I'll go, and I'll keep replying if you keep replying, lol.
If it's unofficial I could use my Ling bio?
If it's official I could use my Kiyoshi bio?
Not looking into your eyeess. <_>
Danzo peered at the odd looking man, his right eye already void of its usual bandages. His right hand rested on top of a straight wooden cane, dull in appearance but ominous in its own right.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.
Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.
Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.
-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.
Quite the elaborate mask, but if you wish to be a skeleton, I'd be glad to make it so.
Danzo calmly lifts the cane and then taps the tip back to the ground. From the earth around Skullduggery numerous roots rip throught the surface and swarm the man from all angles. They wrap around his limbs lifting him into the air and begin draining him of his chakra. They grow off of his life force slowly covering his entire body.
Qlfussrot:
By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Danzo peered at the odd looking man, his right eye already void of its usual bandages. His right hand rested on top of a straight wooden cane, dull in appearance but ominous in its own right.
Type: Supplementary
Rank: A-Rank
Range: Short-Long
Chakra: 30 (-10 per turn to keep active)
Damage: N/A
Description:
One of the Three Great Dōjutsu (San Daidōjutsu), the Sharingan is the kekkei genkai of the Uchiha clan. Unlike the other Dōjutsu, not all members of the Uchiha Clan possess the Sharingan. This great Dōjutsu seems to awaken only on exceptional Uchiha members and only in times of great stress. Once awaken, the pupil turns red and a single tomoe (巴) seal appears around the center pupil. As the user masters and evolves their eyes, the tomoe (巴) seals increase, topping 3 per eye. The main ability of the Sharingan, like any other Dōjutsu, is to enable the user to see the flow of chakra. This ability is further improved as the Sharingan gives color to chakra, enabling the user to differentiate chakras from different people or from different sources. Although the user can see chakra through matter, he cannot see beyond dense matter or in long distances. Coupled with the ability to see chakra, Sharingan users gain acess to an incredible clarity of perception that enables them to read insanely fast movements or minor details, enabling them the ability to foresee in an easier way, traps, incoming attacks, etc. This clarity of perception is so great that a Sharingan user can sometimes start performing a counter to an attack that is still being performed, enabling the counter to be launched only a split a second after the attack. This clarity of perception leaves Sharingan users able to track high speed movement easily as well as to read through handseals. This last ability enables them to learn techniques much faster and sometimes copy them directly from the enemy, as long as the user has the necessary chakra affinities and requirements to perform it. Finally, the Sharingan is often linked to Genjutsu and mind-manipulating illusions, mostly because the user can, mostly through Eye Contact, directly and precisely use his chakra to manipulate the enemy's chakra flow. In return, the users clarity of perception gives him the ability to more easily decipher visual illusions cast upon him and see past them. The Sharingan has a great cost to the user though. The chakra consumption disables its use for long periods of time and, even when the user grows stronger, it's still hard to keep it active for long periods of time.
Note: The user, if he hasn't gained full mastery over his Sharingan, will need to spend a move to activate it, although as long as he has chakra and enough stamina he'll be able to keep it active until the end of the match. If the user is Sannin Rank or above and has gained his 3 Tomoe Sharingan and held it for one month, he becomes able to passively activate it, meaning he'll no longer spend a move of his 3 per turn.
Note: To avoid direct Eye Contact and be able to focus only on the body movement below the chin, the opponent needs to have mastered Taijutsu to possess the necessary skill.
Note: Predicting the nature of a technique or what it exactly is requires the user to either know the technique or that its a cannon technique.
Note: Danzo and Kakashi bios activate the Sharingan by removing the covers in their respective eyes and suffer a +10 chakra consumption per turn penalty
Note: The user is bound by the abilities and limits of the stage of sharingan he possesses, stated in the rules of the KG.
(Yugudorashiru) - Yggdrasil
Type: Weapon
Rank: S
Range: N/A
Chakra Cost: N/A
Damage: N/A
Description: This weapon was created by Shimura Danzo utilizing the power of his implanted Senju Hashirama cells. Using a standard tanto as the foundation he encased it in the strongest wood he could create while also imbuing it with some of the cells from the Shodaime. The resulting weapon was a cane that stood from the ground up to his hip. The top of the cane is rounded giving him a comfortable spot to rest his hand. From there it narrows as it moves towards the ground ending in a needle sharp tip as deadly as any sword. Aside from that it looks rather unassuming, easily mistakable for a normal everyday cane. Due to the composition of the cane it has several unique abilities.
Qlfussrot: By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Niohoggr: Using the roots of Qlfussrot, Danzo is also capable of performing his own version of the wood dragon technique dubbed "Niohoggr". He will stab the cane into the earth and form the snake seal causing numerousl roots to grow from the ground and weave around each other taking a form similar in size and shape to the standard wood dragon technique. This version lacks the ability to suppress the bijuu, though it does carry the same leeching ability as the A-ranked root ability. Niohoggr is S-ranked and can only be used once per battle.
Eikthyrnyr: The final ability the cane is called Eikthyrnyr. Due to the high concentration of chakra and trace amounts of Hashirama's cells within the cane, Danzo can absorb the wood and cells back into his body through his right arm to temporarily increase his abilities. Since the wood is extremely concentrated and laced with the cells of Hashirama, it gives Danzo 120 chakra points when taken back into his body. The sudden surplus of chakra and physical energy from the cells increases the potency of his wood, water and earth techniques (+15, +10 and +10 respectively) as well as his taijutsu (+10) for four turns. The downside to using this is that it destroys the cane for the remainder of the battle. Doing this leaves behind the standard tanto that the cane is formed around, which can then be used for kenjutsu.
-Qlfussrot can be used three times per battle.
-Eikthyrnyr only be used once with the boosts lasting four turns.
