Surfs up [Suiton with Nathan]

Reaper

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I first begin by gather a huge amount of suiton chakra in my mouth and once I gather the needed amount i perform the ram hand seal releasing the gathered chakra.I release the chakra in a way that by doing so I cover the entire terrain around me and once thats done I manipulate the water around the terrain forming it into a giant water orb.

- If it gets the entire area wet you could call it the terrain advantage
- Since it needs a huge amount of chakra it could take a little while and I doubt my opponent would just wait
 

Nathan

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There's one extremely important pro about this jutsu that you probably won't find on your own and is a bit obvious but people tend to overlook it. The beast in itself is pretty big, which is nice and all, but it can also defend you from multiple fire attacks. It can shoot a beam of water towards one attack, while sacrificing itself to stop another attack. With that, if someone ever uses 2 fire jutsus in 1 turn, this is one of the most come in handy and underrated water jutsus out there.

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user creates a large pool of water that gushes upwards lifting the opponent into the air, after firing the enemy into the air, the user shoots numerous water bullets at them from the pool of water and then finishes by forming the water bullets into a water dragon which attacks the target, sending them crashing into the ground.

Alright, first of all you create water with this technique. It doesn't need a water source. You let the water gush the opponent upwards (rather high). While they are launched in the air, you manipulate the water on the ground again to shoot water bullets at them. Then, combine these bullets to attack the opponent. The nice part is you can control the dragon to some extent, but obviously it won't be allowed in our RP that you can manually outmaneuver attacks to counter this one. I'd say you best use this when the opponent is under a genjutsu or otherwise occupied, or the'll just use an earth based technique to overpower this one.
 

Reaper

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:O well thats good to know ,thank you xD

I first begin by gather a large amount of suiton chakra throughout my body and once I do I slowly begin releasing it evenly thus creating a large pool of water and send it towards the enemy.Once it reaches the enemy it launches it upwards into the air and I then manipulate the water on the ground and release some water bullets at the enemy.As the bullets fly towards the enemy they combine into a water dragon.

- Its a rly strong jutsu that does alot of damage and it is basicly 3 seperate attacks cramed into 1 jutsu
- As you said it has its drawbacks so best to use it when the enemy is in a genjutsu as it could be easily countered ^_^
 

Nathan

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you forgot 1 thing though, it has 3 parts in it and counts as one jutsu yes, but you have to continue channeling chakra through it, otherwise the technique will not fully work. The bullets won't shoot out themselves and turn into a dragon out of nothing.
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(Suiton: Mugensame)-Water Style: Infinite Shark Frenzy
Rank: S
Type: Offense
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Description: A highly advanced form of Five Shark Frenzy where the user creates one shark that attacks the opponent, dragging them into the water. Then, the user unleashes a storm of sharks to attack the opponent from all angles and directions, ending up in a water explosion.
Note: Requires a water source.

I'm not a big fan of these shark jutsu's. They are so unrealistic to use in our RP as no one really dares go stand on a water source and the use of them is quite useless in our RP, but anyways, you basically put your palm on the water source (which your opponent stands on) and then make sharks in the water. They'll drag the opponent down and then simply explode underwater, hurting and killing the opponent.
 

Reaper

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As me and my opponent stand off on the water source I place my palm onto the water source and as I channel my chakra through it I begin to shape together the water forming
several sharks that pull down the enemy and as they drag him down to the depths of the water they explode effectivly killing the enemy.

- The fact I can use it from several angles makes it a good pro
- The same as with all the jutsu that require you to stand on a water source,its not hard
to fall in or get electrecuted xD
 

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Alright, moving on.


(Suiton: Gobo Shukusame) – Water Release: Burdock Root Eating sharks
Rank: S
Type: Offensive, deffensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user slashes a body of water, creating a pillar of water that launches the enemy into the air. He then releases five water sharks that attack the enemy until one devours them before imploding, launching the enemy into the air. The remaining water sharks surround the enemy and force them under water where they implode in on the enemy. It is known that if the sharks are damaged, they can regenerate themselves, unless completely destroyed.
Note: To reform the sharks require a water source.

