Rei's R&R
Unofficial Spar
All Allowed
We'll start in Short Range
I leave the choice of terrain to the one who accepts my challenge. However, if left un-specified, we'll settle on an open grassy field with clear skies.
I'll use my Kimimaro biography, the link is in my signature. It's two years old, but considering how long I've been inactive, it remains an appropriate delineation of my current abilities. I was feeling nostalgic and hoping someone would remind me what it was that I enjoyed so much about this RPG.
It doesn't matter to me who makes the first move; if you don't, I will. I'm rusty and inexperienced, but don't leave me hanging~
Well then, I begin by casually dropping a smoke bomb at my feet that erupts into a sizable cloud of smoke, shrouding your view of me and mine of you. Not wasting a moment thereafter, I create two lightning shadow clones that stand a few meters to my left under the cover of the smoke. Their names are Ben and Jerry.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself but made from lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.
Immediately after materializing, Ben grips Jerry around his left wrist and left ankle, lifts, then spins him around twice (to gain momentum), before tossing him directly towards your last known location. Just after Ben throws Jerry, I run out from under the cover of the smoke towards my 1' o clock -- incidentally making it look like I was the one who threw Jerry -- while Ben remains stationary under the cover of smoke. As slipshod as I've made this sound up until now, I mean for these actions to be performed swiftly and effectively.
Assuming you're still standing where you were, once he reaches you, Jerry will tackle you, pin you to the ground, draw a single kunai knife, slit your throat, and give you a Colombian necktie.
Well then, I begin by casually dropping a smoke bomb at my feet that erupts into a sizable cloud of smoke, shrouding your view of me and mine of you. Not wasting a moment thereafter, I create two lightning shadow clones that stand a few meters to my left under the cover of the smoke. Their names are Ben and Jerry.
Rank: B
Type: Supplementary
Range: Short
Chakra Cost: 20
Damage Points: N/A
Description: User creates a Shadow Clone of himself but made from lighting chakra. When the clone gets hit he will return to its previous state of pure lighting chakra. The clone has a physical substance and therefor is able to use ninjutsu and taijutsu techniques as well as he has all the normal moves the user has.
Note: Can only use lightning based techniques up to B rank.
Immediately after materializing, Ben grips Jerry around his left wrist and left ankle, lifts, then spins him around twice (to gain momentum), before tossing him directly towards your last known location. Just after Ben throws Jerry, I run out from under the cover of the smoke towards my 1' o clock -- incidentally making it look like I was the one who threw Jerry -- while Ben remains stationary under the cover of smoke. As slipshod as I've made this sound up until now, I mean for these actions to be performed swiftly and effectively.
Assuming you're still standing where you were, once he reaches you, Jerry will tackle you, pin you to the ground, draw a single kunai knife, slit your throat, and give you a Colombian necktie.
As the smoke drops, I immediately take a step forward as I begin to walk. Suprised by the figure launching out of the smoke torwards me. I expected it to be you so I grip the handle of my blade with my left hand and swing it before me in a vertical motion. A large and translucent wind blade would aim to split you in half.
Much to my surprise however, a second version of you runs out of the smoke in the background. Observing the one closer to me in amazement as it is dispersed into lightning as it fades.
(Yomazu) - War Cry
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: A katana with its sheath being attached to either side of the wielder's hip. It sported a reddish, traditional Japanese hilt-wrapping, and its large, simple circular tsuba, which had a golden color, was decorated by a flower-motif. Not only that, but it's properties are nearly indestructable. Yomazu became Loki's right hand, being able to perform numerous unique assaults, known as Bo, Kan, Zan, & Anko, all together are known as the 4 Kin of Purgatory. Mainly based on chakra control and raw chakra. No elemental chakra is known to work with Yomazu, with the exception of wind release.
Bo: This assault creates a strong defensive wall in the form of a cricle of chakra, which shields the user from enemy attack and is powerful enough to remain intact after being hit by B rank or lower ninjutsu techniques. The user puts his free palm against the side of the blade while the other hand holds the handle, and lifts it foward, releasing a burst of chakra that forms into the circle shield.