-After Eikthyrnyr expires Danzo cannot use wood techniques the following turn.
-Niohoggr can only be used once per battle.
-Can only be used by wood users.
-Must be wielding the cane to use its abilities.
Quite the elaborate mask, but if you wish to be a skeleton, I'd be glad to make it so.
Danzo calmly lifts the cane and then taps the tip back to the ground. From the earth around Skullduggery numerous roots rip throught the surface and swarm the man from all angles. They wrap around his limbs lifting him into the air and begin draining him of his chakra. They grow off of his life force slowly covering his entire body.
Qlfussrot:
By tapping the point to the ground Danzo can create A-ranked roots from the ground up to long range away. The roots can vary in size being small enough to deal comfortably with a person, or big enough to restrict a large boss sized summon. They're pointed at the tip capable of piercing through the target and have the ability to leech 30 chakra per turn. While a person is having their chakra leeched, the roots grow eventually covering the target from head to toe. Due to the constant loss of chakra during the absorption the victim becomes limited to A-rank and below techniques until they escape.
Skulduggery observes the old man, it hardly seemed fair, but he seemed to be game - looks aren't everything, especially after having dealings with the Torment. The man commented on his mask, it seemed he immediately knew Skulduggery was not what he showed and that that red eye was the Sharingan.
"Don't strain yourself... Don't want that on my conscience "
Suddenly the ground became active, something stirred beneath it and then it ripped from the round - roots, this man could control this? this was going to be an interesting match. Lightning swirled around the Skeleton and shredded the wood to pieces that came from all angles and he shot his right arm forward dramatically - sending the newly formed Dragon of Lightning Charging forward towards the Uchiha (so he assumes).
(Raiton: Rairyu no Tatsumaki) - Lightning Release: Thunder Dragon Tornado
Rank: A
Type: Offense
Range: Short-Long
Chakra Cost: 30
Damage Points: 60
Description: The user forms a whirling vortex of electricity around themselves. The vortex will take on the form of a dragon’s head and will grow to then shoot forward and cover the area in front of them. Even if the attack doesn't directly connect with his foe, the lightning can jump from the vortex to hit a nearby target.
With the dragon charging forward Skulduggery ran to the left in an arc fashion aiming to go to his opponent's right hand side. He takes out three kunai from his pouch with his left hand and passes them one at a time to his right and throws them at the old man one after another - they are aimed for his Torso.
The "skeleton" wasn't half bad. A dragon of wind and lightning tore through the roots and the man took off to his left. Danzo stabbed his cane into the ground and made a hand seal. A fuma shuriken appeared in each of his hands and he quickly channeled wind chakra into the weapons. As the wind began to take shape he threw both, one at the dragon and the other at the man. The wind grew turning each of them into giant buzz saws. Danzo controlled both of them, the one aimed at the weakened dragon moved in a large arc so that after slicing through the beast it followed the skeleton man from behind. The second one moved slightly following the path of Skullduggery, intercepting the three kunai as it sliced towards him.
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will form two hand seals and summon two windmill shuriken, one in each hand. The moment they're summoned the user will focus wind chakra into the weapons and then throw them towards their target. As they travel the wind grows larger and larger forming into a giant wind version of the weapons, large enough to easily sever such things as one of the Hachibi's tails. Once thrown the user can slightly alter the direction of the weapons making them difficult to dodge. the control of direction once thrown is limited as the user can only make broad arching adjustments.
-Can be used three times per battle. Cannot perform multiple times if the user does not have enough shuriken (At least two are required to use once).
-Can't make sharp turns once thrown.
-Must have Fuma Shurikens in the biography sealed with a scroll or Lightning Blade creation technique. Otherwise user must carry them.
Danzo then made another hand seal giving birth to a shadow clone who charged towards Skullduggery.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
The "skeleton" wasn't half bad. A dragon of wind and lightning tore through the roots and the man took off to his left. Danzo stabbed his cane into the ground and made a hand seal. A fuma shuriken appeared in each of his hands and he quickly channeled wind chakra into the weapons. As the wind began to take shape he threw both, one at the dragon and the other at the man. The wind grew turning each of them into giant buzz saws. Danzo controlled both of them, the one aimed at the weakened dragon moved in a large arc so that after slicing through the beast it followed the skeleton man from behind. The second one moved slightly following the path of Skullduggery, intercepting the three kunai as it sliced towards him.
Type: Attack
Rank: A
Range: Short-Long
Chakra Cost: 30
Damage: 60
Description: The user will form two hand seals and summon two windmill shuriken, one in each hand. The moment they're summoned the user will focus wind chakra into the weapons and then throw them towards their target. As they travel the wind grows larger and larger forming into a giant wind version of the weapons, large enough to easily sever such things as one of the Hachibi's tails. Once thrown the user can slightly alter the direction of the weapons making them difficult to dodge. the control of direction once thrown is limited as the user can only make broad arching adjustments.
-Can be used three times per battle. Cannot perform multiple times if the user does not have enough shuriken (At least two are required to use once).
-Can't make sharp turns once thrown.
-Must have Fuma Shurikens in the biography sealed with a scroll or Lightning Blade creation technique. Otherwise user must carry them.
Danzo then made another hand seal giving birth to a shadow clone who charged towards Skullduggery.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Skulduggery whilst running can see the two Shuriken in his opponent's hands, they were large ones and when thrown became strong and imbued with wind. One ripped through the Dragon and the other followed him as he ran. Skulduggery already had a plan and made a hand seal, forming two fireballs in each hand and shooting them from his left and right so that they arc and intercept each shuriken - exploding on contact. Whilst this happened an X shape glows under Danzo and then fire erupts from it and burning him and not allowing him to create his Shadow clone, not as severely as it would with the fireballs as they were used to counter the Wind Shuriken.
