Testing out my CC bio

Zatanna

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I wanna fight, with my obito skinned bio. Give me a sec to link it

Kyoko had come to the village to rest, her infamy as a rogue preventing her from staying at most popular inns causing her to tread carefully. Staying mostly at small towns and lesser known inns, Kyoko would always avoid to take the fight that would come, despite how many would come try try best her. It all started when she had to defend her village from a group of marauding bandits, who wanted to steal supplies and take the women. The only warrior that could stand up and fight, the stories gradually grew larger with each passing with challengers coming to best her and claim the honor of beating the defender.
There was something different about this village, the one she had stopped in was almost so old, it was ancient, but it wasnt on any mao. Surely that any village that had been around so long would have been on some kind of map.
 

The Pervy Sage

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I wanna fight, with my obito skinned bio. Give me a sec to link it

Kyoko had come to the village to rest, her infamy as a rogue preventing her from staying at most popular inns causing her to tread carefully. Staying mostly at small towns and lesser known inns, Kyoko would always avoid to take the fight that would come, despite how many would come try try best her. It all started when she had to defend her village from a group of marauding bandits, who wanted to steal supplies and take the women. The only warrior that could stand up and fight, the stories gradually grew larger with each passing with challengers coming to best her and claim the honor of beating the defender.
There was something different about this village, the one she had stopped in was almost so old, it was ancient, but it wasnt on any mao. Surely that any village that had been around so long would have been on some kind of map.
Iluvatar felt it, a new presence in his village. His people were out at the moment, gathering herbs, patrolling, mainly doing their usual tasks. As for kids, there weren't many among the Noldor due to the long levity. The ones that did remain moved away from the village and kept watch, Iluvatar would handle this. Having been warned of the intruder, he needed to find them, and... deal with them accordingly. He started by activating his inner sonar skill, enhancing his hearing, which, for an elf was quite attuned anyway, but from here he listened to the person moving into his village before he could even see them.

"A single person...."

He snuck around the village behind the buildings moving swiftly and silently before stopping on a roof mid range away from the intruder. From here he drew back his bow and fire a single fuuin arrow, down and past the person before him. THis would seem like a warning shot, but in actual fact, contained a seal that spread across the ground binding her feet in place. The ground would ignite with light. Now, holy fire has a unique power, it would only hurt those who sought to harm the user or the user saw them as an enemy. The ground would glow. The woman bound in place. Iluvatar now stood tall on the roof, bow in hand, his eyes closed as he listened to her heart beat as well....

"Why are you here?"

(Ototon: Naiteki Ne no Jutsu) - Sound Release: Inner Sonar Skill
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10 (-1 per turn)
Damage Points: N/A
Description: The user will enhance their hearing by infusing his ears with sound chakra. Then, by utilizing chakra and enfacing his lungs, the user will be able to control the frequency and intensity of the sound emitted from his simple breathing. This low frequency, inaudible sound is passively emitted and has no effect other than emerging from him and bouncing off of objects. Using the enhanced hearing, the user is able to know where everything is around them, effectively creating a sonar effect through the rebound and reflection of sound waves. The hearing and the sonar effect is precise enough so that one can effectively use it to substitute one's vision in battle if needed. Despite being very effective, specially if the user has any of his other senses hindered, it also leaves the user vulnerable to sound genjutsu or sound attacks which will be much more drastic in its effects.
Note: Lasts 6 turns

Kyohaku Kasai | Star Fire - reference
Type: Offensive/Supplementary/Defensive
Rank: S (C-S)
Range: Short-Long
Chakra: (15-40)
Damage: (30-80)
Description: The Noldor, also know as the Elves, have always loved to live within their ancient forest which they felt at one with. Over the years bows were developed but always forged using the holy fire to infuse them with their chakra. They were now made of chakra steel, so as to not drain all the trees of their power. But a few unique traits were added:

Blades: The bow is made out of two, one handed swords that link together to form the bow. They were forged first with the holy fire purifying the steel, and make them so they are more adaptable to the elves element. Each blade is a foot and a half long that curves as it gets towards the point to create the shape need to form the bow. Much like the bow itself, these blades can be infused with the Silmarilis (holy fire) which cause them to glow with bright flames as they are covered in the element. The strength of this light is dependent on the amount of chakra put into the blades. To put chakra into the blades it counts as one of the three moves per turn. This chakra can be released in a wave like the samurai techniques, going in a straight line up to long range. Releasing the wave counts as a move per turn, and will causes the swords to no longer be infused with the silmarilis as all the chakra would have been released from them.

