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Makya

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Basic Information
[Name]: Trico | [Nickname]: Ninja Monk of Soundless Temple | [Gender]: Male | [Age]: 24 | [Clan]: N/a

[Looks]: He wears a white and black robe with an Red-orange shoulder piece. One of his most distinct features are the intricate tattoos all over his arms, torso, and neck, with a few markings on his face. The boy did not have these marks before being taken from the tribal village; rather, these tattoos first appeared when he was 6yrs old after completing the second highest Ninja Monk mediation lesson (Way of Shadow) of the temple, and they increased in complexity when he mastered all the lessons in the monastic mediations of the temple.

[Personality]: To those who've seen Trico grow, claim he indeed is a monk through and through as he possesses a deep respect for life and freedom. He goes as afar as to refuse meat and is quite often reluctant to fight. Rambunctious as he is, towards his fellow monk brothers however, if harmed he tends to retain a cool and clear head during the distress. That nevertheless doesn't fully define his whole nature, for only being calm as he is in a moment can rapidly become "as unpredictable as a raging thunderous storm". Within this carefree exterior, Trico hides a great deal of distress and a heavy mental burden in his duties as the "Elder" of the Soundless Temple. As the reluctant hero, he sometimes wishes he hadn't been so greatly gifted beyond his fellow monks. Even when forced into combat, Trico typically holds back as he fights defensively attempting subdue his opponents without seriously hurting them, even if they're not human. Since being an Elder, Trico has started to grow up to become more serious and decisive...


Village Info
[Land of Birth]:
Kiko Island | [WSE Clan]: Soundless Temple
Government system: Seclusive, Theocratic society | Tetrarchy
Head of state and government: Four Council of Elders
Most recent known head: Elder Trico
Territorial divisions: None
Heads of territorial divisions: Enlightened Elder Hermit
Capital: No Overall capital

Synopsis: Kiko Island is a tropical island, home to a wide variety of flora and fauna. The island is also home to a small number of almost tribal ninja clans, who have lived there in isolation for countless generations. The island’s beaches are characterized by gentle slopes of sand, which lead up to the flat, green plateau that encompasses the island proper. Among the tribal ninja clans there exists a clan of many ninja monks, the small Soundless Temple a strongly resembling old Shaolin Monastery except that it only houses resigned ninja monks. Particularly, not famous among other ninja temples until one day, it gave brith to a prodigy named Trico.

Recognized for keeping their information hidden from the outside world, the temple borders have a profound secrecy. While other nations possess royalty and are run by hereditary monarchies, the hermits are led by the senior monks and nuns of the soundless temple. Due to the peaceful teachings of their leaders, the nature of the people are calm and tranquil. They also believe in equality for all, that people should live without divisions in society. In that spirit, same-gender relationships are completely accepted as a culture, as their generally peaceful and open-minded way of life lead them to embrace all forms of consenting love. Because of this, hermits had no need to "come out" about their sexual orientations.

Meditation being a profound important part of their hermit daily routines, as it helped them to focus their energies and understand the potency of Yin & Yang. Due to their high spirituality, the monks believed that hope was only a distraction. The soundless temple also preached against the concept of revenge, viewing it as being akin to a two-headed rat-viper: by destroying your enemy, you poison yourself. Believing all life to be precious, the hermits were strict vegetarians, though they were not against eating eggs or dairy products.

Like most Ninja Monk Temples, they too were led by a respected Council of Elders. Composed of the Wise Elder, the Enlightened Elder, the Sect Elder, and most Empathetical Elder, they were both the political and religious authority also serving as counsel for their citizens along being the Soundless temple's Ninja Monk instructors. Under the new Enlightened Elder, an oath of apathetic/ no action was denounced by them resulting in a new era, by which they swore to adopt to with a more pacifistic way of the Soundless Temple, by using direct combat solely as a last resort. This was all due to the Soundless temple having acquired means resist their suppressors after being used as a resort for many years. Meanwhile, their wide variety of flora and fauna meant they had no need for industrial machinery, combustion, or electricity, and whatever trades and crafts they engaged in were fairly non-polluting. The hermits are a tranquil people who endeavored to preserve the environment around them. Any industry that they invested in, such as farming or gardening, was sustainable and powered naturally, so as to not disturb the balance of nature. Contrary to the propaganda spread the pirates, the Ninja monks didn't have any form of military, as they were firm believers in peace and non-violence.

