[CE] Talking about stuff

House

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teach me sensei ._.

(Shimoton: Shimoryū no Yokugeki) - Frost Release: Frost Dragon's Wing Attack
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user rushes forward toward their opponent. While doing so, the user produces a large stream of freezing wind from each of their arms, which, when it comes in contact with the foes, causes severe frostbite and at the same time sends them flying away behind them due to the blunt force of the produced cold wind. Such frost take the rough form of a pair of Dragon's wings, thus the name of the attack.
Note: Can be used thrice per battle.
Note: Should this attack strike the opponent said opponent will lose one rank worth of speed level for three turns.

(Shimoton: Shimoryū no Ken) - Frost Release: Frost Dragon's Blade
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms their frost chakra into a sharp blade of cold wind similar to the wind blade technique in execution being expelled from the fingers this blade is almost invisible to the naked eye (same visibility as the Wind Blade Technique), surrounded by a shroud of the frost it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact. However this blade has the additional ability of causing lasting frostbite damage to the closest limb it strikes, should it strike an arm the arm will be unusable for the remainder of the battle. Same applies for legs and should it strike the torso the users speed level will drop by one rank for the remainder of the battle.
Note: Can be used thrice per battle.

(Shimoton: Mujihina fuyu) - Frost Release: Remorseless Winter
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-30 every turn)
Damage: N/A
Description: This technique is a powerful frost technique, in which the user expels a "shroud"-like mist of frost from his body, after doing 3 handseals, chilling the entire area around his short range with a localized blizzard almost. Should an opponent be caught in its area of effect, the cold will progressively lower his reactions and movement speed (including handseals) with a great focus on dexterity and weapon handling. The opponent will become slower (by 10% as per the speed chart), take longer to perform handseals (a 3 handseal sequence will take as long as a 5 handseal sequence) and have his taijutsu and kenjutsu damage lowered by -10. The most effective way of dealing with the technique is by countering the frost "mist" directly or by, somehow, being immune to its effects.
Note: Can be used twice per battle and lasts two turns per activation.
Note: The user of this technique can not perform any elemental jutsu other than frost at all while this is active.

(Shimoton: Tsumetai Hanketsu) - Frost Release: Cold Judgment
Type: Offensive
Rank: Forbidden Rank
Range: Short
Chakra: 50
Damage: 90 (-20 to user)
Description: The user charges at the opponent and when he is ready to strike, the user creates massive freezing wind shrouds around his arms which are shaped like a lionhead, out of frost chakra. When the user strikes the intended area, the lion emerges out from his fist and bites into the area with its teeth, puncturing the opponent's skin and inducing cold within the body upon contact. The effect of localized frost bite is such that the technique, if used to target a vulnerable area can prove to be almost fatal.
Notes:
~Can only be used once per battle
~The jutsu will cost 20 damage towards the user hence its great chakra consumption and the effects of the jutsu causes pain on the user's arm.
~The user is limited to one handseal for the following turn because of the restrains the jutsu caused.
~No Frost techniques or techniques above S-Rank the same turn
~No Frost techniques above A rank the following turn

(Shimoton: shiryu no tsume) Frost Release: Frost Dragons Claw
Rank: B
Type: Offensive
Range: Short
Chakra Cost: 20
Damage Points: 40
Description: The user charges their feet with frost and proceeds to assault the opponent with a powerful frost-enhanced kick, with the ensuing frost granting the attack a more destructive and lethal power. This pertains to releasing blasts of frigid wind to assault the opponent. The user can't move in various directions by using the frigid wind to propel himself in various directions.
Note:
-Can only be used thrice per battle

(Shimoton: Kage no masutā) Frost Release: Master of Shadows
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A (+20 in conjunction with wind)
Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.
Note:
-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.