(Katon: Blazing Hatsu) Fire Style: Blazing Hearts
Type: Offensive
Rank: A
Range: Mid-Long
Chakra: 30
Damage: 60
Description: The user will make a single hand seal and then channels his chakra into both of his hands. Once the user has done so he shall release two fireballs one from each hand which travel to the opponents left and right side in an arc fashion. When the the fireballs make contact they will explode causing damage, while at the same time it also forms an X shape under the opponent which causes fire to erupt from it hitting them multiple times.
~Can only be taught by AlbelTheWicked
~Can only be used twice
~No fire jutsus above B-rank during your next turn
Skulduggery start running again, he took out three more Kunai and did the same as he did before - throwing them one at a time from different angle as he ran still trying to get to his opponent's right side.
Danzo grabs his cane and slides it into a holster on his left hip. He then slid two kunai with tags attached into his hands and tossed them into the air several meters in front of him. His hands clapped together and three wooden pillars began to grow. One formed beneath him and carried him back away from the incoming fireballs moving him to long range from Skullduggery. The other two formed from an area several meters in front of him, catching the kunai at their tips and then shot towards him. As this happened the seals on the kunai activated creating a spherical barrier at the tip of each of the pillars, easily deflecting the additional kunai thrown by the man and then crushing him into the ground as they reached him.
(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.
(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
Danzo grabs his cane and slides it into a holster on his left hip. He then slid two kunai with tags attached into his hands and tossed them into the air several meters in front of him. His hands clapped together and three wooden pillars began to grow. One formed beneath him and carried him back away from the incoming fireballs moving him to long range from Skullduggery. The other two formed from an area several meters in front of him, catching the kunai at their tips and then shot towards him. As this happened the seals on the kunai activated creating a spherical barrier at the tip of each of the pillars, easily deflecting the additional kunai thrown by the man and then crushing him into the ground as they reached him.
(Mokuton: Kyousei Mokuzai No Jutsu) Wood Release: Greater Wood Technique
Rank: A
Type: Supplementary/Attack/Defense
Range: Short-Long
Chakra cost: 30
Damage points: 60
Description: The user focuses and molds his chakra, using it to create Wood structures, Pillars, Trees, etc to defend, attack or support him. The Wood can be created from the users body or from earth sources and its limitations are only set by the users own imagination and the chakra put into the technique.
(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
(Fusen no Kekkai) Tag Barrier
Type: Defensive/Supplementary
Rank: B-rank
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user will take a tag marked with the kanjis 障害 (Shōgai) and either place it on a weapon (like wrapped around a kunai's handle) or on a surface (like the ground). Upon doing so, a defensive spherical barrier is erected around the tag as a seal. The barrier can be used to defend against up to B-Rank ninjutsu but also be used to contain an enemy inside if feasible.
Seems as though the old man had moves, more wood was used and between the two roots coming towards him some kind of entity that charged towards him and knocked his Kunai out of the way. Skulduggery performs three hand seals and extends his arms forward, Lightning forms around both his hands and he splits hands out to his side, two orbs of lightning swallowing his hands. Skulduggery jumps forward thrusting both Lightning blades into the barriers and destroys them - he runs between the roots holding his Lightning Blade's out to the sides as he came forward, shredding through the roots, the lightning screeching violently.
Rank: S
Type: Offensive
Range: Short
Chakra cost: 40
Damage points: 80
Description: The user performs (Raiton: Raikiri) - Lightning Release: Lightning Blade and splits it in two, covering both hands in Lightning. He will then perform a melee attack at the enemy, unleashing the powerful lightning into him.
Danzo hopped off the wooden pillar and slammed his palms on the ground causing the earth in a 10m x 10m square to sink down into a pit 15m deep. This of course halts Skullduggery's charge as he enters mid range bringing him into the pit along with the earth.
Danzo immediately follows by materializing a mass of water at the top of the pit which covers it entirely and sends it crashing down on the skeleton from above, hitting him with concussive force and then drowning him with in the pit.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
He finished by dropping a lid on top of the pit to seal it closed. The lid was square shaped rather than its normal circle and just barely fit inside the walls of the pit allowing it to sink down to the water inside.
Danzo hopped off the wooden pillar and slammed his palms on the ground causing the earth in a 10m x 10m square to sink down into a pit 15m deep. This of course halts Skullduggery's charge as he enters mid range bringing him into the pit along with the earth.
Danzo immediately follows by materializing a mass of water at the top of the pit which covers it entirely and sends it crashing down on the skeleton from above, hitting him with concussive force and then drowning him with in the pit.
(Suiton: Haran Banshō) - Water Release: Stormy Blockade
He finished by dropping a lid on top of the pit to seal it closed. The lid was square shaped rather than its normal circle and just barely fit inside the walls of the pit allowing it to sink down to the water inside.
-Wins by Default cause you didn't post your moves :scorps: - XD
Before Skulduggery knew it the Ground had shifted and started to descend, his lightning was useless now so he dispersed it and jumped as high as he good, thrusting his right arm forward. From the palm of his hand a Bolt of lightning reached out and grabbed the edge of the earth that had not fallen, latching onto it with it's claw like hand. Skulduggery then retracted the wire, but instead of the earth coming to him, he went to the earth and basically zip-wired to the edge, grabbing hold and lifting himself out of the newly formed pit.
Skulduggery had dispersed the wire when he grabbed a hold of the ledge himself. As soon as he stand properly he begins to walk and water had formed under Danzo and lifted him high into the air, Skulduggery took out two Kunai and threw one after the other.
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user creates a thin but long lightning bolt after taking multiple kunai or shuriken in each hand or any other kind of small tool with a looped handle (these can be even smoke or flash bombs). they will throw the tools up into the air and the lightning wire will catch them all then form a circle with the tools all spaced out around it, by manipulating Deity's Wire can stay behind the user to be used as a close range defense mechanism that with fire the tools from the loop at their target or at multiple targets by spinning around, each tool being aimed separately at different targets or one at a time at a single target.
