[Suiton] - Kyle

Lord Snow

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Suiton is one of the 5 main elements used in the Naruto verse. It is when the user uses their chakra to manipulate water in their surroundings or if skilled enough (Like Tobirama), they can turn their suiton chakra into water thus creating and manipulating water even if there's no water source arround. Suiton is weak to doton, string against fire and can be combined with other elements such as Raiton and Futon to be more destructive. Suiton is also used in a few Kgs shown in the Mange, Boil release, Wood release, Ice release and Storm release. Kirigakure is famous for having some of the most powerful suiton users and for their famous Hozuki clan.
 

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(Suiton No Jutsu) - Water technique
Rank: D
Type: Supplementary/Attack/Defence
Range: Short-Mid
Damage Points:20
Description: Creates small waves of water,small blasts, and small shields of water.
Note: Doesn't require a water source but can be used to manipulate existing water.

(Kirigakure No Jutsu) - Hidding in Mist Jutsu
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost: 10
Damage Points: N/A
Description: This displacement technique creates a thick mist to spring forth by lifting up some water from either a pre-existing source or expelled from their mouth, then goes in and out of sight at will from within the pearly-white realm. The mist's thickness is controlled by the amount of chakra kneaded into it. It can't fool the Byakugan, but, due to the mist being created with the user's chakra, any Sharingan and Rinnegan-user will see the mist coloured by their opponent's chakra, which will effectively hide the user from the dōjutsu.
Note: Can be created through releasing from mouth or manipulating a nearb
 

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(Suiton: Kyojin Nami Shougeki) – Water Release: Giant Wave Crash
Rank: A
Type: Offensive , Deffence
Range: Long
Chakra cost: 30
Damage points: 60
Description: The user gathers a large amount of water that can then be used to crash into the opponent. It is strong enough to push back Killer bee in Eight tales form.
Note: Requires a water source

Strong points

  • - The amount of water, and pressure that it flows with. Being able to push back 8 tails.
  • - Not requiring handseals
  • - The fact that it can be used to defend attacks also.
Weak points

  • - Requiring a water source
  • - It being a long range only.
  • - Terrain, if there's no water.
Combinations-strategies
- I would combine it with a futon jutsu. As the wave heads towards my opponent, to increase its velocity, I would send a futon jutsu right behind. Another it while send the wave, using raiton with it.

Ways to counter this technique
- I would say a Doton jutsu. Change the terrain around so I can have the water flow somewhere else instead of coming at me. Another is cancelling it out with a Katon jutsu leaving behind only steam.

Questions None


I walk over to the lake and at the same time gather up an enormous amount of suiton chakra while I stand near the lake. I then exert my suiton chakra through my pores into the lake, then quickly infusing it with particles within the lake. Using my infused chakra in the water, I manipulate it picking up and making it into a wave that I then have crash down on my clone.
 
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Shady Doctor

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(Suiton: Suijinheki) - Water Style: Water Encampment Wall
Rank: A
Type: Defence/Supplementary
Range: Short
Chakra cost: 30
Damage Points: N/A
Description: This defensive jutsu creates a wall of water around the user. The user will use the following hand seals to activate the technique Tiger → Snake → Rat → Snake → Tiger. Enemy attacks are completely intercepted by a fence of water blown out from the mouth, and is raised from below with tremendous might. The water is blown out in the form of a circle around the user, and it makes for a defence without openings. It is also possible for the user to control the amount of water and duration at will. Furthermore, because the field of vision is maintained even while defending one can easily go on to the next move, which is a great advantage. The wall can also be formed from a pre-existing water source.

(Suiton: Kōka Suijin) - Water Release: Hard Whirlpool Water Blade
Rank: A
Type: Attack
Range: Short
Chakra cost: 30
Damage Points: 60
Description: The user makes the water under the enemy explode, launching them into the air. Then the user jumps above the enemy and creates a large whirlpool around his arm, striking the enemy with it and creating a large water explosion.
Note: Water source required.

