[Suiton] Suiton with Nathan

Nathan

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All good.

(Suiton: Suirou No Jutsu) - Water Style: Water Prison
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: This technique is used to trap a victim inside a virtually inescapable sphere of water by waving the Snake → Ram → Horse → Hare → Ram → Horse → Hare → Hands spread in front palms out. The only downside to this technique is that the user must keep at least one arm inside the sphere at all times in order for the victim to remain imprisoned. This technique requires a sufficient amount of water, which can be provided by expelling it from one's mouth. Once trapped the target is unable to move while within it due to the heaviness of the water. Because of the density of the water it can be used, to a limited extent, for defensive purposes if performed on oneself. Water clones can be used in preparation for the technique, which block an opponent's attack and trap the attacker in the prison using the clone's own water.

This one, you need to be pretty close to your target, you will perform the large amount of hand seals, then hold your hands out in front of you, this will form a sphere of water around my clone, you will be using your water chakra to create said water sphere, the downside to this you will need to have one hand in it at all times, the water is released from your mouth. So that is where that comes from. This technique is best used with clones, so the clones can hold the technique, meaning you can attack freely.
 

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One/three advantages:
  • 1. Limits the opponent's movement.
  • 2.The only time you can really counter is before you get caught or after you are caught in the prison.
  • 3. Having a clone nearby to defend you or having a clone maintain the water prison would render any attempt to dispel the technique useless.
One/three disadvantages:
  • 1. Takes a bit of time and preparation to use.
  • 2. It's easy to see coming.
  • 3. Because of the time it takes to complete the use of the technique, the opponent will have already made an attempt to counter.
How you would use it in battle:

I would use this technique mainly to secure the victory. Distracting my opponent with weapon traps or clones to keep their attention off me while I prepare the technique would be the best and safest way of ensuring I can execute the technique successfully. Once I catch the opponent in the prison, I can then stream a lightning technique through it to kill my opponent while they are still trapped.

How you would counter it:

The best way of countering this technique is to not get caught within the prison, because it will take a lot of effort to escape the water prison. You can evade the technique by having a clone get caught within the prison (without the opponent noticing you switched with a clone of course). Something I just came up with as well, is if you get in a really tight spot and the prison is forming around you, you can use the Wind Sickle Armour technique or Peacock Whirlwind technique to repel any water around you.

How you perform it (with as much detail as you can):

Dashing towards your clone, I then perform the Snake → Ram → Horse → Hare → Ram → Horse → Hare seals in quick succession, and upon reaching a 3 metre distance from it, I then expel water from my mouth. After that, I then raise my right hand up and open my palm. Using my skills of shape manipulation, I cause the water to form around the palm and the wrist of my right arm, creating a sphere of water that imprisons the clone.
 

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As per usual, good work.

(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.

Similar to the sub technique (E-rank) but instead of replacing yourself with a log, you turn your body into water, you do this by channelling your water chakra throughout your body, you can dodge taking direct damage, but you cannot attack while in this form, when battling someone you should probably mention when and how far you reform from them. Otherwise they can exploit that.
 

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One/three advantages:
  • 1. Is easier to execute than the normal substitution technique, since you actually need to replace yourself with an object.
  • 2. Allows you to reposition yourself to take your opponent by surprise.
  • 3. If you use it in an area where there are lots of water puddles or small water sources nearby, your opponent won't know where you're coming from.
One/three disadvantages:
  • 1. Cannot attack while still in liquid form.
  • 2. Cannot defend yourself either while in liquid form.
  • 3. You're still very vulnerable to Raiton based attacks while using the technique.
How you would use it in battle:

If I were to use this technique, I'd only use it if I had absolutely no other options of defence, or if I had lots of water sources e.g. puddles around me, and I had water clones prepared. I could create these puddles by using other water techniques.

How you would counter it:

The only way to counter this technique is to attack after the jutsu has been performed by the opponent. Because while they're in liquid form, they will not be able to defend themselves from any offensive action. Taking this opportunity, I would use a Raiton technique to take them out while they're unprepared.

