[Taijutsu]- sagemode jinchuuriki

sagemode jinchuuriki

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Taijutsu is one of the three main fighting arts a shinobi can learn how to use. Unlike ninjutsu of genjutsu taijutsu does not require charka. Taijutsu involves hand to hand combat and can often be used to supplement kenjutsu. Martial arts is the art of self defense. It enables you react faster to what situation occurs. It teaches you self discipline and how to focus your mind.
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Did I miss anything
 

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Good enough. Let's start. I will post 3 technique and you have to put all three together in a combo.



(Sennen Goroshi) - 1000 Years Of Death
Rank:E
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:5(apply damage cost for kunai and explosives separately if either or both are used with this jutsu)
Description:The user makes the sign of the tiger and force able punches it into the enemy's behind.

Create the tiger hand seal and jab it into your opponents behind. This is a rather rare technique to be used. It can be enhanced with kunai and explosives to give it more damage but on it's on it is rather used to confuse the opponent and send them flying.


(Gangeki) - Rock Attack
Rank: D
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 10
Description: The user will strike their opponent with a strong punch to the chest

(Dainamikku Entori) - Dynamic Entry
Rank: D
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:10
Description:A taijutsu attack were the user does a jumping kick into the opponents face.

(Konoha Reppū) - Leaf Gale
Rank: D
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:10
Description: This technique is a good example of how even simple taijutsu can become a pre-eminently destructive, lethal technique. The attack is a simple rear spinning low kick, but a strong enough user can send a large adult flying as if they weighed nothing. The goal is to throw the enemy off balance, and deal damage to the lower half of their body.
 

sagemode jinchuuriki

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Not sure which 3 techniques you wanted me to preform.
Would you like more description?
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As I engage my opponent in hand to hand combat I manage to get behind him and take out a kunai. I than place the kunai in between both hands which form the tiger seal. I than push the kunai in my opponent behind. As my opponent starts to move I follow up with low spinning rear kick sending my opponent flying farther. As my opponent is recovering I jump up into the air and hit him with a jumping kick. Just as he recovers from the kick I follow up with a strong punch to my opponents chest.
 

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More description would be nice. You see, detail is the key of performing Taijutsu.

Next batch of techniques. You do all of them in a combo:



(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.

(Asshō) - Pressure Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with a downwards thrust striking them to the floor.

(Shōgekishō) - Upwards Attacking Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes their opponent with an upwards thrust into the abdomen lifting them into the air.

If you happen to have questions ask them please.
 

sagemode jinchuuriki

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I engage my opponent in hand to hand combat. I raise my left foot up until my left thigh is hortizantel to with my left knee bent at a 90 angle. I than snap my leg upward twisting my foot sideways to do a side kick into my opponents jaw. As my foot goes up my body tilts downward until a 45 degree angle forms between my body and my legs. After I kick my opponent I reset and bend my fingers at the first knuckle on the finger. As my opponent is recovering I thrust my left hand into his chi center lifting him up. After the palm strike I follow up with a palm thrust from my right hand into his lower jaw. This causes his head to snap back and send my opponent into the ground.
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For pressure palm what kind of thrust is it referring to?
 

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I engage my opponent in hand to hand combat. I raise my left foot up until my left thigh is hortizantel to with my left knee bent at a 90 angle. I than snap my leg upward twisting my foot sideways to do a side kick into my opponents jaw. As my foot goes up my body tilts downward until a 45 degree angle forms between my body and my legs. After I kick my opponent I reset and bend my fingers at the first knuckle on the finger. As my opponent is recovering I thrust my left hand into his chi center lifting him up. After the palm strike I follow up with a palm thrust from my right hand into his lower jaw. This causes his head to snap back and send my opponent into the ground.
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For pressure palm what kind of thrust is it referring to?
The pressure palm is a downward thrust where you send your palm down at your opponent from above. Quite simple really.


(Hōshō) - Crumbling Palm
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user strikes the opponent with a forwarding palm thrust.