Bow: The swords can be on either side of the waste, or on the users back in an X shape or already locked in their bow form ready to use. This bow has no string but is formed from the users energy when they hold it, flowing out of their body to create the string. This making it useless to all that are not part of the clan. The arrows for the bow are made up of the Silmarilis (holy fire) in a focused form to create an arrow. The more chakra the user puts into the arrow the stronger it will be and the more devastating the impact. The arrows pierce, and hit their targets, then explode outwards into a burst of light, which can leave craters from the release of energy. The user can fire up to 3 arrows at once to hit different targets, but each arrow counts as a move per turn consuming chakra. Can only make one arrow A rank and above per turn.

Note: Can only be held by clan members as the weapon will burn the skin of others
Note: The weapon takes S rank to destroy and if one sword is destroyed the bow can't be formed.
Note: The power behind the abilities corelatates to the chakra. So for a C rank arrow, it costs 15 chakra and does 30 damage. And will be treated as so. Same for covering the swords in chakra and releasing the waves. S rank versions of the abilities can be used 3 times with two turns between each use, this total is for all S rank, both sword and bow.
Note: Combining the swords to make the bow or detaching them counts as a move per turn
Note: Waves and arrows B rank and below can only reach mid range


Tolkien's Isan | Tolkein's Legacy
Type: Offensive/Defensive/Supplementary
Rank: B-S
Range: Short - Long
Chakra: 20-40
Damage: 40-80
Description: This is a technique that was developed by the Elves to give them a more versatile ranged fighting style, using their bows to fire Holy Fire in a more varied way than just single arrows, such as in the form of multi shots, animals, binding methods, all explained below.

Scatter shot - A rank: This allows the users to fire multiple shots at their opponent/opponents all at the same time. This allows them to attack multiple targets but also cover a larger range at the same time. In doing this, all the arrows they fire have a collective power of the chosen rank. They can be fired all at the same single target or fired as an array in front of the user. This can be done once every 2 turns and 4 times in total at A rank.

Aspect of the beast A - S rank: The user fires an arrow that takes the form of a chosen animal or beast, be it a replica of the users summoning contract or a basic animal, excluding mythical creatures. The user will draw back their bow and release and arrow that takes the form of an animal of their choosing made of holy fire being released at the speed of a shot arrow. The user can control this beast's movements for up to 2 turns. While active, the user can only use Holy Fire and and it's components. The size depends on the user's will but S rank can reach a maximum of thrice the size of the user. The arrow will burst into animal form as it's released from the bow, retaining all the properties of holy fire. This can be done once every 2 turns and 4 times in total at A rank while it's S rank version can only be used once per 3 turns, preventing use after it. For every turn it is out, the user will spend 10 chakra each turn.

Aspect of the Guardian - S rank: The user will draw back their bow and the arrow they form will have a large shield of holy fire that can be flat like a wall or wrap around them like a barrier, extending up to 2 meters around them in either use. They will hold this in place as a barrier which they can also shoot to either attack their opponent with their defense or to protect an ally. This can be done once every 2 turns and 3 times in total at S rank. After each use, the user cannot use Holy Fire in the next turn.

Aspect of Judgement: The user will fire an arrow in the sky towards a a chosen location, but this will explode into an array of holy fire, that will fall like snowflakes of holy fire on a chosen location (up to mid range diameter). This will rain on the chose location for three turns. Designed to detect enemies, it will only harm their enemies as an inherent skill of holy fire. This can be done once every 2 turns at B rank.

Aspect of the Binding shot: The user will draw back their bow forming an arrow of holy fire that contains a sealing formula. After release, the arrow has two uses: If the seal hits their intended target, the seal will restrict their movements as the holy fire burns. This seal is S rank and use of this arrow takes up two of the users moves per turn. The second use is to hit the ground near the intended target, and releases the sealing formula onto the ground as the arrow ignites the ground also. The seal binds the target to the ground holding them in place as the holy fire burns them alive. This variation will only bind their legs has a short range radius. If this is used the user can't use fuuin above B rank in the following turn. This can be done once every 3 turns and 3 times in total at S rank and requires Fuuinjutsu.
.

Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Note: Every version released is capable of causing blindness for one turn to none Elves who see them directly.
 

Zatanna

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(im not sure if this actually breaks a the fuuin, im a bit iffy on fuuin seals still, if it doesnt just let me know, i havent moved)

Kyoko had been sipping tea when she heard the familiar twang of a bow string, its echoing vibrations a common sound for assassins sent to kill her. With instinct, Kyoko activates her sharingan as the three tomor form in her eyes, time seeming slowing sown as the arrow reflects in a nearby window pane, its trajectory aimed right down between Kyokos feet. The arrow itself seemed to eminate incredible brightness, the chakra inside full of fire and life. Kyoko drew her sword attempting to swing it to slice the arrow, but the shiny chakra reflected too much blinding her, throwing off her aim. The arrow plunk down below her into the ground as chakra spread, rooting her in place. A voice then called out,

"Why are you here?"

She knew not the voice, but it didnt matter, she would answer anyways.

Just passing through, I need to get somewhere that you dont need to know. I didnt expect such hostile hospitality.