How you perform it (with as much detail as you can):

I watch as my opponent runs towards me at high speed, to which I the begin channelling my Suiton chakra throughout my entire body. As soon as my opponent's right foot connects with my face, I turn into a mass of water that goes sailing behind him. As soon as the mass of water lands on the ground, I reform myself back into my usual form, and stand behind my opponent, the water mass I transformed into having landed a few metres behind him when he attempted to kick me.
 

Nathan

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The technique also counts as the one sub technique per-match so just be aware of that. It can't be used twice per-match.

Moving on:

(Suiton: Suishū Gorugon) - Water Release: Powerful Blasting Rain Trench
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: The user after performing Dragon → Tiger will summon a large amount of water that will then be used to strike at the opponent in several versatile ways. It has been known to transform it into a dragon with a gaping mouth to attack. The water used will be stationary till it is sent offensively toward the opponent.

By performing the seals, you will releasing your water chakra out in front of you. The water chakra will form into water, the water will form into a dragon with it's mouth open. Sent it towards my clone.
 

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One/three advantages:
  • 1. Acts as a decent option for an offensive move.
  • 2. Creates a water source.
  • 3. Can be used to combo with other Suiton jutsu.
One/three disadvantages:
  • 1. It isn't the most subtle technique, so you can't really catch the opponent by surprise with this.
  • 2. It's only C-Rank, so you could easily defend against it with a simple Doton technique.
  • 3. It only reaches mid-range at max, so it isn't the best attack in terms of range.
How you would use it in battle:

I would use this technique as a diversionary attack or to create a water source for other techniques, or even chain other water techniques off it while it has the opponent distracted. This technique is a good example of how versatile Suiton jutsu can be. I could use other attacks to catch the opponent off guard using the water source or I could even catch the opponent in a water prison (in certain situations.)

How you would counter it:

I'd use a Doton technique to block the attack or overpower it, then follow up with another technique of my own. Alternatively, I could use the remaining water left by the technique for my own purposes, using the opponent's own jutsu against them.

How you perform it (with as much detail as you can):

Performing the Dragon → Tiger seals, I then gather a large amount of Suiton chakra in my mouth and mould it. I then release it in the form of a large amount of water that remains stationary around my position. Then, I use shape manipulation to form it into the shape of a dragon, with a gaping wide mouth that would swallow the clone easily. I then silently command it, sending it rushing forward. The dragon slams into the clone, smashing the clone violently upon reaching it.
 

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Good.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Now a simple technique, perform the seal then slam your foot on the ground releasing your chakra into the earth, the chakra should rise up from that ground as a slicing jet of water that you will send towards my clone, cutting him in half.
 

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Really sorry for the late reply...

One/three advantages:
  • 1. Doesn't require a water source.
  • 2. Can create a water source.
  • 3. Has cutting capability, so it can overcome obstacles and other attacks a little better than a water technique that just acts as a blunt force attack, e.g. a jutsu that uses waves.
One/three disadvantages:
  • 1. It isn't that strong.
  • 2. Is a linear attack, so it's easy to counter.
  • 3. It isn't as diverse in uses as other water techniques.
How you would use it in battle:

I would use this jutsu to defend myself from attacks and remove possible hindrances such as obstacles within the terrain or other minor defences the opponent may have (a Doton wall of lower rank), since chances are that I won't be able to land a meaningful blow with a jutsu of this level.

How you would counter it:

A simple Doton wall would be enough, or the Hiding Like a Mole technique, since this technique can be seen from a mile away and isn't hard to defend against.

How you perform it (with as much detail as you can):

Forming the Tiger seal quickly, I stomp my left foot on the ground, sending my Suiton chakra into the ground. Then, I send the chakra shooting up from the earth, where it bursts forth from the ground as a jet of water. I then issue a mental command, sending it shooting forwards towards your clone. The jet of water slices through the clone as if it were paper.
 

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Good work.

