Nah, I got this Sensei Neji makes a firm grip on his sword and dashes towards the clone, flipping his sword and using the hilt to attack. Once close enough, Neji strike the foe on the head, causing the clone to be slightly disoriented. Seeing this opening Neji proceeds to unleash a few hits consisting of punches and kicks but would finish off with one last kick that would send the clone flying in an arc. Paying close attention to the flying clone and calculation where he'd land, Neji dashes to where he's going to drop and then upper cuts the clone sending him flying yet again but this time into the stone wall his Sensei had created. The clone cleanly crashes into the wall and instantly disappearing.I'm on and off, thanks xd
Good. Time for the B-ranks!
This first one is complex and is dependent on your environment. Dash towards a target and hit them with your sword. While they're stunned and thrown off by that first speedy attack, follow-up with a series of taijutsu moves that finish by sending them into the air, flying in an arc. Calculate where they'll land and dash to that location. Before they can hit the ground, deliver a punch that sends them hurtling into an obstacle.
*Souji formed an Earth Wall on the other side of the training grounds, then a clone poofed by his side*
Try this combination on my clone. You may want to practice a bit, but that's up to you. If you'd like clarifications or examples, give me a call!
(Bakuchi Tori Kuzu Oujou) – Gambling Bird Arrowroot Death
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user bolts in front of the enemy who they then strike with their sword handle before delivering several kicks that sends the enemy into the air. The user then bolts across to the far off location of the enemy who they then punch violently into an obstacle.
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user bolts in front of the enemy who they then strike with their sword handle before delivering several kicks that sends the enemy into the air. The user then bolts across to the far off location of the enemy who they then punch violently into an obstacle.