The soundless temple hermits/ Ninja monks were known to staining themselves with permanent skin paste, intended to be a symbolic representation of the outer and the inner sun (Yin & Yang). These tattoo-like adorning markings on a Monk's body signified that he or she had mastered all forms of both Hermit Cultural lessons and Ninja Monk Sects. Aspiring monks/ younglings have no tattoos and in order to receive the tattoos as well as the title of an Enlightened (the highest title), a Ninja monk must had passed the ninety-nine levels of Ninja sects or awaken the special 'Gift of the Hermit Group chakra' within them. In actuality, Trico had only completed sixity of the Ninja Sects but his innovations, preeminent, and monstrous talent earned him the tattoos prematurely, making him the youngest inked Ninja Sect master in history. After receiving their tattoos, a Ninja monk would usually attain a position in the soundless temple, however due to his very young age Trico was also the first to be opted out of a position until he was of age. On a day he saved a local monk from their death, Trico was anointed a master of the Sects, and the temple as the Enlightened one, as a special ceremony.
[Rank & Chakra Information]
[Ninja Battle Rank]
: Jounin | Enlightened Elder Hermit
2,600 (+1000 chakra from Yang Specialty) / 160 Health

[Specialty]: Increased Tracking Specialist (x2 passive tracking speed.) | Apex Speed Specialist (base speed is increased by 4 levels.) | Increased Speed Specialist (base speed is increased by 1 level.) | [Extra]: Yang Release (passive -30 dmg reduction & immune to recoil damage from their techniques.)

Elements:
Katon — Raiton — Doton — Suiton — Futon
[Advanced Chakra]: Yin — Yang
Complex Elements: Magnesium — (Co Creator) | Algae — (Creator) | Mystic Fire — (Student) | Wood Release — (In Training)

Shinobi Skills: Genjutsu (Advanced: Yin), Taijutsu (Advanced: Yang), Ninjutsu (Advanced), Sound Ninjutsu (Advanced), Leg Weights (Basic), Fūinjutsu (Advanced), Medical Ninjutsu (Advanced), Kaito's Taijutsu (Basic), Mantis Fist (Creator), Oversoul (Student), Nine Arts Dragon (Student), Black Heaven and Earth (Student) and Basic Kenjutsu.
Summoning Contracts: Stingray—(Contact Owner)

Custom Jutsu Thread [Link]

Background Info
[History]: Trico was born into a gravely poor tribal village, without a mother alive to support his father in the year 789. The straggle life his father was born into was something he never wanted for his son, so he turned to the monks, offering his son to the temple. Trico taken away by the monks of the Soundless Temple, who kept his past hidden. This was simply to protect the very concept of his monkshood. Being a soundless Ninja monk, his life was secluded to the island, never seeing the outside world. Reading from the sects and history texts was the adventure of the world he was only able to get. During his childhood, Trico was housed, raised, and educated at the Soundless Temple, under the guardianship of Wise Elder, who served as his father figure, counselor, and tutor. As a child he was a member of the Leading Noise, where he learned he was different from his fellow Ninja Monks. At, the age of six, he was a better Ninja Monk than children thrice his age, and by the age of ten, Trico had proven himself to be better than his own teachers. Known for his fearsome chakra control as well as his extreme movement/ reaction speed and his precise ninjutsu manipulation of chakra that allowed him at the table of Elders. Soon Trico would attempt complete more than sixty of the Ninja Sects as he was then omitted due to his innovations and monstrous talent earning him the tattoos prematurely, making him the youngest inked Ninja Monk ,Sect master in history of the Soundless Temple, in the year 799.

