Taijutsu with Shuusai

Ushiro

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*stretches my limbs while I wait*
 

Jokey

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Alright then! I will be teaching you Taijutsu in the following method;

PHP:
[list][*]Brief description of how I perform the technique;

[*]How can the technique be used in battle (combos with other moves/skils, creative use, etc);

[*]Limitations of the technique;

[*]How to counter the technique;[/list]

But before we start with the training, I want you to tell me everything you know about Taijutsu in your own words, do not copy paste, just tell me what you know so far, what does Taijutsu mean to you after watching it being used many times in the anime/manga.
 

Ushiro

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Yes, Shuusai-sensei! xD
Taijutsu is the use of techniques mainly performed with a ninja's body, without the aid of weapons or ninjutsu. It includes strikes like punches and kicks, defensive methods like blocking incoming strikes, evasive movement, and even non-striking attacks like throws and joint locks. There are also various fighting styles such as Rock Lee's Strong Fist and the Hyuga clan's Gentle Fist. Lee and Guy are known for being able to remove the body limiters, known as the 8 Gates, which allows them to dramitically enhance their capabilities while damaging their bodies in the process. Taijutsu can also be combined with Ninjutsu like the Raikage through his lightning armor.
Did I get it all? ^^
 

Jokey

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Alright then! I will be teaching you Taijutsu in the following method;

PHP:
[list][*]Brief description of how I perform the technique;

[*]How can the technique be used in battle (combos with other moves/skils, creative use, etc);

[*]Limitations of the technique;

[*]How to counter the technique;[/list]
Understood? ^O^
 

Ushiro

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Got it. Seems simple enough. 0^0
 

Jokey

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Now give this one a try against my clone. *Make's a clone*

(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

  • Brief description of how I perform the technique;
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc);
  • Limitations of the technique;
  • How to counter the technique;
 

Ushiro

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Forgot to mention i've already had previous taijutsu training.
 

Jokey

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Forgot to mention i've already had previous taijutsu training.

But you didn't learn the one I previously posted. :p
 

Ushiro

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Maybe...its been so long. >.<

  • Brief description of how I perform the technique; I would get behind my opponent, crouch while forming the Tiger handseal, and thrust my fingers into his "behind" as i rise up, really putting my whole body into it. He'll end up getting sent flying and be in alot of pain.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); Well other than using it with a kunai or explosive, it can be combined with certain ninjutsu like Chidori or the the Fire Release technique to really tear him a new one. lol I'd also use it as a surprise attack as i emerge from underground behind my opponent.
  • Limitations of the technique; It doesn't deal much damage and can only be done from behind your opponent. If someone sees it coming it can be easily dodged or blocked.
  • How to counter the technique;
A well-timed sidestep would work. I can jump out of the way or kick behind me while turning.
 

Jokey

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Alright. Nice job. Now before we continue, please post me the technique's that are left from you from D/C/B rank that you haven't learned yet.
 

Ushiro

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Here you go.

(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.

(Kōsa Hō) – Intersection method
Rank: B
Type: Defence
Range: Short
Chakra cost: N/A
Damage points: 40
Description: With this jutsu, the user is able to intercept and counter an oncoming taijutsu technique by raising the knee, and driving the elbow downwards at the same time. This catches the attacking limb between his two limbs, and drives the elbow down with great force, effectively shattering the bone.

(Raikou Boruto) – Lightning Bolter
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user punches the opponent twice with their fist. The second launches them high into the air. The user then jumps above them and punches them back down. Then, the user disables the opponent with large shuriken from above, then lands several powerful blows while spinning like a drill, drilling the opponent into the ground.

(Konoha Kaiganshō) - Leaf Rock Destroying Rise
Rank: B
Type: Attack
Range: short - mid
Chakra cost: N/A
Damage points: 40
Description: A taijutsu technique where the user smashes their elbow into their opponent using the other arm as support. It deals a powerful blow to the target and as the name suggests, is even strong enough to destroy rock formations.

(Konoha Daisenkō) - Leaf Great Flash
Rank: B
Type: Offensive, Supplementary
Range: Short
Charka cost: N/A
Damage points: 40
Description: Similar to Tsunade’s Sky leg but the user user charges at their opponent and unleashes a powerful lateral kick aiming at the head that will send their opponent flying away.

(Raijin) - Zeus
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user will strike the target into the air with a lightning infused uppercutting palm attack.

(Konoha Gōriki Senpū ) - Leaf Strong Whirlwind
Rank: B
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 40
Description: A taijutsu using a combination of speed and power. The essence of this technique is concentrated in a spinning back kick, with such speed that makes it hard to follow the user's movement, smashing his enemy with overwhelming strength. This is a more Powerful leaf great whirlwind.