Kan: The user writes hols Yomazu with both hands and channels massive amounts of raw chakra into it. Then releasing it at once in a compressed state, creating a beam of energy which pierces the target set by the user, with ease. It can successfully rip through B rank and lower ninjutsu techniques, all within reason. It however, can only reach mid ranges. Zan: The user infuses wich chakra into Yomazu and then swings Yomazu, creating a giant and wide air blade, to slice across everything within range. Having a reach of Mid range, and a strength of B rank wind.
Anko: The user creates a dark wave from Yomazu, which cuts through everything in its path. This works by the user rushing towards his enemy, whom he goes past (through either side) while unsheathing his blade, slashing them as they move. A few seconds before this is done, raw chakra is focused into Yomazu, thus, when it's unsheathed and slice the target it releases the chakra in a dark-ish color. This has a strength of B-Rank raw chakra and the movement of the user is dependent on his own basic speed.
Only 2 Kin of Purgatory assaults can be used per turn.
The same Kin of Purgatory can not be used in consecutive turns.
Each Kin of Purgatory counts towards one of the user's 3 techniques.
May only be wielded by Loki
I trust the blade into the ground as I place both palms against it through the grass. With the summoning complete, two skeletons rise from the ground. A Cheetah's bones and a Grizzly Bear. Five meters to my 10 & 12' o clock respectively, given we're short range they rise only a meter away from you guys. I perform a handseal to focus my chakra onto both skeletons and shroud them in an armor of violet chakra. The Cheetah moves rapidly and leaps up, aiming to kick the left side of your body with it's back leg; while the Grizzly Bear rampages at the one revelead after the smoke cleared. Attempting to carve it's chest open with it's large steel bone claws.
(Sougikishi no Kakuho Shichiyou) Wake of the Unruly Moons
Type: Supplementary/Attack
Rank: S
Range: Short (created) - Long (reach)
Chakra: 40 (-10 per turn)
Damage: 80
Description: The user will move low and slam both hands against the surface of the ground, using the abilities to shape their bones they will raise from the underground three or less animal skeletons. Pertaining to any animal they consider useful, bear, lion, etc. The bone structures with steel-like hardness will remain still near the user (within short range). However once the user performs the seal of activation, he channels his chakra into the skeletons giving them a shroud of chakra which in return will allow the awakened beasts to move as they would in life. Each animal would specialize in it's type, a lion would have sharp claws and jaws, while a bear would have greater force than normal. The user can only control up to three animals at a time without losing focus of the battle, trying to use more than three would result in a backfire, taking 20 damage. They move at the same base speed of the user, with the exception of animals who specialize in speed such as cheetah, which would move 1/4th faster, while strength animals would have 1/4th more raw force than the user, etc. To keep them active on the field the user's chakra is drained each turn (-10). The chakra shroud is blue, however because of the bone's "aged" aspects, the colors mix and give their shroud a vibrant pink/red hue. In essense it is still raw chakra.
- Can only be used twice per match. With a three turn cooldown between use.
- Lasts three turns on the field, unless the seal of de-activation is casted.
- While active on the field, the user cannot use any Forbidden Shikotsumyaku jutsu.
- No other S rank Shikotsumyaku in the same turn.
As the smoke drops, I immediately take a step forward as I begin to walk. Suprised by the figure launching out of the smoke torwards me. I expected it to be you so I grip the handle of my blade with my left hand and swing it before me in a vertical motion. A large and translucent wind blade would aim to split you in half.
Much to my surprise however, a second version of you runs out of the smoke in the background. Observing the one closer to me in amazement as it is dispersed into lightning as it fades.
(Yomazu) - War Cry
Type: Weapon
Rank: S
Range: Short
Chakra: 40
Damage: 80
Description: A katana with its sheath being attached to either side of the wielder's hip. It sported a reddish, traditional Japanese hilt-wrapping, and its large, simple circular tsuba, which had a golden color, was decorated by a flower-motif. Not only that, but it's properties are nearly indestructable. Yomazu became Loki's right hand, being able to perform numerous unique assaults, known as Bo, Kan, Zan, & Anko, all together are known as the 4 Kin of Purgatory. Mainly based on chakra control and raw chakra. No elemental chakra is known to work with Yomazu, with the exception of wind release.
Bo: This assault creates a strong defensive wall in the form of a cricle of chakra, which shields the user from enemy attack and is powerful enough to remain intact after being hit by B rank or lower ninjutsu techniques. The user puts his free palm against the side of the blade while the other hand holds the handle, and lifts it foward, releasing a burst of chakra that forms into the circle shield.