Trico having earned Soundless Temple’s tattoos and the status of a Sect Master by the age of twelve for exhibiting prodigious talent. At the age of 15, he would learn of the Razing of Chungsu that occurred due to the nine-tail demon chakra beast mysteriously appearing in the center of the capital, causing untold destruction as it reduces the city to rubbles and ruins. This event also eased the famous Fire Temple that destroyed during war of the Year 804. Of that event, the Soundless Temple closed the gates to all, refusing to take part in the world. During this time, Trico would focus on attempting to learning his spiritual awakening, which was something the Elders preached to him daily.

During the year 811, with the endless zombies of creatures beaching themselves upon the shores of the island. Trico requested to find out the means to these pandemic events, however it would be short lived. Refused access of adventure, he would return to mediating throughout his daily hours of the day. A year later, pirates would claim passion of the island. Calling it their vacation island, with Soundless Temple forbidding it monks from leaving its grounds, the island would soon become a pirate hub. That late year, sea monsters would appear to become terrifying to the pirates as stayed camped on the island, more than often. Trico becoming more fearsome in his training, he awaited to be unleashed upon the priorities the temple needed to rid. With the soundless Temple doing nothing, Trico followed suit as soon peace returned to the world. At 24 years old, in the year 813 the young Monk assured the fellow Monks of his potency in completing any task as he was aspiring in the Temple. Soon the Soundless Temple couldn’t limit him as they saw how much he’d grown, thus granting him the title of the Enlightened Elder. With that title, many changes occurred at godspeed as the pirates soon departed from the island and the soundless Temple was fully acknowledged upon the island as the greater “clan” among the tribal village clans that lived on the island.

Other
Fuinjutsu upon Body

Fuuinjutsu: Deddozōn | Sealing Technique: Dead Zone
Spoiler
Type: Supplementary/Defensive
Rank: A
Range: Short - Mid
Chakra: 30
Damage: N/A
Description: A seal with the word 'Maintain' will be placed somewhere on the users body. The seal will passively drain chakra from the user which it will then redirect into the surroundings so as to detect attempts at manipulating space (affords no other kind of sensory). When a technique that seeks to distort space/time is utilised within the users vicinity (Mid range radius) this seal will activate, passively draining chakra from the user to erect a barrier that will instantly spread outwards and prevent the space time continuum from being manipulated - in effect the seal will serve to neutralize space time techniques such as summoning jutsu, or techniques that utilise portals such as 'Stick Earth Drop' from being utilised as it forcibly maintains the fabric of space and time. The seal activates automatically upon detecting an attempt at space/time manipulation, and is effective against such jutsu up to, and including A rank. However it is wholly ineffective against S ranked space time manipulation (Such as S rank summoning techniques as the jutsu utilises more chakra than this technique to bring a stronger summon to the field, however it will still be effective against lower ranked space time techniques even if the substance that they attempt to bring to the field is higher ranked)

Note:
- The user can start the battle with the seal already placed, in which case it must be posted at either the start of the battle or in the users bio. Otherwise the user will have to manually place the seal, which counts as a move and can only be done twice.
- The seal can only activate once per turn, and the user cannot use Fuinjutsu above A rank the turn after it triggers.
- The seal passively drains 5 chakra from the user per turn
- When triggered, a barrier of the appropriate strength will be set up (i.e A rank to counter A rank S/T) that will prevent the space time technique and last for that turn. An A rank barrier can be set up once, and a B rank barrier can only be set up twice. For C rank and below however, on account of there being virtually no S/T techniques that weak barring the summoning of certain lesser animals, the barrier can be triggered continuously to prevent these critters from taking to the field.
- As activation is passive, (But does count towards move count) the user is free to continue as normal.
- Won't work on 'Flying Thunder God' as it is a S ranked Space-Time technique.

