as the piramide is rising from the ground i use
Fuuton:Sattou(Wind Style-Rush)
Rank:B
Type:Supplementary/Defense
Chakra:25
Range:Mid
Damage:n/a
Description:User uses wind to push himself , to dodge an attack or get somewhere fast.Direction cannot be changed while rushing forward
/spoiler]
to fly away from the pyramide before it closes
than i stab the pyramid wall with my lightning-flowing sword and make the walls borrow electricity
*smirks*as you send the fire towards me i use
(Suiton: Soudai Kaisaku) - Water style: Grand water excavation
Rank:A
Type:Attack
Range hort
Chakra cost:30
Damage Points:60
Descripton: user creates a water vortex around his sword, creatin a drill that he/she then stabs into the opponet and then it does thunderous splash after its done throwin the away opponent away.
(The user must use a sword and it doesnt need a water source)
spinning my lightning sword and creating a water-lightning vortex suppressing your fire
than i land outside the pyramid and continue stabbing it with the sword
There is earth coming from every direction, all at the same time, how do you plan on avoiding them with that? You g et hit by the earth by all sides and you're ripped to shreads, also,no but maybe this will
Katon:Hishokushu-Fire style:Fire tentacles
Rank:B
Type:Attack/Defense/Supplementary/
Chakra:25
Damage:45
Range:Mid-Long
Description:User uses chakra to surround his arms in fire, that is as sharp and long as a tentacle, and can be used either to attack, grab the enemy or defend from an attack
grabbing the edges of the pyramid with the tentacles just before it gets closed(still in mid-air) and pulling myself out of it , dodging your earth attacks and dropping my sword inside the pyramid
i land on the ground , keeping my tentacles
Okies^^ lets call this a tieyeah but we keep canceling our jutsus , it's like we're playing the same turn
silly thing this RPG xd
i forfeit