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My 2T is activated and is concentrating at you, as I channel my chakra on the ground and then towards the entire Mid-Range, as I use nature manipulation to cause the earth to move, making you off balance, I swiftly takes the same momentum and chakra control to form a single 'Ox' handseal and then slam my hand on the ground to cause earth to rise above the ground and surround you, before turning on itself to crush you.Then, I summon my warrior Boar, as I place my hand on my tattoo.
(Doton: Yochi no Douyou) - Earth Release: World Shaking
Rank: C
Type: Offensive
Range: Short - Mid
Chakra cost: 15
Damage points: 30
Description: The user will concentrate and release their chakra into the ground to create a small tremor that can result in harming the enemy target.
Rank: C
Type: Offense
Range: Short - Long
Chakra Cost: 15
Damage Points: 30
Description: After performing the required hand seals Boar → Ox → placing hand on the ground, the user causes the ground surrounding the enemy to spiral inwards on itself, burying them alive or crushing them. This technique is capable of causing quite a bit of damage to the area. This technique is much more damaging if used in rocky mountainous areas, or inside a cave.
(Kuchiyose no Jutsu: Zenkaku Buta)- Summoning: Emboar
Type: Summon
Rank: S
Range: Short
Chakra Cost: 40
Damage Points: n/a
Description: The user will focus their fire chakra into their hand then slap their hand down on the summoning tattoo they have on their body. Once the tattoo is touched, Emboar with emerge from a large cloud of smoke. Emboar is a tall boar that has learned how to walk up right. He is larger than any of the other boars, he carrys a large spear, with which he is able to release blasts of fire from, that would do A-rank damage to an opponent.
- Can only be summoned once per battle.
- Can stay on the field up to 5 turns.
- Emboars fire blasts count as a move for the summoner.
As I stagger on my place because of the created magnitude from beneath me, I stitch my right arm backwards, and force myself to release a hurricane fist to shoot me into your range the second the magnitude tries to damage me, so as I lose connection with the earth from beneath me since I shoot myself to the front, the world shaking won't harm me any further.
(Fūton: Senpūken) - Wind Style: Hurricane Fist
Rank: B
Type:Attack
Range:Short-Mid
Chakra Cost:20
Damage Points:40
Description: The user delievers a punch that releases a giant, adaptable whirlwind.
As I look straight into your eyes and continue to come near your range, I see you making the handseals and thereafter placing your hands on the ground, I see the earth from the front of you causing to rise and as it does so I make four quick handseals and release a serial wave which also causes your risen earth pieces to combine with my serial wave, letting a wind blast hidden with earth pieces to damage you badly.
(Fūton: Shinkū Renpa) – Wind Release: Serial Waves
Rank: S
Type: Attack
Range: Short – Mid
Chakra cost: 40
Damage points: 80
Description: After performing a the required hand seals Rat → Snake → Horse → Dog theuser takes a deep breath and exhales several blades of wind at different angles, by rapidly moving their head in various directions. The power of this technique can be dramatically enhanced when utilised in conjunction with the effects of extreme suction, such as that generated by the Baku, where the augmented attack proved effective enough to even slice through the defences of a complete Susanoo.
As all that happens I land on the ground standing seven meters in front of you, just on the edge of the short range area.
As I see you use hurricane fist and then jump towards me, I cancel out my last techniques and then perform a single handseal that causes 4 pillars of earth shoot lightning at you, while you are in Mid-Range, and then predict your landing position to spit out a spiraling shot of water at you.
Rank: B
Type: Offensive, Supplementary
Range: Short – Mid
Chakra cost: 20
Damage points: 40
Description: After the user performs a single hand seal the user summons Four Giant Pillars surrounding the enemy target and then the user shoots out bolts of lightning, binding the target in place and possibly doing damage to them
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(Suiton: Teppoudama) - Water Style: Water Bullet
Rank: B
Type: Offense
Range: Short/Long
Chakra Cost: 20
Damage Points: 40
Description: The user gathers water in their mouth and then spits out a large sphere of rotating water that can blast a huge area leaving it soaked
Pretty confusing that you are canceling the last two jutsu's, that's what people mean with not having fun during a battle.
The moment you make the single handseal I would already land on the ground on the edge of mid range almost reaching the short range area in front of you, so as the pillars surround me and are getting ready to strike me I rapidly jab into my pouch and get out a kunai causing it to expand into a wind blade, destroying every lightning pillar which is covering me by spinning my body, as that is done I begin to walk a little by little backwards.
