[Nin] Stuff with Naruto.

Neji Hyūga2

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Ninjutsu is essentially Ninja techniques. Normally it would be anything that isn't classified as Genjutsu or Taijutsu, which is a given but it goes more than that. It's what ninja's use, such as chakra, ninja weapons and the hand signs that they use in order to make jutsu's occur. There are many different types of Ninjutsu, such as Time-Space, Medical, Sealing, etc.

Flash bombs are little balls that produce an immense light which can blind an opponent, and depending on how it's used, amplify specific attacks, such as the Nara's shadow possession jutsu. Kunai's are very sharp tools that are used to be thrown, but not only that, it has many applications of use. This would fall into using said Kunai to make multiple with a specific move, or having an explosive tag or flash bomb attached to make strategic moves. Shurikens are another weapon which are thrown, however, this is more of a direct attack at the enemy, since it can spin and depending on how the user throws it and uses the environment, make it move around a nice amount.

The purpose of it varies from situation from situation but it's typically used to give a ninja an advantage in battle or tactics which otherwise wouldn't be there.
 

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Ninjutsu: Ninjutsu means "Ninja Arts" and is something that allows the shinobi to do something that a normal human can't do, like walking on water, manipulating elements, the usage of special as well as bladed weapons, stealth, transformation, etc. The effects of ninjutsu are real. Most of the time, it heavily relies on the usage of handseals as well as chakra. Regular ninjutsu doesn't incorporate the usage of elements for it, like stealth, a basic Rasengan, etc. Elemental Ninjutsu is an advanced form of ninjutsu, which incorporates the usage of basic 5 elements, as well as advanced combinations to create stronger jutsus which have the respective properties of the 5 elements. Elemental ninjutsu is stronger to regular ninjutsu, since regular ninjutsu only uses raw chakra, whereas, elemental ninjutsu uses both Shape Manipulation and Nature Transformation. The effects of Ninjutsu are real, unlike Genjutsu.

Question: Where would you drop a flash bomb, so as to not blind yourself?

After you answer that, we'll start the method system.

The methods for Ninjutsu fall under the following categories:

General Techniques
Bukijutsu
Summoning Techniques
Advanced Shape Manipulation

Method 1: General Techniques

This method would be synonomous to the "Specific" or "Other" methods that exist in the other methods. None have specific identified relations to other techniques in the method with the exception of a few techniques being linked to each other in small groups within themselves. This method is put forth first as there are a series of techniques that have a direct link to the basic E-ranked ninjutsu that is given to everybody by default. Within this method alone there are sub-categories with relation to the E-ranked basics:

Stealth: Techniques that involve hiding within cover and/or moving silently around the senses of your opponent to attack blind spot.

Transformation: Techniques that involve transforming one's appearance through furthered applications of this basic technique.

Clone: Techniques that involve creating clones of various other types through furthered application of this basic technique.

Invisibility: Techniques that involve hiding with the usage of chakra to camouflage your true location

Substitution: Techniques that utilize high speed movement intended to avoid attacks that may or may not involve substituting the body with another object.

The remaining techniques that aren't in the sub categories in this method are stand alone.

Tell me what would be the advantages/drawbacks of this method?
 

Neji Hyūga2

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Q1: In order to not blind yourself from the flash bomb, you'd throw it behind you so the flare of light shines behind you so you're not making eye contact and it shines forward blinding your enemy that is staring at you.

The advantages I've notice is that almost all those involve the ninja to re-position themselves as well as keep their presence hidden from their opponent. If it doesn't really fall into that it's to fool the opponent by not being very obvious to them, such as looking like or being something else entirely. Another purpose would be to help you get out of a specific situation.

The disadvantage to this would be that all these are very situation based as in depending on what the setting is like and who you're fighting, these can apply differently. That's all I can really come up with for the disadvantages.
 

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Advantages of Method

The advantages of this method vary based on the techniques. In regard to the specific sub-categories where the advantages of the methods are similar to the techniques they're categorized in. Stealth techniques give the element of surprise, transformations allow for the element of surprise as well or give the ability to manipulate objects for alternative purposes. Clone techniques give extra comrades in battle, invisibility/camouflage fools enemy senses etc.

Disadvantages of Method

Again, the disadvantages vary. For the sub-categories, in the event that you're fighting in a place with limited cover or cover that's easily rendered, stealth techniques become harder. As well they are weak to sensory type shinobi. Transformation techniques can be broken rather easily (seen through by sensors) or broken through hard enough impact. Clones are limited in their creation and are dispelled easily upon being impacted with moderate force. Invisibility techniques suffer a weakness against sensory types to a degree, and substitution techniques are limited in their usage in our RP.

Now, if you don't have any doubts, list all the jutsus from the Ninjutsu list which would fall under this specific method.
 