A simple forward palm thrust. Nothing special to it.

(Tokken) - Thrusting Shoulder
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will jump into the opponent thrusting their shoulder to strike them.

A technique where you jump into the opponent, shoulder first knocking them down or whatever. This technique is a powerhouse one where you need momentum. But that momentum can work out against you if you're not careful as the opponent can put that to use. Be careful with this one.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 15
Description: The user will strike their opponent with an upwards thrust with their knee.

A simple upwards strike with your knee. Requires some flexibility and agility but nothing special.
 

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My opponent comes in with a left front kick. As the kick extends I lift my left hand to do an inside block to shift the technique off to the left. Before my opponent can recover I grab my opponents head with both of my heads and yanks his head down into my knee. Just before my knee makes contact with my opponents head I let go. This causes my to get knocked back with a bloody nose. As my opponent goes to stand up I jump into him with my right shoulder. I manage to hit him in the solar plexus. As he gets knocked back I stop in a back stance shift my weight forward and until both legs share the weight evenly. I than shift into a front stance as my opponent gets back up and hit him with a straight palm thrust into his chest sending him stumbling back
 

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(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.

(Dainamikku Akushon) - Dynamic Action
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: The user flips towards the opponent and attacks with a series of punches and kicks equalling 7 attacks.

(Kage Buyō) - Shadow of the Dancing Leaf
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 5
Description: A technique where one follows the opponent, closely matching his or her body's movement, just like a leaf that dances in the air is followed by its shadow. The technique is usually preceded by a swift upper kick that will launch the target into the air. It is mainly used to position an opponent into a vulnerable aerial position. This move by itself is harmless, but it is usable as a stepping stone for a great many powerful techniques like Front Lotus and the Lion Combo. That said, it also has a rather high degree of difficulty.

I apologize for the delay in training, RL is being very troublesome.
 

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Its fine RL is more important
__________________________
As my opponent goes into a front stance with his left leg forward and right leg back I start to copy him. As soon as he bring the right leg forward with all the weight on his left leg and tries to step forward with a left cross. I follow his leg motion but instead I do a side kick with my right leg into his face which results in him getting sent flying. I than jump into the air after my opponent. Once he starts falling I grab his ankles with my hands and drag him upward towards me. I than release his ankle and wrap my legs around his waist. I than use my legs to send him falling into the ground faster. I than land safely away from him a few feet away. I than do a quick front flip to close the distance. After that once he gets up I throw a left round house kick, I than throw two cross punches with my arms, after that I do a side kick with my right foot, I than throw two more straight punches into his face and finish off with a left front kick to his face.
 

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Good. Next batch:


(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description: A powerful shoulder smash followed by a strong punch.

(Naruto Rendan) - Naruto Barrage
Rank: C
Type:Attack
Range:Short
Chakra Cost:N/A
Damage Points:15
Description:After making 4 clones they attack with kicks that launch the foe into the sky and the original hits the enemy on the shoulder sending them flying back to the ground.

(Do the last one only if you have the shadow clone technique)
 

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As my opponent comes in with a left straight punch I shift my left shoulder into the path of his arm to knock his attack off course while I follow up with a powerful left shoulder smash into his body As he gets sent back I follow up with a strong left punch to seriously harm him once he recovers. This sends him back even further. I mold my charka through out my body. I than focus on making a tangible clone of myself. Once I have enough charka I release it with half of my charka. The charka that I released starts to form multiple shadow clones. Once the clones start to take shape there is a total of four of them. My shadow clones position themselves around him in the shape of a diamond. The clone on my targets left does a crescent kick into his legs knocking him off balance. The clone behind him hits him in the face as he recovers by using his hands with a left side kick. The clone on his right than does a front kick at the same time I jump into the air. I than watch as the clone in front of his kicks his body higher into the so it can reach me. I than proceed to do a heel kick into his shoulder sending him into the ground. Once I land I compress myself so that I am taking a very low front stance. As my opponent comes into an attack I swing my left leg which is fully extended into a round house kick that first hits him in the legs than as I rise up into his ribs and than his face. As I pass the fourth time I drop my heel into his face dragging him into the ground.
 