(Shimoton: shiryu no hoko) Frost Release: Frost Dragons Roar
Rank: S
Type: Offence
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user first inhales, gathering frost chakra in his/her mouth, and then releases an enormous vortex of Frost in the direction of their opponent, creating a large, maelstrom of blistering wind which damages and causes numbing effects and slow frostbite to his foes. This technique is performed without handseals instead it involves the user putting his hands in front of his mouth in a pose resembling that of a trumpeter before releasing his frost chakra, prompting it to be expelled between his fingers. The frost produced by this version start out as a very thin line, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponents. The other, simpler and seemingly faster way simply has the user gather frost and then shoot it out, with no seeming stance required, and a much wider blast of frost being produced directly from the user's mouth, albeit at a reduction of range, reaching only mid range.
Note:
-Can only be used thrice per battle
-Cannot use Frost Release techniques higher than A-rank same and next turn

(Shimoton: Shimoyake) - Frost Release: Frostbite
Rank: A
Type: Attack(Affliction)
Range: Short
Chakra Cost: 30
Damage Points: 20 per turn (3 turns)
Description: This technique requires the opponent to be wet. The user places his hand on the opponent, infusing wind chakra and quickly turning the water into frost. As the water freezes the enemies' extremeties(hands-fingers, feet-toes) begin to hurt and tend to become motionless due to the cold. Eventually, if they aren't heated properly the opponent shall be afflicted by frostbite, rendering their hands, feet and maybe even arms and legs useless. The damage of the frostbite is determined by what parts of the opponents body were wet. Each limb that was wet will be subjected to the effects of frostbite. Once afflicted the enemy will lose 1/4 of his speed level suffering from frostbite. Additionally the frostbite will cause handseals to be slower generally if affecting the arms and will inhibit total movement per turn if affecting the legs. Preventing the opponent from moving more than five meters per turn by using his own body methods. I.E body flicker.

Restrictions:
This technique may only be used thrice per battle.
Using "Fire Chakra" to heat one's body will not be enough to get rid of the Frost, the opponent must find a heat source.
This works in conjunction with the Hidden Mist Technique, as the water vapors slightly soak the opponent.
If the opponent does not find a heat source in three rounds after the Frostbite technique has been performed on him, he will suffer from literal frostbite, which will render his limbs useless for two turns.
 
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House

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(Shimoton: Shimoryū no Yokugeki) - Frost Release: Frost Dragon's Wing Attack
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user rushes forward toward their opponent. While doing so, the user produces a large stream of freezing wind from each of their arms, which, when it comes in contact with the foes, causes severe frostbite and at the same time sends them flying away behind them due to the blunt force of the produced cold wind. Such frost take the rough form of a pair of Dragon's wings, thus the name of the attack.
Note: Can be used thrice per battle.
Note: Should this attack strike the opponent said opponent will lose one rank worth of speed level for three turns.

Alright. You basically rush towards the opponent while channel a large stream of freezing wind on each of your arms. When you make a contact with your foe, the frost will cause severe frostbite and the cold blast will send them blasting away. It's a simple taijutsu technique that allows you to attack them in a versatile form but you have to make a contact with them in the end to work. Potentials such as if you're on mid-range, you can rush them and also if you want to send them flying away from you would be an advantage of the technique.
 

ReXii

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(Shimoton: Shimoryū no Yokugeki) - Frost Release: Frost Dragon's Wing Attack
Type: Offensive
Rank: A
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user rushes forward toward their opponent. While doing so, the user produces a large stream of freezing wind from each of their arms, which, when it comes in contact with the foes, causes severe frostbite and at the same time sends them flying away behind them due to the blunt force of the produced cold wind. Such frost take the rough form of a pair of Dragon's wings, thus the name of the attack.
Note: Can be used thrice per battle.
Note: Should this attack strike the opponent said opponent will lose one rank worth of speed level for three turns.

Alright. You basically rush towards the opponent while channel a large stream of freezing wind on each of your arms. When you make a contact with your foe, the frost will cause severe frostbite and the cold blast will send them blasting away. It's a simple taijutsu technique that allows you to attack them in a versatile form but you have to make a contact with them in the end to work. Potentials such as if you're on mid-range, you can rush them and also if you want to send them flying away from you would be an advantage of the technique.
Good, you covered most of it. But don't forget you can also use the freezing wind to propel yourself if you direct the gust in a certain way, like an advanced wind stream jutsu, this would work best in the air however. So it's not hugely advisable unless you've no other way to move. Next jutsu please. Same as before.
 