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(Sakki) - Killing Intent
Rank: D - S
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: N/A
Description: Killing Intent pertains to the ability of the user giving off their pure killing intention and having it affect their opponent and others around them up to the point of paralyzing them. When the Killing Intent is particularly strong, it can even give the victim visions of their own gruesome death, nausea, pain, etc. This can cause the Killing Intent to be confused with a genjutsu, despite not being a genjutsu at all; simply a showcase of intention and power. The target will feel as if facing an overwhelming enemy and, even if not a sensor, will suddenly feel the pressure of the users chakra and its magnitude, making the effect that much more dramatic. To effectively be used, the user needs to focus on his target and concentrate on the killing intent towards it, meaning that one must see the target and be focused on it. The strength of the Killing Intent is dependent on many factors and go through several levels. If a difference in rank smaller than 2 ranks exist, the enemy will feel only the pressure and the ominous presence of their dark intentions. Its enough to lose your grasp on a weapon or stay clinched to it (depending on the situation) or even to hesitate in an attack, stumble or mess up a handseal, all depending on the situation and proximity. The effect is small and normally not that significant but can be effectively used to pressure enemies into making a mistake. If a difference of 2 ranks or more exist, the enemy will be frozen, almost unable to move as the overwhelming killing intent dominates their own conscious and riddles them with nightmarish versions of death. The paralyzation gradually weakens as time passes and can only be maintained while the user is focused on the target. The further away the target, the weaker it is and it can only fully paralyze a target within short range. Similarly, the more targets one focuses on, the weaker the effect is in each one (divinding the effects equally between the number of targets). Lastly, the stronger the user is in relation to the target, the stronger the effect will be. The target can counter Killing Intent directed at it through pain, "mind cleansing" techniques or their own Killing Intent.
Note: Intensity of technique depends on the rank of the user, distance to target and number of targets one is focusing on
Note: Can only be used once
Note: Lasts only while the user is focusing on it and while focusing on it the user can't mold chakra

(Ninpou: Gekka Bijin) - Ninja Arts: Beauty Under the Moonlight
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user will create a swarm of sakura(cherry blossoms)petals to surround there opponents and swirl around them causing confusion.The user can then attack there opponent from any angle they choose.Blinds opponents eyes for the turn this jutsu is used.

(Shunshin no Jutsu) - Body Flicker Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra Cost:10
Damage Points: N/A
Description: Shunshin no Jutsu is a basic Ninjutsu technique. The ninja will appear and disappear in an instant, allowing them to retreat or attack suddenly. To facilitate the movement, the ninja will often use nearby elements such as mist, sand or leaves to mask their appearance or disappearance.

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them without being dispelled or released. Doujutsu can see through these clones as unlike Shadow Clones, they are intangible and lack any form of chakra circulatory system, chakra flow, etc; they are simple images made by chakra. They cannot do harm to any enemy but can be used to communicate and distract the enemies. The clones can be created anywhere within the users sensory field.

(Konbi Henge) - Combination Transformation
Rank: C
Type: Supplementary
Range: Short
Chakra Cost:15
Damage Points: N/A
Description: The user and either there summon or a partner combine into one transformation.
Note: Must have a summoning or partner to use this jutsu.

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.

(Oiroke No Jutsu - Onna No Ko Doushi & Otoko No Ko Doushi) - Sexy Jutsu Girl Companions & Guy Companions
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description:The user creates a shadow clone and the user and the clone transform into either two girls or two guys who engage each other in a sexual manner.

(Kao Utsushi no Jutsu) - Face Copy Technique
Rank: C
Type: Supplementary
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: This technique allows the user to take on the body of their target. They must remain close to the one they want to copy for a short period of time. Their body will then shape and contort to resemble the target. The copy is said to be so good that even family members of the target cannot tell they are a fake. The user will even take on the smell of the original. Unfortunately, the user does not copy the targets jutsu, leaving them with only their original skills. Practitioners of this jutsu are also skilled in quickly taking on the mannerisms of the original person and playing up the character traits of their target. Through a regular Henge in combination, they can copy the clothing of the opponent. Their appearance will eventually change back to their original form after several days.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

(Bodi-en no Jutsu) Ninjutsu: Body Flame Technique
Type: Supplementary
Rank: B-Rank
Range: Short-Long
Chakra: 20
Damage: N/A
Description:
This technique is used in a similar way to the Body Flicker Technique. When using this technique, the body appears like it's being engulfed by flames, disappearing from view slowly, masking the users own high speed movement. In essence, the technique is simply an elemental variation of Body Flicker technique and thereby follows the same restrictions and possible uses.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

(Hana Ninpō: Kyōku Sai) - Flower Technique: The District End
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A
Description: The user reaches out his/her hand, sending a stream of flower petals from their palm towards the opponent. The flower petals encircle the enemy and dark smoke fades their surroundings to black, hiding the user.

(Kage Kagami Shiten No Hou) - Shadow Mirror Body Change Method
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage Points: N/A
Description: The user turns him/her self into a mirror image of their desired form.This transformation is permanent.The user can only use their own original jutsu.

(Kagerou Ninpou: Utakata) - My Ninja Arts Ephemeral
Rank: A
Type: Attack
Range: Short-Md
Chakra Cost: 30
Damage Points: 70
Description: The user sheds their appearance and takes the form of a slender beautiful man/woman.The user then has wings of chakra that can attack the opponent(the user cannot attack for 2 turns after using this jutsu).
NOTE:Must be a member of the Fuuma Clan or be taught by a member of the Fuuma Clan.