Kan: The user writes hols Yomazu with both hands and channels massive amounts of raw chakra into it. Then releasing it at once in a compressed state, creating a beam of energy which pierces the target set by the user, with ease. It can successfully rip through B rank and lower ninjutsu techniques, all within reason. It however, can only reach mid ranges. Zan: The user infuses wich chakra into Yomazu and then swings Yomazu, creating a giant and wide air blade, to slice across everything within range. Having a reach of Mid range, and a strength of B rank wind.
Anko: The user creates a dark wave from Yomazu, which cuts through everything in its path. This works by the user rushing towards his enemy, whom he goes past (through either side) while unsheathing his blade, slashing them as they move. A few seconds before this is done, raw chakra is focused into Yomazu, thus, when it's unsheathed and slice the target it releases the chakra in a dark-ish color. This has a strength of B-Rank raw chakra and the movement of the user is dependent on his own basic speed.
Only 2 Kin of Purgatory assaults can be used per turn.
The same Kin of Purgatory can not be used in consecutive turns.
Each Kin of Purgatory counts towards one of the user's 3 techniques.
May only be wielded by Loki
I trust the blade into the ground as I place both palms against it through the grass. With the summoning complete, two skeletons rise from the ground. A Cheetah's bones and a Grizzly Bear. Five meters to my 10 & 12' o clock respectively, given we're short range they rise only a meter away from you guys. I perform a handseal to focus my chakra onto both skeletons and shroud them in an armor of violet chakra. The Cheetah moves rapidly and leaps up, aiming to kick the left side of your body with it's back leg; while the Grizzly Bear rampages at the one revelead after the smoke cleared. Attempting to carve it's chest open with it's large steel bone claws.
(Sougikishi no Kakuho Shichiyou) Wake of the Unruly Moons
Type: Supplementary/Attack
Rank: S
Range: Short (created) - Long (reach)
Chakra: 40 (-10 per turn)
Damage: 80
Description: The user will move low and slam both hands against the surface of the ground, using the abilities to shape their bones they will raise from the underground three or less animal skeletons. Pertaining to any animal they consider useful, bear, lion, etc. The bone structures with steel-like hardness will remain still near the user (within short range). However once the user performs the seal of activation, he channels his chakra into the skeletons giving them a shroud of chakra which in return will allow the awakened beasts to move as they would in life. Each animal would specialize in it's type, a lion would have sharp claws and jaws, while a bear would have greater force than normal. The user can only control up to three animals at a time without losing focus of the battle, trying to use more than three would result in a backfire, taking 20 damage. They move at the same base speed of the user, with the exception of animals who specialize in speed such as cheetah, which would move 1/4th faster, while strength animals would have 1/4th more raw force than the user, etc. To keep them active on the field the user's chakra is drained each turn (-10). The chakra shroud is blue, however because of the bone's "aged" aspects, the colors mix and give their shroud a vibrant pink/red hue. In essense it is still raw chakra.
- Can only be used twice per match. With a three turn cooldown between use.
- Lasts three turns on the field, unless the seal of de-activation is casted.
- While active on the field, the user cannot use any Forbidden Shikotsumyaku jutsu.
- No other S rank Shikotsumyaku in the same turn.
I watch as Jerry is killed and Ben is immediately made aware due to the feedback when his chakra is reapportioned between the two of us. Still running, I retaliate by creating multiple rock pillars that abruptly protrude from the ground and skewer you like yakitori. I time this to happen after you stab your sword into the ground, but before you can complete the summoning. After creating the stone spikes, I alter my course and run in an arc in your direction, approaching from your 11'.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Simultaneously to my creating the spikes, Ben claps his hands together then slams them on the ground, channeling lightning through the earth. The lightning splits into several tendrils and races through each of the rock pillars, reinforcing them with lightning. In addition, one of the tendrils races up your sword, electrocuting it with the intention of temporarily separating you and it.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
On a side note, I imagine that by the finish this, the smoke will have cleared.