(Fuuin: Hakari no Doragon) - Sealing Technique: Scales of the Dragon
Type: Supplementary/Defensive
Rank: S
Range: Short
Chakra cost: N/A (-40 on activation)
Damage points: N/A
Description: The user has a seal on their body with the Kanji for "Impervious" that automatically activates upon the user being struck with a Taijutsu attack. A barrier instantly forms over the user (before the user can be harmed) and mitigates the damage dealt by the strike and any subsequent strikes encompassed in the technique or freeform combo. Whether a Taijutsu technique deals one single hit or a multitude of them, each activation of this seal will defend one single Taijutsu attack/combo, be it freeform or a technique. The effect of the barrier is to reduce rather than eliminate the damage the user takes from being struck physically by the opponent so it will only halve the damage of any Taijutsu technique no matter how powerful (e.g. S-Ranks will fall to 40 damage, D-Ranks will fall to 10 damage). Due to this seal only reducing damage rather protecting the user completely, it acts as a failsafe more than anything else in case the user is caught unawares by someone much faster than them. The user’s body will sustain the remaining damage after the barrier halves it’s power.

Note: Can only be used twice per battle
Note: User still takes half the damage
Note: Only applies to Taijutsu techniques
Note: No S-Rank or above Fuuin in that turn or next

(Fuuin: Kanbatsu Jakunen Metsubou) - Sealing Technique: Law of the Logia
Type: Supplementary/Defensive
Rank: A
Range: Short
Chakra cost: N/A (-30 on activation)
Damage points: N/A
Description: The user will have a seal on their body with the Kanji for a specific element and it will lay dormant until the user is physically struck, be it by an attack, weapon or an opponent. Whenever the user is physically interacted with (e.g. punched, stabbed, shot), their body will instantly exhibit all of the properties of the chosen element. This doesn't mean their body merely has the properties of the element but rather when interacted with the targeted part(s) of the body will passively dissipate into storm energy or harden into steel (effect depends on the chosen element). If for example the user is stabbed and they turn into storm energy, the bladed weapon would merely phase through their energy-composed body and leave them unaffected. On the other side of the scale, if the user's body hardens into steel then the attack will simply do them no harm. After the attack or strike has passed through them, their body will automatically revert itself to it's normal appearance. Since this technique usually only applies to specific parts of the body, any unconverted portions of the user's body can still be moved/controlled/used as normal. While in this form, the user can only use the element they transformed into, the element's it's composed of and any combination of the aforementioned element as well as any non-elemental abilities. This technique enables the user to defend against A-Ranks and below of neutral elements (B-Ranks and below for weaknesses, S-Ranks and below for strengths). If the user is struck with an attack that will neutralize their transformation, the two cancel one another out and the user reverts to their original form unharmed. If the user is struck with an attack that overpowers their transformation, the user's body reverts to it's original form and sustains the remaining damage (after the collision of techniques). The only exception to this rule is if the two chosen elements have no sort of interaction with one another (e.g. Fire and Lightning), in which case rank differences will not matter. Regardless of how the user is hit, this can be a full body or partial transformation (depends on the user’s choice). Should they be struck by a physical attack capable of cancelling out their transformation (e.g. a sword streaming nagashi), the sword will remain inside them on reversion and they’ll be impaled by the blade.

Notes:
-Can only be taught by Detective L.
-This seal can only activate twice per battle and lasts one turn
-This technique must be stated in user's biography
-Follows elemental strengths and weaknesses
-User must possess the given element and it cannot be a CE
-Happens passively but counts as one of the user's moves per turn

