Super Gats World 2 | World 3-1

Gatsndshanks

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In the middle of Konoha's graveyard, under the high full moon; the earth shakes and arises out of it, a sinister gate that leads to the underworld ruled by demons known as Gehenna which slowly opens its doors to reveal a fiery and menacing realm beyond it. A shadowy figure gradually makes it's way out of the gate itself whilst it shuts behind him.

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: The mortal world of Assiah. *Sips his tea* Full of unexpected people whom always fail to live up to my standards... Why do I bother with this foolish world...
 

Gatsndshanks

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The Nidaime Mizukage

I am honored to go into battle with two other people against you.




(btw i didnt thanks when you helped me in RP before xd now thanks)
Mephisto: You have misunderstood. No one is against me yet, I am still waiting for a suitable challenger to oppose me.
 

ReXii

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Rex
Rei has a red name and better woman parts O_O

Killer in sig

I begin forming a single handseal as i see you from across the field and cause two slabs of rock to form one on your left and one to your right they slam shut crushing you between them

(Doton: Ganban Kyu) - Earth Release: Bedrock Coffin
Rank: C
Type: Offense
Range: Mid/Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the Rat hand seal, the user to control multiple sections of rock and move them around their opponent. The user then forms two gigantic sections that crush the opponent.

The second this happens i slam my foot on the floor making another seal causing stone spikes to protude from the ground behind you

(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target

While this happens i make a final few handseals summoning water above your head to drop down upon you

(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
 

Gatsndshanks

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As the stones begin to arise around me, being familiar with the technique myself, I prepare to fool you.

Just before the time of impact, I use 'moving earth core' cunningly to make the earth below me descend, so for the moment, I'm in a small crevice and continue my move by tunnelling through the earth using 'Hiding like a Mole' being able to sense whatever happens above ground, I (although momentarily) know your location whereas you do not however, still under the illusion that I have been crushed. Moments after, unnoticed, I appear behind you at mid-range, kneeling down on the floor. I then touch the ground, infusing my chakra in to it and out of the ground emerges two kunai that I grasp into my hands and fling at excessive speed along the surface and aimed at your ankles.

(Doton: Chidōkaku) - Earth Release: Moving Earth Core
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: N/A
Description: The user lowers or raises the ground in the surrounding area at high speeds, allowing them to create giant holes in the ground or avoid attacks. The size of the affected area as well as the depths that it is lowered to is up to the user and rasing earth can be done up to 20 meters tallcreating a small cliff or they can create trenches that can be as deep as 2meters. Other than being moved below ground relative to the surrounding surface the terrain is not altered, plant life and people retaining their same positions.

(Doton: Moguragakure no Jutsu) – Earth Release: Hiding like a mole technique
Rank: C
Type: Supplementary
Range: Long
Chakra cost: 15
Damage points: N/A
Description: The user changes earth into fine sand by channeling chakra into it, allowing the user to dig through it like a mole. While underground one can sense what is happening on the surface and use the information to launch a surprise attack on the enemy. Once can also hide deep in the ground, escaping to a depth where the enemy cant reach. It also appears that after digging, the ground can be returned to its original state, leaving no trace of where the user entered the earth.

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
 

ReXii

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"Did i get him..."

I stand surveying the scene and begin walking toward the earth prison i formed slowly..
However while walking cautiously i here a whistling sound approaching from behind
"What the hell!!"
Wheeling around i see your two earth kunai in front of me instantly activating swift release and swift senses simeltaneously i catch both kunai in mid air spinning around at inhuman speeds and throwing them back at you

(Hayaton: Hayai Ishiki Jutsu)- Swift Release: Swift Senses Technique
Type: Supplement
Rank: A
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user jump starts their senses with swift chakra to extreme limits, the result of which being a sensation where ordinary movements appear sluggish and dull and hyper speed movements appear as normal ones, though normally if a user's senses surpass their speed of movement they wouldn't be able to take action as their super speed senses outpace ordinary movements but when this technique is used during other swift release jutsu like "shadow less flight" as example it enables them to maneuver at their high speeds for very brief windows. This technique allows a swift user to be capable of tracking movements of shadow-less flight's speed.

Notes:
- Lasts 3 turns
- This jutsu doesn't increase the users speed, only senses.
- this jutsu can be used to speed read/ track movements at inhuman levels.
- Can only be used once per battle.
- Must have a swift bio.
- No wind or lightning jutsus can be used in the same turn as activation.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio

"You wont fool me so easily next time mephistopheles"

;)
 

Gatsndshanks

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As the kunai are reflected back at me within mere milliseconds, I grasp Haniyasu-hime, infusing chakra into it to create an earth sword and lash out at the direction of the incoming projectiles to divert their course away from me.

Mephisto: His speed increased instantaneously... How intriguing.