This technique can also be used as sort of large shuriken, the looped lightning will spin around the user's hand but doesn't touch it so it looks like it's floating off the hand, the tools stretching from where they are connected to the lightning (if they are kunai it'd look like an 8 pointed shuriken or more). The user can throw the shuriken forward at their enemy and can fire the kunai from the wire before the actual lightning hits the target, the actual lightning wire can harm anyone who comes into contact with it.
The last use of this technique is that it can be used a bit like a wire, firing it from their hand towards an object and manipulating it so that the end will become a bit like a small clamp to grab the hilt of a sword or tool of some kind. The user can then retract the lightning so that the tool comes back to their hand or can move his arm so that the lightning wire throws the tool at the opponent from a different angle. The lightning wire can also simply be shot at their target from their hand and clamp onto them, capable of dragging them towards the user if they retract the wire and also doing some damage.
-Can only be taught by LonelyAssassin
-No Paralysis is formed by this lightning technique
( Suiton: Mizu Hashira Suiryoku no Jutsu ) - Water Release: Water Pillar Thrust
Rank: C
Type: Supplementary
Range: Short - Mid
Chakra cost: 15
Damage points: N/A
Description: The user will manipulate their chakra and then they create water to rise up from the ground beneath the target lifting them into the air.
The claw of lightning latching on to the edge was far too obvious to escape the gaze of Danzo's sharingan. His hands quickly came together in one seal and the edge of the newly formed cliff face crumbled into an avalanche of rocks. The claw snapped away from its anchor causing Skullduggery to fall back down towards the base of the pit, this time with chunks of rock falling towards him from above.
(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.
Danzo then stomped on the ground opening a tunnel with one end starting before him and the other end opening near the top of the pit. He released a stream of fire into the tunnel which cascaded through it, scorching the rock and melting some of it as it was carried along with the flames. Whereas this technique would normally result in a build up of pressure and eruption from below the target, it instead freely flowed through the open end and poured into pit as a combination of fire, molten rock and lava, burning Skullduggery beneath it all.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.
The claw of lightning latching on to the edge was far too obvious to escape the gaze of Danzo's sharingan. His hands quickly came together in one seal and the edge of the newly formed cliff face crumbled into an avalanche of rocks. The claw snapped away from its anchor causing Skullduggery to fall back down towards the base of the pit, this time with chunks of rock falling towards him from above.
(Doton: Iwa Yado Kuzushi) - Earth Release: Stone Lodging Destruction
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A (up to 60)
Descripton: The user will do one hand seal and cause nearby earth structures (either natural occurring ones on the field (such as cave ceilings, cliffs, etc), man made (buildings, etc) or jutsu made (up to C-Rank active structures)) to collapse and fall. This technique allows the ninja to control nearby stone and rock and dislodge any vulnerable or sensitive spots, causing the structure to collapse. This can be especially useful if in a cave or a stone lodging. The technique can loosen the rocks and cause them to come raining down on whomever is trapped inside. The damage depends on the size of the cavern or rock lodging above or nearby the target and not on the amount of chakra used which doesn't need to be high. A large cave with a thick ceiling can easily do the physical damage equivalent to an A-Rank technique but due to the damage not being focused or chakra fueled, its also easily defendable.
Danzo then stomped on the ground opening a tunnel with one end starting before him and the other end opening near the top of the pit. He released a stream of fire into the tunnel which cascaded through it, scorching the rock and melting some of it as it was carried along with the flames. Whereas this technique would normally result in a build up of pressure and eruption from below the target, it instead freely flowed through the open end and poured into pit as a combination of fire, molten rock and lava, burning Skullduggery beneath it all.
(Katon: Keshi Makuga Hara) - Fire Release: Exploding Flame Crater
Rank: A
Type: Offense
Range: Mid-Long
Chakra Cost: 30
Damage Points: 60
Description: The user first stomps on the ground, using his fire chakra and making an underground tunnel from between themselves and the opponent. They then breathe out fire into the tunnel, causing the fire carry rock and other debris with it as it travels, melting them. With a single hand seal, the molten rock debris will erupt from the ground underneath the opponent, engulfing them and burning them alive.
Skulduggery curses when the grip of the Lightning Wire Falters. Skulduggery aims his head so that he looks downwards slightly, spewing wind from his mouth shooting him in an upwards arc fashion until he reaches the other side, using chakra on his hands and feet to stick to the opposite side wall. With his back and feet against the wall, Skulduggery forms a Tiger hand seal upon seeing the flame spew out from the opposite wall, he exhales a very steam of pressured water that cuts through the fire, he turns his head slightly to the left and right so that it covers a larger area of the fire and cools it down. The Fire burst through the molten fire and arcs over the earth's ledge and over the ground towards his opponent to hit him with some force.
Skulduggery stands and runs up the side of the wall, leaping over the edge and turning to look at Danzo now at such a long range. He couldn't see him so well.
Rank: D
Type: Supplementary
Range: Short-Mid
Chakra cost: 10
Damage points: N/A
Description: This technique allows the user to change direction in mid-air at high speeds by simply blowing wind out their mouth. The user can also use this technique by blowing it at the ground and causing a dust cloud to rise, concealing the users location and movement.
Note: The user must already be airborne to use
(Suiton: Suidanha) Water Release: Severing Wave
Type: Offensive
Rank: S-rank
Range: Short-Long
Chakra: 40
Damage: 80
Description:
After doing the Tiger hand seal, the user will quickly exhale a very thin stream of pressurized water that will be able to cut even rock. The most noteworthy feature of the technique is how fast the stream is and how sharp it can be. By moving his head, the user can alter the jet's cutting path, creating longer cuts or affecting bigger targets.