(Fuuin: Bachi no Fukyuu) - Sealing Technique: Bane of the Immortal
Type: Defensive/Supplementary
Rank: A
Range: Short
Chakra: 30 (-10 chakra per turn)
Damage: N/A
Description: The user will have a seal on their body with the Kanji for "Eternal". The seal lies dormant and is passively activated whenever the opponent tries to seal or drain the user's chakra and/or abilities. The seal will instantly release an intangible barrier that surrounds the user's body like an armour. Any abilities which act externally such as the canon techniques Multiple Infinite Embraces or Living Barrier will be unable to affect anything inside the barrier, namely the user's body. Seals which act internally will first have their chakra be absorbed by the barrier (happens instantly and so before they can come into effect) and once erected, the barrier will prevent any further insertion of chakra while active. The seal is self-sustaining and will involuntary leech chakra from the user's body. This is for the express purpose of maintaining this technique even when the user can't use or mold chakra. This is possible as the chakra still exists within the user as it is equivalent of their very life-force. This can counter S-Rank and below sealing techniques. This cannot be activated manually and will only ever activate under the aforementioned conditions. It lasts for four turns or until the ability attempting to seal or drain the user's chakra or abilities is no longer active, whichever is longer.

(Fuuin: Bachi no Kindachi) - Sealing Technique: Damocles, The Curse of Kings
Type: Defensive/Supplementary
Rank: S
Range: Short - Long
Chakra: 40 (80 chakra for double usage)
Damage: N/A
Description: The user will have four seals on their body (must be stated in the biography) with the Kanji for “Curse” that can be passively activated (instant but still counts as a move) whenever the opponent uses a technique. The seal will will release an intangible barrier that expands outwards in all directions. The barrier instantly reaches long-range in every direction and serves to absorb chakra from the given technique in order to weaken it by a quarter . The amount of chakra absorbed is proportional to the power of the technique but one thing that remains the same is that the remaining technique will fall to three-quarters it's original power i.e. a 120 damage technique would fall to 90 damage (Forbidden Rank). The barrier is destroyed soon after coming into contact with the technique if it exceeds a traditional S-Rank in power but not before it leeches a quarter of it’s chakra in order to weaken it by the same degree. The user can instead activate two barriers rather than one to reduce the targeted technique to half it’s original power rather than a quarter. This will count as two of the user’s three moves per turn. This means this technique does not counter other jutsu in itself but rather aids the user in countering more powerful techniques by weakening them. Due to the barrier’s intangibility, it will can work on solid techniques as well as liquids, gases and energy-based techniques. It will also only shatter against non-physical techniques due to their ability to clash with the intangible barrier. The reason this seal needs to be passively activated (still counts as a move) is so the user can use a technique in the same-timeframe to counter the opponent's weakened jutsu. This technique can be used thrice per battle, be it three usages of the single version, three usages of the double version or any variation/combination of the two.

Note: Can only be used three times per battle
Note: No Fuuinjutsu techniques can be used in the user's same and next turn (when single version is used)
Note: No Fuuinjutsu techniques can be used in the user's same and next two turns (when double version is used)

Gift of the Hermit
Trico has yet to fully master the special kind of chakra used by the Ninja Monks of the Soundless Temple. It requires daily, unrelenting training to master. Even despite him being a prodigy he has yet to tap into the vast amounts of unknown limits of the Pure chakra.

Artifacts: N/a | Pictures: N/a | Theme Song and Background Music: N/a | Battles Won: N/a | Battles Lost: N/a
 

Makya

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Fanalis Clan - Fanalis Ichizoku

2. Step Two: Create a History of the Clan.

This section will include a background story on how your specific clan was conceived, where the clan came from and how. It should be detailed enough so that anyone who looks at your clan would be able to tell something very specific about it.


The Special Blood of Fanalis's Kin
Of all generational Fanalis, it's notated their bodies are made of Sentient Atoms (SA), however this depends on the degree of how pure the blood of that Fanalis is. Their superb physical strength, phenomenal feats, and senses are drawn from these SA, which allow them to be beyond that of a normal shinobi, claiming the infamous title as strongest race in the world. Their extraordinary abilities have made the Fanalis very formidable and dangerous opponents such that one should avoid encountering any of them.

