the American vs the Norwegian

Punk Hazard

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CJ: yes
Killing: No
stealing: no
terrain: place where naruto fought neji with all of NB looking on
range: mid

sasori: whats with the imposter?

*i start by having kazekage throw a spike made of iron sand at you*

(Jiton: Satetsu Dokusutoraiku) Magnetism Release: Iron Sand Venom Strike
Rank: A
Type: Attack
Range: Short-Mi
Chakra Cost: 20
Damage Points: 40
Description: This technique concentrates a mass amount of iron sand in the air that then transforms into a singular large spike that races down to the surface and towards the desired target.

 

~The Norwegian~

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Like the title of the thread:| Actualy, we shall both start inside Hiruko, but if you don't wanna, that's cool with me :)
________________________________

* As you appear infront of me with Sandaime Kazekage in front of you, I have mine infront of me, and I summon Haku Yuki from a scroll on my back scroll on my back. As your Sandaime spits out the Iron Spear at me, my Sandaime spits out the same spear. They meet in the middle of the field and both gets destroyed. At the same time as Sandaime make the Iron Sand, Haku creates Ice spikes that appear behind you, and stabs you and Sandaime. *

Haku Yuki
Rank: S-Rank Puppet
Name: Ichigo..(Haku Yuki)
Link to bio:
Description: This puppet can use the Ice KG and All elements are mastered, except Doton up to S-Rank. The Haku puppet is kept in a scroll that's stuck on Sasori's back, and he can be summoned by Sasori as Sasori wants to.
~Note: Can only be wielded by Sasori, and Sasori has to be owned by ~The Norwegian~

(Jiton: Satetsu Dokusutoraiku) Magnetism Release: Iron Sand Venom Strike
Rank: A
Type: Attack
Range: Short-Mi
Chakra Cost: 20
Damage Points: 40
Description: This technique concentrates a mass amount of iron sand in the air that then transforms into a singular large spike that races down to the surface and towards the desired target.

(Hyouton: Aisu Gosunkugi) Ice Release: Ice Spikes
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

 

Punk Hazard

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*as the two spikes clash, i summon and hide inside hiruko, sending kazekage into the scroll hiruko was summoned from. this protects me from your spikes. then i have hiruko shoot several needles at you continuosly until i say stop*

Hiruko
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Created by Sasori, Hiruko is the ultimate defensive puppet, hence why Sasori often stays inside of it, being hollow on the inside. From the inside of the puppet, Hiruko can still be freely controlled. Hiruko looks a lot like a normal human when wearing the Akatsuki outfit, his eyes even seeming realistic. Hiruko’s most notable feature is his extremely long iron tail, that Sasori, from inside the puppet, can extend, questionably allowing it to reach an opponent from almost all ranges. The tail extends from the mouth of what seems to be a mask on Hiruko’s back. Hiruko rarely moves in battle, however, during the brief fight with Kankurou, it has been shown that he has decent speed, though it is short-lived, having had sidestepped his attack easily. Hiruko cannot be broken by normal weapons. When he had been impaled by approximately eight of Crow’s knives, they failed to make even a scratch on him. When outside of the Akatsuki uniform, when he seems to take a more spider-like appearance, Hiruko’s speed is greatly increased, allowing him to scurry across the battlefield. Hiruko can only be destroyed by an attack of at least A rank, or by someone with strength such as Sakura’s, Tsunade’s, or Kakuzu’s. Hiruko’s left arm is shaped like a torpedo, and can be shot out towards the opponent, exploding and releasing needles in all directions when it does so.
Note: Only Usable by a Sasori character.

(Senbon Ame) - Endless Rain of Senbon
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.




 
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~The Norwegian~

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*as the two spikes clash, i summon and hide inside hiruko, sending kazekage into the scroll hiruko was summoned from. this protects me from your spikes. then i have hiruko shoot several needles at you continuosly until i say stop*

Hiruko
Rank: A
Type: Supplementary
Range: N/A
Chakra Cost: 30
Damage Points: N/A
Description: Created by Sasori, Hiruko is the ultimate defensive puppet, hence why Sasori often stays inside of it, being hollow on the inside. From the inside of the puppet, Hiruko can still be freely controlled. Hiruko looks a lot like a normal human when wearing the Akatsuki outfit, his eyes even seeming realistic. Hiruko’s most notable feature is his extremely long iron tail, that Sasori, from inside the puppet, can extend, questionably allowing it to reach an opponent from almost all ranges. The tail extends from the mouth of what seems to be a mask on Hiruko’s back. Hiruko rarely moves in battle, however, during the brief fight with Kankurou, it has been shown that he has decent speed, though it is short-lived, having had sidestepped his attack easily. Hiruko cannot be broken by normal weapons. When he had been impaled by approximately eight of Crow’s knives, they failed to make even a scratch on him. When outside of the Akatsuki uniform, when he seems to take a more spider-like appearance, Hiruko’s speed is greatly increased, allowing him to scurry across the battlefield. Hiruko can only be destroyed by an attack of at least A rank, or by someone with strength such as Sakura’s, Tsunade’s, or Kakuzu’s. Hiruko’s left arm is shaped like a torpedo, and can be shot out towards the opponent, exploding and releasing needles in all directions when it does so.
Note: Only Usable by a Sasori character.

(Senbon Ame) - Endless Rain of Senbon
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: The puppet will open its mouth wide, unleashing a torrent of senbon. All of the senbon are poison-tipped, meaning that a single hit by one could be deadly. These senbon can shower the opponent for as long as the user wishes.