Danzo reared back with his right fist and coated it with earth. With a punch forward he released a glove of earth that began to grow as it traveled. It tore through the remaining stream of water with ease continuing towards Skullduggery.
Type:Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch.
Usable two times per battle
Can only be used/taught by ~Yondaime~
After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists.
Immediately after releasing the earthen fist Danzo weaved his hands together and created a portal of wind midway between himself and Skullduggery. Its created just in time for the first to pass through and become coated with a layer of wind, increasing its strength and gaining an advantage over wind.
(Fuuton: Manako no Shippuu) – Wind Release: Eye of the Gale
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A (+20 damage to anything which moves through the portal)
Description: The user will perform the Rat Handseal before focusing their fuuton chakra into the air at any location on the battlefield to generate a small, flat disc-shaped portal of wind, either near their location or the opponent's. A unique ability possessed by the portal of wind is any solid/liquid objects, constructs or techniques passing through it will have their cutting capabilities greatly amplified, as the disc of wind provides them with a green coating of sharp wind chakra much like the one produced in Wind Release: Vacuum Blade. The process in which this happens is similar to Danzo's technique (Vacuum Blade), where the blowing of fuuton chakra onto the weapon is substituted by the projectile(s) passing through the portal of wind. The layer of wind will amplify a construct's cutting properties to the extent, a thrown rock will become as destructive as a bullet, making this technique a very formidable weapon despite its non-offensive nature. This technique will only amplify the cutting capabilities of solid or liquid constructs e.g. rocks, kunai, bullets of water and etc, whilst only blocking/weakening any Lightning-based elements which attempt to pass through it. One disadvantage to the technique is, the opponent can also benefit from this technique if their thrown projectiles or techniques manage to pass through the portal, making this jutsu a very double-edged sword. The portal itself can have a maximum diameter of five meters and for any solid/liquid constructs to benefit from the cutting enhancement, they must be projectiles capable of fitting through it completely. Since this technique serves to imbue objects and techniques with a coating of wind chakra, they will become dual elemental techniques e.g. Wind/Earth or Wind/Water.
Note: Lasts for two turns
Note: Can only be Taught by Negative Knight
Note: Can only be used four times per battle
Note: Cool down time of two turns in between uses
Note: Does not enhance speed of projectiles/techniques
Note: Only amplifies cutting capabilities of solid or liquid constructs
Note: Does not affect Fire or Wind-based techniques
Note: Portal of wind can be created a maximum of ten meters away from the user
The fist continues to rapidly grow after passing through the portal of wind. Not finished with his attack, Danzo sets the wind covering the fist aflame, creating a 120 damage tri-elemental combo o' doom. :scorps:
Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.
Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.
Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.
Note3: Can't ignite flesh or wet materials.
Note4: The speed of ignition is slow except on paper or other more flammable materials.
Note5: Usable 5 times.
Note6: The ignition spot has to be within the users visual field.
Note7: Can only be taught by Scorps.
It would be quite the cowardly move to simply dodge this fist of awesomeness. >.>
Danzo reared back with his right fist and coated it with earth. With a punch forward he released a glove of earth that began to grow as it traveled. It tore through the remaining stream of water with ease continuing towards Skullduggery.
Type:Attack
Rank: S
Range: Short-Long
Chakra Cost: 40
Damage Points: 80
Description: After performing a single handseal and coating the one of the user's fist with earth chakra, he is able to put his hand forth and launch a fist made of earth. For every second that fist travels in the air towards the enemy, it get's bigger and bigger. The further the enemy, the more it packs a punch.
Usable two times per battle
Can only be used/taught by ~Yondaime~
After a few minutes if the user doesn't launch it, the user's hands would grow weary and tired due to the sheer weight of earth on his fists.
Immediately after releasing the earthen fist Danzo weaved his hands together and created a portal of wind midway between himself and Skullduggery. Its created just in time for the first to pass through and become coated with a layer of wind, increasing its strength and gaining an advantage over wind.
(Fuuton: Manako no Shippuu) – Wind Release: Eye of the Gale
Rank: B
Type: Supplementary/Offensive/Defensive
Range: Short - Mid
Chakra Cost: 20
Damage Points: N/A (+20 damage to anything which moves through the portal)
Description: The user will perform the Rat Handseal before focusing their fuuton chakra into the air at any location on the battlefield to generate a small, flat disc-shaped portal of wind, either near their location or the opponent's. A unique ability possessed by the portal of wind is any solid/liquid objects, constructs or techniques passing through it will have their cutting capabilities greatly amplified, as the disc of wind provides them with a green coating of sharp wind chakra much like the one produced in Wind Release: Vacuum Blade. The process in which this happens is similar to Danzo's technique (Vacuum Blade), where the blowing of fuuton chakra onto the weapon is substituted by the projectile(s) passing through the portal of wind. The layer of wind will amplify a construct's cutting properties to the extent, a thrown rock will become as destructive as a bullet, making this technique a very formidable weapon despite its non-offensive nature. This technique will only amplify the cutting capabilities of solid or liquid constructs e.g. rocks, kunai, bullets of water and etc, whilst only blocking/weakening any Lightning-based elements which attempt to pass through it. One disadvantage to the technique is, the opponent can also benefit from this technique if their thrown projectiles or techniques manage to pass through the portal, making this jutsu a very double-edged sword. The portal itself can have a maximum diameter of five meters and for any solid/liquid constructs to benefit from the cutting enhancement, they must be projectiles capable of fitting through it completely. Since this technique serves to imbue objects and techniques with a coating of wind chakra, they will become dual elemental techniques e.g. Wind/Earth or Wind/Water.