[ Passive Traits & Abilities ]

Sentient Atoms (SA) - unconsciously of their hosts &/ automatically (Passively) manipulate themselves to survive as to keep their hosting body alive by all-means possible, these smart atoms aren't much "sentient" as they merely seem as such. These Sentient Atoms are a form of atoms that can "remember" their states in relation to both their users and their environment, being capable of extraordinary self-encoding feats at an atomic level degree, to reaction of any changes in that environment, due to binding use of their host’s chakra. For example, atoms in a muscle can ensure that the molecules behave normally even under extreme forces. Or atoms in the stomach cells can be forced to maintain their relative positions, thus acting like an impenetrable wall, preventing possible toxins or poisoning to affect them.

Furthermore, to understanding of this notion, all Fanalis are known for their unarmed combat, which they hold prideful as that their bodies are literally a "weapon". Fanalis don't need swords nor armor as their body becomes more resilient the stronger they grow. Sentient Atoms allows them to possesses an atomic aura, an invisible field of condensed atomic bio-energy. Which functions as a second skin and does not extend far from the body, and can make the Fanalis's skin invulnerable on various levels (DMG Shaving). Without practice the aura doesn't extend far from the skin as it's a natural state of their flesh, leaving even small tight clothing with an ambient protection, with time & practice the Fanalis can even extend the aura further out from their body to protect nearby things in contact with it. This feat isn't limited to external cells, as it can also cover their insides to prevent any internal injuries. Combining it with their adaptability to draw in Relic radiation, it gives them supernatural strength that allows the Fanalis to lift enormously massive objects, such as mountains or cruise liners, and move them without buckling under the likes of physics dictating. It's because their atomic bio-energy field fusioned with the Relic Radiation enveloping the objects as extensions of them, granting them near indestructibility. Fanalis can channel the condensed fusioned energy to achieve a form of levitation, or even reaching speeds feats akin to fastest shinobis known to exist.

Sentient Atoms disable the Fanalis's ability to manipulate their chakra (including but not limited to; Sage Chakra, Tail-Beast Chakra, Divine Chakra, also any external foreign-Chakra they’d attempt to manipulate, etc) as its automatically given to/ taken by these atoms as they in turn feed the physical needs of their bodies. Which greatly reduces/ almost completely removes the hunger to eat as these atoms give Fanalis a longer time without need to sustain themselves for food. These needs also include air/breathing, sleep/rest, bodily evacuations, shelter from environmental effects and their lack (heat/cold, dryness/wetness), etc. Even known to keep a Fanalis fully able to stay immobile without the normal effects this would have, making them expert assassins. Fanalis kin can survive and adapt to any environment and/or condition, being able to tolerate a wide range of temperatures and levels of moisture, any amount/quality of sustenance, breathable medium, etc. with little or no discomfort due to these atoms. Notice, Genjutsu casted upon a Fanalis doesn’t infringe on their ability not to manipulate chakra as it’s an external means assisting them to manipulate their chakra to affect their senses, which could either be beneficial or disruption to the Fanalis. This goes to be applicable to other means of assistance that act as a secondary party means of manipulating their chakra without their attempt, as the SA merely draws away their chakra manipulation efforts to supplement their host body’s needs to survive. This strictly supreme atomic code is rooted deeply into these atoms existence as it’s embedded indefinitely within all SA, which resides in all Fanalis kin as a functionality made for ensured survival.

Lastly, all Fanalis possess a regenerative healing factor, meaning that they can rapidly heal and get restored to their optimal and full health/state at an extremely fast rate. Unlike Healing, regeneration/healing factor is a process that happens unconsciously without the need for activation, resulting in a constant state of optimal health. Regeneration is a process that occurs in all biological entities, but a regenerative healing factor is much more efficient, seamless, and powerful. So much so that Fanalis can recreate damaged tissues, organs, and limbs (only as to attach themselves back together), sometimes slowing, or even stopping aging, something natural regeneration can never accomplish (or does so extremely slowly). The rate and amount of healing vary widely on the SA age; some can even regrow missing limbs (not applicable if decapitated/ headless), others must put the limb back in place for rapid regeneration. This means that Fanalis are almost always generally in very good physical shape, as their bodies are constantly reverting to a healthy state, granting them nigh-inexhaustible stamina and vitality, however this all surely varies on the "SA Age" of that Fanalis which also determines their scope of abilities.

