrain by elongating one’s spirit. The practitioner will jump in the air and summersault, delivering a flying axe kick to the top of the opponent’s head, pinning his/her face onto the ground. In the illusion, the practitioner will seemingly stretch and grow, the feet staying in the ground and becoming arachnid-like, as the now distorted and elongated user soars through the sky and twists around, hitting the target with long, thread-like, limbs. Everything in the illusion’s world seemingly elongates as well, becoming deformed and gangly. The user is able to initiate the illusion with a small leap in Mid-range, then quickly transverse the distance with chakra-enhanced running, before finishing with the jumping axe kick, in short-range, accompanied by the illusion.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">*Requires a one turn cool down between uses*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Book of Creatures ⋔ Metamorphosis</strong></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Rank: A</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Offensive/Defensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 30</div> <div style="text-align: justify; max-width: ">Damage Points: 60</div> <div style="text-align: justify; max-width: ">Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving in a zig-zag line to evade any incoming attack, empowered by chakra for greater speed and evasiveness, before launching a series of 7 punches or kicks. In this freestyle, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning to that of an animal, which punches or slashes through the any surrounding illusion. The illusionary animal can either walk alongside or separate from the physical body of the user, which metamorphed into the illusion, thus allowing the practitioner to either walk unnoticed or enhance one’s advance. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely.</div> <div style="text-align: justify; max-width: ">Alternatively, the user can simply mesomorph a part of the body, the one primarily being used, into either a part of an animal or even inanimate objects and weapons, like a blade for slashing motions, or an hammer for punching motions. This is considered weaker, C ranked ( 15 chakra, 30 damage points ), and can be used indefinitely, with the same turn cool down.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">*The user is able to wield weapons*</div> <div style="text-align: justify; max-width: ">*Requires a one turn cool down before re-use*</div> <div style="text-align: justify; max-width: ">*Can only be used 4 times*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>( Shu-rute: Nemuibachi ⋔ Ikuseisaibai ) Surreal Palm: Awakening of a Bumblebee ⋔ Pomegranate</strong></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Rank: S</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive/Offensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid </div> <div style="text-align: justify; max-width: ">Chakra Cost: 40 </div> <div style="text-align: justify; max-width: ">Damage Points: 80</div> <div style="text-align: justify; max-width: ">Description: Creates an illusion of endless and chaotic death and rebirth. The practitioner focuses chakra through the body, closing their eyes. Once opened, the user will rotate both arms and then trust forward, pushing the target with both palms, trusting the target backwards, with enough power to push even a Boss Summoning, finalizing with a clenched fist punch (or double punch) that will release enough of a shockwave to create a large crater around the point of impact. In the illusion, the world around the rotating arms shifts into an impenetrable red sphere, like the bark of a pomegranate, shielding the user from other illusions. When the practitioner pushes forward, a succession of gargantuan beasts pushes outwards from one another, first a large fish grows from pomegranate, pushing the target, or simply growing through the cracks of any surrounding illusion, and then two massive tigers, finalizing in a large bee with a risen sting, coinciding with the final punch, breaking the illusion. The whole thing happens in a few moments, each beast appearing as more of a searing flash of movement that carves into the opponent’s memory, rather than stretched out animations. This technique can be used up to mid-range, where the fish (the initial push) will quickly travel alongside the practitioner, using chakra to transverse the distance in a few seconds.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">*Can only be used 2 times*</div> <div style="text-align: justify; max-width: ">*Requires a two turn cool down*</div> <div style="text-align: justify; max-width: ">*Can’t perform Taijutsu or Genjutsu higher than S rank for the next 2 turns*[/spoiler]</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong>Additional effects and Restrictions:</strong></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">The illusionary aspect of this style revolves around mutual genjutsu techniques and layering rules. When the user moves, he places the same genjutsu on both him/herself and the opponent. This is what makes the user become able to spiritually battle other illusions alongside his/her body movements. But the techniques are still restricted by the normal Genjutsu Layering Rules.