(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.

Think I got them?
 

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Yeah, you've got it.

(Ninpou: Gekka Bijin) - Ninja Arts: Beauty Under the Moonlight
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user will create a swarm of sakura(cherry blossoms)petals to surround there opponents and swirl around them causing confusion.The user can then attack there opponent from any angle they choose.Blinds opponents eyes for the turn this jutsu is used.

You gather your chakra and send it to the surroundings around your opponent, creating a swarm of cherry blossom petals to surround him/her. While the petals blind and confuse your opponent, you are free to attack him/her. Blinds your opponent the turn you use it.


(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.

This has a nice range. After you perform the Ram handseal, you gather chakra in your throat, and the handseal you performed allows you to manipulate your voice in such a way that you can project your voice to any other area you choose, within range. This confuses your enemies and is good for stealth. Low ranked and great jutsu to use when you're hidden.
 

Neji Hyūga2

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The user would gather their chakra, forming it into cherry blossoms that would appear and would surround the opponent. This will cause them to be blind since they're having their vision cut as well as be confused on what's happening since these are just swirling around them. While they're like this you can chose an angle that you want to attack them with since you're looking for an opponent because they can't see you. The opponent stays blind for the turn it's activated.

(Ninpou: Gekka Bijin) - Ninja Arts: Beauty Under the Moonlight
Rank: D
Type:Supplementary
Range:Short
Chakra Cost:10
Damage Points:N/A
Description: The user will create a swarm of sakura(cherry blossoms)petals to surround there opponents and swirl around them causing confusion.The user can then attack there opponent from any angle they choose.Blinds opponents eyes for the turn this jutsu is used.

Performing the Ram hand sign and gathering your chakra within your throat, you'll be able to project your voice somewhere else while you're hidden. This is create in conjunction with any moves that involve you being hidden since it will confuse the opponent on where you actually are.

(Utsusemi no Jutsu) - Empty Cicada Shell Technique
Rank: D
Type:Supplementary
Range:Short-Long
Chakra Cost: 10
Damage Points:N/A
Description: Forming the needed hand seal Ram, a shinobi can project his voice to a different area to hide their location and the number of allies at their side. It is an excellent complement to stealth tactics.
 

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(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

You throw a smoke bomb, and lay down several makibishi in the cover of the smoke. The makibishi are so tiny that your opponent won't notice them until it's too late. Good to slow down opponent's using speed. However, it's practically useless in battling, and would be good to use in the NW.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them without being dispelled or released. Doujutsu can see through these clones as unlike Shadow Clones, they are intangible and lack any form of chakra circulatory system, chakra flow, etc; they are simple images made by chakra. They cannot do harm to any enemy but can be used to communicate and distract the enemies. The clones can be created anywhere within the users sensory field.

Very underrated technique and a very good one too. You gather your chakra and focus upon an image of yourself, creating an intangible copy of yourself, which doesn't dispel upon contact with the opponent. The clones would phase through the opponent, similar to a hologram. They consume very less chakra and a large number of them can be formed without depleting much chakra. They are images made by chakra and lack any tenketsu, etc, so Doujutsu can see through the deception. It can be formed at any range which is fantastic, but your opponent will easily know it's a normal clone, as normal clones can only be formed short-range. Still, good to confuse your opponent into fighting them, while you use the opening to attack.
 

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The user would deploy a smoke bomb in the vicinity to cover up the area with smoke. As this is happening, they'd start laying down many makibishi's throughout the area to help pursuits from speedy opponents. As you mentioned this isn't helpful in actual battle but more so in the actually NW.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

Focusing on an image of their self, they would make a clone which is essentially a hologram which can be portrayed from long distance if need be. You would be able to use this in order to fool your opponent in fighting them depending on how well you use this in conjunction to a previous move you're doing. It's low chakra cost also allows the user to make many of these without worrying much about chakra as an issue.

(Oboro Bunshin no Jutsu) – Haze Clone Technique
Rank: D
Type: Supplementary
Range: Short-Long
Chakra cost: 10
Damage N/A
Description: Haze clone technique is like the regular clone technique in creating intangible clones, although these clones will let the enemy go through them without being dispelled or released. Doujutsu can see through these clones as unlike Shadow Clones, they are intangible and lack any form of chakra circulatory system, chakra flow, etc; they are simple images made by chakra. They cannot do harm to any enemy but can be used to communicate and distract the enemies. The clones can be created anywhere within the users sensory field.
 

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Konbi Henge) - Combination Transformation
Rank: C
Type: Supplementary
Range: Short
Chakra Cost:15
Damage Points: N/A
Description: The user and either there summon or a partner combine into one transformation.
Note: Must have a summoning or partner to use this jutsu.

Gather your chakra and go towards that dog situated there. Then touch him, and use your chakra to merge with the dog, thereby gaining his properties. :|

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.