With a flick of her wrist that didnt hold her sword, a kunai flew out with a smoke bomb upon it. As it left the short range it exploded, while Kyoko in her momentum slammed both hands on the ground, causing the ground to turn to rubble all around her, breaking up the arrows contact with the ground, and breaking the seal around her.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (3T passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
 
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The Pervy Sage

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(im not sure if this actually breaks a the fuuin, im a bit iffy on fuuin seals still, if it doesnt just let me know, i havent moved)

Kyoko had been sipping tea when she heard the familiar twang of a bow string, its echoing vibrations a common sound for assassins sent to kill her. With instinct, Kyoko activates her sharingan as the three tomor form in her eyes, time seeming slowing sown as the arrow reflects in a nearby window pane, its trajectory aimed right down between Kyokos feet. The arrow itself seemed to eminate incredible brightness, the chakra inside full of fire and life. Kyoko drew her sword attempting to swing it to slice the arrow, but the shiny chakra reflected too much blinding her, throwing off her aim. The arrow plunk down below her into the ground as chakra spread, rooting her in place. A voice then called out,

"Why are you here?"

She knew not the voice, but it didnt matter, she would answer anyways.

Just passing through, I need to get somewhere that you dont need to know. I didnt expect such hostile hospitality.

With a flick of her wrist that didnt hold her sword, a kunai flew out with a smoke bomb upon it. As it left the short range it exploded, while Kyoko in her momentum slammed both hands on the ground, causing the ground to turn to rubble all around her, breaking up the arrows contact with the ground, and breaking the seal around her.

( Doujutsu: Sharingan ) Eye Technique: Copy Wheel Eye (3T passive)
Type: Supplementary
Rank: C - A Rank
Range: Short-Long
Chakra: 15 - 30 ( -5 per turn for 1T and 2T, 10 per turn to keep active for 3T )
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill
Note: C rank usage is for 1T Sharingan, B rank usage is reserved for 2T Sharingan. A Rank usage is reserved for 3T Sharingan.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Doton: Dochūbaku) - Earth Release: Landslide Technique
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user will manipulate their chakra to create the earth infront of them to turn to a lose like quality by slamming his hands on the ground to create a landslide that is directed towards the enemy target in the form of a wave of earth.
Iluvatar released his arrow, making contact with the ground as his formula spread, binding the intruder. With his attuned hearing he could hear the throwing of a kunai but there was a sound, not an explosion? A smoke bomb? The kunai didn't aim to hit him. Now he could hear her hands slam on the ground, the shaking, Probably her trying to break his seal, which showed she didn't like being bound, now he listened. As she spoke he could feel her intentions, and though they were not hostile, her heart beat in the moment sounded off, she was lying but it didn't seem as though it was for a bad reason. He wondered why she had come here and her haste.

His eyes still closed, he leapt over the roof landing mid range from her, his eyes still closed, he listened and felt for anything, negative. Even if she meant no harm right now, knowing of this place, was a danger in itself. No he would have to be sure of the well being of the village itself. He didn't trust her. He knew what to do. He began to sing in his elvish tongue, a song like the woman would have never heard, gentle, soothing at first and not of this world, though, it would not remain as such. Through the use of sound ninjutsu the song would take effect on her, it would ring in her head, making her unable to focus, and become disorientated in the process. He didn't want to fight but he could atleast hinder the woman to no longer be a thread.


(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10

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Zatanna

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Iluvatar released his arrow, making contact with the ground as his formula spread, binding the intruder. With his attuned hearing he could hear the throwing of a kunai but there was a sound, not an explosion? A smoke bomb? The kunai didn't aim to hit him. Now he could hear her hands slam on the ground, the shaking, Probably her trying to break his seal, which showed she didn't like being bound, now he listened. As she spoke he could feel her intentions, and though they were not hostile, her heart beat in the moment sounded off, she was lying but it didn't seem as though it was for a bad reason. He wondered why she had come here and her haste.

His eyes still closed, he leapt over the roof landing mid range from her, his eyes still closed, he listened and felt for anything, negative. Even if she meant no harm right now, knowing of this place, was a danger in itself. No he would have to be sure of the well being of the village itself. He didn't trust her. He knew what to do. He began to sing in his elvish tongue, a song like the woman would have never heard, gentle, soothing at first and not of this world, though, it would not remain as such. Through the use of sound ninjutsu the song would take effect on her, it would ring in her head, making her unable to focus, and become disorientated in the process. He didn't want to fight but he could atleast hinder the woman to no longer be a thread.