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">A Surreal Palm Technique is, in essence, a Taijutsu Technique and a complimentary Genjutsu Technique, all three being considered the same rank, the one stated in the Surreal Palm info. When used against opponent’s Genjutsu, a Surreal Palm Technique will have the following effects:</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "> <ol> <li data-xf-list-type="ol">Against a Genjutsu of higher rank, as according to the rules, the Surreal Palm Technique can add to the illusion, but cannot manipulate what’s already there. If a Genjutsu creates a falling egg, the Surreal Palm Technique can turn the user into a frog and leap from the rock’s path, but can’t do anything to alter its descend.<br /> <br /> </li> <li data-xf-list-type="ol">Against a Genjutsu of the same rank, as according to the rules, the Surreal Palm Technique can merge with the Genjutsu, both coexisting without one releasing the other. If a Genjutsu creates a tree, the Surreal Palm Technique can respond by chopping down the tree, thus breaking from the illusion’s purpose without actually breaking from the illusion itself.<br /> <br /> </li> <li data-xf-list-type="ol">Against a Genjutsu of lower rank, according to the rules, the Surreal Palm Technique will eradicate the Genjutsu. The new, stronger chakra will wipe the previous chakra, and get rid of the Genjutsu entirely. If a Genjutsu creates serpents to bind the user, and a Surreal Palm Technique turns the user’s hands to a cannon to blast the opponent, there won’t even be any serpents, only a cannon. It’s different than before, because now the opponent doesn’t even have to take the genjutsu into consideration, it will simply be overpowered.</li> </ol></div> <div style="text-align: justify; max-width: ">The techniques are all capable of countering genjutsu, and other mind-altering techniques, but are not limited to it. The genjutsu used within the style can stand on its own, and be used in its natural conjunction with taijutsu for purely offensive (and supplementary) usages, not requiring a host genjutsu.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Awareness of the genjutsu comes naturally according the user's rank. A practitioner of Gennin rank is aware of D rank genjutsu, Chunnin up to C rank, Jonnin up to B rank, Sannin up to A rank and Sage (official) up to S rank. Awareness does not mean immunity, it simply means they know their senses are being manipulated, and thus they have to do something about it.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">Masters of this style are capable of awareness 1 rank superior than their normal rank, and, same wise, bypass the genjutsu layering rules up to 4 times per battle, allowing them to use techniques 1 rank lower than normal to defend from a genjutsu.</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: ">[HR][/HR]</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17910599&viewfull=1#post17910599">( Shu-rute: Sai Ningen ⋔ Ringo ) Surreal Palm: Sapiens's Scions ⋔ Apple</a></strong></div> <div style="text-align: justify; max-width: ">Rank: D</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 10</div> <div style="text-align: justify; max-width: ">Damage Points: N/A</div> <div style="text-align: justify; max-width: ">Description: Allows oneself to detach their head onto the chaos that confounds the senses. When targeted by sense altering illusions, such as blindness, deafness, or the such, the user will move his/her torso around, lowering or rising one's stance. As it happens, the head will seemingly detach from the rest of the body, while the headless body will simply appear completely black, hair falling to the sides but a complete see-through hole where the face should be. The face will stay behind as a dummy target for the opponent's illusion, with a large apple in front of it, while multiple tiny apples will appear all around the target in a grid. The black body can move behind the tiny apples, almost like multiple eyes whenever the see-through hole aligns just right. This is all a distraction, as the physical body of the practitioner isn't bound to the black avatar, and can move, unseen, independently.</div> <div style="text-align: justify; max-width: ">*The practitioner can dodge incoming threats, as the motions are powered by chakra, but can't move from the same axis, behind the tiny apple grid, nor exit short range from the point of casting*</div> <div style="text-align: justify; max-width: ">*The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one*</div> <div style="text-align: justify; max-width: ">*Can only be used twice every three turns*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17912615#post17912615">( Shu-rute: Sanpo Jinrui ⋔ Shinka ) Surreal Palm: Humanity's Hymn ⋔ Evolution</a></strong></div> <div style="text-align: justify; max-width: ">Rank: C</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 15</div> <div style="text-align: justify; max-width: ">Damage Points: N/A</div> <div style="text-align: justify; max-width: ">Description: Allows the divergence of chaos through the continuous rebirth of the self. Charging chakra through the body, the practitioner is able to empower his/her motions, moving up to mid-range from the point of casting, by running, jumping or rolling. Within the illusion, the user will appear to continuously rebirth, separated from each reincarnation, which appear more and more eccentric in appearance and size. The first avatar will look exactly like the practitioner before the start of the technique, carrying every damage and restraints, while the following reincarnations may appear much different, and free. The practitioner as enough freedom to give each reincarnation as much detail as wished, creating copies of himself or others, or merely creating deformed humanoids or various colors. With the exception of the transitions between each rebirth, every avatar follows the exact same movement and position of the practitioner, neither can move independently.