I watch as Jerry is killed and Ben is immediately made aware due to the feedback when his chakra is reapportioned between the two of us. Still running, I retaliate by creating multiple rock pillars that abruptly protrude from the ground and skewer you like yakitori. I time this to happen after you stab your sword into the ground, but before you can complete the summoning. After creating the stone spikes, I alter my course and run in an arc in your direction, approaching from your 11'.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
Simultaneously to my creating the spikes, Ben claps his hands together then slams them on the ground, channeling lightning through the earth. The lightning splits into several tendrils and races through each of the rock pillars, reinforcing them with lightning. In addition, one of the tendrils races up your sword, electrocuting it with the intention of temporarily separating you and it.
(Raiton: Ikazuchi no Utage) - Lightning Release: Lightning Burial ~ Banquet of Lightning
Rank: B
Type: Offense
Range: Short-Long
Chakra Cost: 20
Damage Points: 40
Description: The user brings their hands together and an electrical energy will begin to crackle around them. They will then slam their hands to the ground to send an electric current racing through the earth. When the current approaches its target, it can split into multiple tendrils to attack separate targets individually.
On a side note, I imagine that by the finish this, the smoke will have cleared.
As the ground beneath shakes briefly I could've guessed something from beneath was approaching, seeing the first spear of rock emerge I generate non-focused electricity through my body which I re-direct into the ground beneath me, not only would it shred through your spikes but it would overwhelm the lightning that enhanced said spikes, proving to be stronger than the combination.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
Given we were short range from the start (which is only 5 meters) I take it we're pretty much at punching distance by now. Atleast the original you.
After neutralizing the attack, I narrow my view at the closer one (original one) and dart forth at him, covering my left hand with wind-natured chakra, I attempt to inflict a piercing attack with the tip of my fingers into your chest. The power of this attack is capable of causing the ground to split and buckle around you which would throw you off-balance the moment I thrust it forward, further reducing the odds of an accurate counter attack. As I charge forth, I throw a kunai with an explosive tag at the other enemy at my left ( I assume ).
(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
As the ground beneath shakes briefly I could've guessed something from beneath was approaching, seeing the first spear of rock emerge I generate non-focused electricity through my body which I re-direct into the ground beneath me, not only would it shred through your spikes but it would overwhelm the lightning that enhanced said spikes, proving to be stronger than the combination.
(Raiton: Chidori Nagashi) - Lightning Release: One Thousand Birds Current
Rank: A
Type: Offense/Defence
Range: Short (Mid if channeled through a medium)
Chakra Cost: 30
Damage Points: N/A (+10 if used to boost weapon damage)
Description: This jutsu allows the user to generate non-focused electricity from their body. It can be used as an omnidirectional attack or be channeled through weapons, the ground or other conductive mediums. Because the electricity isn't focused, it doesn't kill on contact, instead it has great numbing and paralyzing effects. To channel Nagashi through a medium, the user needs to focus the technique into one of his hands which will then be put in contact with the medium and can only choose to either do a widespread attack throughout his whole body or to channel it into something; he cannot achieve both usages at the same time. Despite not having much destructive or damaging properties, Nagashi can be used to destroy low rank earthen and wooden structures and even negate chakra on the ground to stop high ranked earth and wood techniques. It has also been noted that Lightning Specialists that have mastered Lightning to the highest degree can resist total paralyzation, although they still feel the pain and numbing effects.
Note: Paralyzation lasts 1 turn if sucessful but is ineffective against bios who have a primary Lightning Specialty
Given we were short range from the start (which is only 5 meters) I take it we're pretty much at punching distance by now. Atleast the original you.
After neutralizing the attack, I narrow my view at the closer one (original one) and dart forth at him, covering my left hand with wind-natured chakra, I attempt to inflict a piercing attack with the tip of my fingers into your chest. The power of this attack is capable of causing the ground to split and buckle around you which would throw you off-balance the moment I thrust it forward, further reducing the odds of an accurate counter attack. As I charge forth, I throw a kunai with an explosive tag at the other enemy at my left ( I assume ).
(Futon: Kōha Reppūken) - Wind Release: Hardliner Gale Chop
Rank: B
Type: Offensive
Range: Short
Chakra cost: 20
Damage points: 40
Description: By Covering their hand with wind-natured chakra, The user attacks the enemy with it. The power of this attack is capable of causing the ground to split and buckle around them which could be used to throw the enemy off balance.
