Taijutsu Battle [Open]

Flash

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Black Zetsu stands in the middle of a large lake. He has no left arm, but one right arm, and two legs. He stands facing his opponent who is downstream, mid-range away from him. The water is always running in the lake, causing small waves to form.

All out Taijutsu Only
Mid-Range
Time: Morning
Location: Middle of a lake.
 

Flash

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Its time to teach you who the real leader is, Pein

The moment the man appears in front of him, Zetsu takes out a battle of Saki and gulps down the entire bottle. He waits for a moment before throwing the bottle at Pein's head.

(Suiken) - Drunken Fist
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This unusual taijutsu style is a unique style of combat Drunken Fist Fighters become human powerhouses who'll strike unpredictability, with no inhibitions, an explosive fury and without any second thoughts about their actions. The user can either make themselves drunk or imitate the method by use of swaying and uneven balance on their feet to attack their opponents a total of 12 variant attacks.
He runs towards him at a moderate speed, as the effects of the alcohol kicks in. Black Zetsu, as he reaches short range, jumps up, with his knees touching his chest and slams Pein on to the ground, by falling on him.

(Fōringu Hōyō) Falling Embrace
Rank: D
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 20
Description: The user runs at the enemy and tackles them, slamming them into the earth.
 

Ushiro

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"It's about time you stepped out from the shadows. Come, Zetsu."

Pein waits motionlessly watching Zetsu complete his "preparations". Drinking a whole bottle of Saki like that was more expected of his paler, less serious half, so it only made Pein more cautious. When the empty bottle is flung his way, Pein just knocks it away with the back of his right hand and slightly lowers his stance seeing Zetsu approach. As he jumps Pein also jumps to meet him at a somewhat higher level, planting his left foot on Zetsu's knee to keep a certain distance while throwing a lateral kick into the side of his head with his right, sending him back to the ground.
 

Flash

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Oh, so you know about me? So you must also know what I'm capable of...

The moment the man raises his left leg, Zetsu intercepts and catches his ankle and pushes himself down mid-air to avoid the swing of the kick. He maintains his grip on Pein's ankle, and the moment the kick misses, taking advantage of the momentum that he gained while jumping towards Pein, Zetsu pulls Pein down to the ground (in this case, running water) with great force, making him fall on his head.
 

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As Pein is thrown downward he crosses his arms over his head and bends toward the water to reduce the impact. Submerged, he swims against the current toward the surface and throws an upward kick to fling water in your face. While you're distracted he emerges in front of you, slamming into you with his right shoulder and punching you strait in the face with his left. As you're knocked back he charges in, striking you in the chest with both fists simultaneously, sending you flying.

(Rakanken) - Nirvana Fist
Rank: C
Type:Attack
Range:Short
Chakra Cost: N/A
Damage Points: 30
Description: A powerful shoulder smash followed by a strong punch.

(Daburufisuto) Double Fist
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user punches the target with both fist into the chest with enough force to knock him down or send him flying backwards.
 

Flash

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Sorry for the delay :(

As the water gets splashed on his face, Zetsu, being intoxicated with the sake, forces himself to fall on his back. This unexpected behaviour, causes him to force chakra to his back (like he did with his feet to walk on water) to land on the water as if it were land. He pulls his knees towards his chest as he does that. Once Pein has emerged from the water, using his back muscles, Zetsu springs back, to kick Pein on his head, launching him into the air.

(Konoha Shōfū) – Leaf Rising Wind
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: This technique uses the entire body as a spring, by amassing power through taking a posture where the back of the body falls down. With this powerful taijutsu, the user kicks just above the head. Because the power of the kick from the ground is instantly converted into a blow, the enemy hit with this attack will be launched high into the sky.
 

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Double delay! :cool:



From underwater Pein sees you flop onto your back after being splashed. Its an effective defensive position considering the situation so he'd have to watch your legs in case of an attack. He bursts out the water and leans right, narrowly evading the rising kick, while thrusting his left knee up into your lower back. The strike lifts your lower body, flipping you upside down. Pein then swings his right leg to deliver a low kick to your head and continues to spin, using his momentum to juggle you with two more spinning kicks lifting you higher as Pein rises. Finally, he raises his leg and slams it down on your back (chest maybe?), driving you back to the water, the impact accompanied by a loud splash like an explosion. Pein stands above you, watching you sink through the water's depths.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
 

Flash

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Double delay! :cool:



From underwater Pein sees you flop onto your back after being splashed. Its an effective defensive position considering the situation so he'd have to watch your legs in case of an attack. He bursts out the water and leans right, narrowly evading the rising kick, while thrusting his left knee up into your lower back. The strike lifts your lower body, flipping you upside down. Pein then swings his right leg to deliver a low kick to your head and continues to spin, using his momentum to juggle you with two more spinning kicks lifting you higher as Pein rises. Finally, he raises his leg and slams it down on your back (chest maybe?), driving you back to the water, the impact accompanied by a loud splash like an explosion. Pein stands above you, watching you sink through the water's depths.