(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

A simple technique where you gather up your water chakra in your mouth and compress it, then you release it by spitting it out. It can carve earth if used more then once, I use this more to wet the target then follow up with a lighting technique, but you can use however which way you want.
 

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One/three advantages:
  • 1. Doesn't require seals.
  • 2. Could do concussive damage to an opponent, creating an opening.
  • 3. Can be used to weaken surrounding obstacles or to wet the target for a Raiton attack.
One/three disadvantages:
  • 1. Does moderate damage at best.
  • 2. Not the best offensive option, since it's more of a move can potentially create openings.
  • 3. It's only C-Rank, so it can be dealt with easily.
How you would use it in battle:

I would use this technique while in close range of my opponent to catch them off guard to open up for other offensive options. I would also use this technique to deal with smaller threats like lower-ranked techniques or weapons.

How you would counter it:

I'd use Doton techniques of D and C Rank, simply because this technique is an easy one to see and formulate a counter for.

How you perform it (with as much detail as you can):

Gathering my Water chakra in my mouth, I begin to compress it. Then, I spit the newly compressed chakra from my mouth as a blast of water at a nearby tree, causing a noticeable dent in it.
 

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Next:

(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

This technique can be used to create a on the go water source, or to defend against incoming attacks, also can be used to encase your target drowning them. So perform the seals, then by releasing your water chakra into the ground below. Water will start to rise up from the ground, and can be used in so many different ways.
 

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One/three advantages:
  • 1. Can be used to catch an opponent in a trap relatively easily, since the water comes from the ground. You can just bring the water up from underneath them.
  • 2. Can be used to create a water source.
  • 3. Can work as a defence.
One/three disadvantages:
  • 1. Requires a long string of hand-seals.
  • 2. Depending on where you summon the water, you'll be unable to make much use of it, effective or not.
  • 3. The opponent can make use of the water source as well.
How you would use it in battle:

I would use this technique mainly as a water source and nothing else, considering the fact that by the time I've performed this technique I can quickly form another using the water source I've created.

How you would counter it:

I would counter this technique by using it to create other jutsu to use instead of the opponent using it. That way, you can turn the tide of the battle (I'm so punny) without even having to create more than one jutsu.

How you perform it (with as much detail as you can):

Performing the Tiger → Dog → Monkey → Snake → Boar → Tiger seals in a simple string, I then begin to send my Suiton chakra into the ground below, forcing the water in the ground to react, causing it to rise from the ground. When the water rises from the ground, it forms into a moderately sized mass of water that I can employ for whatever I wish to use it for.
 

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Well done.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

With this it can only be used in a large source of water, go over to that lake next to us and sink into it, don't use chakra on the bottom of your feet to keep yourself on top of the water, when you are deep within the lake, I want you to use your water chakra to in a way propel yourself out of the water at a rather fast speed, gaining some air and speed, for a surprise attack of sorts.
 

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One/three advantages:
  • 1. Can mask the presence of the user.
  • 2. Can be used to escape large bodies of water quickly, giving the user time to prepare a strategy/plan of attack.
  • 3. Requires no seals.
One/three disadvantages:
  • 1. Can only be used in large bodies of water, so you can't use this to escape the Water Prison technique.
  • 2. It's situational, it's not a guarantee that you will escape a trap or attack by using this.
  • 3. There isn't much use in this if your opponent is streaming electricity through the water you're swimming in.
How you would use it in battle:

I would only use this technique on the occasion that I've been caught in an enemy's or my own large-scale water technique, be it to escape or get a better position to gain an advantage over my opponent.

How you would counter it:

If my opponent were to use this technique, I would stream a large lightning technique into the body of water he is in. If I was in the water as well, I would keep in close proximity of him so that I do not lose sight of him. If I do, I will escape the body of water as fast as I can, since I'm in danger if I can't see my enemy and I'm trapped in a large amount of water.

How you perform it (with as much detail as you can):

I begin sending my chakra into my legs, focusing it there and there only. Then, I begin to send it out from my feet in short bursts, propelling me through the water at a quick pace.
 