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(Shimoton: shiryu no hoko) Frost Release: Frost Dragons Roar
Rank: S
Type: Offence
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: The user first inhales, gathering frost chakra in his/her mouth, and then releases an enormous vortex of Frost in the direction of their opponent, creating a large, maelstrom of blistering wind which damages and causes numbing effects and slow frostbite to his foes. This technique is performed without handseals instead it involves the user putting his hands in front of his mouth in a pose resembling that of a trumpeter before releasing his frost chakra, prompting it to be expelled between his fingers. The frost produced by this version start out as a very thin line, enough to be fit between the user's fingers, before suddenly enlarging to strike the opponents. The other, simpler and seemingly faster way simply has the user gather frost and then shoot it out, with no seeming stance required, and a much wider blast of frost being produced directly from the user's mouth, albeit at a reduction of range, reaching only mid range.
Note:
-Can only be used thrice per battle
-Cannot use Frost Release techniques higher than A-rank same and next turn

Alright, in this technique, the user will build up frost chakra in their gut and exhale it forcefully through their mouth as an enromous vortex of frost towards the opponent. I mean the frost will cause damage with a blistering wind attack and casuing numbing effects upon contact but this is like a wider version. if you want to shoot it to long range, you have to use your hand infront of your mouth to expell frost in a much more concentrated manner.
 

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You're pretty much on the mark with this one. Though it's worth noting this is a streaming jutsu so you can manually redirect your aim if need be by moving your head around. Other than that I mean if you've ever watched fairy tail you'll get the gist. Next one.
 

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(Shimoton: Tsumetai Hanketsu) - Frost Release: Cold Judgment
Type: Offensive
Rank: Forbidden Rank
Range: Short
Chakra: 50
Damage: 90 (-20 to user)
Description: The user charges at the opponent and when he is ready to strike, the user creates massive freezing wind shrouds around his arms which are shaped like a lionhead, out of frost chakra. When the user strikes the intended area, the lion emerges out from his fist and bites into the area with its teeth, puncturing the opponent's skin and inducing cold within the body upon contact. The effect of localized frost bite is such that the technique, if used to target a vulnerable area can prove to be almost fatal.
Notes:
~Can only be used once per battle
~The jutsu will cost 20 damage towards the user hence its great chakra consumption and the effects of the jutsu causes pain on the user's arm.
~The user is limited to one handseal for the following turn because of the restrains the jutsu caused.
~No Frost techniques or techniques above S-Rank the same turn
~No Frost techniques above A rank the following turn

Alright, this is a basic taijutsu where you'll channel massive amounts of frost to your arms to create a shroud of cold wind around your arms. As you struck and made a connection with the opponent, the lion will emerge from the fist and sink its teeth into the enemy thus causing frost to spread all over his body.
 

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(Shimoton: Tsumetai Hanketsu) - Frost Release: Cold Judgment
Type: Offensive
Rank: Forbidden Rank
Range: Short
Chakra: 50
Damage: 90 (-20 to user)
Description: The user charges at the opponent and when he is ready to strike, the user creates massive freezing wind shrouds around his arms which are shaped like a lionhead, out of frost chakra. When the user strikes the intended area, the lion emerges out from his fist and bites into the area with its teeth, puncturing the opponent's skin and inducing cold within the body upon contact. The effect of localized frost bite is such that the technique, if used to target a vulnerable area can prove to be almost fatal.
Notes:
~Can only be used once per battle
~The jutsu will cost 20 damage towards the user hence its great chakra consumption and the effects of the jutsu causes pain on the user's arm.
~The user is limited to one handseal for the following turn because of the restrains the jutsu caused.
~No Frost techniques or techniques above S-Rank the same turn
~No Frost techniques above A rank the following turn

Alright, this is a basic taijutsu where you'll channel massive amounts of frost to your arms to create a shroud of cold wind around your arms. As you struck and made a connection with the opponent, the lion will emerge from the fist and sink its teeth into the enemy thus causing frost to spread all over his body.
Yeah pretty much. I'm thinking about resubmitting this at some point to make the lions a little more long term functional for molecular deceleration purposes. Next.
 

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(Shimoton: Kage no masutā) Frost Release: Master of Shadows
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A (+20 in conjunction with wind)
Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.
Note:
-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.

Alright, this is an offensive technique in a way that instantly after the release of a wind technique, you'll add frost to it, creating a frost/wind combo technique. As the wind is passing by or makes contact with anything, it'll freeze it.
 