A Fanalis’s Anatomy / NW Jutsu Interactions

Chakra is created when two of these primal energies, known collectively as one's "stamina", are moulded together. Physical energy is collected from each of the body's cells and can be increased through training, stimulants, and exercise. Spiritual energy (Mental Energy) is derived from the mind's consciousness and can be increased through studying, meditation, and experience. These two energies becoming one thus create chakra. However unlike Shinobi, the Fanalis cannot completely necessarily manipulate their chakra after it’s molded, as the SA instantaneously asserts its dominance over it, usurping any of the Fanalis’s conscious attempts to manipulate it. Which in-turn means all Fanalis are thereby unable to manipulate their chakra whatsoever as any means to do so is nullified as referred to chakra control of the shape transformation and nature transformation. Which goes further to mean shinobi academic practical means of walking on water or upon trees/walls is also filtered out of practice from a Fanalis’s perspective of experience. This means a Fanalis from means of learning Genjutsu, Elemental Ninjutsu, Advanced Ninjutsu (including Medical Nin, some situational Fuinjutsu, Iado Chakra techniques, certain Yin/Yang techniques or Divine Chakra applicational techniques, & even certain Chakra manipulation Kinjutsu techniques) are all voided. To conclusion; if a Ninjutsu/Technique requires a Fanalis to manipulate their chakra rather than offer it, a Fanalis surely is incapable of meeting the requirements. Note, due to SA bio-energy “aura” all Fanalis cannot even attain body Fuinjutsu tattoo seals.

Preternatural Perception: All Fanalis have been proven on multiple times to be extremely perceptive, whether by gauging a person's approximate combat experience or by detecting their “aura or gaze”. Demonstrated in their keen combat prodigy affinity by being able to sensing shinobi’s bloodlust miles away (up to one adjacent landmark away). They can tell at a glance that a shinobi is not as strong as they pretended to be and make an estimation of how they’d stacked up against them, in terms of combat ability. However, it’s a mentally drilled thinking into their combat study training as a corollary that the stronger the opponent, the better they are at hiding their power which seems to always turn out to be true, occasionally causing Fanlis to severely underestimate their adversary. However, as the older a Fanalis is, the more honed are sensitive to their opponent’s combat abilities, as their guesses became more accurate. A Fanalis is extremely aware of thier surroundings, as they manage to detect even an worm’s presence deep in the ground in spite of the latter specializing in erasing it. They’re also able to sense the gaze of others even if their in a cover as to be hidden.

Enhanced Strength: Notably their best feat, a Fanalis always display thier strength on several occasions. They can easily lift mount boulders several times their own weight and bisect massive boulders with a single strike. They’re able to rip off a giant boss summoning snake’s head with one swift motion and crush it in thier hand, as well as to pierce the Fuinjutsu barriers of two layers strong with thier bare hands and with minimum SA aura expenditure (+25 DMG Taijutsu).

Immense Speed, Reflexes, & Agility: All Fanalis are lightening-fast and violently quick on their feet. A Fanalis is able to pluck out Shinobi's heart without it stopping it’s beating rhythm leaving a victim moments alive to watch their own heartbeats. As impressive as a Fanalis attack and movement speed is, if not even more so, their reactions: they’re able and even can be elusive enough to make a Shinobi unable to place them into an illusion further proving their outstanding capabilities. A Fanalis’s SA aura allows them to attack from every position unaffected, move in the enemy's blind spot, and fight on any kind of terrain. In terms of defense, a Fanalis takes full advantage of thier agility to jump out of reach or dodge the enemy's attacks without losing their foothold. For they have an excellent sense of balance, and exceptional coordination (+1 base speed and tracking movement).