(Ototon: Takanari Kichigai) - Sound Release: Ringing Madness
Rank: A
Type: Supplementary
Range: Short-Long
Chakra Cost: 30
Damage Points: N/A
Description: The user, gathering their sound chakra into their throat and emitting a sound (anything from a simply whistle to speaking or screaming, etc), creates a high frequency wave that targets a foe's ear, causing this portion of sound to remain in their opponents' ears, manifesting as a building ringing sound. The ringing continues to grow as time progresses, originally disrupting how a person hears hampering their ability to think clearly. From that point, it starts to mess with their balance until they become incredibly disorientated, and unable to mold chakra properly due to this.
Note: Lasts 8 turns and reduces damage of the jutsu used against the user by -5 until this effect wears off while increasing the chakra cost of every technique the enemy uses by +10

You must be registered for see medias
Kyoko could feel an almost other worldly presence in the air, the sound reverberating through her making it hard for her to focus. Shaking her head a bit, she needed to get out of here, he obviously knew the village more than her. He didnt seem like a bounty hunter, but she didnt want to stick around to let those she had lost catch up. The more time she stayed here the more she put those around her in danger.
Channeling the chakra through her body, she became almost weightless in the realworld as her presence was erased despite her figure still appearing normal. Running around and leaping over the table, Kyoko ran straight through the back wall. Thankfully, the added effect of her phasing out meant that the chakra that was coming from the man would no longer be able to catch her.

I need to get out of here, they could catch up at any moment...

( Dojutsu: Isō Idō ) - Eye Technique: Phasing Migration
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -5 per turn )
Damage points: N/A
Description: A variation of his Kamui, using this technique, Obito is also able to render himself intangible, through the use of his 3 Tomoe Sharingan or MS, to allow other objects to pass harmlessly through his own body, which he employs primarily to avoid incurring injury from incoming attacks. In reality, this is but another extension of his space–time ninjutsu, where Obito instead teleports any part of his body that occupies the same space as another object to a separate dimension. As the transported portions of his body are always obscured by the other objects, Obito appears completely whole to those observing him. By overlapping his entire body with a sufficiently large object, such as the ground, he can not only conceal himself from view, but also erase all traces of his chakra. Obito often exploits this characteristic to ambush his opponents from below. Though unable to establish any physical contact while intangible, Obito can move while phased at great speeds and can trigger the technique on instinct alone, relying on his Sharingan to perceive and calculate attacks and how to activate the technique in the most precise manner. He also seemingly possesses the capability to extend this intangibility to whatever he's presently touching, as long as he is able to maintain some form of contact with at least part of the desired item. Described as a perfect defense, Obito is able to phase through anything, avoiding damage completely.
Note: Can only be used 4 times and up to 3 turns each use.
Note: Can only be used by Obito Uchiha bios and must have the Sharingan active.
 

The Pervy Sage

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Kyoko could feel an almost other worldly presence in the air, the sound reverberating through her making it hard for her to focus. Shaking her head a bit, she needed to get out of here, he obviously knew the village more than her. He didnt seem like a bounty hunter, but she didnt want to stick around to let those she had lost catch up. The more time she stayed here the more she put those around her in danger.
Channeling the chakra through her body, she became almost weightless in the realworld as her presence was erased despite her figure still appearing normal. Running around and leaping over the table, Kyoko ran straight through the back wall. Thankfully, the added effect of her phasing out meant that the chakra that was coming from the man would no longer be able to catch her.

I need to get out of here, they could catch up at any moment...

( Dojutsu: Isō Idō ) - Eye Technique: Phasing Migration
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: 40 ( -5 per turn )
Damage points: N/A
Description: A variation of his Kamui, using this technique, Obito is also able to render himself intangible, through the use of his 3 Tomoe Sharingan or MS, to allow other objects to pass harmlessly through his own body, which he employs primarily to avoid incurring injury from incoming attacks. In reality, this is but another extension of his space–time ninjutsu, where Obito instead teleports any part of his body that occupies the same space as another object to a separate dimension. As the transported portions of his body are always obscured by the other objects, Obito appears completely whole to those observing him. By overlapping his entire body with a sufficiently large object, such as the ground, he can not only conceal himself from view, but also erase all traces of his chakra. Obito often exploits this characteristic to ambush his opponents from below. Though unable to establish any physical contact while intangible, Obito can move while phased at great speeds and can trigger the technique on instinct alone, relying on his Sharingan to perceive and calculate attacks and how to activate the technique in the most precise manner. He also seemingly possesses the capability to extend this intangibility to whatever he's presently touching, as long as he is able to maintain some form of contact with at least part of the desired item. Described as a perfect defense, Obito is able to phase through anything, avoiding damage completely.
Note: Can only be used 4 times and up to 3 turns each use.
Note: Can only be used by Obito Uchiha bios and must have the Sharingan active.
As agreed on discord, you phase but you're effected by the sound jutsu still and will have to deal with it in the following turn.