</div> <div style="text-align: justify; max-width: ">*The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one*</div> <div style="text-align: justify; max-width: ">*Can only be used once every three turns*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17954867&viewfull=1#post17954867">( Shu-rute: Ittenbari Ubuge ⋔ Nou ) Surreal Palm: Perishing Persistence ⋔ Memory</a></strong></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17954867&viewfull=1#post17954867"></a></strong>Type: Supplementary/Defensive/Offensive</div> <div style="text-align: justify; max-width: ">Rank: B</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 20 ( +5 per turn active )</div> <div style="text-align: justify; max-width: ">Damage Points: 40</div> <div style="text-align: justify; max-width: ">Description: Allows the softening of the chaos to collapse one's notions of a time, space and a fixed cosmic order and achieve balance. The form consists of up to 5 physical motions which in turn soften and bend the world around, inside the illusion. Everything melts down and liquefies, and the practitioner guides the abstract goo of the fabrics of reality through the physical motions. Easiest way to comprehend this illusion is to think of the affected objects, which can be anything, including the whole realm of the illusion itself as a slimy substance that, when immobile, looks exactly as the original ( the ground, a tree, the sky, the user, the target ) but, when moved, behaves like slime, even if it retains the same colors and textures. With this softened reality, the user is able to wrap the target in tight gooey hands, impossibly stretch oneself or make one's limbs like rubber, to make one's physical attacks more unpredictable, etc. After the five motions, which can be a combination physical strikes ( hence the damage ) and binding illusionary wraps, the user is free to perform a finisher where the practitioner will place him/herself behind the opponent, back to back and, holding the neck and the legs, clutch the opponent backwards, breaking their back with a lever motion, disrupting the genjutsu, or simply move on to other attacks, leaving behind a constricted opponent within an illusion.</div> <div style="text-align: justify; max-width: ">*The user may divide the 5 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count. This can't be done indefinately, and, thus, must span, at max, 3 turns.*</div> <div style="text-align: justify; max-width: ">*Non-Finisher usages leave the target binded for 2 turns before the genjutsu ends. This does not require extra chakra, it's merely lingering genjutsu*</div> <div style="text-align: justify; max-width: ">*Each physical strike disrupts the illusion for a fraction of a second, unless it's after the 5 motions, where any fitting physical strike will disrupt the genjutsu as normal*</div> <div style="text-align: justify; max-width: ">*Can only be used 4 times per battle*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17912615#post17912615">( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Creature's Compendium ⋔ Metamorphosis</a></strong></div> <div style="text-align: justify; max-width: ">Rank: B-A</div> <div style="text-align: justify; max-width: ">Type: Supplementary/Offensive/Defensive</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 20-30 ( +5 per turn )</div> <div style="text-align: justify; max-width: ">Damage Points: 40-60</div> <div style="text-align: justify; max-width: ">Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving erratically, before launching a series of 7 combined physical attacks. In these freestyle motions, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning, as the user's body appears to metamorph into that of animals, which will rip through any surrounding illusion ( of the same rank ). The illusionary animal(s) will be part of one body, the practitioners, and while the whole body can be as eclectic as Surrealism, both the illusionary avatar and the physical body will juxtapose, not necessarily equally, as the practitioner can be upright while the avatar is hunched or on all fours, but in the same axis. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely.</div> <div style="text-align: justify; max-width: ">Alternatively, the user can simply metamorph a part of the body, the one primarily being used, into parts of animals, instead of turning into a complete animal. This is considered a weaker technique, B ranked ( 20 chakra, 40 damage points ), and the juxtaposition is much more noticeable, as only the metamorphed limbs will have an illusionary camouflage.</div> <div style="text-align: justify; max-width: ">*The user may divide the 7 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count, but cannot span more than 3 turns. If done in this manner, there is a 2 turn cool down before re-initiating*</div> <div style="text-align: justify; max-width: ">*The user is able to wield weapons, hiding them within the illusion*</div> <div style="text-align: justify; max-width: ">*Requires a one turn cool down before re-use*</div> <div style="text-align: justify; max-width: ">*A Rank, which creates whole metamorphosis, can only be used 4 times*</div> <div style="text-align: justify; max-width: ">*B Rank, which creates part-metamorphosis, can only be used 6 times*</div> <div style="text-align: justify; max-width: "></div> <div style="text-align: justify; max-width: "><strong><a