(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.

(Konoha Daisenpū) - Leaf Great Whirlwind
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: This technique is a series of kicking attacks, starting from a low kick and linking into a middle kick and high kick then finishing off with a heel drop. As the rotation speed picks up the user gains buoyancy, which they use to shift into gradually higher attacks.
Payback :scorps:

The moment his feet miss the target, Zetsu understands that his attack has failed. And since he was facing his back towards his opponent, Zetsu knew he had exposed himself to his defeat. But he could not give up yet. In no time, a violet aura forms around his body, as a blast is released from his back, to hit his opponent and blow him far away. As Zetsu's bloodlust increases, his Hado materializes and manifests itself to protect his blind spot. As Pein in blasted away, Zetsu jumps back on the water surface and dashes towards him again. He then upper cuts his target, sending him into the sky, and breaking his jaw.

Satsui no Hado| Surge of Murderous Intent
Rank: S
Type: Supplementary
Range: Short
Chakra: 40
Damage: (+50 to taijutsu based attacks)
Description: To tap into Satsui no Hado, a fighter must be so consumed with the desire to win that they are willing to kill. As a result, only people who push themselves to be the best at all costs can take advantage of it. However, the untrained mind can be driven to a temporary insanity if they have not prepared for it. For those who do succeed in controlling it, they develop an almost cold, cynical detachment from themselves. Using this the user also develops a new fighting style called; Ansatsuken or the "assassination fist" this allows any of the user taijutsu based attacks to have more destructive power as the user now has amplified his intent to kill ten-fold. During the time this is in use the a kanji with the symbol of destruction which appears on the user's back. Also during this mode, the user focuses on three major principles:
Hadō (Surge)
It is the founding principle behind Ansatsuken. Through Hadō, a martial artist utilizes his/her will (or intent) to draw in chakra and project it out at an opponent as a concussive force upto Short Range.
Shōryū (Rising Dragon)
This is a set of techniques where a martial artist uses chakra to propel himself/herself upward at the airborne opponent. During the ascent, he/she is invincible to most attacks. However, his/her descent renders him/her vulnerable.
Tatsumakisenpū (Tornado Kick)
The martial artist's body is supported and spun above the ground on a column of spiralling chakra for a limited time of one turn. With this the user is able to "float in the air" for a certain amount of time.
With these priniciples the user is able to deliver powerful blows to the opponent at the cost losing himself in the process.
(Usable Once Per Battle)
(Users Chakra Manipulation is ceased for 2 turns afterwards)
( Once in the grip of this bloodlust, no Nin or Gen jutsu can be used. }
(Last 3 Turns)

(Appākatto) Uppercut
Rank: C
Type: Offensive
Range: Short
Chakra cost: N/A
Damage points: 30 (+50)
Description: The user strikes the enemy with a powerful rising uppercut, sending him hurling backwards.
 

Ushiro

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A dark aura seems to envelope Zetsu as Pein attacks, something he's never seen before. The glowing kanji on his back is already a bad sign. Before he could retreat to a safer distance he is hit by a blast of chakra and sent flying back. Still conscious, he sees his opponent dash toward him with an almost frightening appearance, like a wolf going in for the kill. Pein drops one leg into the water, flipping him onto his hands, which in turn flips him again onto his feet now sliding back on the water. He tries to punch you as you reach him but the uppercut comes too fast, skyrocketing him into the sky.

OCC: Ugh not even going to try fighting that. No fatalities for me today. #_#
 

Flash

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In my defense, you pushed me to a corner xD

As the opponent is lifted up, Black Zetsu jumps up high, to be closer to the target. The moment he descends, Zetsu grabs one of the ankles with his right hand, while wrapping his legs around the target's stomach, and drives Pein head first into the ground. Although he is smashed into the water, Pein will receive mild damage to the neck due to high force collision. Black Zetsu flips back away from the man, ready to go for another round.

(Hayabusa Otoshi) - Peregrine Falcon Drop
Rank: C
Type: Attack
Range: Short
Chakra Cost: N/A
Damage Points: 30
Description: The user grabs a falling opponent by their ankles, wraps his legs around their waist, and drives them head first into the ground, similar to the Front Lotus.
 
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