Turn 3/6 for inner sonar
Ringing madness 2/8

Iluvatar ends his song as the notes carry to the woman who had invaded his village. It would seem as though his song too effect as he could hear it in her ear reverberating, though then something was strange, she was no more, he couldn't hear her move, her heartbeat, not even the sound of handseals or footsteps. He opened his eyes for the first time looking to see her run and jump behind the table, staggering as she did. How perculiar. He couldn't sense her intent, couldn't hear a single thing coming from her yet he could see her with his Elven eyes, clear as day.

There was only one thing to do to test this theory, he would release his chakra into the sky causing it to rain holy fire down around the field, like it was snowing pure light, blinding the uchiha. Not only would her normal vision be blinded but her sharingan wouldn't be able to focus on anything due to the chakra falling all around. Now, it would rain over the entire field. If she made to do an offensive jutsu, she would be burned due to her ill intent. Now was the time to test her will. But he wouldn't stop at that.

He would release more chakra into the ground, causing what would look like cracks, though, she wouldn't be able to see this, her eyes would be blinded and forced to close by the sheer light of the rain and nor could her sharingan focus through the falling mass of chakra, the pool of holy fire would form below almost like a swamp and as he saw her as an enemy of his home, it would begin to burn her constantly(should you unphase, though the focus to stay phased would be effected by the sound):

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.
Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used
 
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Zatanna

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As agreed on discord, you phase but you're effected by the sound jutsu still and will have to deal with it in the following turn.

Turn 3/6 for inner sonar
Ringing madness 2/8

Iluvatar ends his song as the notes carry to the woman who had invaded his village. It would seem as though his song too effect as he could hear it in her ear reverberating, though then something was strange, she was no more, he couldn't hear her move, her heartbeat, not even the sound of handseals or footsteps. He opened his eyes for the first time looking to see her run and jump behind the table, staggering as she did. How perculiar. He couldn't sense her intent, couldn't hear a single thing coming from her yet he could see her with his Elven eyes, clear as day.

There was only one thing to do to test this theory, he would release his chakra into the sky causing it to rain holy fire down around the field, like it was snowing pure light, blinding the uchiha. Not only would her normal vision be blinded but her sharingan wouldn't be able to focus on anything due to the chakra falling all around. Now, it would rain over the entire field. If she made to do an offensive jutsu, she would be burned due to her ill intent. Now was the time to test her will. But he wouldn't stop at that.

He would release more chakra into the ground, causing what would look like cracks, though, she wouldn't be able to see this, her eyes would be blinded and forced to close by the sheer light of the rain and nor could her sharingan focus through the falling mass of chakra, the pool of holy fire would form below almost like a swamp and as he saw her as an enemy of his home, it would begin to burn her constantly(should you unphase, though the focus to stay phased would be effected by the sound):

Ame no Junsei Seisen | Rain of the Holy Crusade
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: This is unique jutsu that gives of a holy feel in itself. The user will clap their hands together gathering a mass of chakra over the field releasing this jutsu. From that point on the chakra will fall bit by bit, similar to that of the hidden rain jutsu, but have it’s own unique properties. The energy is that of the Silmarilis or Holy fire as it has come to be known. It would fall down gently like snowflakes of energy dropping onto the field which as they touch the ground they will dissipate from the basic use of this. As it is with most of the holy fire jutsu this has the ability to react to dark chakras and negative intents. In this if it were to rain on those flowing with bijuu chakra it would act like a fiery acid on their skin burning them severely. Not only this but it will react to those not pure of their intentions. For example, if this were to fall on a ninja who made it rain or created a clone, it would have no effect. But if a person was intent on causes something negative like harm or death, the holy rain would burn through their skin like fire itself, making it a lot harder for them to perform jutsu and concentrate causing it to take twice as long for them to perform a jutsu, so what would normally be as easy as making a single handseal, due to the constant burning it would take twice as long for them to focus. Not only this, but for sensors and doujutsu uses it will make it very difficult for them to locate the user. This won’t affect the Byakugan as the byakugan can see through chakra, like how it can see through the hidden mist. Where as sharingan and the rinnegan will just see chakra all around them blocking their vision. The use can perform an addition handseal at any point while this is active, releasing more chakra into the falling energy in any given area to increase the power of the holy rain to burn any and all it touches as it gives off an even brighter glow, allowing one to notice this, starting ateast 5 meters above the target. This can have a 5m radius, and can only be used on one location per use of the overall jutsu. In doing this it will increase the power of the holy fire to S rank, taking up 1 of the three jutsu per turn.
Note: Useable 3 times, lasting 3 turns, 2 turns between uses
Note: Making it burn and increasing it to S rank can be done once per use lasting for that single turn, ending the usage of the full jutsu.
Note: Will not harm the user as the holy fire just becomes one with them once more

Consecration | houken
Type: Offensive/Supplementary/Defensive
Rank: A
Range: Short - long
Chakra: 30
Damage: 60
Description: This is a unique jutsu to the Elves in which they release their silmarilis into the ground on a target location with a radius of 5m-15m (short to mid). This light is charged into the ground creating what looks like cracks of light as the holy fire is charged into the ground. It would be like creating the swamp but with a pool of holy fire chakra. Standing on this will burn any and all unfriendly targets in the users eyes, with a single hand motion short range within the center of this technique a pillar of holy fire will errupt into the sky like a pillar of holy fire engulfing all and burning them with all the power of holy fire.