href="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17954867&viewfull=1#post17954867">( Shu-rute: Uchuu Kata Shita ⋔ Kujira ) Surreal Palm: Under the Uberous Universe ⋔ Cosmos</a></strong></div> <div style="text-align: justify; max-width: ">Type: Supplementary/Defensive/Offensive</div> <div style="text-align: justify; max-width: ">Rank: S</div> <div style="text-align: justify; max-width: ">Range: Short-Mid</div> <div style="text-align: justify; max-width: ">Chakra Cost: 40</div> <div style="text-align: justify; max-width: ">Damage Points: 80</div> <div style="text-align: justify; max-width: ">Description: Allows the parting of the world to plunge the chaos into oblivion. The user will stretch out both arms, and, with them, part the whole world in half, along with any illusion ( of the same rank ), plunging both into the void of the world between both halves of the physical realm. In this void, the targets won't be able to move, as they briefly behold all the wonders of a foreign and marvelous galaxy, filled with countless constellations and astronomical phenomenons, along side cosmical behemoths, oceanic-like creatures floating in the void as if it were a black sea, before the practitioner slaps both hands again, crushing the targets between both halves of the now tilted world, wedged between physical realm and void, passing out from the mental damage. The void lasts but mere seconds, but it's wonders are engraved in the target's memories. While the illusion can target multiple people, within range, each will see the world part exactly in the middle, in a straight line between themselves and the practitioner.</div> <div style="text-align: justify; max-width: ">Once the user slaps both hands together, closing both halves, a blast of chakra is released, up to short range, all around or in a single direction. This chakra blast, S rank in strength, can be composed of raw or acquire a basic elemental nature from the user.</div> <div style="text-align: justify; max-width: ">*Can only be used twice per battle*</div> <div style="text-align: justify; max-width: ">*Can't use Genjutsu in the same turn*</div> <div style="text-align: justify; max-width: ">*Can't use Surreal Palm Techniques for two turns*</div> <div style="text-align: justify; max-width: ">*Blasts follows elemental S/W*</div> <div style="text-align: justify; max-width: ">*Can't use techniques belonging to the nature of the blast used on the next turn*</div> [/QUOTE]</p>
[QUOTE="Drāgy, post: 17267949, member: 196483"] [b]15. Surreal Palm CFS[/b] [center][IMG]http://i.imgur.com/1MnvZK2.png[/IMG][/CENTER] [justify][URL="http://narutobase.net/forums/showthread.php?t=586868"][B]Shu-rute | Surreal Palm [/B][/URL] [B]Type:[/B] TaiGenjutsu [B]Background:[/B] Throughout the ages, when chakra was being discovered, but its limits were not fully understood, wars were beginning to grow at a faster rate. War was one of those things that was impossible to understand until you witness it first-hand. Soon, with more power, groups felt that they were able to retake pride they had lost. It was a time of great loss of life and bloodshed. Most people were appalled by the gruesome events. This was the chaos that the world felt. Presently, people were born with the ability to mold the fabric of reality, where their motions cast the illusion, and then mold it in synchronization. A simple idea is that, as a practitioner moves his arm, shifting his body weight back and forth, so does the illusion, and so ensues the chaos, as the fabric of the illusion shifts the world around the arm, as if moving through water, distorting the light inside the illusion. The more the practitioner moves, the greater the chaos, where slow motions send water-like ripples around the body, faster movements make the world inside the illusion curl and twist, sharper movements slash and severe the fabric of the illusion. For this to be even possible, those were born with the same aptitude for genjutsu and were met with the same fate as the hermit genjutsu user, to study the arts of illusion as well as its users. Their powers and assets were given to them for one purpose, magnificent but simple purpose, to create a new future. A future ruled by those who can express their ideals through the beauty of the illusionary arts. In order to understand the chaos of the world, and learn to strive in it, the practitioners started doing so through meditation. They allowed their own body to be in tune with their spirit and mind, and, thus, use genjutsu to make sense of the chaos, by shifting the agent and witness. In a sense, they gain order and balance, body and mind, by taking the chaos of the world and, through illusion, cast it on someone else. In essence, it is a sort of spiritual dumping one's problems in someone else. They achieved this meditative state through body motion, akin to Tai-Chi and Aikido, where the movements they perform allow them to guide the illusion and bring this rift in the chaos. It mainly revolves around moving your body to control an illusion, and control the illusion to induce chaos in others, and induce chaos to retrieve order to oneself. Chaos versus order was always the cornerstone of Surreal Palm, achieving the balance by linking Body and Spirit, one controlling the other to benefit the one. Once the practitioners found the temple of genjutsu masters, they discovered something very precious and estimable. They found the ancient old runes, which were left by the one, that was capable of rendering even the mightiest of enemies riddled with pain and fear, the hermit genjutsu user himself. Upon reading them, they were able to see through his eyes