I make a hand seal by crossing my fingers and on both sides of me, a clone appears and begins to run down both flanks toward you whilst that happens, a forest of thin pillars erupt from the ground to imprison you and immobilise your movements for however long you're within them.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Doton: Ganchūrō no Jutsu) - Earth Release: Rock Pillar Prison Technique
Rank: C
Type: Defence/supplementary
Range: Short/Mid
Chakra Cost: 15
Damage Points: N/A
Description: After performing the required hand seals Rat → Horse → Dog → Snake and they then create a large amount of rock pillars from under ground. They can then be controlled to surround their opponent and create a bamboo-like thicket of rock.
 

ReXii

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Watching you intently i see you deflect the kunais with your weapon

"Hmph your not so slow yourself"

I say this as your making the handseal and form your clones
The second there summoned and running towards me i push chakra from my body to your trapping you inside an illusion that causes you to be completely blinded

Genjutsu: Kuro (Illusion Technique: Dark)
Rank: B
Type: Supplementary
Range: Short-Mid
Chakra cost: 20
Damage Points: 40 [Blinded]
Description: The opponent is trapped in a pitch black room. After they come out, their eyes are so used to the dark that it takes 1 turn to recover.
Note: The dark lasts for 2 turns

Once this has happened i raise my right hand and as i do so a two pillars of earth rise from the ground slamming both your clones in the balls causing them to poof

"That has to sting"

(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth X2
 
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Gatsndshanks

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Once the clones are set free, the surroundings begin to darken as I'm trapped in darkness... Helpless inside the illusionary technique.

My clones run freely toward you until you create the pillars of earth at the crotches of my clones. The left clone nimbly uses the half-step technique in order to avoid using precise chakra control and swift movements whereas the right clone isn't as awesome and is struck by the pillar, poofing it away; consequently it returns a third of my chakra back to me thus providing an injection of chakra that disrupts my chakra flow and allows me to escape the genjutsu but with a few moments needed to adjust my eyesight to the change of scenery.

After the half-step was performed however, my clone attempts to keep you busy by creating a streak of lightning from his dominant hand and releasing it in form of a hound toward you along the floor.

(Han Sochi no jutsu)- Half Step technique
Rank: S
Type: offence
Range: Short
Chakra cost: 40
Damage points: N/A
Description: This is a style of Chinese martial arts where the user uses precise chakra control to move half a step out of the way when being attacked at close range. The user is then facing the side of the enemy. The enemy can only react to this attack and counter if they are advanced taijutsu users because they have been trained in advanced levels. This advanced technique can be followed up with an attack to counter their move.
Note: can only be taught by Zenryoku
Note: Can only be used twice per battle

(Raiton: Raijū Hashiri no Jutsu) - Lightning Release: Lightning Beast Running Technique
Rank: B
Type: Offense
Range: Short/Mid
Chakra Cost: 20
Damage Points: 40
Description: The user channels his lighting chakra to his dominant hand and then radiates it out making it a hound shaped stream of lighting which stays attached to the users hand through a bolt of lighting.
 

ReXii

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Watching carefully i see one earth pillar connect slamming in to the nads of your clone and i feel the surge of chakra sever my connection to your mind releasing you from the genjutsu.
"Hmph guess hes back in the game"
I notice your other clone still running towards me at speed after dodging the earth pillar i then see a hound of lightning chakra come running towards me at great speeds as this happens i activate my swift release launching forwards zig zagging slightly past the hound and spitting acid on to its right shoulder melting it causing it to poof and the beast to vanish also

(Suiton: Sui Mizu) - Water Style: Acid Water
Rank: A
Type: Attack
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: The user spits out a portion of water that is acid. When the acid contacts skin, the skin just sizzles and disappears. Just leaving the opponent's raw flesh.

(Hayatōn: Mueishō) – Swift Release: Shadowless Flight
Rank: A
Type: Offensive, Defensive, Supplementary
Range: Short
Chakra cost: 30
Damage points: 60
Description: After making a single hand seal the user can move at fast speeds through the release of the swift release and then strike their opponent at multiple angles. The jutsu is effective against strength based close-combat Taijutsu users such as Tsunade and Sakura. However sharingan of tomo 3 is capable of reading the movements and can react to the opponents attacks.
Note: Can only be used by a swift user bio.

"Bad doggy"

While your still suffering from poor vision i draw a scroll from my pocket slamming my hands on to it summoning lord tendo who fuses with me instantly

(Kchuysei: Joutei Sendo) Summoning: Lord Sendo:
Type: Supplementary
Rank: S
Range: Short
Chakra Cost: 100 (20 per-turn when Fused)
Damage Points: N/A
Description: The user pulls out a small scroll places his hand on it. This summons Joutei Sendo the Lord of the Condors. Joutei Sendo has the unique ability to fuse on it's Summoners back, when fused it appears that the user has wings. This lets the user fly at fast speeds and make it easier to use Raiton Jutsu Joutei Sendo can also use up to S-rank Raiton techniques.
Note:
-This Summoning can only be in play for 4-turns.
-This Summoning can only be Summoned by someone with the Condor Contract.
-This Summoning can only be Summoned once per battle.
-The Summoning can only use a total of 4 Raiton techniques.
-When fused Raiton Jutsu need one less hand seal.
-Every jutsu used by the summon counts in the user's 3 jutsu per turn.

"Cometh at me bro" *Bumps chest*
 
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