(Suiton: Mizu no Tatsumaki) - Water Release: Tornado of Water
Rank: A
Type: Attack/Defence/Supplementary
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description: After performing the Ram → Horse → Bird the user is able to create a technique that utilizes water to create a spinning water vortex around the user. The water vortex acts both as a barrier and an attack mechanism. The power of the vortex is enough to knock an opponent unconscious.
Note: Requires a nearby water source
 

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Strong points

  • - It doesn't need a water source
  • - Being able to control the amound of water and time of technique
  • - The user can attack while defending themself
Weak points

  • - Need to make the handseals to activate technique
  • - There is an opening from above (seen when Darui used the jutsu)
  • - It's a short range defensive jutsu.
Combinations-strategies
- I would use the jutsu to defend an attack, then using the same water, I can use suiton jutsus that need a water source. Also since I'm able to control the amount of water, I would send out a lot of water then have it flow to my opponent and use a raiton jutsu with it to attack.

Ways to counter this technique
- Since it's a defensive jutsu, the main focus is to find a way to penetrate it. I would send attacks from above or below. Most likely a doton jutsu like swamp of underworld.

I gather a good amount of suiton chakra and focus it. Doing so, I then make the following sequence of handseals Tiger → Snake → Rat → Snake → Tiger. I take a deep breathe, then spitting out an enormous amount of water from my mouth, using my suiton chakra infused it it, I manipulate it to make a wall of water but in the form of a circle making a defense without any openings.

Questions None
-----------------------------

Strong points

  • - It requires no handseals
  • - This jutsu may come a suprise to the opponent because they won't be expecting it due to the fact that it's right below them that it explodes.
  • - It can throw off the opponent because say you're fighting close range taijutsu and they come at you, one can easily have the water below them explode messing up their attack.
Weak points

  • - Needs water source.
  • - The terrain, if there's no water source, this jutsu can be useless
  • - It's only a short range jutsu, so the opponent must be close.
Combinations-strategies
-I would use this attack for Taijutsu purposes. Knock my opponent into the air then attack with some tai. Also knocking the opponent into the ait can leave them vunerable to attacks like chidori sharp spear.

Ways to counter this technique
- I would say by changing the terrain. Having a fast reaction/reflexes can also help counter this. If one is able to to stay Mid-Long range in the fight, it's useless.

Questions None

Makes clone**
I build up my suiton chakra and channel it to my feet and right arm. I then exert it into the water and manipulate it right under my clone. Doing so, I use my infused suiton chakra to manipulate the water beneathe my clone, Having it explode sending him into the air. I then lunge myself into the air, using the suiton chakra I channeled into my arm, I turn it into a whirlpool smashing it into my clone creating a large explosion.
------------------------

Strong points

  • - It can be used to attack
  • - The velocity of the vortex is strong enough to knock out the opponent so some taijutsu might not work.
  • - Can be used as a defensive attack, perfect for defending weapons attacks, tai and even other elemental jutsu.
Weak points

  • - The need for handseals
  • - Needs water source
  • - The vortex around the user may make it impossible to see the opponent.
Combinations-strategies
- The vortex of water does not come into contact with the user so while it is spinning around the user, one can use a raiton jutsu on the vortex to make it a better defensive jutsu but also cause more damage if the opponent come into contact.

Ways to counter this technique
- To counter this jutsu, I would use a doton jutsu right below my opponent to throw them off. Doton jutsus wiuld be great against because the fact that one can move the earth below the user and send attacks from below.

Questions None
makes clone**
I build up a large amount of suiton chakra. Then I make the Ram → Horse → Bird handseals next to the water source exerting my suiton chakra into the water. As it is infused in the water, I manipulate the water, having it rise up and rotate around me going up into the air as a vortex spinning clockwise. I then have my clone throw kunais at the vortex, they all get delfected. I then have it attack it taijutsu wiise, it knocks him unconcious and he poofs away.
 

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(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.
 

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Strong points

  • - The large amount of water that's produced
  • - The range in which this jutsu can reach up to
  • - The fact that it makes an orb.
Weak points

  • - The need for a handseal
  • - The time it may take to form the orb
  • - The fact that it covers a large area, say you are fighting tag team, it can be a problem for your teammate
Combinations-strategies
- I would use this jutsu, trapping my opponent in the orb and use 5 feeding sharks sending them after my them. Also with trapping my opponent in the orb, I'll make sure I'm out of it then use a raiton jutsu on the orb of water thus shocking my opponent.

Ways to counter this technique
- I would say using a dotn jutsu like Earth wall technique to block the water. Or even (Doton: Retsudo Tenshō) - Earth Release: Tearing Earth Turning Palm to pull in the water underground.

Questions Do the user stay in the orb of water? The only time I saw this jutsu was when Kisame used it and he stayed in it.