and reflect it back. It was almost like a mirror in a fun house for them, they knew what they were looking at, but it was different than what they were normally used to. By reading the runes, they were able to transport themselves to places and times they couldn't get to on their own. They got to climb in the minds and hearts of others and explore the realm of surrealism, learning about beauty, glee, contentment, nature, wonder, horror, sadness, grief, and excitement. They learned quickly about the element. It was obvious that most of them, if not all, had talent for genjutsu. Soon they became too accustomed to it. The practitioners had no other choice but to explore it further and bring it to a new level of greatness. By working their body hard every day, training their mind to the highest extend and overusing the arts of illusion, the practitioners started to develop a fighting style to serve their arsenal as a deadly tool. They managed to come up with something new and more unique than what the actual arts of illusion offered them. They incorporated the arts of illusion into their new adroit style, that they named the Surreal Palm. [B]Description on the Abilities and Inner Workings of the Style:[/B] The main philosophy of the group is that, in order to have true balance between the body and the mind, one must get rid of the chaos that taints our organism. But that chaos can’t be purged and lost in the world, it must be cast on someone else. Surreal Palm exercises revolve around tuning in the body with the mind, first by placing a Genjutsu on one-self and, then harmonize the illusion with the motions. As the practitioner moves an arm, the illusion shifts around it. The more motion, the greater the ripple through the illusion, like the practitioner is moving through water, where the wait is the world of the illusion itself. They are thus trained to be in tune with reality and illusion, aware of the disturbances to the senses, as they immerse themselves in that illusionary world in a regular basis. The act of controlling the illusion through body motion allows them to mentally experience a control over the chaos that affects them. In order to get rid of it, the same genjutsu that they placed on themselves is cast, through their body motions against the opponent. This is visual-cast, the opponent is required to see the practitioner’s body in order to participate in the illusion. This shared illusionary state allows them pass on the chaos on to their opponent, manipulating the opponent’s senses. They launch confusion, distraction, distress, etc. After the chaos is passed on, the practitioner has only to seal the deal, by physically harming the opponent, and, through that damage, disperse the illusion. Practically speaking, a full exercise of Surreal Palm is initiated with motion, that simultaneously moves and manipulates the illusion on one self and casts the same illusion on to the opponent, and, finally, reach the opponent and deal physical damage, through Close Quarter Combat, ending the genjutsu. This is achieved through 3 simple Forms, which act simultaneously to allow the practitioner to manipulate the chaos, a.k.a. the Genjutsu, and approach the opponent for the final attack, a.k.a the Taijutsu. These forms aren’t perfomed separately, no technique uses only some of the forms. [I]Form 1# -[/I] Inside the consciousness, this method battles the illusion itself for clarity of perception. It revolves around the manipulation of the illusion, and break through the constrictions of the the mind, be it against enemy genjutsu or merely preparing to attack the opponent. Slashing through vines that attempt to bind you, punching walls that attempt to stop you, or even cutting through the fabric of the illusion that attempts to blind you. The motions are fluid and broad. They bring about chaos into the structure of the illusion. A punch may appear wiggly and curving, and a kick may look more like a sword than a leg. The motions are conceptual instead of physical, the art is beautiful and symbolic, instead of precise and rational, and they attack the opponent's genjutsu, and, through it, they attack the opponent itself. A strike can twist the dimension, pushing the illusion to blast the opponent, or it could bend the illusion, wrapping it around them. [I]Form 2# -[/I] Bridges the physical realm with the consciousness. This method is particularly useful against the type of overwhelming illusion that reverts your consciousness to itself, making you believe you're moving, when it's all in your head, and you're left standing immobile in reality. The Surreal Palm takes over the body and, while manipulating the mind and the realm with the first method, it also translates the motions of the illusionary body into the actual body. When you punch in the illusion, you also punch in reality. Though this method can take a step forward, and create a discrepancy between the illusionary body and the actual body, allowing the user to control both separately. To the opponent, casting the genjutsu, this discrepancy may come unnoticed, seeing the illusionary body move, oblivious the actual body. The user is then able to take advantage of the distraction to attack the opponent. In essence, this is how the mind takes over the body, illusions allowing the practitioner to move regardless of the constricts that are in place. [I]Form 3# -[/I] Purely physical, this method revolves around different kind of elegant motions such as slashing, fast, slow, wiggle, etc. The moves would be characteristically confusing, because the more motion an attack has, the more