Immense Stamina & Endurance: A Fanalis is able to complete a long-distance running more than 100 kilometers long, and taking place on uneven terrains such as ascending stairs and a swamps, and not to exhibit the slightest sign of fatigue. They can spar for 110 days straight while keeping thier guard up even as they’re sleeping. Not even 60 hours of continuous traveling and battling the armed forces could wear them down significantly. They can bear very intense physical pain without physical or mental abilities being impaired, due to their intense training regiments. All Fanalis can instantaneously dislodge their joints without seeming to suffer any drawback, attaining complete Muscle and Joint Control; being able to dislodge thier joints at will in less than a second. Including dislocating their shoulders, elbows, wrists, and fingers. (+25% additional Chakra/ +25% additional Heath).

The Beast Claws ( Doubles as a Custom Weapon): Of last the primal art passed down to Main branch Fanalis, through this clan’s family branches, consists in adjusting the anatomy of their hand; their fingernails turn into claws that are sharper enough to harm through another Fanalis’s SA bio-energy skin’s field, with which this main branch uses to execute traitors and Ex-communicators, these nails easily can tear the bio-aura of a Fanalis apart as well as rip out a heart kept in the toughest creature’s rip-cage with frightening ease. A Fanalis is capable of altering both hands at the same time.
Jutsu Here
Master Hand-to-Hand Combatant: [Fighting Style]
Fighting Style here
[ Kekkei Genkai (Or Equivalent) ]

These Sentient atoms are also able to extract "Cosmic Background energy" or "Vacuum energy" as their source of energy at the user's will, at the conversion cost of their chakra. The cosmic microwave background (CMB, CMBR), in Big Bang cosmology, is an electromagnetic radiation which is a remnant from an early stage of the universe, also known as "Relic Radiation". This energy is akin to intrinsic universal essence called Chaos. This enables the Fanalis to craft a variety feats coupled with spatial influence as into twisting gravity with it, compressing things, making them float, manipulate chakra/ other energies, or simply purely compressed projectiles of pure force which is strong enough to punch a hole in a mountain etc. This energy is similarly comparable to the Nesaku, having no unique properties outside of strong damage but rather granting neutrality to Nature Energy, AN & Adv. Elements, including other sorts of versions of Chakra; while also having special interactions with Yin/Yang or Divine Energy as in being able to neutralize the related effects of either form, as well as being considered Neutral to it. Due to this energy not being chakra, a Fanalis can manipulate this as a form of means to suit their desire in combat. Furthermore, this energy has the ability to manipulate other forms of chakra/ energies upon its interaction with it, enabling some uses that mean a Fanalis can use their opponent’s own chakra against them akin to Genjutsu (I.e, when Cosmic Energy is injected within that chakra/energy). Notability, some uses of this energy can allow the function of chakra manipulation via Cosmic energy acting as the middleman in the transition (internally within that Fanalis). This cosmic energy is very much still radiation, for attempts to absorbing it without using fuinjutsu, would surely have drawbacks, essentially inducing a crippling autonomy due to experiencing an atomic breakdown for those without SA. Relic Radiation is also able to augment a Fanalis’s physical strength as to using (CCJ) empowered attacks. Called “Aether” as the source named by the Fanalis, which they coin equal to Jutsu. Strength coupled with it, is apparently hard to deal with as the techniques are invisible to the human eye and when put into applications; however as high amounts of pure force is used, it can be quite visible and materialized, as depicted in a shade of a dark transparent color of energy when manipulated. The chakra conversion to of this SA energy ratio is 10:1. For example a Jounin Ranked Fanalis with 1600 chakra would have: 160 Relic Radiation Energy to manipulate. Conversion Meter;
10 : 1600 = 1 : 160.

4. Step Four: Location.

It can be a village, a meeting place, a headquarters or something of the like. It does not have to have a hard section on the forum.

5. Step Five: Define a Purpose.

Discuss why your clan exists and what they want to accomplish.

6. Step Six: Special Information.

Discuss a ranking system [if applicable] and other internal details of the Clan. Define what happens and who is in charge in case of the owners inactivity.


Roleplay Bio-application Requirements
At the discretion of the Clan owner, or Clan head, applicants will be processed.
 
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