I clear my mind and begin gathering an enormous amount of suiton chakra. I then mold that suiton chakra in my stomach and begin converting it to water. I then follow up by quickly making the ram handseal, spitting out an enormous amount of water that spreads out over a large area, with waves crashing around. I then use my suiton chakra that's infused in the water to manipulate it, doing so, I control the water making a large water orb.
 

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Well, YOU control the water, so you'd be able to create the orb to fit how you'd like. You could have all the water go in front of you and make the orb in front, or could use it how Kisame did.

_____

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
 

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Strong points

  • - The time the beast stays active for
  • - The fact that it can shoot up to B-rank water streams
  • - It can sweep the area with it's claws to release torrents of water
Weak points

  • - Need water source
  • - The need for handseals
  • - It's supplementary
Combinations-strategies
- I would use this jutsu, then have it send water torrents or streams while I'm sending raiton attacks. We all know what happens when water and lightining gets put together. It also be used to defend attacks coming my way with the water abilities it has.

Ways to counter this technique
- I would say, use a powerful katon jutsu so when it makes contact with the wolf thing, it can turn it into steam.

Questions None


I gather an enromous amount of sution chakra that I then concentrate for a few seconds. After doing so, I get a little closer to the water source. I then exert my suiton chakra from my body and into the water source near by. Doing so, I make the sequence of handseals, Dog ? Horse ? Monkey ? Ram. I manipulate the water and using shape manipulation, I make it take the form of a wolf like thing. I then have it fire a powerful water stream and a tree trunk, putting serious damage on it. After doing so, I have my bitch pet swing his claw releasing torrents of water.

------------------------------

Strong points

  • - There's multiple attacks to this.
  • - It can be long range
  • - Doesn't need a water source.
Weak points

  • - The need to do multiple things to complete the technique.
  • - The time it would take to perform everything, the enemy make attack.
  • - Performing this tech with all these different parts may be a huge distraction for the user himself
Combinations-strategies
- I would quickly use this technique then use dropping lid so that my opponent would have to worry about a huge lid falling on him while a dragon is going to wreck him.

Ways to counter this technique
- I would say to counter this wouldn't be as hard. It's all based on how fast you are and using your openings wisely. Like I said, it takes a little time to perform all the neccessary things for this tech and the opponent can use that to their advantage throwing you of.

Questions None


makes clone**
I take a deep breathe and relax my myself, clearing my mind. I then begin building up a large amount of suiton chakra that I focus, while it builds. After gathering and focusing my chakra, I proceed to channeling it all to my hands. Doing so, I slam my hands on the ground, emanating my suiton chakra creating a large pool of water that gushes upwards, lifting my clone in the air. While my clone is airborne, using my suiton chakra, I fire multiple water bullets at him connecting on every one. While this is taking place, I make the Bird → Dog → Snake → Rat handseals, I use the remaining water from the pool, manipulating it into the form of a water dragon that I then have attack my clone, grabbing him and crashing down into the ground with him killing him.
 

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(Suiton: Dai Bakusui Shōha) - Water Release: Great Exploding Water Colliding Wave
Rank: A
Type: Offensive,Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: This technique is a stronger version of exploding water colliding wave technique. The user will first perform the ram hand seal and then spits out a large amount of water that covers an entire area, with massive waves that can crush the opponent. The user then forms the water into a giant orb, instead of releasing like weaker version of the technique.

(Suiton: Mizu Shishi) - Water Release: Water Beast
Rank: A
Type: Offensive, Supplementary
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The user after performing the Dog → Horse → Monkey → Ram and by manipulating a pre-existing water source and transforms it into a giant wolf-like beast. The beast can launch powerful streams of water from its mouth equivilant to B rank, or sweep the area with its claws to let a powerful torrent of water to wash away the enemies.
Note: The Water Beast remains active for three turns

(Suiton: Suiryū Kōbaku ) - Water Release: Water Dragon Biting Explosion
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: The will clap his hands and slam them on the ground, creating a large pool of water that gushes upwards lifting the opponent into the air. After firing the enemy into the air, pool of water shoots numerous water bullets at the (now airborne) enemy while the user does the Bird → Dog → Snake → Rat hand seals which forms the water in the pool into a water dragon which attacks the target, grabbing it and forcefully bringing it crashing into the ground. Tobirama Senju does this technique with his own specific hand seals, similar to how he does some other water techniques.
 
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