Suiton Training - Kerrah

Kerrah

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The next one we'll do separately, to start off, perform these six hand signs *Shows* And raise your arms towards the skies causing the clouds to move in together, filled with rain which infused with your chakra. So when raindrops hits a object which contains chakra, you will be notified about it.
 

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I see the secret handseals and perform all 6 of them instantaneously, then I release my arms from the original motionless state and cause one of the clouds to shift and subside underneath the other one. Once I'm done these rain clouds which are now infused together with my chakra begin to create rain, which means any chakra within it's radius will be notified to me.
 

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*Has a clone hiding somewhere in a forest nearby.*

I've hidden a object that contains chakra in the forest with my clone, you would be able to detect it. Now go find it, and bring it back to me.
 

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As soon as I listen to Senpai, I notice a disturbance in the rain, which I notice is something's chakra. So I pin point the location which turns out to be the forest, so I use the body flicker technique and immediately acquie, then I repeat the same and deliver the box to Senpai.
 

Kerrah

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Oooooh my ''special items'' >_>
(Suiton: Ukojizai no Jutsu) - Water Style: Rain Tiger at Will Technique
Rank: C
Type: Supplementary
Range: Short-Long
Chakra cost: 15
Damage Points: N/A
Description: A perception ninjutsu, allowing one to freely manipulate rain infused with the user's own chakra. The rain falls from rain clouds, formed with the users own chakra. During this technique, the falling raindrops are closely linked to the users senses. When the rain is obstructed by a chakra belonging to someone the existence of the target can be detected. The rain will keep on falling until the user uses the seal to cancel it.

Now, concentrate on your Sui chakra and channel it towards your gullet, spewing out a good amount of water which you then by using shape manipulation, form into a sphere around your opponent. Downside of this is, to keep it shaped properly, you will have to have one of your arms inside the sphere at all times, otherwise it'd simply break down. Either way, this means it's very short ranged. If the opponent already stands on a water source, you can always just use that instead of spewing some out.

After that, infuse your entire body with water chakra. Meaning every tiny cell, every little inch, basically everything >_> And from there start turning yourself into a puddle of water, with awesome detail.
 

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I first concentrate my chakra and channel across my body, especially the gullet section and then I propel this sui chakra upwards where I use shape manipulation to change it's form into a sphere which I spew around my opponent, whilst doing this I keep my right arm in the sphere at all times so it doesn't fail.

First I begin to concentrate my Suiton chakra and channel it through every single portion of my body. Then I promptly impel all of this substance out of my pores thus excreting a mass of water on the ground around me, this is a puddle. ._.
 

Kerrah

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I'll save u fam :scorps:

I pull out a scroll and slams it down besides your puddle form, finding a pen I write Mizu into it, I then form a couple of hand signs and slams my hands onto the ground, causing chakra to envelop you, and sucks you into the scroll..

(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).
Now you're mine forever :3
 

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I'll save u fam :scorps:

I pull out a scroll and slams it down besides your puddle form, finding a pen I write Mizu into it, I then form a couple of hand signs and slams my hands onto the ground, causing chakra to envelop you, and sucks you into the scroll..

(Ho/Mizu/Kaze/Tsuchi/Rai Houin) - Fire/Water/Wind/Earth Lightning Sealing Method
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: A technique used to seal away either Fire, Water, Wind, Earth, or Lightning as a result from a jutsu(seals only one jutsu per usage).
Now you're mine forever :3
Aww, I didn't know you felt that way :blush: O__________O
 

Kerrah

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What are you now bruv, some next shapeshifting water puddle? o_O scary shit xD
(Suiton: Mizu Kawarimi) - Water Style: Water Replacement
Rank: C
Type: Supplementary
Range: Short
Chakra cost: 15
Damage Points: N/A
Description: The user can freely transform his body into liquid. This form allows him to avoid taking direct damage from many physical attacks but can not attack while in this form.
Let's not get ourselves carried away u.u

First and foremost, perform these two hand signs *Shows* and after having done that, summon a large volume of water infront of you, which you then, by using shape manipulation, form the quantity of water to take the appearance of that into a snake with it's mouth being wide open, acting as a gap. The water will then act stationary, until it is sent towards your opponent in an offensive motion.

Then, perform a single hand sign *shows* and concentrate on your Sui chakra, channeling it throughout your entire body and then down through your legs, with which then you stomp into the ground. Releasing it underground, where it then acts as a massive jet of water, that bursts through the ground and propels its way towards your opponent, and upon contact slices him up as well as sending him into the air.
 

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You are correct. :3

Upon seeing the handseals, I weave them as follows and then by manipulation I summon forth a large quantity of water in front of me which by using shape manipulation, I change it's form into a large snake with it's mouth acting as the gap. Then I quickly release this towards my opponent.

Upon seeing the handseals, I perform them and then begin to concentrate chakra and channel it through my body once finished I quickly stomp the ground and then the water is released underground where it begins to act like an aqua jet, that charges through the ground and promptly propels it's way towards the opponent, this jutsu has the potential to slice anyone once creating contact.
 