(Hien) - Flying Swallow
Rank:B
Type:Attack
Range:Short
Chakra Cost: 20
Damage Points: 40
Description: An addition-line technique that augments the killing power of a blade like a kunai or sword by flowing chakra into it. The materialised chakra is shaped like a blade, cutting up everything it touches. It is also possible to alter the attack range of the weapon by adjusting the amount of chakra put into the blade. Seeing through the movements is said to be a Herculean task. The density of the chakra is so high it becomes visible. It not only raises the power of the weapon, but simultaneously turns oneself into a blade as well. The chakra-enhanced blades are strong and sharp enough to strike through solid rock or cut through iron (C rank or below). The user slashes then in a fury of punches of a 18 hit combo.

(Toripuru Dainamikku Entorii) -Triple Dynamic Entry
Rank:B
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points: 40
Description: The user uses Dynamic Entry on the opponent and then appears behind them to use it again. They are blasted into the air where they use a third Dynamic Entry to knock the enemy to the ground with great force and speed.

(Senkō Jūjiki) -Flash Cross Sever
Rank: B
Type: Attack
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user delivers multiple punches to the foe before he slashes them with his chakra blades in a cross-style.

(Konoha Shippūdan) - Leaf Hurricane Bullet
Rank: B
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will launch a succession of high and low kicks dealing a several continuous kicks to the chest region alternating between both legs.

(Doroppu Kikku) - Drop Kick
Rank: B
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 40
Description: The user will jump into the air or be airbourne and delivers a powerful drop kick that sends the opponent flying.

( Konoha Toppū ) - Leaf Gust
Type: Offensive/Defensive
Rank: B-Rank
Range: Short
Chakra: N/A
Damage: 40
Description:
Using simple, yet effective movement when performing a counter attack or a freeform hand attack, the user will manage to spin rapidly and performs a strong rotative high kick to hit the opponent. The technique can be triggered in many ways and more than one kick can be delivered if the user manages to gather enough momentum.
 

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(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.
PHP:
[list][*]Brief description of how you perform the technique;

[*]How can the technique be used in battle (combos with other moves/skils, creative use, etc);

[*]Limitations of the technique;

[*]How to counter the technique;[/list]

Example of how you should do it, well, this is one of my favorite students;

Nah, just do it your own way. But put some effort tho. If you got any questions, than please ask them, I love questions. :p
 

Ushiro

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Sorry for replying so late.

(Dainamikku Entori) - Dynamic Entry

  • Brief description of how you perform the technique; Bending his knees and leaning forward, Shinon sprints full speed at the clone waiting for him. He stomps hard with his right foot as he jumps forward and does a quick frontflip. Extending his leg at the end of the front flip, he delivers a kick strait into the clones face powered by all his weight and momentum. Shinon stops the moment of impact and somersalts backward as the clone is sent tumbling across the floor like a rock across a pond. Upon landing Shinon throws up his arms in mock enthusiasm and turns to you, hoping a more complex move comes next.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); I'd drop a smoke bomb beforehand so the kick comes as a surprise. Moves like Earth Armor and Earth Spear could make the kick stronger and protect me from counter attacks.
  • Limitations of the technique; If you miss the kick you'll be open to all kinds of attacks since since you can't stop in midair.
  • How to counter the technique; By just moving sideways a bit you can avoid the attack completely or put any hazard between both of you like a fireball.

(Shōgekishō) - Upwards Attacking Palm

  • Brief description of how you perform the technique; Shinon walks right up to the clone and drops down on his left leg, looking up at him. Then he chambers his right arm with his palm out and arm angled nearly strait up. Suddenly getting up again, Shinon thrusts his palm into the clone's abdomen in a similar motion as an uppercut, forcing the clone off his feet and following up with the next move.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); It is a good move to set up aerial Taijutsu combinations like Lions barrage or Falcon Drop. Once I've sent my opponent airborne i could easily hit him with fireballs and such without them being avoided.
  • Limitations of the technique; You have to get pretty close to strike anyone with this move and you can be attacked before you ever hit.
  • How to counter the technique; Avoiding it by stepping back or just intercepting it with your arm. A quick punch or leg sweep could interrupt it too.

(Hōshō) - Crumbling Palm

  • Brief description of how you perform the technique; After launching the clone skyward, Shinon watches him fall while holding right arm chambered behind him parallel to the floor and palm flat. Waiting until the last moment, he dashes to him and stops just to his right in the perfect position to strike. He twists his upper body from right to left as he thrusts his palm into his chest, throwing him far from Shinon who imitates a Hyuga pose.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); Since it's such a basic attack it's only good for combinations with other taijutsu attacks and moves like Chidori.
  • Limitations of the technique; It's just not as damaging as a regular punch.
  • How to counter the technique; You could parry the attack to the side like any punch or stab his palm with a kunai before he hits.
 