Somewhat an Earth jutsu. You would gather your chakra and send it to any earthen material, using your chakra to take on the properties of the specific material and harden any part of your body you wish. You can also turn into fine rock grains. The downside is that the user will gain the weaknesses along with the strengths, meaning you'll be vulnerable to lightning attacks.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

A heavily used jutsu. Similar to the last technique, the principle here is the same. You merge with any passive object you wish, unlike the previous technique, by manipulating your chakra, and taking on the object's properties. Only doujutsu can call the bluff, and not even chakra sensors can detect you. To use a jutsu which requires chakra, you have to unmerge completely. When you're merged with the object/ground, you are still aware of everything outside and can travel through it at your base running speed. You can only merge into tangible mediums, and not something like an intangible wind construct or so.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

A very important and basic jutsu. You would gather your chakra and divide it in exactly half, while focusing upon an image of yourself. Thereby, using the cross handseal, you form a real, physical copy of yourself which has form and substance. Your clone can use any jutsu you know, which is very very useful. When the clone disperses after a set time or when it gets hit hard enough, any knowledge it knows auto transmits to you. The clone can only be formed short range of you.

(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.

A special jutsu. You form a shadow clone, however you compress your chakra within it, so as to let it detonate whenever you want. The explosion formed is quite large and major. This variant can only use ninjutsu and Taijutsu, and not elemental ninjutsu or any other stuff. The clone is formed short range and goes upto mid range. Excellent jutsu to confuse your opponent, unless he possesses a doujutsu or has sensory. This was used by Itachi on Kakashi.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

Mu was the well known user of this technique. You will form the Tiger handseal, and control the light reflecting around your body through chakra inflections to go invisible, hiding even your scent and shadow and can be used on any terrain you want. Your opponent can find you through your footsteps or through the tiniest of variations in the atmosphere, so it's pointless if you're not stealthy enough. Mu and Oonoki have the advantage of flight to not produce a single footstep, unless they land. Sensory and Doujutsu can easily detect you. It lasts for 3 turns and if you use a jutsu while this is active, your invisibility is ended.

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.

You create several clones to confuse your opponent, and you would attack from the opponent's blindside using the distraction. This is only useful when you're hidden, as your opponent can somewhat remember where your original body is, if he attacks the clones as well as you together with a massive attack to find out the original, or if he is fast enough to track your clone's movements.
 

Neji Hyūga2

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The user will approach their summon or partner and by placing their hand on them and transmitting chakra from them self they'll merge with said thing, becoming one.

(Konbi Henge) - Combination Transformation
Rank: C
Type: Supplementary
Range: Short
Chakra Cost:15
Damage Points: N/A
Description: The user and either there summon or a partner combine into one transformation.
Note: Must have a summoning or partner to use this jutsu.

Essentially this is an Earth jutsu where the user will take the properties of whatever earth object that's around, making whatever portion of their body into said material. The user could as well turn into grains of rock which would be difficult for someone to notice and blend perfectly in. The negative however, is that you become vulnerable to lightning based attacks since you're taking the form of earth.

(Shinra Banshō Dōka No Jutsu) - Assimilate All Creation Technique
Rank: C
Type: Supplementary/Defense
Range: Short
Chakra Cost: 15
Damage Points: N/A
Description: The user can take on the properties of any earthen material they touch and harden any part of there body. This jutsu also lets the user turn into fine grains of rock that can be used to do another jutsu. The issue with using this technique is that the user will gain all the weaknesses of the material they mimic, even if they are granted their strengths.

The user would merge with something tangible, much like the previous jutsu mentioned by concentrating chakra into it. However, merging as one with something, let's say the ground/earth, you'd travel through it. The user will be able to move with base speed while in this form and it's also undetectable from chakra sensors while performing said move. The only way the user would be able to perform a jutsu which requires chakra, they'd have to part ways with whatever they're merged with. Also only a doujutsu user will be able to tell if someone is merged with something.

(Hiru Banshō: Bōka no Jutsu) - Leech All Creation: Attack Prevention Technique
Rank: B
Type: Supplementary
Range: Short-Long
Chakra cost: 20 (-5 per turn)
Damage points: N/A
Description: Using this jutsu, the user can merge with another passive object and take on its properties to avoid any damage. While merged, the user is virtually undetected unless the enemy has a doujutsu. Even chakra sensors won't be able to pinpoint the users position. The limitation of the technique is that to use a technique and mold chakra, the user must fully unmerge although doing so doesn't produce any sound and the user can only be sensed once fully unmerged. The user is still aware of the world outside the object and can travel inside it at his normal running speed. The technique was used so far by 3 ninjas (Yamato, Orochimaru and Uchiha Madara) but as an advanced ninjutsu, it can be used by any skilled enough ninja.
Note: the user must be Sannin Rank and above
Note: Orochimaru and Yamato can use it 5 times per battle, Uchiha Madara can use it 3 times, other ninjas can use it twice.
Note: Cannot merge into mediums which aren't tangible

Being short range, the user is able to create a clone of them self by equally distributing their chakra into a mirror image of them self by creating a clone. The clone is able to perform any jutsu you knows as well as being somewhat sturdy. If the clone is dispersed whatever knowledge it knows transmits to the user that performed the shadow clone.