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(Shishi Rendan) - Lions Barrage
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: A variant technique of the Front Lotus, It is an ultra-fast combo attack that requires an advanced physical condition and a certain knack for it. The opponent is first kicked into the air and shadowed with the Shadow of the Dancing Leaf. Upon inflicting a blow, one takes advantage of said opponent's counterattack to spin around and rise again for further assaults. Since the fall is increased in velocity with each blow, the damage when one is eventually struck to the ground is inconceivable. All variations end with the opponent being thrown to the ground and kicked in the chest.

This one I will explain since it's more complicated. You will start by kicking your opponent into the air where you will then jump after them performing the Shadow of the Dancing leaf to match their movements. You will be then beneath them. You use the opponent to spin in the air to kick them where your first blow, quite apparent will be blocked which is what you want to achieve. Using the counter attack your opponent does you will spin to do the actual blow. You then simply continue with a barrage of strikes which will increase the speed of the fall making the landing much more painful. Here is a video for you to check out.




(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points:15
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or immitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.

(Konoha Raiken) - Leaf Thunder Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user jumps into the air while spinning forward, delivering a powerful punch.
 

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As my opponent does a simple sweep with his leg I jump into the air and spin forward and unleash a powerful attack with a left punch into his face. Once I land I do a swift front kick into my opponent jaw sending him into the air with my left leg. After that I mirror his body movements once I jump into the air. After that I than proceed to do a crescent kick into his gut sending him back towards the ground. I than proceed to repeat the same motion a total of seven times before we get close to the ground. Once he is about to land I do another crescent kick smashing him into the ground. As my opponent recover and throws his knee I pretend to be drunk and start moving and swaying unpredictably. After that I through 1 left punch, followed by a right hook, followed by to leopard fists from both hands, I than follow up with four straight jabs, and two more hook punches. I also make sure to maintain my swaying. After that I proceed to move hit my opponent with five jabs from my left and right hands, after that I follow up with a left knife hand and four hook punches.
 

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(Konoha Arashi) - Leaf Tempest
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user will deliver a spinning kick to knock the enemy into the air and continue with spinning around in mid air rising upwards and bombarding the target multiple times before they fall to the ground again.

( Konoha Kanransha ) - Leaf Ferris Wheel
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 25
Description: The user kicks the enemy into the air then kicks them again higher and jumps on their shoulders and spins the enemy into the ground.

( Rōga Shōken ) - Wolf Fang Rising Fist
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 20 (+5 used with Chakra Enhanced Trench Knives)
Description: A series of punches and slashes finishing with a rising uppercut lifting the opponent into the air.
 

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I get into a standard front stance with my left leg forward and bent at an almost 90 degree angle with my right leg extend straight and all the way backwards. As I shift my right leg forward I start punch my opponent with my right hand. I do a complete series of six punches after my right hand connects with his mid section. The six punches are a left punch to the jaw, a right punch to his chest, a left and right punch into his chest,a left and right punch into his stomach. As my opponent starts reeling back I take out a kunai with my right hand and do several diagonal slashes from the left side of his body to his right with the kunai. As he is trying to recover I than proceed to upper cut him in his jaw sending him into the air. I than do a simple front kick into his stomach which is higher than it usually is because he is no longer touching the ground and I send him higher into the air. I than proceed to jump in the air and repeat the process two more times. On the third jump I grab my opponents body and I start spinning him into the ground. Right before its too late I kick away from my opponent by doing two front kicks into his back with both legs at the same time. Once my opponent starts to recover from getting sent into the ground I do a spinning round house kick into his left side of his ribs and I send him into the air. I than continue with the kick until I am a few feet off the ground and my opponent has been kicked away from me.
 
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