* As you go into Hiruko and the senbon starts, the ice spikes are everywhere in front of me, so not all of the senbons reach me, but hit the spikes. As the spikes come at me, Sandaime goes in front of me and Haku and uses a protective shield made of chakra, and when he protects us, Haku makes a giant whale of ice, that he place in front of me and Sandaime to protect us from the Senbon. The senbon hits the ice and it gets fired back at you. We can see trough the Ice, and I see you in Hiruko, mid-range away from us. As the ice spikes are already over the whole field, I make Haku create ever more ice spikes, making no place for you to go because of the large Ice spikes. (Larger then a house). *

(Chakra No Tate) - Chakra Shield
Rank: C
Type: Defensive
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: The puppets arm will pop out in four different directions in almost an umbrella-like manner. The arm segments will surround the puppets hand, and from those segments, chakra will emit, each one making one fourth of an entire circle, making a shield of pure chakra.

(Hyouton: Ikkaku Hakugei) Ice Release: One Horned White Whale
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: A humongous white whale with a single horn made out of ice will be made. The whale can crash into a target using its large horn or simply its massive size, or it can serve defensive purposes; its large size making it capable of blocking any attack that it is capable of withstanding.

(Hyouton: Aisu Gosunkugi) Ice Release: Ice Spikes
Rank: B
Type: Attack/Defense
Range: Short-Long
Chakra Cost: 20
Damage: 40
Description: The user will create a single, or a large abundance, of very large ice spikes that will protrude from the ground. The spikes were shown to have been about the size, taller even, than a small house. The user can make multiple spikes that will rise up simultaneously in the same general vicinity, or a single one.

 

Punk Hazard

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*as i am still not affected by your spikes, i launch a smoke bomb at you that creates a poisoned cloud, but you and i both know that that wont do anything but blind you. i then send a missile up and over your whale. as it lands near you, i have it explode, raining senbon on you. note: i am still shooting senbon and i dont do the tail thing*




(Misairu Senbon Hara no Jutsu) - Missile Needle Field Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Sasori while in Hiruko form, fires a missile covered in blunt projections toward his opponent, hitting them into the air. The missile then splits into various components and sprays senbon everywhere, damaging the opponent and covering the ground of the arena in needles. He then uses his iron tail to slam the opponent onto the needles on the ground.
Note: Can only be used by Sasori

Doku Kemuri) -Poison Smokescreen
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The puppet will open its mouth and shoot out smoke balls that are imbued with poison as well. This can be used to obscure the enemy’s vision and to spread poisonous gas in the area at the same time.

 
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~The Norwegian~

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*as i am still not affected by your spikes, i launch a smoke bomb at you that creates a poisoned cloud, but you and i both know that that wont do anything but blind you. i then send a missile up and over your whale. as it lands near you, i have it explode, raining senbon on you. note: i am still shooting senbon and i dont do the tail thing*


Doku Kemuri) -Poison Smokescreen
Rank: C
Type: Offensive
Range: Short-Mid
Chakra Cost: 15
Damage Points: N/A
Description: The puppet will open its mouth and shoot out smoke balls that are imbued with poison as well. This can be used to obscure the enemy’s vision and to spread poisonous gas in the area at the same time.

(Misairu Senbon Hara no Jutsu) - Missile Needle Field Technique
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: Sasori while in Hiruko form, fires a missile covered in blunt projections toward his opponent, hitting them into the air. The missile then splits into various components and sprays senbon everywhere, damaging the opponent and covering the ground of the arena in needles. He then uses his iron tail to slam the opponent onto the needles on the ground.
Note: Can only be used by Sasori


* As your smoke ball comes out of your mouth, it stops with my Ice whale, so I'm not affected by the smoke, only you are. Then as you shoot out your hand with the senbons, Haku makes a dome of Ice around us, so we're protected. After a few seconds I hear that the senbons aren't slamming against the dome, so Haku release the Dome, and we're standing behind the whale. You still can't see because of the smoke. As you're blinded, I create two dragons of Ice, and I send them into the sky where they clash and turns into a massive tornado that sucks you and Hiruko and destroys you. When you're destroyed, the tornado wheres off. *


(Hyouton: Hōgohi Engai) – Ice Release: Protective Ice Dome
Rank: B
Type: Defense
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The can quickly create an ice dome around his allies and himself to act as a defence. It is strong enough to withstand the assault of many exploding tags at once, remaining almost undamaged.


(Hyouton: Sōryū Bōfūsetsu) Ice Release: Twin Dragon Blizzard
Rank: S
Type: Attack
Range: Short-Long
Chakra Cost: 40
Damage: 80
Description: This is an advanced version of “Ice Release: Black Dragon Blizzard,” in which the user makes two of these dragons instead of one. The two dragons then swirl upwards and converge into a massive tornado.

 

Punk Hazard

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*the smoke explodes in front of you, causing you not to be able to see me. i quickly summon salamander the same moment you are doing your dome and i replace hiruko. i enter salamander and go into the ground.*

(Sanshōuo) Salamander
Rank: C
Type: Supplementary
Range: N/A
Chakra Cost: 15
Damage Points: N/A
Description: Salamander is a defensive puppet, though not on the level of defense as that of Hiruko. Salamander, as its name suggests, is built in the form of a large salamander, being one of the largest puppets seen thus far, and though it is not more powerful defensively than Hiruko, it is larger than the other puppet. Salamander is able to rise up a large area on its back to be used as a shield, making a black shield over its head. It, like some other puppets, is hollow, and it can open its back at any time and then rise up its large tail over its head, stretching it out and therefore allowing the puppet user to jump inside of it for protection. Salamander can also spew out fire equal to C rank. Salamander can only be destroyed by one who knows its weak spots, being a weak joint on its side that holds the shield in place and afterwards simply striking it on its back, or by a move of A rank or higher.
 
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