(Kage Bunshin no Jutsu) - Shadow Clone Technique
Rank:B
Type:Supplementary
Range:Short
Chakra Cost:20
Damage Points:N/A
Description: The Kage Bunshin distributes the ninja's chakra evenly among the clones and creates a real copy with form and substance. The clone itself can also utilize any jutsu the original ninja knows. When the clone finally disperses, any new knowledge it has gained is passed back to the original ninja and any additional clones. Upon impact, the clone can be dispersed.

Basically the same as the top mentioned move, however, instead the user places a large amount of chakra within the clone which can detonate like a bomb, which does a lot of damage in a large area. The clone can only use Ninjutsu and Taijutsu, no elemental moves. It has to be created up to close range and can go up to mid range.

(Bunshin Bakuha) - Shadow Clone Explosion
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 30
Damage Points: 60
Description:At first glance the clone appears to be a normal tangible Bunshin, but the user can detonate the clone at any time to form a very large explosion. (This shadow clone variant can only use normal ninjutsu, and Taijutsu).
Note:Must already know shadow clone jutsu to use this jutsu.

The user will perform the Tiger hand sign and gather chakra. By using the light and terrain around, can stealth them self from being detected. The problem is that it leaves foot prints if you're walking on ground and if someone is skilled enough, can tell by the atmosphere. Doujutsu and sensory users can easily detect the user of said jutsu.

(Meisaigakure no Jutsu) - Hiding with Camouflage Technique
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30 (-10 per turn active)
Damage Points: N/A
Description: This is a ninja escape technique that allows the user after performing the Tiger hand seal to control how light is reflected around their body with chakra inflections. The technique also erases the user's scent and shadow, and is usable on any terrain, making it ideal not only for covert maneuvers but also offensive strikes. Perceiving the user's position is possible only for ninja who are astute enough to observe minute variations within their surrounding environment, such as distortions of air currents in the immediate vicinity or distinguishing sounds, i.e. footsteps etc. However, the usefulness of this ability can be entirely negated by those with special vision or sensory skills. The Second Tsuchikage, Mū's mastery of this technique helped earn him the moniker "Non-Person" seemingly having neither form nor chakra while the technique was active. Thus, he could not be sensed through traditional means.
Note: Technique lasts a total of 3 turns

This is a move that should be performed if you're hidden already. The user will make multiple clones and by charging the enemy, will confuse them and attack them at their blind spot.

(Mikadzuki no Mai) - Dance of the Crescent Moon
Rank: A
Type: Supplementary
Range: Short-Mid
Chakra Cost: 20
Damage Points: 40
Description: As the ninja charges at the opponent, they create multiple shadow copies to confuse the opponent. Using the confusion, the real ninja will attack from the opponent's blindside.
 

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Now, the most boring method of them all;

Method 2: Bukijutsu


Bukijutsu or Weapon Arts are straight forward in meaning. Every technique within this method has to do with some mode of weaponry or weapon's manipulation. Generally, the techniques in this method are variants of the techniques seen from Tenten, using scrolls with various weapons pre-sealed within them. When using these types of technique one will summon them from the scroll the way they would if they were using the generic sealing technique. These are the exceptions to fuinjutsu to a degree where they incorporate a sealing jutsu to release them. The main difference is, when using the techniques in this method, one does not they must be using scrolls that already have weapons sealed within them, you are not able to seal and unseal them at your leisure and can only do the latter within the constraints of the jutsu. The other techniques that don't involve scrolls are usually basic and easy to understand.

Advantages/disadvantages as usual.
 

Neji Hyūga2

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The advantage to this is that you're able to release a specific weapon if need be in a certain situation. It can help you stay at long range or even up at close range ranging from the type of weapon you summon. (Honestly can't really think of more advantages to this other than what I already said).

The disadvantage to this would be that it's rather easy for a skilled person to be able to avoid all these and possibly even use it against the user if they're really on their game. It's also probably really easy to tell when someone is going to use/summon something from a scroll, which would give ample time for the opponent to counter attack.
 

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Advantages of Method

Most techniques involve showering, or barraging your opponent with countless weapons, weapons you can freely claim within the constraints of the jutsu. They could bare explosives allowing you to rain down volley's of explosive clad weaponry. The technique works similarly to other projectile based methods as explained in the elemental methods, so there is the element of advantages from those as well. However, unlike elemental projectiles, the ones being used in this instance don't possess a quantifiable rank, nor do they really need to since they are simply standard weapons.

Disadvantages to Method

Projectiles of this nature are relatively easy to combat against. Simple matters of using a wider ranged wind jutsu to blow them away, or some sort of guard/armor technique will adequately shield one against weapons of this nature. While previously there was the mention of no quantifiable rank, that also comes as a disadvantage. Regular kunai, shuriken, etc, don't have any rank behind them and can essentially be evaded/blocked free form or through a relatively sturdy defense. This is not to say jutsu of this method can be freeform evade. Nevertheless, even with multiple explosive tagged weapons raining down the effectiveness of these techniques don't lie in their strength but more so in their tactical use.

List the jutsus.
 