disturbance it carries in the illusion. By using a lot of broad strokes and wiggly movements, both to make the style more unpredictable, but also to encase each attack with greater momentum, we release it all at the point of collision. In effect, it is likewise about how the illusion molds around the body, as well as how, furthermore, the user can simple shamble the illusion, and have it reverse around the body, where an arm moves left and the illusion moves right. Finally, taking it a step forward, usable as complete severe the illusion, where the user moves and the illusion shatters, more chaotic, moving much differently, pure manipulation of the surreal, of chaos. [B]Example Techniques:[/B] [spoiler][B]( Shu-rute: Teashi Madake ⋔ Zou ) Surreal Palm: Spindly Elephants ⋔ Obelisk[/B] Rank: B Type: Supplementary/Defensive/Offensive Range: Short-Mid Chakra Cost: 20 Damage Points: 40 Description: Allows the evasion of restrain by elongating one’s spirit. The practitioner will jump in the air and summersault, delivering a flying axe kick to the top of the opponent’s head, pinning his/her face onto the ground. In the illusion, the practitioner will seemingly stretch and grow, the feet staying in the ground and becoming arachnid-like, as the now distorted and elongated user soars through the sky and twists around, hitting the target with long, thread-like, limbs. Everything in the illusion’s world seemingly elongates as well, becoming deformed and gangly. The user is able to initiate the illusion with a small leap in Mid-range, then quickly transverse the distance with chakra-enhanced running, before finishing with the jumping axe kick, in short-range, accompanied by the illusion. *Requires a one turn cool down between uses* [B]( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Book of Creatures ⋔ Metamorphosis[/B] Rank: A Type: Supplementary/Offensive/Defensive Range: Short-Mid Chakra Cost: 30 Damage Points: 60 Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving in a zig-zag line to evade any incoming attack, empowered by chakra for greater speed and evasiveness, before launching a series of 7 punches or kicks. In this freestyle, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning to that of an animal, which punches or slashes through the any surrounding illusion. The illusionary animal can either walk alongside or separate from the physical body of the user, which metamorphed into the illusion, thus allowing the practitioner to either walk unnoticed or enhance one’s advance. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely. Alternatively, the user can simply mesomorph a part of the body, the one primarily being used, into either a part of an animal or even inanimate objects and weapons, like a blade for slashing motions, or an hammer for punching motions. This is considered weaker, C ranked ( 15 chakra, 30 damage points ), and can be used indefinitely, with the same turn cool down. *The user is able to wield weapons* *Requires a one turn cool down before re-use* *Can only be used 4 times* [B]( Shu-rute: Nemuibachi ⋔ Ikuseisaibai ) Surreal Palm: Awakening of a Bumblebee ⋔ Pomegranate[/B] Rank: S Type: Supplementary/Defensive/Offensive Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: Creates an illusion of endless and chaotic death and rebirth. The practitioner focuses chakra through the body, closing their eyes. Once opened, the user will rotate both arms and then trust forward, pushing the target with both palms, trusting the target backwards, with enough power to push even a Boss Summoning, finalizing with a clenched fist punch (or double punch) that will release enough of a shockwave to create a large crater around the point of impact. In the illusion, the world around the rotating arms shifts into an impenetrable red sphere, like the bark of a pomegranate, shielding the user from other illusions. When the practitioner pushes forward, a succession of gargantuan beasts pushes outwards from one another, first a large fish grows from pomegranate, pushing the target, or simply growing through the cracks of any surrounding illusion, and then two massive tigers, finalizing in a large bee with a risen sting, coinciding with the final punch, breaking the illusion. The whole thing happens in a few moments, each beast appearing as more of a searing flash of movement that carves into the opponent’s memory, rather than stretched out animations. This technique can be used up to mid-range, where the fish (the initial push) will quickly travel alongside the practitioner, using chakra to transverse the distance in a few seconds. *Can only be used 2 times* *Requires a two turn cool down* *Can’t perform Taijutsu or Genjutsu higher than S rank for the next 2 turns*[/spoiler] [B]Additional effects and Restrictions:[/B] The illusionary aspect of this style revolves around mutual genjutsu techniques and layering rules. When the user moves, he places the same genjutsu on both him/herself and the opponent. This is what makes the user become able to spiritually battle other illusions alongside his/her body movements. But the techniques are still restricted by the normal Genjutsu Layering Rules. A Surreal Palm Technique is, in essence, a Taijutsu Technique and a complimentary Genjutsu Technique, all three being considered the same rank, the one stated in the Surreal Palm info. When used against opponent’s Genjutsu, a Surreal Palm Technique will have the following effects: [list=1][*]Against a Genjutsu of higher rank, as according to the rules, the Surreal Palm Technique can add to the illusion, but cannot manipulate what’s already