I disperse my clone so your kunai misses and keeps flying. (If I can't do that, then I'll let the kunai hit and 'kill' him).
When you begin to thrust your left hand at me, I take a risk and attempt a cross-counter, initiating my attack immediately after yours. Leading off of my right foot, I perform a high kick with my left leg, planting my left foot against the right side of your face. As I transition into my kick, my posture is such that my upper body leans back and out of the way of your Hardliner Gale Chop -- it's somewhat similar to Rock Lee's posture when he uses "Leaf Rising Wind." In order to keep avoid losing my balance while kick, I temporarily cement myself to the ground by focusing chakra to the sole of my right foot and stand firm.
The nature of my attack is such that it's destructive force increases in proportion with your offensive power. With your own weight transformed into a force, the power of my counterattack increases several fold. Used successfully on an ordinary person, the force of my kick would shatter their jaw and instantly knock them out. Furthermore, since we're attacking each other at virtually the same time, I've made it as difficult as humanly possible for you to avoid or defend.
But you're made of tougher stuff, so I'll have to go the extra mile. In conjunction with my kick, I create a few bone spikes that jut out of my left calf and surround my left foot and harden them to the limit. I use the blunt sides to reinforce the power of my kick.
(Karamatsu no Mai) - Dance of the Larch
Rank: B
Type: Defence/Attack
Chakra Cost: 25
Damage Points: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The User creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the Bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.
The impact of my kick would send you reeling away from me and to your left. At this point, when the ground begins to crumble around you, I immediately cut off the supply chakra to my right foot and leap backwards several meters away from you --while retracting the bones in my left leg -- in order to reduce the amount of indirect damage I would take to the bare minimum. As for any damage I did take, I endure -- it's nothing that should prevent me from continuing this fight. Despite the somewhat lengthy description everything above is done in a few, swift, consecutive, and fluid movements.
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I'm not sure that I was able to adequately describe to you what it is that I'm trying to do here, so if there's anything you're confused about, please message me and I'll elaborate. If you feel that you've found a flaw in my move, please message me and I'll edit at your request.
I disperse my clone so your kunai misses and keeps flying. (If I can't do that, then I'll let the kunai hit and 'kill' him).
When you begin to thrust your left hand at me, I take a risk and attempt a cross-counter, initiating my attack immediately after yours. Leading off of my right foot, I perform a high kick with my left leg, planting my left foot against the right side of your face. As I transition into my kick, my posture is such that my upper body leans back and out of the way of your Hardliner Gale Chop -- it's somewhat similar to Rock Lee's posture when he uses "Leaf Rising Wind." In order to keep avoid losing my balance while kick, I temporarily cement myself to the ground by focusing chakra to the sole of my right foot and stand firm.
The nature of my attack is such that it's destructive force increases in proportion with your offensive power. With your own weight transformed into a force, the power of my counterattack increases several fold. Used successfully on an ordinary person, the force of my kick would shatter their jaw and instantly knock them out. Furthermore, since we're attacking each other at virtually the same time, I've made it as difficult as humanly possible for you to avoid or defend.
But you're made of tougher stuff, so I'll have to go the extra mile. In conjunction with my kick, I create a few bone spikes that jut out of my left calf and surround my left foot and harden them to the limit. I use the blunt sides to reinforce the power of my kick.
(Karamatsu no Mai) - Dance of the Larch
Rank: B
Type: Defence/Attack
Chakra Cost: 25
Damage Points: 40
Description: Karamatsu no Mai is the third of the five Kaguya dance forms. The User creates a mass of razor-sharp bone spikes all over their body. The user can grow these bones at an extremely rapid rate so they can stab an opponent even as the bones are growing. Since the Bones are harder than steel, they can be used defensively to block or trap an opponent's strikes.
This technique is a great surprise attack and it makes the user basically untouchable at close range. When an opponent is close to the user, they spin very fast, rapidly slashing the foe in multiple areas of their body.
The impact of my kick would send you reeling away from me and to your left. At this point, when the ground begins to crumble around you, I immediately cut off the supply chakra to my right foot and leap backwards several meters away from you --while retracting the bones in my left leg -- in order to reduce the amount of indirect damage I would take to the bare minimum. As for any damage I did take, I endure -- it's nothing that should prevent me from continuing this fight. Despite the somewhat lengthy description everything above is done in a few, swift, consecutive, and fluid movements.
