- Joined
- Jul 7, 2011
- Messages
- 9,869
- Reaction score
- 597
Players involved: Sinthorus
Mission Rank: S
Story elements chosen:
- Survive the assassination attempt and find clues about your brother.
Date of beginning & date of conclusion: 28/12/25
Relevant mission links: https://animebase.me/threads/thousand-needles-077.755894/post-22156497
Additional information: Bijuu mission
Mission passed. VIA awarded. - Zaphkiel
(Mukō: Han'nōsei Iyashi) – Void: Reactive Healing
Type: Void Infused Artifact
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact that is activated at the cost of a move but occurs instantly. This Void Infused Artifact can only be activated by Void Infusions that are gained from Void: Harmed. Reactive Healing can be used with any number of Void Infusions, but only those acquired from Harmed. For each Void Infusion used the user recovers 30 Health Points and increases the Healing Potency of their next three techniques that heal by 20%, plus an additional 10% per Void Infusion consumed by Reactive Healing up to a maximum of 50%. Reactive Healing’s capabilities are strictly physical in nature and, if two ore more Void Infusions are used through it, is capable of regenerating lost anatomy like entire arms or legs. Can be used three times per battle.
Mission Rank: S
Story elements chosen:
- Survive the assassination attempt and find clues about your brother.
Date of beginning & date of conclusion: 28/12/25
Relevant mission links: https://animebase.me/threads/thousand-needles-077.755894/post-22156497
Additional information: Bijuu mission
Mission passed. VIA awarded. - Zaphkiel
(Mukō: Han'nōsei Iyashi) – Void: Reactive Healing
Type: Void Infused Artifact
Rank: S
Range: N/A
Chakra: N/A
Damage: N/A
Description: A Void Infused Artifact that is activated at the cost of a move but occurs instantly. This Void Infused Artifact can only be activated by Void Infusions that are gained from Void: Harmed. Reactive Healing can be used with any number of Void Infusions, but only those acquired from Harmed. For each Void Infusion used the user recovers 30 Health Points and increases the Healing Potency of their next three techniques that heal by 20%, plus an additional 10% per Void Infusion consumed by Reactive Healing up to a maximum of 50%. Reactive Healing’s capabilities are strictly physical in nature and, if two ore more Void Infusions are used through it, is capable of regenerating lost anatomy like entire arms or legs. Can be used three times per battle.
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