An official battle, with no time-limit.
Terrain: Plain grassy field | Mid-range [15m]
You must be registered for see links
Please post your bio and if you'd prefer first move, take it. Otherwise, I'll begin.
Asch takes it and you go first
My Asch bio is now sanninWith his foe in sights, Katakuri takes the initiative. His intent is simple: to slow his opponent down whilst also reducing the distance between them. Ergo, he begins knead chakra and performs the Ram handseal. In doing so, Asch would first be preoccupied with the very ground that's beneath his feet getting forcibly dragged in towards the centre of a rather large, emergent pit. It'd leave him trapped about 5m underground if left unanswered. Not at all known to be an idle man, he felt it was an optimal time to close the gap between them.
While his foe dealt with the antlion pit he'd made, Katakuri would then knead chakra in his mouth and go on to form the Snake handseal. Despite it being the seal most closely associated with the element of earth, this time the chakra would be converted into a large volume of water. The liquid would gush from Katakuri's mouth, as he inclined his head downwards, and soon thereafter turns into a massive wave (5m tall) to be ridden onwards to Asch. Atop the wave, he'd stay vigilant for a chance at CQC followup.
(Doton: Arijigoku no Jutsu) - Earth Release: Antlion Technique
Type: Offensive
Rank: B
Range: Mid-Long
Chakra: 20
Damage: 40
Description: The user performs the Ram hand seal and causes the ground and everything on and around it to be sucked in towards the middle of a large pit, much like the method an antlion uses to catch prey. Upon being dragged to the centre, the victim will then be sucked underground. There the victim, depending on how deep the user makes them sink, will be trapped and/or suffocated. The range of the pit is determined by how much chakra is put into the technique.
(Suiton: Bakusui Shōha) - Water Release: Exploding Water Colliding Wave
Type: Supplementary/Offensive
Rank: B
Range: Short-Long
Chakra: 20
Damage: 40
Description: The user performs the snake hand seal and creates a large volume of water from their mouth spilling it toward the ground and lifting them up into the air. The user can also ride the wave, allowing him to travel at high speeds and attacking the enemy. The user can create a small ocean worth of water even in barren conditions and can use the water for additional techniques.
Asch finally seeing the face behind the big mom ninjas. Things weren't as smooth as the person may think it would be. Either way, the Assault began before Asch could even speak a word. He noticed what seemed to be an antlion forming all around him and his location. Being sucked in, was the least of his concerns. He been in plenty situations similar, that he couldn't count. Right as the ground around him began to suck him up more, he notices his opponent expel a large amount of water from their mouth in the form of a wave. Heading towards his location, he thought it was time to act. Summoning a Rashamon gate below him that rise up 10 meters. But due to the depth being 5 meters, it would sink 5 meters.. Being at the same length as his opponent.
As This happen, Asch quickly leap off towards the wave of water. It seems as if this person wanted to go one on one with the great one. So Asch happily engaged the person. With his sword in his right, he then came up with a last minute diversion. Lifting his left hand in the air, creating a very large rasengan, he would thrust it forward towards his opponent in attempt to knock him off the wave of water. Shall he succeed , he would drop down. With the Rashamon gate plugging up the pit, the ground would no longer sank in.
(Kuchiyose: Rashōmon) - Summoning Technique: Rashōmon
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.
(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball, following the same method, limits and logic behind the original, smaller technique.
Note:Must already know rasengan.
Rank: B
Type: Supplementary, Defence
Range: Short
Chakra cost: 20
Damage points: N/A
Description: This summoning creates a demonic form of the main gate of old Kyoto, which is capable of blocking almost any attack. The Rashomon stands tall and wide covering a range of about 10 meters in width and height.
Note: This technique can only block B rank and below.
(Oodama Rasengan) - Big Ball Spiral Sphere
Rank:S
Type:Attack
Range:Short
Chakra Cost:40
Damage Points:80
Description: Oodama Rasengan is an advanced Ninjutsu technique that creates a very large Rasengan ball, following the same method, limits and logic behind the original, smaller technique.
Note:Must already know rasengan.