Note: Lasts for two turns
Note: Can only be Taught by Negative Knight
Note: Can only be used four times per battle
Note: Cool down time of two turns in between uses
Note: Does not enhance speed of projectiles/techniques
Note: Only amplifies cutting capabilities of solid or liquid constructs
Note: Does not affect Fire or Wind-based techniques
Note: Portal of wind can be created a maximum of ten meters away from the user
The fist continues to rapidly grow after passing through the portal of wind. Not finished with his attack, Danzo sets the wind covering the fist aflame, creating a 120 damage tri-elemental combo o' doom. :scorps:
Katon: Tanshin No Atsui Hai | Fire Release: The Lonesome Ember
Type: Offensive/Supplementary/Defensive
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (20 if clothes ignite, +20 when used with a Fuuton Jutsu)
Description:
User does 2 hand seals (Ram+Tiger) and focuses his fire chakra into a specific spot on the enemies clothes igniting them in a small cinder that creates smoke. This produces a small cinder spot that erupts in small flames. Its main purpose is to distract and confuse the enemy. However, if the enemy fails to put out the ignited spot it will eventually start to consume the clothes and create small open flames that will slightly burn him. This technique can also be used on paper or other easily flammable materials or to ignite a Fuuton jutsu.
Note: The ignited spot can easily be put out by taping it with an open palm or with a little water.
Note2: Enemy has to put out the ignited spot in the turn its used or in the next turn it will ignite the rest of his clothes.
Note3: Can't ignite flesh or wet materials.
Note4: The speed of ignition is slow except on paper or other more flammable materials.
Note5: Usable 5 times.
Note6: The ignition spot has to be within the users visual field.
Note7: Can only be taught by Scorps.
It would be quite the cowardly move to simply dodge this fist of awesomeness. >.>
As Skulduggery was running up the side of the wall he could see by looking up with his head, the the fist coming at him upside down. Just over the edge of the earth, it seemed to have a Greenish hue as it gradually got closer - a combo. Skulduggery made a '+' hand seal and summoned a clone, standing directly in front of him against the wall. The Fist then set on fire and he cursed, it's even stronger.
(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.
Skulduggery's clone as it was formed began kneading chakra immediately, it then expelled a large amount of water that shot out to mid range to intercept the Fist, spewing all over it ridding it of it's flaming upgrade as the water covered it over; but wasn't powerful enough to stop the fist. The clone stopped spewing Water and right after the real Skulduggery lifted his hand into the air and emitted the Lightning Spear from his hand, he had performed the Snake hand seal just before the clone had stopped Spewing - the Spear of lightning ripped through the fist shattering the Earth and rock was split apart; some of it fell into a pit and some embedded itself into the side of the Pit and none of it hit Skulduggery or his clone.
Skulduggery found one of the rocks sticking out of the side of the pit and used it as a platform. The Clone ran up to the edge and jumped over at ground level with Danzo, they now planned to get into Close Range of the old man - he had moves and had made Skulduggery resort to using powerful Ninjutsu.
( Suiton: Suijinchū ) - Water Release: Water Encampment Pillar
Rank: S
Type: Defence
Range: Short - Mid
Chakra cost: 40
Damage points: N/A
Description: A defensive technique where chakra kneaded inside the body is converted into water, and then expelled from the mouth in a dense torrent, effectively creating a near instantaneous barricade that can be used to intercept incoming attacks.
(Raiton: Gian) - Lightning Style: False Darkness
Rank: S
Type: Attack
Range: Short-Long
Chakra cost: 40
Damage Points: 80
Descripton: The user, after performing the Snake hand seal, emits lightning in the shape of a spear from their hands or mouth which then pierces the enemy. Kakuzu, the original user, shoots the technique from his Lightning mask's mouth. Its destructive power is great enough to even pierce through rock; meaning it has a high killing potential. The user can increase the number of spears to attack multiple enemies by branching the main spear. This, coupled with the sheer speed of the lightning, makes it a difficult technique to evade. This strong attack can be defended against by an equally strong attack of the same element such as Raikiri.
(I think in the end the False Darkness is more powerful and will continue towards you.)
The techniques all clashed violently ripping each other apart bit by bit. The lightning continued through the fist only to be washed away as it tried to pass through the portal of wind, which itself dissipated in the clash. The smoke cleared and Danzo stood now opposed by two Skullduggerys.
Hmm...you're an odd one, but not completely unskilled.
Danzo peered at his enemies with a sense of frustration. He raised his thumb to his mouth and bit it to draw some blood. Going through the usual summoning process he called forth not his usual Baku, but a group of Tanuki. The deadly B.O.M.B squad appeared in the sky above the clone and circled them.
Bob: Reporting in!
Ozy: Lets rock this joint!
Mark: Bombs away!
Bill: Sayonara!
At Danzo's command the squadron unleashed their barrage.
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage: 60
Description: The user will perform the standard summoning technique and summon four Tanuki in the air above their opponent. The four tanuki (Tanbob, Tanozy, Tanmark and Tanbill) will use their bodies to create a parachute of skin that lets them float in the air. From there they bombard the target with weapons such as kunai and shuriken carrying explosive tags. The attack covers a wide area with a continuous stream of explosions decimating everything below. Once the attack is complete the Tanuki remove themselves from the battle to reload their arsenal.
-Can be used three times per battle, but not on successive turns.
-Attack lasts for the turn that they're summoned.
-Cannot be summoned again if they're killed or incapacitated.
-Can be summoned again if not all are killed or incapacitated, but the rank is reduced by 1 and the damage by 15 for each Tanuki not available.