Note: Can only be used once every two turns for 4 usages overall.
Note: Lasts for the turn used
As Kyoko ran through the wall to the outside, the rain coming down started to shine, increasing it brightness. There was chakra in the rain, causing Kyoko to figure that it was some infusing of the protectors chakra, giving it this blinding property. Forming seals as she phased back to the real world, Kyoko gathered her chakra sending it above with the rain. Amid the falling bright rain, Kyoko's sugar was falling, litering the field with her chakra almost like hail. With her tech implanted in her ear, channeling chakra through it ahile closing her eyes, she could now hear all that was going on.
With a motion of her left fist clenching and her right palm moving above her head, she struck a defensive blow, causing the sugar falling around to wrap around her opponent, causing him to become immobilized as well as being unable to form his hand seals, while a sheet of sugar above her protected her like an umbrella from the rain touching her.
Amaiton: Kagayaku no Sora | Sugar Release: Sparkling Sky
Type: Supplementary/Offensive/Defensive
Rank:
A
Range: Short-Long
Chakra: 30 (-10 per turn)
Damage:
60
Description:
The user will make 2 hand seals and cause Sugar chakra to begin to form at a high altitude, in which will then begin raining down upon the battlefield for 3 turns. During this time the user can use this sugar for a variety of usages such as a source of techniques, to completely wrap around an opponent to immobilise them, or to detonate causing damage after making a single handseal, taking a Jutsu slot per turn. During this time a sparkling shining glitter can be seen through the battlefield to which the user can press for their advantage. Another usage that the user can do to take advantage of the falling sugar is by channelling lightning chakra with the falling sugar, and forming a single seal to clump it together it can refract blind an opponent temporarily interrupting them or throwing off their aim. One technique to use to end the jutsu prematurely is to cause it all to fall at once by making two handseals, clumping down to fall like bombs, covering the entire battlefield or area specific to where the user caused the sugar to fall.
Notes:
-Rain lasts for 3 turns
-Each additional move costs a move slot in the users turns
-Cannot be used for 2 turns after finishing
-Can only be used twice per battle
The Banshee's Wail | Josei Himei
Type: Supplementary
Rank: A
Range: N/A
Chakra: (-10 per turn)
Damage: N/A
Description:
The Banshee's Wail is a special set of in-ear defenders that were made for the purpose of mimicking the Sound Ninjutsu known as Inner Sonar, but to a much more advanced level. By using technology fitted within the defenders, the user can decipher where and what happens around them with pinpoint precision without the need to use their breathing for the technique. When the device receives any vibrations of sound, it can calculate where it had come from, and by sending a harmless current into the users inner ear, can allow them to "feel" where or what happened without actually seeing it. The device itself also has built in dampeners that allow it filter out any extreme noise above certain thresholds that would be damaging to the user while also being able to filter out any noise that may affect the users balance through manipulation of sound.
Notes:
-Must be kept active with 10 chakra per turn.
-Can filter 60 damage worth of Sound jutsu per turn
-Last up to 4 turns per activation and can only be activated twice.
 