there. If a Genjutsu creates a falling egg, the Surreal Palm Technique can turn the user into a frog and leap from the rock’s path, but can’t do anything to alter its descend. [*]Against a Genjutsu of the same rank, as according to the rules, the Surreal Palm Technique can merge with the Genjutsu, both coexisting without one releasing the other. If a Genjutsu creates a tree, the Surreal Palm Technique can respond by chopping down the tree, thus breaking from the illusion’s purpose without actually breaking from the illusion itself. [*]Against a Genjutsu of lower rank, according to the rules, the Surreal Palm Technique will eradicate the Genjutsu. The new, stronger chakra will wipe the previous chakra, and get rid of the Genjutsu entirely. If a Genjutsu creates serpents to bind the user, and a Surreal Palm Technique turns the user’s hands to a cannon to blast the opponent, there won’t even be any serpents, only a cannon. It’s different than before, because now the opponent doesn’t even have to take the genjutsu into consideration, it will simply be overpowered.[/list] The techniques are all capable of countering genjutsu, and other mind-altering techniques, but are not limited to it. The genjutsu used within the style can stand on its own, and be used in its natural conjunction with taijutsu for purely offensive (and supplementary) usages, not requiring a host genjutsu. Awareness of the genjutsu comes naturally according the user's rank. A practitioner of Gennin rank is aware of D rank genjutsu, Chunnin up to C rank, Jonnin up to B rank, Sannin up to A rank and Sage (official) up to S rank. Awareness does not mean immunity, it simply means they know their senses are being manipulated, and thus they have to do something about it. Masters of this style are capable of awareness 1 rank superior than their normal rank, and, same wise, bypass the genjutsu layering rules up to 4 times per battle, allowing them to use techniques 1 rank lower than normal to defend from a genjutsu. [HR][/HR] [B][URL="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17910599&viewfull=1#post17910599"]( Shu-rute: Sai Ningen ⋔ Ringo ) Surreal Palm: Sapiens's Scions ⋔ Apple[/URL][/B] Rank: D Type: Supplementary/Defensive Range: Short-Mid Chakra Cost: 10 Damage Points: N/A Description: Allows oneself to detach their head onto the chaos that confounds the senses. When targeted by sense altering illusions, such as blindness, deafness, or the such, the user will move his/her torso around, lowering or rising one's stance. As it happens, the head will seemingly detach from the rest of the body, while the headless body will simply appear completely black, hair falling to the sides but a complete see-through hole where the face should be. The face will stay behind as a dummy target for the opponent's illusion, with a large apple in front of it, while multiple tiny apples will appear all around the target in a grid. The black body can move behind the tiny apples, almost like multiple eyes whenever the see-through hole aligns just right. This is all a distraction, as the physical body of the practitioner isn't bound to the black avatar, and can move, unseen, independently. *The practitioner can dodge incoming threats, as the motions are powered by chakra, but can't move from the same axis, behind the tiny apple grid, nor exit short range from the point of casting* *The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one* *Can only be used twice every three turns* [B][URL="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17912615#post17912615"]( Shu-rute: Sanpo Jinrui ⋔ Shinka ) Surreal Palm: Humanity's Hymn ⋔ Evolution[/URL][/B] Rank: C Type: Supplementary/Defensive Range: Short-Mid Chakra Cost: 15 Damage Points: N/A Description: Allows the divergence of chaos through the continuous rebirth of the self. Charging chakra through the body, the practitioner is able to empower his/her motions, moving up to mid-range from the point of casting, by running, jumping or rolling. Within the illusion, the user will appear to continuously rebirth, separated from each reincarnation, which appear more and more eccentric in appearance and size. The first avatar will look exactly like the practitioner before the start of the technique, carrying every damage and restraints, while the following reincarnations may appear much different, and free. The practitioner as enough freedom to give each reincarnation as much detail as wished, creating copies of himself or others, or merely creating deformed humanoids or various colors. With the exception of the transitions between each rebirth, every avatar follows the exact same movement and position of the practitioner, neither can move independently. *The practitioner can connect this basic evasion technique with a different one, but casting any form of genjutsu will disrupt this one* *Can only be used once every three turns* [B][URL="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17954867&viewfull=1#post17954867"]( Shu-rute: Ittenbari Ubuge ⋔ Nou ) Surreal Palm: Perishing Persistence ⋔ Memory [/URL][/B]Type: Supplementary/Defensive/Offensive Rank: B Range: Short-Mid Chakra Cost: 20 ( +5 per turn active ) Damage Points: 40 Description: Allows the softening of the chaos to collapse one's notions of a time, space and a fixed cosmic order and achieve balance. The form consists of up to 5 physical motions which in turn soften and bend the world around, inside the illusion. Everything melts down and liquefies, and the practitioner guides the abstract goo of the fabrics of reality through the physical motions. Easiest way to comprehend