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(Shimoton: Kage no masutā) Frost Release: Master of Shadows
Rank: B
Type: Offensive
Range: Short-Long
Chakra Cost: 20
Damage Points: N/A (+20 in conjunction with wind)
Description: After using a wind style technique, the user will move one of his hands and release a blast of frost almost in an instant to follow up with his wind technique, inducting frost/freezing anything that comes incontact with the wind technique. The technique can be done in a quick succession as it's able to finish with the wind style technique the user initially released.
Note:
-Can only be used two times per battle and only in conjuction with Wind Release techniques up to A-Rank.

Alright, this is an offensive technique in a way that instantly after the release of a wind technique, you'll add frost to it, creating a frost/wind combo technique. As the wind is passing by or makes contact with anything, it'll freeze it.
Yeah pretty much, well not completely freeze probably, but surely induce frostbite and frosts general effects. Next.
 

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(Shimoton: Shimoryū no Ken) - Frost Release: Frost Dragon's Blade
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms their frost chakra into a sharp blade of cold wind similar to the wind blade technique in execution being expelled from the fingers this blade is almost invisible to the naked eye (same visibility as the Wind Blade Technique), surrounded by a shroud of the frost it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact. However this blade has the additional ability of causing lasting frostbite damage to the closest limb it strikes, should it strike an arm the arm will be unusable for the remainder of the battle. Same applies for legs and should it strike the torso the users speed level will drop by one rank for the remainder of the battle.
Note: Can be used thrice per battle.

Alright, this follows basically the same principle as the Wind Blade Technique but it's frost. You'll release a near invisible blade of frost that can reach onto long range and it'll pierce the enemy on contact. however, uponcontact, it'll cause frostbite on the area and they'll drop to one rank in speed for the rest of the battle.
 

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(Shimoton: Shimoryū no Ken) - Frost Release: Frost Dragon's Blade
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: The user forms their frost chakra into a sharp blade of cold wind similar to the wind blade technique in execution being expelled from the fingers this blade is almost invisible to the naked eye (same visibility as the Wind Blade Technique), surrounded by a shroud of the frost it was created from. The blade can be sent towards targets from a distance and acts like a normal blade would, piercing the target's body on contact. However this blade has the additional ability of causing lasting frostbite damage to the closest limb it strikes, should it strike an arm the arm will be unusable for the remainder of the battle. Same applies for legs and should it strike the torso the users speed level will drop by one rank for the remainder of the battle.
Note: Can be used thrice per battle.

Alright, this follows basically the same principle as the Wind Blade Technique but it's frost. You'll release a near invisible blade of frost that can reach onto long range and it'll pierce the enemy on contact. however, uponcontact, it'll cause frostbite on the area and they'll drop to one rank in speed for the rest of the battle.
Pretty much. It's also worth noting this needs no handseals making it quite useful. Also if it strikes the enemies leg/arm that limb will be rendered useless for the remainder of the battle.
 

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(Shimoton: Mujihina fuyu) - Frost Release: Remorseless Winter
Type: Offensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-30 every turn)
Damage: N/A
Description: This technique is a powerful frost technique, in which the user expels a "shroud"-like mist of frost from his body, after doing 3 handseals, chilling the entire area around his short range with a localized blizzard almost. Should an opponent be caught in its area of effect, the cold will progressively lower his reactions and movement speed (including handseals) with a great focus on dexterity and weapon handling. The opponent will become slower (by 10% as per the speed chart), take longer to perform handseals (a 3 handseal sequence will take as long as a 5 handseal sequence) and have his taijutsu and kenjutsu damage lowered by -10. The most effective way of dealing with the technique is by countering the frost "mist" directly or by, somehow, being immune to its effects.
Note: Can be used twice per battle and lasts two turns per activation.
Note: The user of this technique can not perform any elemental jutsu other than frost at all while this is active.

This technique acts like a barrier around you kinda, so as the opponent enters your mist of frost. and it will chillthe entire short range area. they'll lose speed considerably by 10%. and have their tai and ken reduced by 10 damage.
 