(Fūton: Kaze No Yaiba) - Wind Style: Wind Blade
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A blade of wind that is unblock able due to wind intangibility.
As that is done and still keep walking backwards a little by little, and see you releasing the water bullet, I release a pressure wind that will make the water bullet useless meaning that the wind technique will continue towards you blocking your vision and distracting you since you probably will be fully focusing on the huge blast getting ready to kill you, but because of the wind technique I would also get blasted backwards a little because of the high ranked technique.
(Fūton: Atsugai) - Wind Style: Pressure Damage
Rank: A
Type:Attack
Range:Short-Mid
Chakra Cost:30
Damage Points:60
Description: A Huge blast of wind that levels anything in its path; Can cause major damage and requires a sufficient chakra level to perform. This large wind blast moves in tremendous speed and cannot be controlled. If the user gets caught in it, it will harm him also.
As you are focusing on the pressure wind coming from the front, I place my hands on the ground and let water fall upon you with great speed drowning you completely.
(Suiton: Haran Banshō) - Water Release: Storm Upheaval
Rank: B
Type: Offensive
Range: Short - Long
Chakra cost: 20
Damage points: N/A
Description: This technique allows the user to summon a massive amount of water from the sky, crushing it into the opponent. If needed, the user can cancel the technique in an instant.
Note: The water needs to be summoned at least 10 meters above the opponent to have any real effect.
As I see you regain position, and land on short range, I predict your motions and your chakra change as I channel my chakra into my mouth and then release it towards you, as you just start to destroy my pillars. If you dont think of stopping my fire, you will get burnt and if you dont start destroying the pillars, you will get shocked.My large fire technique will also combine with your wind if you fire it towards the pillars and then swallow it. Then, after about 3 seconds I send that fire blast at you, I send my doton chakra on the earth and cause spikes to rise up and then impale you.Even you you managed to stop both my techniques, it will impale you U_U
(Katon: Zukokku) - Fire Style: Intense Pain
Rank: A
Type: Offense
Range: Short/Mid
Chakra Cost: 30
Damage Points: 60
Description: A huge burst of fire that turns into a huge fireball and can cover a large area, burning all in its path.
(Doton: Ganchuusou) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short - Mid
Chakra Cost: 15
Damage Points: 30
Description: The user creates spikes of earth that come up from the ground to stab the enemy.This jutsu can be made in a short or mid distace but the jutsu its self is made of a 6 foot radius of spikes.
Ugh, you should seriously do something about your RP skills, you cancel technique's two times in a row, you should be happy that I continue to fight you, and another thing is that I don't land on short range, but on the edge of the short range arena, so I'm basically still standing on mid range.
The moment I begin to break the four lightning pillars because of the wind blade I made previously, I cancel the wind chakra that was running trough my kunai and I notice you making three handseals and releasing a fire blast towards me, I let wings appear on my back in a eye blink, flying upwards making the intense of pain unable to burn me.
(Fuuton: Uyoku Enzeru) - Wind Style: Take Flight
Rank: A
Type: Supplementary
Range: Short
Chakra Cost: 30
Damage: 60
Description: the user gathers a lot of wind chakra into his back creating 2 large wings and 2 small wings made out of wind , the 2 large wind wings can be used to fly or to guard the user against incoming attacks, and the 2 small wings are made to increase the speed of the user while he's flying in the air, when the user activates this technique , he's pushed into the air upwards from the thrust of the wind that comes out of his back.
- 4 times per battle.
- as long as this technique is active the user cannot use any fire based techniques
- Can Only be used by ~Crow~
Then as you are standing there probably not continuing to let the stone spikes erupt from underneath me since it would be useless as I am flying in mid air in the sky, I let a dome cover you blowing you into every angle, draining your chakra from within'
(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
Alright! But It's useless you-know, without cancelling the moves, so can you give me battle training?
I predict your movements, up in the air, as I have enough time to take out a scroll and summon a massive fire-dragon that erupts from the scroll and into the sky, that causes tremendous damage on impact.
(Katon: Bakuryūgeki) - Fire Release: Exploding Dragon Strike
Rank: S
Type: Offensive
Range: Short - Mid
Chakra cost: 40
Damage points: 80
Description: The user through use of one their scrolls will summon a large flame dragon that is directed towards the enemy target and explodes upon impact.