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(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

(Sakura Fubuki no Jutsu) - Cherry Blossom Snow Storm Technique
Rank: D
Type: Attack
Range: Short-Mid
Chakra Cost: 10
Damage Points: 20
Description: The user will hurl kunai with pouches attached at their target. Upon impact, the pouches explode, releasing small explosive notes. Due to the large number of kunai thrown, a shower of notes will rain down on the target. The user will then throw one final kunai with an active explosive note at the target. It will begin to burn, and by igniting the falling smaller notes it will cause a gigantic explosion.

(Kage Makibishi no Jutsu) - Shadow Makibishi Technique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 10
Description: A simple ninja technique in which the user deploys a smoke bomb and is used to lay down the makibishi undercover so that the enemy target will not notice. This technique is used to cause some damage and slow the enemy target down when they stand on them.

(Kage Nawa no Jutsu) - Shadow Rope Technique
Rank: D
Type: Supplementary
Range: Short
Chakra cost: 10
Damage points: N/A
Description: The user will use a black rope infused with their chakra to hold down and trap their opponent.

(Ninpo: Kyojin Shuriken no Jutsu) - Ninja Art: Giant Shuriken Technique
Rank: D
Type: Offensive, Supplementary
Range: Short
Chakra cost: 10
Damage points: 20
Description: The user throws a Demon Wind Shuriken towards the enemy and uses his chakra to massively enlarge the shuriken, brutally striking the enemy, sending them flying.

(Ninpo: Kakuu no mai ) - Ninja Art: Aerial Dance
Rank: D
Type: Offensive
Range: short - mid
Chakra cost: 10
Damage points: 20
Description: The user will release several barrages of kunai at their opponent.

(Sōshuriken no Jutsu) - Manipulated Shuriken Techique
Rank: D
Type: Supplementary
Range: Short - Long
Chakra cost: N/A
Damage points: 15
Description: With this technique a translucent string, both elastic and highly durable, is attached to a shuriken, making it possible to alter its path after having thrown it. An expert will have the ability to freely glide the shuriken in any direction with just a single movement of their fingertip. The first attack, challenging the enemy, is avoided and after a time-lag of several seconds, it will come from behind. Depending on the performance, the possible tactics can be infinite.

(Fuda Kakusu no Jutsu) Tag Hidding Technique
Type: Supplementary
Rank: C-Rank
Range: Short
Chakra: 5 (per tag)
Damage: N/A
Description:
The user will use his chakra to hide a paper tag inside an inanimate object, like the ground or a wall. The tag can be a sealing tag or an explosive tag. The technique can be used to hide more than one tag per use if the user spends more chakra. Hidden tags can be detected by doujutsu or expert sensory ninjas.

(Soryu no Mai) - Rising Dragon Dance
Rank: C
Type: Attack
Range: Short - Long
Chakra cost: 15
Damage points: 30
Description: The user jumps up in the air and then spins at high speed throwing a lot of weapons at thier enemy ranging from shuriken, kunai, shuko and many various other weapons.

(Sōgu: Shikyū Geki) - Manipulated Tools: Deadly Spheres Strike
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Desciption: The user pulls out a scroll and rotates it around himself. Many spiked metal balls burst forth from the scroll to strike any nearby opponents or discourage them from using close ranged attacks.

(Sōgu: Fūjin Heki) - Manipulated Tools: Floating Blades Wall
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: The user unrolls in the floor under the enemy two small scrolls and summons many different weapons from them, taking the enemy into the air. Then they wraps the leg of the enemy with a chain and crushes him back down to the ground.

(Sōgu: Dai Tekkai) - Manipulated Tools: Giant Iron Lump
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description:The user takes out a big scroll and waves it in a circle. It turns into a giant chain hammer with a huge metal ball at the end that they then crushes the enemy with. After this move, the chain hammer turns back into a scroll.

(Sōgu: Shu Senjin) - Manipulated Tools: One Thousand Blades Attack
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
Description: This technique is very similar to Twin Rising Dragons, but in this version the user only summons countless kunai from the scrolls, which are connected by strings at thier hands. They then throws all the kunai at the same time on the opponent.

(Kuchiyose: Tetsurensa Housou) - Summoning: Iron Chain Wrapping
Rank: C
Type: Offensive
Range: Short
Chakra cost: 15
Damage points: 30
description: The user summons a long chain from a scroll and wraps the enemy with it. When the enemy is trapped, they use another scroll to launch a rain of weapons at the enemy.

(Gyorai Shin) - Torpedo Needle
Rank: C
Type: Attack
Range: Short
Chakra Cost: 15
Damage Points: 30
Description: The user throws nails into the air. Upon impact on the ground, they dig themselves into the earth. When the opponent walks over the ground where the nails dug themselves in, nails pin their feet stopping their movement. Then, the user forms a hand seal and hundreds of nails shoot out of the ground at the opponent.

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.

(Jouro Senbon) - Sprinkling Needles
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: After throwing a special umbrella that has been equipped with springs into the air, it releases a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra.