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I'm not sure that I was able to adequately describe to you what it is that I'm trying to do here, so if there's anything you're confused about, please message me and I'll elaborate. If you feel that you've found a flaw in my move, please message me and I'll edit at your request.
Faced with opposition to my attack, I cut short the attack of my arm. As extended out as it could be, it'd no longer emit wind energy when your leg shot up following the curving motion of your body which allow you to avoid my initial thrust. From above my real arm, an arm made of bone cartilage twice the size of my human arms (and 50% longer) grew unexpectedly from my shoulder. With a giant palm the steel hard arm gripped over your calf and stopped your kick it's tracks. The Arm then pulls of your leg immediately as it blocked your attack. Lifting you into the air with unhumane force just above me as I launch an upper-cut with my left fist into your gut; potentially winding you out.
I command the arm to then launch you to my right over the ground. The arm begins to zip back into my flesh as my shoulder heals and the opening is no longer visible just as I leap into the air and attempt to dive down with a stronger kick into your stomach from above.
Rank: A
Type: Offense|Defense|Supplementary
Range: Short
Chakra Cost: 30 (-5 per turn)
Damage Points: 60
Description: Animalistic Materialization is a special Kaguya technique that allows the user to create tools based on the bone structures of prehistoric dinosaurs. By channeling their chakra to any part of their skeletal structure, the user can force a cluster of bones to explode from their body as they take the shape of a specific part of a dinosaur, allowing the user to utilize a prehistoric tool during battle. The forming of the tool is swift, and the size of the tool created is no bigger than the user's own body altitude, as any bigger would be a burden to move around with. Just like many other Kaguya techniques the bone density of the tools can be manipulated allowing the user to create highly dense tools that can make for a strong offense or defense. The user can create skulls of great durability, with two sharp protusions acting as horns, a skull and neck of otherwise abnormal size that can reach up to six feet in length and two in width, or a a 4-8 foot long tail with a club the size of a perons's head at the end. These are few of the many posibilities one can form, asit includes other aspects of common animals which would prove useful (claws over the palms, the back of a hedgehog, skull plates, monkey hands as extram limbs, etc.) The tools can be wielded as weapons, created as an extension of the users limb, or created as an extra limb where the user then operates it through bone manipulation. When created and wielded as a weapon the tool lasts until destroyed, but if created as an extension of a limb or as an extra limb then the tool disintegrates after being used. If the tool is kept as for the upcoming turns, the user must pay a chakra toll each turn that bone part is in play.
NOTES
►Can be used 3x per battle
►A creation which requires chakra each turn lasts 3 turns max.
►No Shikotsumyaku techniques S rank or higher in the same turn.
►Can only be taught by Loki
Faced with opposition to my attack, I cut short the attack of my arm. As extended out as it could be, it'd no longer emit wind energy when your leg shot up following the curving motion of your body which allow you to avoid my initial thrust. From above my real arm, an arm made of bone cartilage twice the size of my human arms (and 50% longer) grew unexpectedly from my shoulder. With a giant palm the steel hard arm gripped over your calf and stopped your kick it's tracks. The Arm then pulls of your leg immediately as it blocked your attack. Lifting you into the air with unhumane force just above me as I launch an upper-cut with my left fist into your gut; potentially winding you out.
I command the arm to then launch you to my right over the ground. The arm begins to zip back into my flesh as my shoulder heals and the opening is no longer visible just as I leap into the air and attempt to dive down with a stronger kick into your stomach from above.