Jokey

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Sorry for replying so late.

(Dainamikku Entori) - Dynamic Entry

  • Brief description of how you perform the technique; Bending his knees and leaning forward, Shinon sprints full speed at the clone waiting for him. He stomps hard with his right foot as he jumps forward and does a quick frontflip. Extending his leg at the end of the front flip, he delivers a kick strait into the clones face powered by all his weight and momentum. Shinon stops the moment of impact and somersalts backward as the clone is sent tumbling across the floor like a rock across a pond. Upon landing Shinon throws up his arms in mock enthusiasm and turns to you, hoping a more complex move comes next.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); I'd drop a smoke bomb beforehand so the kick comes as a surprise. Moves like Earth Armor and Earth Spear could make the kick stronger and protect me from counter attacks.
  • Limitations of the technique; If you miss the kick you'll be open to all kinds of attacks since since you can't stop in midair.
  • How to counter the technique; By just moving sideways a bit you can avoid the attack completely or put any hazard between both of you like a fireball.

(Shōgekishō) - Upwards Attacking Palm

  • Brief description of how you perform the technique; Shinon walks right up to the clone and drops down on his left leg, looking up at him. Then he chambers his right arm with his palm out and arm angled nearly strait up. Suddenly getting up again, Shinon thrusts his palm into the clone's abdomen in a similar motion as an uppercut, forcing the clone off his feet and following up with the next move.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); It is a good move to set up aerial Taijutsu combinations like Lions barrage or Falcon Drop. Once I've sent my opponent airborne i could easily hit him with fireballs and such without them being avoided.
  • Limitations of the technique; You have to get pretty close to strike anyone with this move and you can be attacked before you ever hit.
  • How to counter the technique; Avoiding it by stepping back or just intercepting it with your arm. A quick punch or leg sweep could interrupt it too.

(Hōshō) - Crumbling Palm

  • Brief description of how you perform the technique; After launching the clone skyward, Shinon watches him fall while holding right arm chambered behind him parallel to the floor and palm flat. Waiting until the last moment, he dashes to him and stops just to his right in the perfect position to strike. He twists his upper body from right to left as he thrusts his palm into his chest, throwing him far from Shinon who imitates a Hyuga pose.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); Since it's such a basic attack it's only good for combinations with other taijutsu attacks and moves like Chidori.
  • Limitations of the technique; It's just not as damaging as a regular punch.
  • How to counter the technique; You could parry the attack to the side like any punch or stab his palm with a kunai before he hits.

These technique's are so basic... *hairflip*

Alright, the next one's are;

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

You know the drill, and be a little more descriptive, if you got any questions, please ask me.
 

Ushiro

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(Tokken) - Thrusting Shoulder

  • Brief description of how I perform the technique; I position myself a short distance from sensei's clone and crouch slightly in preparation. In a moment i take off sprinting strait at him with my arms swinging wildly at my sides. I'm almost on top of the clone when turn my body sideways and jump forwards, driving my shoulder into him. For a second neither of us are touching the ground as the full impact sinks in and causes his body to nearly fold in half before he's sent flying back on his own. He finally falls, skidding across the ground before disappearing.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); Whether the attack is blocked or not it could knock an enemy off balance and leave him open for distance attacks like shuriken.
  • Limitations of the technique; If it's dodged you can be easily counter attacked while you're left going though the motion. Also, you have to be really close to hit anything since you don't use your arm or leg.
  • How to counter the technique; A sidestep or sweeping kick easily deals with it. Or hold out a kunai and he'll run right into it.

(Shōshitsu) - Rising Knee

  • Brief description of how I perform the technique; I stand right in front sensei's clone and bend my right leg while sliding my right leg back. Then I shift my weight to my left leg and extend it as I swiftly thrust my right knee forward. This causes me to leap upwards and my knee to strike the clone's chest while lifting him. He is launched high in the air while doubled over in pain and falls flat on his face.
  • How can the technique be used in battle (combos with other moves/skils, creative use, etc); I would launch him upwards and follow up with Falcon Drop or just heel kick him to the ground.
  • Limitations of the technique; It doesn't have as much range as a regular kick and that's it.
  • How to counter the technique; You could stop or deflect the attack with your palm without getting hurt or step back to avoid it.
 

Priest

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I see Shusai is still active, did he drop you? Provide the link
 

Ushiro

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Yeah he dropped me.
 

Priest

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Okay. I hope you are now active. As I require you to reply and not exceed 3 days
 

Ushiro

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Without a doubt I won't forget to reply. Nothing to to worry about. ^^
 

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okay, summarize all you have learnt in taijutsu
 
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