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- Oct 7, 2012
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Dynamic entry
I am done reading it
[CODE][B]One/three advantages:[/B]
[LIST]
[*]1.
[*]2.
[*]3.
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[/LIST]
[B]One/three disadvantages:[/B]
[LIST]
[*]1.
[*]2.
[*]3.
[*]
[/LIST]
[B]How you would use it in battle:[/B]
[B]How you would counter it:[/B]
[B]How you perform it (with as much detail as you can):[/B][/CODE]
Now on to the C-ranks. We've covered momentum and feints now on to gravity. Gravity keeps us all grounded, literally; it pulls us down to the earth, and no matter how high up we go, we will have to inevitably fall back down. There are numerous ways to use gravity to your advantage, attacking from above and other things. One way we're going to look at now is using gravity to add momentum. You can use your body as a spring of sorts, dropping backwards, causing the front part of your body to rise with great force. The heavier you are, the more effective this is for you. This is the basics behind the next jutsu.
[B]One/three advantages:[/B]
[LIST][*]1.Combinations can be implemented before or after the kick.[*]2.fast and strong enough to knock the target off the ground[*]3.[*][/LIST]
[B]One/three disadvantages:[/B]
[LIST][*]1.if the opponent can see the jutsu coming they can exploit the time and defend against the jutsu[*]2.[*]3.[*][/LIST]
[B]How you woulduseit in battle:[/B] I would use smaller free form attacks,Ken, to keep the enemy on the defensive, then either feint or use an opening created with something else into this, and once the enemy is in the air I would knock them back to the ground with Ninjutsu.