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That was good.

(Suiton: Suihachi) – Water Release: Hand of waves
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: the user will produce a fairly powerful jet of water from the user's hand.

As simple as they come, gather up some water chakra in one of your hands, then then thrust your hand forward releasing a jet of water towards my clone that is short range from you. This is a simple technique to use when close to someone, to push them off balance or make them wet, for whatever reasons you may have.
 

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One/three advantages:
  • 1. Requires no seals.
  • 2. Would be fairly quick to use, since there are no seals or large chakra build-up to signal it's use.
  • 3. Would be good to use in a CQC situation where they won't be able to defend themselves.
One/three disadvantages:
  • 1. It's a short range technique, greatly limiting it's potential uses.
  • 2.
  • 3.
How you would use it in battle:

I would use this technique mainly in CQC situations when I'm really close to the opponent. Then, when they least expect it or they will not be able to defend themselves, I will use this technique to create an opening and use it to defeat my enemy.

How you would counter it:

I would counter this technique by staying outside of short-range or close quarters of my opponent, which would be easy as that is what I do in spars and fights a majority of the time. If I was hit by this technique, I would use Wind Release: Peacock Whirlwind Formation to rid myself of any water on myself, since a Raiton technique would do more damage if it hit me while I was covered in water.

How you perform it (with as much detail as you can):

I begin to gather my Suiton chakra in the palm of my right hand. Then, raising my right arm so that my right hand's palm faces your clone, I thrust my right hand forward, releasing a jet of water towards the clone. The clone is knocked off his feet upon being hit by the powerful blast of water, and dissipates with a *poof* sound upon hitting the ground.
 

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Next pretty sub-par technique.

(Suiton: Daibakuryuu) - Water Release: Great Exploding Current
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: User creates a whirlpool that sucks any opponent in range underwater.
Note: Must be performed on a water source

Both you, and your target need to be standing on a water source, you will send your water chakra into the water below your target, use shape manipulation on the water underneath him to form a whirlpool under him, that will suck him under the water. Not the most overly used technique, nor the most useful imo,.
 

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One/three advantages:
  • 1. Can potentially catch multiple opponents.
  • 2. Can be used to create a disturbance in the water, masking your presence somewhat.
  • 3. Requires no seals, so it can be used as a surprise technique.
One/three disadvantages:
  • 1. Can only be used if you're on the water source.
  • 2. Your opponent won't just sit still on the water, so this is a situational technique.
  • 3. Using this technique can be to your disadvantage as well, since the opponent can mask their presence underwater, allowing them to set up a strategy without you interfering unless you can find them.
How you would use it in battle:

Hmm...I would use this technique in combination with a Raiton technique once they're underwater, since they won't be able to defend themselves to that great of an extent.

How you would counter it:

I would simply not stand on a water source. That way, my opponent has no chance of catching me with this technique. In the occasion that I am caught with this technique, I would use the Underwater Motion technique to quickly escape the water.

How you perform it (with as much detail as you can):

While I stand on the lake of water with my opponent, I begin to send my Water chakra into the water beneath my target. As it seeps in, I use shape manipulation, causing the water beneath him to stir at a rapid rate, quickly becoming a whirlpool. The whirlpool sucks him into the depths of the water relatively quickly.
 

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Moving onto the next technique!

(Suiton: Kokuun) - Water Style: Black Clouds
Rank: C
Type: Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: N/A
Description:After performing the Ram → Snake → Tiger hand seals the user creates a flammable black mist that forms a small cloud. The user can then move the cloud above their target and disperse it, covering the target in flammable oil.

Please tell me if you do not understand this one please; by forming the required handseals, you will release a mist; this mist has a special type of water in it, it's oil, oil that is flammable. The mist will form into a cloud of about a mid-range radius, it will rain down. This flammable oil, this cloud can be controlled and follow around you target if need be. This oil will cover your target, which then allows you to use a fire technique to ignite the target into a flames, doing good damage.
 
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