(Sharingan Soufuusha Sannotachi) - Sharingan Windmill Triple Blade
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: Using careful manipulation and well-timed reflexes, the user hurls a number of Shuriken with wire attached at the opponent. While in the air, the shinobi can manipulate the wire to make the blades circle the target and bind them.
Note:Must Have Sharingan to use this jutsu

(Soushouryuu) - Twin Rising Dragons
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: A summoning technique meant almost exclusively for weapon's experts. To begin, the shinobi will remove two scrolls and set them on the ground, after forming the necessary hand seals, the two scroll rise into the air and begin to swirl around a middle vortex that is the user. They then use this space to launch themselves into the air between the spinning scrolls. From these scrolls the ninja can then summon a mass of weapons, which they then begin to throw at their opponent. If the first barrage fails, they can use wires that run from each weapon to their fingertips to pull them back into the air to strike at their opponent again.

(Soushuuha) - Manipulate Advancing Blades
Rank: C
Type:Attack
Range:Short-Long
Chakra Cost:15
Damage Points:30
Description: This technique allows a shinobi to hover multiple kunai in the air while they approach a target. The technique allows a ninja to unleash a torrent of kunai, shuriken, or other weapons much more quickly than if each was thrown individually.

(Ninpo: Jibaku Fuda: Kassei) - Ninja Art: Exploding Tag: Activate
Rank: C
Type: Offensive
Range: Short-Long
Chakra cost: 15
Damage points: 30
Description: Utilizing chakra, the user is able to activate the explosion mechanism of a distant bomb tag. The exploding tags that the Third Hokage used were different than the usual bomb tags, being yellow in color instead of white with a red border.

(Ninpo: Bōseki Enbu no mai) - Ninja Art: Spinning Walts Dance
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will jump into the air and begin spinning around rapidly whislt releasing a continous amount of kunai converging in all directions around them.

( Rakka Kibaku Fuda ) - Falling Paper Bomb
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: N/A
Damage points: 30
Description: The user will throw three paper bombs connected to kunai that act like parachutes and float down above the enemy. The user will then make the confrontation hand seal to explode the explosive tags when they reach their desired location.

(Ninpo: Kagonome) – Ninja Art: Wire Cage
Rank: B
Type: Defensive, Supplementary
Range: short
Chakra cost: 20
Damage points: N/A
Description: After performing the needed hand seals the user can manipulate metal strings to form a protective dome. This dome is capable of repelling most basic Taijutsu attacks up to A rank. The user can reshape the wire within the dome, changing it to a binding string with ease, however it is weak to lightning based techniques.

(Ninpo: Akuma Kaze Bakudan) - Ninja Art: Demon Wind Bomb
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 10
Damage points: 20
Description: The user after creating a shadow clone and grabs it then transforming into a Fuma Shuriken that is then thrown at the enemy the shuriken then turns back into the shadow clone who then punches the target in the face.
Note: Can also add kunai for extra damage and must create one shadow clone before use.

(Sōgu: Maruchiken Ranmyaku) - Manipulated Tools: Multi-Blade Chaos
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: The user uses two scrolls and makes multiple weapons come out from them and float in the air. After the final blade causes the opponent to fly up into the air, The user uses a chain to bring their opponent down to the ground and then hits them again with the weapons. Using this attack allows the user to summon more weapons than usual for subsequent attacks.

(Sōgu: Sōninju) - Manipulated Tools: Weapon Gun
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: The user summons several weapons connected together by strings and jumps into the air, reeling them together to stack on top of each other. They then stands on the top weapon on one foot, and twirls backwards, shooting the string-wealed ninja tools at the opponent like a machine gun.

Sōgu: Kaien Geki) - Manipulated Tools: Spinning Swallow Show
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: The user hits the opponent with a pair of tonfa, then tosses a scroll in the air to summon a bo staff and hits them with it. When the opponent is lying prone on the ground, they summons a huge spiked club and crushes them with it.

(Sōgu: Tenkosai) - Manipulated Tools: Heavenly Steel Disaster
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: 40
Description: Like Manipulated Tools: Heavenly Chain of Destruction, The user unrolls and throws thier large scroll over the enemy. They summons countless Kunai from the scroll to rain down on the enemy before releasing four large chains to force the enemy to the ground as the chains collapse on them.

( Gen'ei Tajū Shuriken ) - Multiple Phantom Shuriken
Rank: B
Type: Offensive
Range: Short - Mid
Chakra cost: 20
Damage points: 40
Description: After performing the shadow clone technique the user and the two clones perform the Dog → Rabbit → Monkey → Clap Hands and they throw several shuriken which multiply and attack the opponent.
Note: Requires two shadow clones before use.

(Midare Senbu) – Chaos Fan Dance
Rank: A
Type: Offensive, Defence
Range: Short
Chakra cost: 30
Damage points: 60
Description: After attacking the enemy with the users fan, thus launching them into the air. The user then throws their fan to slice the enemy up, after which they then disappear. The user then reappears behind the enemy. Finally the user Grabs the fan and then jabs them into the ground.
Note: Must have a Fan/ War Fan.

(Sōshōryū Seichuu) - Rising Twin Dragons Control
Rank: A
Type: Offensive
Range: Short - Mid
Chakra cost: 30
Damage points: 60
Description: This technique is similar to the normal Twin Rising Dragons, but is an upgraded version. The user doesn't have to hold onto the weapons; they can just send them flying only with a movement of thier hand, which makes the weapons a lot faster. Also, with this new version, The user includes exploding tags in the spread in order to make the technique more effective.