As they began Danzo's hands weaved together in a series of hand seals. He concentrated on the weapons being released down at the Skullduggerys and multiplied them, turning what was dozens into hundreds. The resulting explosions would leave nothing but dust below.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
The techniques all clashed violently ripping each other apart bit by bit. The lightning continued through the fist only to be washed away as it tried to pass through the portal of wind, which itself dissipated in the clash. The smoke cleared and Danzo stood now opposed by two Skullduggerys.
Hmm...you're an odd one, but not completely unskilled.
Danzo peered at his enemies with a sense of frustration. He raised his thumb to his mouth and bit it to draw some blood. Going through the usual summoning process he called forth not his usual Baku, but a group of Tanuki. The deadly B.O.M.B squad appeared in the sky above the clone and circled them.
Bob: Reporting in!
Ozy: Lets rock this joint!
Mark: Bombs away!
Bill: Sayonara!
At Danzo's command the squadron unleashed their barrage.
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 30
Damage: 60
Description: The user will perform the standard summoning technique and summon four Tanuki in the air above their opponent. The four tanuki (Tanbob, Tanozy, Tanmark and Tanbill) will use their bodies to create a parachute of skin that lets them float in the air. From there they bombard the target with weapons such as kunai and shuriken carrying explosive tags. The attack covers a wide area with a continuous stream of explosions decimating everything below. Once the attack is complete the Tanuki remove themselves from the battle to reload their arsenal.
-Can be used three times per battle, but not on successive turns.
-Attack lasts for the turn that they're summoned.
-Cannot be summoned again if they're killed or incapacitated.
-Can be summoned again if not all are killed or incapacitated, but the rank is reduced by 1 and the damage by 15 for each Tanuki not available.
As they began Danzo's hands weaved together in a series of hand seals. He concentrated on the weapons being released down at the Skullduggerys and multiplied them, turning what was dozens into hundreds. The resulting explosions would leave nothing but dust below.
(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.
The Skulduggery Clone sees Danzo do something in the distance, he crouches down to do something and before he knew it he heard talking above him. The Clone looks up to see the summons above him, he reacts quickly by expelling a large fire ball above him, it's very large and covers the clone like an Umbrella - the tools that are thrown are easily repelled and explode before they get to the Clone.
"Pest Control!"
Meanwhile Skulduggery standing onto a Piece of Earth embedded into the side of the wall spews out a large amount of mist from his mouth, it spreads out covering the whole area between them an Danzo with a Thick mist (Basically in the space where the Earth Core was used). Skulduggery then uses his Deity's Wire again and fires it from his palm so that it attaches to the Other side of the Pit's wall - he retracts the wire and is zipped across - once he reaches there he sticks the the wall and then begins to climb up and climb over the edge.
(Katon: Gōka no Jutsu) - Fire Release: Hellfire Technique
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: The user will manipulate their chakra and breath out from their mouth a large fireball that travels at the opponent. As it reaches the opponent it bursts into a maelstrom of fire engulfing them in flames.
(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearby water source.
Type: Supplementary
Rank: B
Range: Short - Mid
Chakra Cost: 20
Damage Cost: 40
Description:
The user creates a thin but long lightning bolt after taking multiple kunai or shuriken in each hand or any other kind of small tool with a looped handle (these can be even smoke or flash bombs). they will throw the tools up into the air and the lightning wire will catch them all then form a circle with the tools all spaced out around it, by manipulating Deity's Wire can stay behind the user to be used as a close range defense mechanism that with fire the tools from the loop at their target or at multiple targets by spinning around, each tool being aimed separately at different targets or one at a time at a single target.
This technique can also be used as sort of large shuriken, the looped lightning will spin around the user's hand but doesn't touch it so it looks like it's floating off the hand, the tools stretching from where they are connected to the lightning (if they are kunai it'd look like an 8 pointed shuriken or more). The user can throw the shuriken forward at their enemy and can fire the kunai from the wire before the actual lightning hits the target, the actual lightning wire can harm anyone who comes into contact with it.
The last use of this technique is that it can be used a bit like a wire, firing it from their hand towards an object and manipulating it so that the end will become a bit like a small clamp to grab the hilt of a sword or tool of some kind. The user can then retract the lightning so that the tool comes back to their hand or can move his arm so that the lightning wire throws the tool at the opponent from a different angle. The lightning wire can also simply be shot at their target from their hand and clamp onto them, capable of dragging them towards the user if they retract the wire and also doing some damage.
-Can only be taught by LonelyAssassin
-No Paralysis is formed by this lightning technique
The fire consumes the kunai setting off a chain reaction of explosions filling the sky with heavy smoke. The squad of Tanuki cough up a lung as the smoke clears, their targets still standing.
Bob: Damn, all out!
Ozy: Same bro, they bled us dry.
Mark: Gotta go restock boys.
Bill: Sayonara Dan-sama!
The Tanuki poofed away once again leaving Danzo alone again with Skullduggery and his clone. From the Skeleton man's mouth a mist spreads throughout the battlefield covering it and blinding all within in. Even' Danzo's sharingan was blind within its cloud. Blind, but not helpless, Danzo put his hands together and a seemingly natural breeze swept over the battlefield. It wasn't strong enough to blow the mist away, but it was no ordinary breeze. Everything it touched became known to Danzo, giving him the ability to sense his opponents.
(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
Danzo sensed his opponent moving across the pit and threatening to crawl up the wall. While he could feel his enemies, they had blinded themselves in the mist. Danzo acted quickly using his years as one of the world's top assassins to move deftly across the earth heading towards the pit. Just as Skullduggery reached the top he found a hand crashing into his chest and throwing him back into the air over the pit.
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense. Best tactic is when used with Hidden Mist jutsu. The technique works by having the user focus his chakra and his complete attention on moving fluidly, rapidly but muffling any sound he may make while moving as well as his presence, etc. It doesn't suppress his chakra or hides it but it can make the opponent virtually undetected if he manages to get on the opponents blind spot.