Well, you've at least grown since the last time I've seen you fighting.
The moment you unroll the scroll and see a huge dragon coming out of it, I quickly make a vortex of water and wind that will clasp against your technique causing a mist to appear filled with chakra, but this will confuse you being unable to see a thing with your sharingan, so I slightly land on the ground after doing this.
(Suiton: Gufuu Suika) - Water Style: Typhoon Water Vortex
Rank: A
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 30
Damage Points: 60
Description:The user will create a ‘Wind Style: Rasengan’ in one hand, and ‘Water Style: Destruction Torrent’ in the other. By combining them, he will create a tornado of water that can be used to attack or defend. This jutsu can also be used to drown out wind and fire combos
Note: No water source required.
As you are confused, and I land on the ground, the moment I touch the ground with my feet I hide underground, but this is also giving you disadvantages since you can't see any chakra running trough the ground because your surrounding is surrounded with mist filled with chakra.
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish
Technique
Rank: C
Type: Defence/Supplementary
Range: Short/Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus.
As I am underground, I quickly pop out the ground from behind you stabbing you with a kunai in the neck.
As the mist forms, I know the trouble, so I go underground and then appear on right of our original position in long range
(Doton: Dochū Eigyo no Jutsu) - Earth Release: Underground Projection Fish Technique
Rank: C
Type: Defence/Supplementary
Range: Short - Long
Chakra Cost: 15
Damage Points: N/A
Description: Using this jutsu, a person can hide underground until they're ready to attack an opponent. By utilizing earth-chakra, the person can stealthily emerge from the ground without disrupting the ground around him. This jutsu can also be used to avoid incoming jutsus
As you pop out in long range, you wouldn't see me since I'm still in the mist and you are out of the range of the mist so I sense where you are from underground and let a dome cover you without knowing it since you are unable to see me as I am in the mist, afterwards I let several Aluminium spikes erupt from within' the dome impaling you from every angle while you are getting bounced from every angle.
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.
-Must be taught by Sinderella23
(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
Rank: A
Type: Attack/Defence/Supplementary
Range: Short - Long
Chakra Cost: 30
Damage: 60
Description: this is a stronger version than the Aluminium Creation technique, the user creates any shape out of the aluminium metal like aluminium pillars, walls of aluminium to defend, basically any shape of the aluminium just as versatile as the wood element.
Jellal; This will end the match, I will not continue fighting with a opponent that keeps running and hiding, good bye Itachi uchiha.
As you pop out in long range, you wouldn't see me since I'm still in the mist and you are out of the range of the mist so I sense where you are from underground and let a dome cover you without knowing it since you are unable to see me as I am in the mist, afterwards I let several Aluminium spikes erupt from within' the dome impaling you from every angle while you are getting bounced from every angle.
Rank: C
Type: Supplementary/Defense
Range: Short-long
Chakra cost: 20
Damage Points: N/A
Description: The user sends small amounts of chakra through ground around him so he can sense the pressure in certain locations of the battle field. By doing this the user can sense where his opponent is standing and where his opponent is if he/she is underground.
-User must make contact with the ground while using this jutsu.
-Must be taught by Sinderella23
(Fuuton: Kaze tengai ) - Wind Style: Wind Dome
Type: Supplementary/Attack
Rank: A
Range: Mid-Long
Chakra Cost: 40
Damage Points: 80
Description: The user creates a dome filled with wind with their chakra.
When your opponent is inside, the wind will blow them around, causing them to hit things. Each time they hit something, you get more chakra. This jutsu is like a chakra monster.
Rank: A
Type: Attack/Defence/Supplementary
Range: Short - Long
Chakra Cost: 30
Damage: 60
Description: this is a stronger version than the Aluminium Creation technique, the user creates any shape out of the aluminium metal like aluminium pillars, walls of aluminium to defend, basically any shape of the aluminium just as versatile as the wood element.
Jellal; This will end the match, I will not continue fighting with a opponent that keeps running and hiding, good bye Itachi uchiha.
Nice battle, you improved a little, but when you get the chance to use three jutsu's then do so instead of using just one, always use that as your advantage, unless it's one extremely strong technique, even then you can combine or use something else while the user is distracted by the technique you aimed towards him.