☞ HOW TO RP: SPEED CHART
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✖ DETERMINING SPEED
The Speed Chart is a simple tool that details the various speed levels for biographies as well as the various modes they can enter. Every Bio starts with a Base Speed, dependent on your Ninja Rank, that can be Increased higher. Speed Increases can only be applied in one of 3 ways: Specialties, Character Exclusives, and Skills. Specialties can increase the Base Speed, existing as one of the Specialties listed on the Bio Specialty List or the Approved Effect of a CFS. Character Exclusives are unique to certain characters, gifting them with a higher speed as a part of their individual character rules. These vary character to character and have their own set of requirements. Skills are the most variable because they include the Canon Modes and Jutsu that increase speed as well as potential Custom ones. Only one of each type can be active at a time. To calculate your speed, you can use the following formula: ( "Rank" + "Specialty/CFS Specialty" = Base Speed ) +/x "Skill" = "Final Speed"
- Example: Someone who is Jounin rank with Secondary Speed Specialty and Leg Weights moves at ( 8 + 2 ) x 2 = 10 Base Speed x 2 = 20 Final Speed
✖ NINJA SPEEDS AND ENHANCEMENTS
Base Speed and Specialties: | Miscellaneous Skills: | Jinchuriki Forms: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
Specialties:
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Sage Mode: | Eight Inner Gates: | Seven Heavenly Breaths: | ||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||||
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✖ JUTSU SPEED
A new but long needed addition, The Speed Chart now includes speeds for the various Elemental Affinities and Ninjutsu. In the series, elements have been shown to have varying speeds - based on the power of the jutsu, the rank, affinity and more. In addition to this, members have wished for a more viable system to be put into place that enables them more options to dodge techniques logically. With these two thoughts in mind, I decided to work on a system that allows for techniques to now have speeds that are reflected based on their ranks. This system, though simple, has some intricacies related to it that must be mentioned for clarity's sake. First and foremost, the order in terms of slowest to fastest is Earth Release, Water Release, Wind/Fire Release, and Lightning Release. Shown below, the slowest an element can start at is speeds of 2 via E Rank Earth Release with a max base speed of 16 for a Forbidden Ranked Lightning Jutsu.
In addition to the various Elemental fields, every Advanced Ninjutsu except Sound Ninjutsu has an E Rank Speed of 3, or comparable to Fire and Wind. Sound, however, has an E rank speed of 4. Any other ability that produces techniques that can travel have an E rank Speed of 3 ( unless noted otherwise in specific techniques or abilities ), all scaling upwards by 2 per rank. Living entities such as Ninken, Aburame Bugs, etc will have their respective techniques updated to reflect their adjusted/given speeds as well. If a field has an ability or technique that you think needs an actual speed attached, forward the technique to Lord of Kaos.
Element → Jutsu Rank ↓ | Earth (and related AE/KG) | Water (and related AE/KG) | Fire (and related AE/KG) | Wind (and related AE/KG) | Lightning (and related AE/KG) | AN/Universals/Etc |
E Rank Jutsu | 2 | 2 | 3 | 3 | 4 | 3 |
D Rank Jutsu | 4 | 4 | 5 | 5 | 6 | 5 |
C Rank Jutsu | 6 | 6 | 7 | 7 | 8 | 7 |
B Rank Jutsu | 8 | 8 | 9 | 9 | 10 | 9 |
A Rank Jutsu | 10 | 10 | 11 | 11 | 12 | 11 |
S Rank Jutsu | 12 | 12 | 13 | 13 | 14 | 13 |
Forbidden Rank Jutsu | 14 | 14 | 15 | 15 | 16 | 15 |
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