this illusion is to think of the affected objects, which can be anything, including the whole realm of the illusion itself as a slimy substance that, when immobile, looks exactly as the original ( the ground, a tree, the sky, the user, the target ) but, when moved, behaves like slime, even if it retains the same colors and textures. With this softened reality, the user is able to wrap the target in tight gooey hands, impossibly stretch oneself or make one's limbs like rubber, to make one's physical attacks more unpredictable, etc. After the five motions, which can be a combination physical strikes ( hence the damage ) and binding illusionary wraps, the user is free to perform a finisher where the practitioner will place him/herself behind the opponent, back to back and, holding the neck and the legs, clutch the opponent backwards, breaking their back with a lever motion, disrupting the genjutsu, or simply move on to other attacks, leaving behind a constricted opponent within an illusion. *The user may divide the 5 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count. This can't be done indefinately, and, thus, must span, at max, 3 turns.* *Non-Finisher usages leave the target binded for 2 turns before the genjutsu ends. This does not require extra chakra, it's merely lingering genjutsu* *Each physical strike disrupts the illusion for a fraction of a second, unless it's after the 5 motions, where any fitting physical strike will disrupt the genjutsu as normal* *Can only be used 4 times per battle* [B][URL="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17912615#post17912615"]( Shu-rute: Kohon Issaishujou ⋔ Hentai ) Surreal Palm: Creature's Compendium ⋔ Metamorphosis[/URL][/B] Rank: B-A Type: Supplementary/Offensive/Defensive Range: Short-Mid Chakra Cost: 20-30 ( +5 per turn ) Damage Points: 40-60 Description: Allows the chaos of one’s mind to find solace in the heart of a wild beast. The practitioner will charge towards the target, moving erratically, before launching a series of 7 combined physical attacks. In these freestyle motions, the user is meant to physically mimic an animal, and acquire it’s mannerisms, similar to Shaolin Kung Fu. As the practitioner moves, the illusion shifts the body, turning, as the user's body appears to metamorph into that of animals, which will rip through any surrounding illusion ( of the same rank ). The illusionary animal(s) will be part of one body, the practitioners, and while the whole body can be as eclectic as Surrealism, both the illusionary avatar and the physical body will juxtapose, not necessarily equally, as the practitioner can be upright while the avatar is hunched or on all fours, but in the same axis. Each physical strike that connects with the target will shift and shatter the illusion for a moment, until the final strike that releases it completely. Alternatively, the user can simply metamorph a part of the body, the one primarily being used, into parts of animals, instead of turning into a complete animal. This is considered a weaker technique, B ranked ( 20 chakra, 40 damage points ), and the juxtaposition is much more noticeable, as only the metamorphed limbs will have an illusionary camouflage. *The user may divide the 7 motions between multiple turns, spending chakra for each and counting as a move towards the jutsu count, but cannot span more than 3 turns. If done in this manner, there is a 2 turn cool down before re-initiating* *The user is able to wield weapons, hiding them within the illusion* *Requires a one turn cool down before re-use* *A Rank, which creates whole metamorphosis, can only be used 4 times* *B Rank, which creates part-metamorphosis, can only be used 6 times* [B][URL="http://narutobase.net/forums/showthread.php?t=586868&page=3&p=17954867&viewfull=1#post17954867"]( Shu-rute: Uchuu Kata Shita ⋔ Kujira ) Surreal Palm: Under the Uberous Universe ⋔ Cosmos[/URL][/B] Type: Supplementary/Defensive/Offensive Rank: S Range: Short-Mid Chakra Cost: 40 Damage Points: 80 Description: Allows the parting of the world to plunge the chaos into oblivion. The user will stretch out both arms, and, with them, part the whole world in half, along with any illusion ( of the same rank ), plunging both into the void of the world between both halves of the physical realm. In this void, the targets won't be able to move, as they briefly behold all the wonders of a foreign and marvelous galaxy, filled with countless constellations and astronomical phenomenons, along side cosmical behemoths, oceanic-like creatures floating in the void as if it were a black sea, before the practitioner slaps both hands again, crushing the targets between both halves of the now tilted world, wedged between physical realm and void, passing out from the mental damage. The void lasts but mere seconds, but it's wonders are engraved in the target's memories. While the illusion can target multiple people, within range, each will see the world part exactly in the middle, in a straight line between themselves and the practitioner. Once the user slaps both hands together, closing both halves, a blast of chakra is released, up to short range, all around or in a single direction. This chakra blast, S rank in strength, can be composed of raw or acquire a basic elemental nature from the user. *Can only be used twice per battle* *Can't use Genjutsu in the same turn* *Can't use Surreal Palm Techniques for two turns* *Blasts follows elemental S/W* *Can't use techniques belonging to the nature of the blast used on the next turn*[/justify] [/QUOTE]
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