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Kerrah

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(Suiton: Teppoudama) - Water release: Water Bullet
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A large sphere of rotating water that is spit out of the users mouth that can blast a huge area leaving it soaked.

(Suiton: Mizu Kamikiri) - Water Release: Rising Water Cutter
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After waving the Tiger hand seal the user slams his foot to the ground, causing water to rise up and travel towards his target as a slicing jet.

Stand still, concentrating on your Sui chakra, channeling it throughout your entire body and more dominantly into your gullet. From there, compress the quantity of water you have to the utmost degree, forming a very strong wave of water in your gullet. And then, expel it out in its wave-like form, with the power behind its compressed form enough to knock your opponent staggering backwards, leaving him soaked and damaged.

Then from there, you've done this before with a water source so this should come easy. Channeling your Sui chakra once again throughout your entire body, release it through your hands like you'd release a projectile, but in that faint moment of doing so manipulate the shape of the water, to resemble that of a shark that goes straight towards your opponent, crashing him down into the ground upon contact.
 

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I first concentrate my Suiton chakra and channel it towards my body, I then propel this substance from the gullet upwards and expel it in a form of wave, while keeping it compressed to the utmost degree. This allows you to knock out the and soak him.

I first attempt to channel it's suiton chakra, inject it into my body and allow it to flow rapidly, specifically enforcing it into my right arm, once adequate I begin to use shape manipulation to alter it's state into a form of shark. I then send manipulate the shark I recently created and launch it towards my opponent. This is able to knock out my opponent.
 

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Well done, you deserve a cookie ^_^
(Suiton: Taihoudan) - Water Style: Water Gun
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Descripton: A strong water wave spit from the mouth that is more compressed than Chaos Water Wave and can carve the earth if used on the same area multiply times.

(Suiton: Suikoundan) - Water Style: Water shark bomb
Rank: C
Type: Attack
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: A water projectile shaped like a shark that comes crashing down on the opponent.
Note: No water source required

Now, perform this long sequence of hand signs *Shows* and as you are doing so, concentrate on your Sui chakra, channeling it throughout your body and into the ground. From there, make all the moisture from the ground rise while changing your chakra into water. In doing so, make the moisture rise around your opponent, effectively drowning him. Other ways to use it are for water summons to move around in, as a defense or as a body of water.

After that, the next is simple. Dive into our lake over there *points* And once inside, swim underwater, channeling chakra throughout your entire body, and using it as a medium to propel yourself through the quantity of water. And unbeknownst to doing this, since you're covering yourself in water chakra it blends in with the particles inside the lake, momentarily masking your prsence as well.
 

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I see the secret handseals and weave them while spontaneously focus on my chakra while channeling the wind throughout my body. I then begin to make the moisture rise from the ground beneath me and manipulate it to make it that my opponent drowns within.

I instantaneously dive in the waters as instructed, I then channel my suiton chakra in every portion of my body, and propel myself with the amount of water around me, whilst doing so I blend into the water as the water particles infuse together, making me conceal my presence.
 

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(Suiton: Seibun Hōfutsu) - Water Style: Water Heavens Convergence
Rank: C
Type: Defensive, Supplementary
Range: Short-Mid
Chakra cost: 15
Damage Points: 30
Description: After performing the required hand signs Tiger → Dog → Monkey → Snake → Boar → Tiger the user makes water rise from the ground and they can use this water in various ways. They can create a body of water for a water summoning to be encased in and allow them to move around where normally no water exists, or create a body of water to block incoming attacks or surround his target and then drown them.

(Suiton: Suichuu Teigen no Jutsu) – Water Release: Underwater Motion Technique
Rank: C
Type: Supplementary
Range: Mid
Chakra cost: 15
Damage points: N/A
Description: This Technique allows the user to properl themselves through a body of water by using their chakra. While underwater, this technique will also partially mask the users prescence.
Note: Must be a large water source such as a lake to use.

Bring out your hands and concentrate on your Sui chakra, channeling it throughout your entire body and then towards both of your hands. Having your palms facing your opponent, release your quantity of water in the form of a continuous stream from your hands shaped like a fast jet, consistently supplying chakra to maintain the stability of the stream.

And after that, perform this sequence of hand signs *shows* and channel your chakra into the lake, infusing it with the particles of water. Then, gather a mass quantity from within the lake, and add a spinning motion to it, bringing the quantity out of the lake and guide it to strike into your target as a spiraling stream of water.
 

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Oh shieeeeeeeeeet look who replied

I first concentrate on my chakra and channel it throughout my body, then I propel this substance towards my hands where I release the quantity of water in the form of a continuous stream while keeping strong chakra control.

I perform the necessary hand seals, whilst doing this I concentrate my chakra and channel it towards the lake where the water particles infuse. I then lift a certain area of mass in the water and add a rotating motion towards it and release it towards my opponent using manipulation.
 
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