(Sōgu: Tensasai) - Manipulated Tools: Heavenly Chain of Destruction
Rank: A
Type: Offensive
Range: Short - Long
Chakra cost: 30
Damage points: 60
Description: A stronger version of the Twin Rising Dragons, the user tosses their large scroll into the air above her opponent and summons hundreds of different weapons from it, which then rain down, impaling the opponent and anything in their path. The weapons move so fast that they appear as white streaks.

(Shihouhappou Shuriken) - All Directions Shuriken
Rank: A
Type: Attack
Range: Short-Mid
Chakra Cost: N/A
Damage Points: N/A
Description: After utilizing the Kage Bunshin no jutsu, the user will spread out in various directions to surround the opponent before releasing a barrage of projectiles simultaneously.

(Shuriken Kage Bunshin no Jutsu) - Shuriken Shadow Clone Jutsu
Rank: A
Type: Offensive
Range: Short - Long
Chakra Cost: 30
Damage Points: N/A
Description: After throwing one shuriken or more against their target, the user creates up to a thousand shadow clones of the shuriken (or kunai, senbon, etc, basically any basic weapon) after performing Ram → Rat → Bird → Boar → Tiger which multiply the damage as its striking down the enemy. This is a technique that combines ninja tools with ninjutsu. Compared to normal shadow clones, clones of material objects are said to be on a far higher level. There is no need for preparations beforehand, like stocking up on shuriken, yet since the shadow clones are real and not illusions, all the shadow blades that fly around are equally lethal. This is valid for any weapon copied and it has been seen that the copied weapons will also have the tags or markings of the original, like sealing or explosive tags or sealing marks.

(Gojō Kibaku Fuda) Mutually Multiplying Explosive Tags
Type: Offensive
Rank: Forbidden
Range: Short
Chakra: 50
Damage: 100 (-20 to the user if caught in the explosion)
Description:
The Mutually Multiplying Explosive Tags is a technique which forms part of a fighting style purposely designed for those who have been reincarnated or are otherwise very resistant to damage, and employs the use of special explosive tags to create a near infinite series of explosions. The user will throw several (up to 5) special exploding tags at the enemy formed from large sheets that each bear five seals on them. These special tags then attach themselves to the intended target, but just as they detonate, summon additional tags that in turn create more as they too explode. This process is continuously repeated, leading to a near infinite chain reaction of consecutive explosions which engulf a gigantic area, mid range all around. The technique's unique drawback is that to fully use it you need to be in short range of the target, making it almost suicidal for users who cannot take on the damage and remain unarmed, users that cannot escape its range in time or users who cannot heal themselves from the damage, thus being ideal to be used by Edo Tensei summons.
Note: the explosion spans throughout 2 full turns if unblocked.
Note: usable twice per battle.

I think I got them all.
 

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(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.

Simple technique. Has a short range reach. You gather your chakra in your mouth and use shape manipulation to shape it into fine needles, which you spit at your opponent with great precision. I'd mostly not use this technique, except when aiming for the opponent's eyes, because this is a little easy to evade if you're fast enough.
 

Neji Hyūga2

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Continue my Earth training too! I linked it to you on Skype! <3

Basically it's super simple. The user gathers chakra within their mouth and by using shape manipulation, they form that chakra into needle points where they shoot out of their mouths with great precision. However, this isn't a very long range move so you'd have to be pretty close. As you said, it's good to go for the eyes since it's accurate and kinda fast when doing it that close.

(Fukumi Hari) - Hidden Needles
Rank: D
Type:Attack
Range:Short
Chakra Cost:10
Damage Points:20
Description: The user is able to call forth needles into their mouth and then spit them at their opponent with great accuracy.
 

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Link me again on NB. I've been super out-dated.

Another similar technique:

(Hitei Mushou) - Flying Nail Mist Pierce
Rank: C
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:30
Description: After forming the needed hand seal, the user will emit a flying mist of small nails from their mouth. These small nails can travel towards the opponent at quite a distance.

The handseal isn't mentioned. But, after forming some random handseal, you gather your raw chakra into your mouth, and manipulate it to form small and precise nails. With accuracy, you'll then spit out the nails in a guided manner. They travel quite quickly and do some damage if you focus on one specific area, as they're made for hitting a single area with precision.

(Kage Shuriken no Jutsu) - Shadow Shuriken Technique
Rank: D
Type:Attack
Range:Short-Mid
Chakra Cost:15
Damage Points:20
Description: Kage Shuriken no Jutsu is a Ninjutsu technique utilizing a giant Windmill Shuriken. When throwing the shuriken, the ninja will also throw a second giant shuriken to hide in the shadow of the first. The hidden secondary shuriken can then approach the target without their being aware.

Used very early in the series by Sasuke and Naruto as a combination technique. You first hurl a single fuma shuriken, and as you do that, you throw another, without the enemy noticing, in such a way that the second shuriken will effectively hide under the shadow of the first one. However, if the opponent ducks, they can notice the shurikens and the technique is a waste of chakra then.
 
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