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(Shimoton: Bunshi gensoku) - Frost Release: Molecular Deceleration
Type: Offensive/Supplemental
Rank: Forbidden
Range: Short-Long
Chakra: 50
Damage: 90
Description: This jutsu is considered a finishing technique of the custom element. Only usable once the opponent or opponents have already been struck and afflicted with the effects of frostbite from any of the techniques in the element that afflict the opponent with frostbite. Once activated this technique will cause the frostbite present in the opponents body to violently begin to expand throughout the opponents body causing the skin, muscles nerves and general body of the opponent to begin to suffer from severe frostbite, this will culminate over a series of turns and ends with the opponents oxygen and blood supply being vaporized nearly entirely resulting in unconsciousness. The technique is performed with a single handseal followed by clapping the hands.
Note: Can be used once per battle.
Note: The frostbite effect can be considered any type of movement speed decrease or lasting debuff that is afflicted by any frost jutsu.
Note: This technique takes five total turns to culminate in it's final form, during these five turns the user may only use two jutsu per turn, additionally due to the focus required to sustain this jutsu he may not use any other forbidden ranked techniques during this time.
Note: The effects of the jutsu culminate each turn and increase in their effectiveness, on the first turn the opponent will lose 2 ranks of his speed, this will increase each turn up to the final turn when they can't move. He will also lose the ability to move large distances via his own body. I.E being able to use body flicker, and will be unable to physically run more than 5 meters per turn.
Note: The large amount of focus required for this technique will cause the user to be unable to utilize his frost element or water and wind for four turns after the technique has culminated.
Note: No jutsu above S rank in the following turn
Alright, well this technique is a finishing technique. Can be only used if the enemy has been already affected by frostbite. Once the target has been affected, this will cause that frostbite to violently burst out through their body. Takes 5 turns to totally freeze someone completely. User may not used any f-ranked techs. won't be able to run more then 5 meters per turn.

I have a question though. What if the frostbite was on their head or heart? Will it affect the organ or they have 5 turns ti'll they're head?

(Shimoton: Shimo shinkūjin) - Frost Release: Frost Vacuum Blade
Type: Offensive/Supplemental
Rank: D-S
Range: Short-Mid
Chakra: 10-40
Damage: 20-80
Description: This jutsu is an enhanced variant of the vacuum blade technique, utilizing frost chakra the user is able to exhale pure frost chakra from his mouth on to any physical weapon he owns. Increasing the size and the range of the weapon as well as adding considerable damage. Unlike the vacuum blade this technique can also be used on the users limbs to create extensions for use with his taijutsu also. If struck by this jutsu the opponent will lose 2 ranks of his total base speed for four turns due to frostbite. The technique works in a very similar way to Danzo's Vacuum blade technique that was used to cover a kunai in tangible wind chakra to enhance it's size and length. The main difference between this jutsu and his usage is that this jutsu allows the user to increase the length more considerably being on par with chidori spear in terms of size and extension ability. Additionally it allows the user to manipulate the shape of the enhancement also like Chidori spear causing it to be more malleable allowing spike like protrusions to spike off from the blade. But these functions will only be applicable when using the A-S ranked version.
Note: Can be used twice per battle in S rank form, four times in A rank form, and an unlimited amount of times at B rank and below.
Note: After using the S ranked version, the user is unable to use frost release above S ranked the following turn.
Note: Only A-S rank enhancement will allow the range to increase to mid ranged.
Alright, this is the basic creation technique. This is exhailing frost onto any weapons the user owns. You can also manipulate its form like how chidori spear can be manipulated. = only if a or s-ranked version.
 

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Alright, well this technique is a finishing technique. Can be only used if the enemy has been already affected by frostbite. Once the target has been affected, this will cause that frostbite to violently burst out through their body. Takes 5 turns to totally freeze someone completely. User may not used any f-ranked techs. won't be able to run more then 5 meters per turn.

I have a question though. What if the frostbite was on their head or heart? Will it affect the organ or they have 5 turns ti'll they're head?



Alright, this is the basic creation technique. This is exhailing frost onto any weapons the user owns. You can also manipulate its form like how chidori spear can be manipulated. = only if a or s-ranked version.
The first you've misread, it's the opponent who can't run more than five meters per turn not the user. The user can do as he likes. Also regardless of where the frost hits it will take the same amount of time to culminate. The affect isn't specifically damaging the internal parts of the opponents body until the turn of culmination. Which is when they will be rendered unconscious not dead. Because the frost causes their blood and oxygen supply to be vaporized.

The second. Basically yes. It also allows you to enhance taijutsu range and other cool things.
 
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