The Pervy Sage

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As Kyoko ran through the wall to the outside, the rain coming down started to shine, increasing it brightness. There was chakra in the rain, causing Kyoko to figure that it was some infusing of the protectors chakra, giving it this blinding property. Forming seals as she phased back to the real world, Kyoko gathered her chakra sending it above with the rain. Amid the falling bright rain, Kyoko's sugar was falling, litering the field with her chakra almost like hail. With her tech implanted in her ear, channeling chakra through it ahile closing her eyes, she could now hear all that was going on.
With a motion of her left fist clenching and her right palm moving above her head, she struck a defensive blow, causing the sugar falling around to wrap around her opponent, causing him to become immobilized as well as being unable to form his hand seals, while a sheet of sugar above her protected her like an umbrella from the rain touching her.
Amaiton: Kagayaku no Sora | Sugar Release: Sparkling Sky
Type: Supplementary/Offensive/Defensive
Rank:
A
Range: Short-Long
Chakra: 30 (-10 per turn)
Damage: 60
Description:
The user will make 2 hand seals and cause Sugar chakra to begin to form at a high altitude, in which will then begin raining down upon the battlefield for 3 turns. During this time the user can use this sugar for a variety of usages such as a source of techniques, to completely wrap around an opponent to immobilise them, or to detonate causing damage after making a single handseal, taking a Jutsu slot per turn. During this time a sparkling shining glitter can be seen through the battlefield to which the user can press for their advantage. Another usage that the user can do to take advantage of the falling sugar is by channelling lightning chakra with the falling sugar, and forming a single seal to clump it together it can refract blind an opponent temporarily interrupting them or throwing off their aim. One technique to use to end the jutsu prematurely is to cause it all to fall at once by making two handseals, clumping down to fall like bombs, covering the entire battlefield or area specific to where the user caused the sugar to fall.
Notes:
-Rain lasts for 3 turns
-Each additional move costs a move slot in the users turns
-Cannot be used for 2 turns after finishing
-Can only be used twice per battle
The Banshee's Wail | Josei Himei
Type: Supplementary
Rank: A
Range: N/A
Chakra: (-10 per turn)
Damage: N/A
Description:
The Banshee's Wail is a special set of in-ear defenders that were made for the purpose of mimicking the Sound Ninjutsu known as Inner Sonar, but to a much more advanced level. By using technology fitted within the defenders, the user can decipher where and what happens around them with pinpoint precision without the need to use their breathing for the technique. When the device receives any vibrations of sound, it can calculate where it had come from, and by sending a harmless current into the users inner ear, can allow them to "feel" where or what happened without actually seeing it. The device itself also has built in dampeners that allow it filter out any extreme noise above certain thresholds that would be damaging to the user while also being able to filter out any noise that may affect the users balance through manipulation of sound.
Notes:
-Must be kept active with 10 chakra per turn.
-Can filter 60 damage worth of Sound jutsu per turn
-Last up to 4 turns per activation and can only be activated twice.
As agreed on discord, the holy fire rain wipes out your sugar and you take 60 damage from the consecration

"40% - An attack causing this amount of damage to the torso will cause further trouble with Ninjutsu. The victim will be unable to use jutsu they have to spit out or use their torso to form without causing 10 damage to themselves. "

You cure the sound in your ear but you're still blinded and can't open your eyes due to the brightness.

With his opponent hurting, the holy fire from the ground caught them off guard, it seems that she wasn't ready for the attack below, maybe it was due to the brightness in itself, but she couldn't avoid it. With his enhanced hearing, Iluvatar could tell his sound ninjutsu had been negated and so all he could rely on was the damage he had already done to her, now it was time to wear her down completely so he could capture and question her of who she was and why she was here.

As the ground lit up, purging her, Iluvatar would follow up by creating a 10m radius pillar of holy fire to shoot up from below her out of the ground, engulfing her and everything around her in pure light. She would still be blinded from the previous attacks, so unless she had some form of sensing, she would be left in a tough spot. Unlike the last attack though, this had a different purpose, for within it was Iluvatar's yin chakra as he combined it with his hungry ghost technique. If undefended it would deal another 60 damage, if defended it would serve to debuff her even further in the fight. While this happened his custom technology bird would fly up into the air looking down on the field with his linked vision.

Junsei Dageki | Holy shock
Type: Offensive/Supplementary/Defensive
Rank: C-S-Rank A
Range: Short-Long
Chakra: 15-40 (15-40 per turn to sustain)
Damage: 30-80 60
Description: This is one of the most basic applications of the Noldor's KG, the holy fire. It being an energy that they create their kg, holy fire , to shape and control. Using this technique they are able to create a mass off the energy and keep it focused to give it shape in many forms. This can be as simple as creating a small ball of it to a cube. Or getting more creative they can make various weapons, swords, shields, Axes, draggers. WHat ever they can think of that is an innanimate shape they can create from this basic application. This can be also be used to make Waves, pulses, sentient creatures up to the size of the user, barriers, pretty much all basic application of basic elements as well as streams

Clense: (supplementary) Unlike most elements though, this one has two sides to it, the first being how it works. With holy fire there is the offensive part as an energy which comes with it being more focused but the main part is for it to purify. The entire clan being based on intents and making the world pure, allows them to create this energy in an almost non offensive manor. The none offensive manor is called "clense", and this serves to work only on those that have negative intents, like those to harm and destroy. If a person it touched by this holy fire while having negative intends the energy will burn them intensely, reacting to their intent damaging based on rank used. This served as a great way for them to protect their borders so they could test all who tried to enter their woods, any wishing harm upon them would be dealt with swiftly.

Shock: (offensive) This is the offensive version of the element, the user will concerntrate alot more chakra into the shapes waves or streams to causes damage and destruction. This is to defend their borders at all costs. The clense method is purely a way to test intents in various ways. This is for pure power. Much like a stream of fire, or chidori remei, i combines the properites of both using basic shape application.

C to B rank can be made without handseals just hand gestures, A rank can be created freely after forming one seal, the size of the object ranging for the user's needs. Being progressively stronger each rank is abe to make larger items starting with the small basic shapes at C rank to the powerful creatures created via A rank. S rank usage can be used 4 times per battle with two turns between. It can also be used to make large shapes up to 3 times the size of the user.