Slash a body of water to create a pillar of water that launches your enemy up. Then, release the sharks from the water and let them attack your enemy, imploding it and launching it in the air again. The last few sharks will then drag it under water and implode again.
 

Reaper

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I first begin by gathering chakra in my body and then I proceed to slash a body of water creating a water pillar.I manipulate the water piller into launching the enemy into the air.As the enemy is in the air I form some sharks in the water and send them to attack my enemy and as they do they implode and launch it even higher.The last of the sharks then bite down the enemy and pull him down as they explode.

- Multiple stages of attacks is both a pro and con for this I believe.
It can prove to be a fatal move cause of it but it also gives the enemy more chances to
counter.
 

Nathan

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How would you counter it?
 

Reaper

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I have this in mind but im not sure if it would work.
You could go under ground and avoid it,could make a stone golem to take the hit for me but I feel both are pretty sloppy

How would be the best way of countering it?
 

Nathan

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Simple counter, get distance the sharks can't go out of short range.

(Suiton: Daikōdan no Jutsu) – Water Release: Great Shark Missile Technique
Rank: S
Type: Attack
Range: Short – Long
Chakra cost: 40
Damage points: 80
Description: The user performs Tiger – Serpent hand seals to create a stronger version of the Water Release: Water shark Bomb technique, which creates a gigantic shark, far larger than the user, to attack the opponent. This technique differs from its parent jutsu in being able to absorb the chakra from an opponent's technique, and in turn use that chakra to grow larger and more powerful.
Note: Technique can only absorb up to B rank level techniques and requires a Large water source.

Now, an interesting jutsu. Do the hand seals and manipulate your water chakra into a source of water. Form that source into a huge water shark and send it at the enemy. Perfect counter for any B-jutsu that is a projectile. It even works against ones like lightning if you theorize about it considering it "leeches" the chakra from the technique, rendering it useless.
 

Reaper

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I first begin by performing the hand seals Tiger – Serpent and as I do that I gather a big amount of suiton chakra in my body.Once I form the final hand seal I channel the chakra into the water source and I then shape the water into a giant shark that can leech the chakra from a jutsu and send it to attack the enemy.

- The power to even stop a lightning jutsu O__O
- Well considering I have yet to fight or even see anyone fight with a large water source near them I feel thats a draw back of this jutsu.
 

Nathan

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Good.

(Suiton: Senijikizame) – Water Release: A Thousand Feeding Sharks
Rank: S
Type: Offensive
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: A much more powerful version of the Water Release: Five Feeding Sharks, the user creates one thousand sharks out of water, and they enter a wall formation, raining down to attack the opponent.
Note: Requires a large water source
Note: User must be Kage rank or above
Note: Technique may be used once per battle


Easy technique, self explanatory, and awesome imo.
 

Reaper

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I begin by gathering a huge amount of chakra in my body as I walk towards the big water source.Once I set myself in the middle of the water source and I place my hands on top of it channeling my gathered chakra into it creating a huge amount of water sharks.As they leap out of the water they fall towars the enemy one by one as a very well oild machine >.>

- This...is...just....BAD ASS,my very own shark army.Thats the best pro you can get from any jutsu U_U
- I am not Kage rank so thats the worst con I can give :T_T:
 

Nathan

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Well, that is a shame.

( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.

Pretty much your straightforward S-rank water shield against heavy fire techniques. Knead the chakra, and spill it out (of your mouth). It creates a barricade of water infront of you to protect you from incoming harm.
 

Reaper

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I begin by gathering a good amount of chakra in my mouth and kneed it like pasta.As I have kneeded the past....I mean chakra I spit it out the gathered and nicely kneeded chakra in the form of water and create a barricade of water.

- Its a rly good form of defense conisdering its a water jutsu
- Not sure.maybe the fact its a shield and not a shark..... honestly I have no clue xD
 

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Range most likely.

With that, congrats you have master water. ^^
 

Reaper

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Thank you senpai :scorps:
 
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