Danzo followed pushing off the earth and created bubbles of wind beneath his feet to allow him maneuverability in the air.
(Futon: Furaingu Fūjin no Jutsu) | Wind Release: Flying Wind God Technique
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero
Now above his horizontal target Danzo brought down his right foot crashing it into Skullduggery's stomach sending him plummeting into the pit below. He crashed into the earth sending debris outward and leaving a moderate crater at the point of impact. Danzo stood in the air above, the clone at the edge of the pit in front of him and the original recovering below.
The fire consumes the kunai setting off a chain reaction of explosions filling the sky with heavy smoke. The squad of Tanuki cough up a lung as the smoke clears, their targets still standing.
Bob: Damn, all out!
Ozy: Same bro, they bled us dry.
Mark: Gotta go restock boys.
Bill: Sayonara Dan-sama!
The Tanuki poofed away once again leaving Danzo alone again with Skullduggery and his clone. From the Skeleton man's mouth a mist spreads throughout the battlefield covering it and blinding all within in. Even' Danzo's sharingan was blind within its cloud. Blind, but not helpless, Danzo put his hands together and a seemingly natural breeze swept over the battlefield. It wasn't strong enough to blow the mist away, but it was no ordinary breeze. Everything it touched became known to Danzo, giving him the ability to sense his opponents.
(Fuuton: Chakra Kenpa no Kaze) - Wind Style: Chakra Sensing Breeze
Type: Supplementary
Rank: C
Range: Short-Long
Chakra Cost: 15
Damage: N/A
Description: A wind technique similar to the chakra sensing rain technique, the user infuses their chakra into the surround air create a light breeze across the battlefield. This breeze is capable of sensing the chakra of people or objects it comes in contact with. The breeze will die out after three turns once activated and can only be used twice per battle.
~Deactivates after three turns.
~Can only be used twice per battle.
Danzo sensed his opponent moving across the pit and threatening to crawl up the wall. While he could feel his enemies, they had blinded themselves in the mist. Danzo acted quickly using his years as one of the world's top assassins to move deftly across the earth heading towards the pit. Just as Skullduggery reached the top he found a hand crashing into his chest and throwing him back into the air over the pit.
(Muon Satsujin Jutsu) - Silent Homicide Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:10
Damage Points:20
Description: Muon Satsujin Jutsu, the ability to commit a silent homicide, is a technique to dispatch your foe with no warning. Your quick speed and skills will instantly kill them before they can provide a defense. Best tactic is when used with Hidden Mist jutsu. The technique works by having the user focus his chakra and his complete attention on moving fluidly, rapidly but muffling any sound he may make while moving as well as his presence, etc. It doesn't suppress his chakra or hides it but it can make the opponent virtually undetected if he manages to get on the opponents blind spot.
Danzo followed pushing off the earth and created bubbles of wind beneath his feet to allow him maneuverability in the air.
(Futon: Furaingu Fūjin no Jutsu) | Wind Release: Flying Wind God Technique
Rank: S
Type: Supplementary
Range: Short/Long
Chakra cost: 60 (10 every turn it’s active)
Damage points: N/A
Description: By using wind chakra to create wind bubbles beneath the user’s feet, the user will mimic flight by using the air bubbles created to literally run on nothing more than air. The air bubbles are invisible to the naked eye. This technique can be used to evade some technique.
Notes:
Can only be used twice.
Lasts for 5 turns.
Can only be taught by Leeroy G. Zero
Now above his horizontal target Danzo brought down his right foot crashing it into Skullduggery's stomach sending him plummeting into the pit below. He crashed into the earth sending debris outward and leaving a moderate crater at the point of impact. Danzo stood in the air above, the clone at the edge of the pit in front of him and the original recovering below.
The Clone felt the newly formed breeze and this was enough for it to become slightly suspicious and it ran to the edge of the pit, trying to look into the mist, but could not see. The clone made a string of hand seals and let loose the rain from the clouds formed. Now the clone could sense the two chakra signatures in the mist, this also allowed Skulduggery too as they both had the same chakra (I think? xD), but not until after he is struck by the palm.
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra after waving the Bird → Rat → Ox → Monkey → Rat → Snake hand seals. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it
The actual Skulduggery pulled himself from the pit, he raised his head and all he saw emerge from the mist was a palm that crashed into his chest - but Skulduggery had reacted, channelling chakra into his chest so that it would be reinforced and didn't push him flying backwards as he moved with the strike in different way, jerking back and swaying his hips around, converting his momentum so that he rebounds quickly, thrusting both his palms forward releasing a ripple through the old man's body and pushing him backwards. Skulduggery quickly pulled his arms and body back after the strike, but as he pulled back he grabbed Danzo's extended left arm (assuming so cause, y'know... his right arm is... y'know) with his right arm and pulled him forward again, he twisting his body left and shot out his left leg after he pulled up his bended knee, smashing the bottom of his foot into Danzo's chest with wind wrapped around his left leg as a precaution and also a much stronger strike. Skulduggery lets go of Danzo when his kick lands, so he'd probably be shot back again.
Type: Defense
Rank: A
Range: Short
Chakra Cost: 30
Damage: 60
Description: This technique is used to counter strikes towards the upper torso or head of the practitioner. Using careful chakra control they'll momentarily reinforce the point of impact to minimize damage while allowing their upper body to move with the strike by swaying their hips. They'll then use their hips to convert the momentum of their body and rebound towards the opponent at high speeds while striking out with both palms releasing a ripple through the opponent's body that can encompass their entire torso.
-Can defend A-rank and below taijutsu.
-Can be used three times per battle.
- It's your CFS!
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user covers their leg with wind chakra and strikes a powerful kick to the opponent. This kick was powerful enough to slice through a mechanical puppet.