Note: S rank can only be used 4 times with two turns between each. And no silmarilis jutsu above B rank in the same turn.
Note: The A rank version can only be used once per turn.
Note: Can only be made around the user or on the borders of short range around an enermy
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns

(Inton: Gaki no Jutsu) - Yin Release: Hungry Ghost Technique
Type: Supplementary
Rank: S
Range: N/A
Chakra Cost: N/A (+50)
Damage: N/A
Description: Hungry Ghost is a spiritual parasite created through the user’s Yin Release chakra. When using an elemental jutsu, the user will form the ram hand seal to seal the hungry ghost within their technique. Sealing the hungry ghost inside one’s technique happens within the same timeframe as their elemental technique. When the user’s technique clashes with another technique, the parasitic Yin Chakra will eat away at the chakra within the technique, weakening it by one rank. Once the hungry ghost consumes foreign chakra it is released and immediately attaches itself to the source of the foreign chakra (the opponent). From there, the parasite continues to eat away at the enemy’s chakra every time they use techniques (all techniques reduce in rank and power by 1 degree). Once the Hungry Ghost is released, its tether is immediate and cannot be blocked or circumvented by ordinary means. The effects of Hungry Ghost last for 4 turns.
Note: Can only be used 5 times per battle and cannot be used on the same target more than twice.
Note: Surges or Barriers that utilize Yin, Yang, Yin-Yang or Natural Energy can break or prevent the tethering of the Hungry Ghost.
Note: Yin Release master can apply this technique to advanced elements and CE
Note: Hungry Ghost can only be used on S-rank techniques and below.

Following the pillar of holy fire, Iluvatar would draw his bow straight after firing an arrow into the air that explodes into a rain of holy fire with the woman as the epicentre falling down all around her with a mid range radius. There would be no escape. :

Tolkien's Isan | Tolkein's Legacy
Type: Offensive/Defensive/Supplementary
Rank: B-S
Range: Short - Long
Chakra: 20-40
Damage: 40-80
Description: This is a technique that was developed by the Elves to give them a more versatile ranged fighting style, using their bows to fire Holy Fire in a more varied way than just single arrows, such as in the form of multi shots, animals, binding methods, all explained below.

Scatter shot - A rank: This allows the users to fire multiple shots at their opponent/opponents all at the same time. This allows them to attack multiple targets but also cover a larger range at the same time. In doing this, all the arrows they fire have a collective power of the chosen rank. They can be fired all at the same single target or fired as an array in front of the user. This can be done once every 2 turns and 4 times in total at A rank.

Aspect of the beast A - S rank: The user fires an arrow that takes the form of a chosen animal or beast, be it a replica of the users summoning contract or a basic animal, excluding mythical creatures. The user will draw back their bow and release and arrow that takes the form of an animal of their choosing made of holy fire being released at the speed of a shot arrow. The user can control this beast's movements for up to 2 turns. While active, the user can only use Holy Fire and and it's components. The size depends on the user's will but S rank can reach a maximum of thrice the size of the user. The arrow will burst into animal form as it's released from the bow, retaining all the properties of holy fire. This can be done once every 2 turns and 4 times in total at A rank while it's S rank version can only be used once per 3 turns, preventing use after it. For every turn it is out, the user will spend 10 chakra each turn.

Aspect of the Guardian - S rank: The user will draw back their bow and the arrow they form will have a large shield of holy fire that can be flat like a wall or wrap around them like a barrier, extending up to 2 meters around them in either use. They will hold this in place as a barrier which they can also shoot to either attack their opponent with their defense or to protect an ally. This can be done once every 2 turns and 3 times in total at S rank. After each use, the user cannot use Holy Fire in the next turn.

Aspect of Judgement: The user will fire an arrow in the sky towards a a chosen location, but this will explode into an array of holy fire, that will fall like snowflakes of holy fire on a chosen location (up to mid range diameter). This will rain on the chose location for three turns. Designed to detect enemies, it will only harm their enemies as an inherent skill of holy fire. This can be done once every 2 turns at B rank.

Aspect of the Binding shot: The user will draw back their bow forming an arrow of holy fire that contains a sealing formula. After release, the arrow has two uses: If the seal hits their intended target, the seal will restrict their movements as the holy fire burns. This seal is S rank and use of this arrow takes up two of the users moves per turn. The second use is to hit the ground near the intended target, and releases the sealing formula onto the ground as the arrow ignites the ground also. The seal binds the target to the ground holding them in place as the holy fire burns them alive. This variation will only bind their legs has a short range radius. If this is used the user can't use fuuin above B rank in the following turn. This can be done once every 3 turns and 3 times in total at S rank and requires Fuuinjutsu.
.
Note: While maintaining a jutsu like creating an animal the user can only use elements that make up the holy fire. Jutsu can only be maintained for 2 turns
Note: Every version released is capable of causing blindness for one turn to none Elves who see them directly.
 
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