Rank: A
Type: Offense|Defense|Supplementary
Range: Short
Chakra Cost: 30 (-5 per turn)
Damage Points: 60
Description: Animalistic Materialization is a special Kaguya technique that allows the user to create tools based on the bone structures of prehistoric dinosaurs. By channeling their chakra to any part of their skeletal structure, the user can force a cluster of bones to explode from their body as they take the shape of a specific part of a dinosaur, allowing the user to utilize a prehistoric tool during battle. The forming of the tool is swift, and the size of the tool created is no bigger than the user's own body altitude, as any bigger would be a burden to move around with. Just like many other Kaguya techniques the bone density of the tools can be manipulated allowing the user to create highly dense tools that can make for a strong offense or defense. The user can create skulls of great durability, with two sharp protusions acting as horns, a skull and neck of otherwise abnormal size that can reach up to six feet in length and two in width, or a a 4-8 foot long tail with a club the size of a perons's head at the end. These are few of the many posibilities one can form, asit includes other aspects of common animals which would prove useful (claws over the palms, the back of a hedgehog, skull plates, monkey hands as extram limbs, etc.) The tools can be wielded as weapons, created as an extension of the users limb, or created as an extra limb where the user then operates it through bone manipulation. When created and wielded as a weapon the tool lasts until destroyed, but if created as an extension of a limb or as an extra limb then the tool disintegrates after being used. If the tool is kept as for the upcoming turns, the user must pay a chakra toll each turn that bone part is in play.
NOTES
►Can be used 3x per battle
►A creation which requires chakra each turn lasts 3 turns max.
►No Shikotsumyaku techniques S rank or higher in the same turn.
►Can only be taught by Loki
As you lift me up and I see your uppercut coming, I turn my upper body away -- ever so slightly -- in the direction of your punch so it won't hit me dead center. I simultaneously release a short breath of air from my nose which causes my abs to naturally flex tightly and reduces the damage dealt and pain experienced to the bare minimum. Then you throw me and leap into the air.
To reduce to the damage of the fall after you throw me, I perform ukemi and roll into the ideal position for what I do next.
As I land, I immediately pull out my spine and lash it in such a way that it wraps neatly around the leg you were going to kick me with.
(Tessenka no Mai Tsuru) - Dance of the Clematis Vine
Rank: A
Type: Attack
Range: Short
Chakra Cost: 35
Damage Points: 60
Description: The First half of Tessenka No Mai, the fourth of the five Kaguya Dance Forms. User removes their spinal column from their back to create a flexible yet extremely sharp bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.
As my spine grips your leg, I simply continue with the previous lashing motion so as to forcefully slam your body into the ground a few meters to my left. The position of your body when I hurl you through the air is such that your back is facing the ground. In this moment, I once again raise multiple stone spikes from the ground where you will land in the hopes that I can forcefully skewer you.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
As you lift me up and I see your uppercut coming, I turn my upper body away -- ever so slightly -- in the direction of your punch so it won't hit me dead center. I simultaneously release a short breath of air from my nose which causes my abs to naturally flex tightly and reduces the damage dealt and pain experienced to the bare minimum. Then you throw me and leap into the air.
To reduce to the damage of the fall after you throw me, I perform ukemi and roll into the ideal position for what I do next.
As I land, I immediately pull out my spine and lash it in such a way that it wraps neatly around the leg you were going to kick me with.
(Tessenka no Mai Tsuru) - Dance of the Clematis Vine
Rank: A
Type: Attack
Range: Short
Chakra Cost: 35
Damage Points: 60
Description: The First half of Tessenka No Mai, the fourth of the five Kaguya Dance Forms. User removes their spinal column from their back to create a flexible yet extremely sharp bone vine. Because the vine is flexible, it can wrap itself around an opponent to rip them to pieces.
As my spine grips your leg, I simply continue with the previous lashing motion so as to forcefully slam your body into the ground a few meters to my left. The position of your body when I hurl you through the air is such that your back is facing the ground. In this moment, I once again raise multiple stone spikes from the ground where you will land in the hopes that I can forcefully skewer you.
(Doton: Ganchūsō) - Earth Release: Stone Spikes
Rank: C
Type: Attack
Range: Short-Mid
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user create a few rock pillars that will protrude from the ground to skew the target. The rock pillars will even pass through obstacles to reach their target if these are less dense. The pillars/spikes can be done in any earthen surface, including other earth techniques of the user.
As I felt the pulling motion on my leg begin to sway me and attempt to smash me into the ground, the priority was to cover my back. A blow to the solid ground of such heights and with such force behind it would mean trouble, so I immediately perform a seal to channel my chakra over my skin.
The chakra sent throughout my body hardens my skin to a steel-like quality. This increases my defensive power to the utmost limits. Upon being smashed my steel-laced body would merely crush through the spikes, further softening the fall with the remaining rubble.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals
Being smashed down would naturally make my arms hurl into the air, seemingly as a reflective impulse. Though it's actually done with a hint of intent. Upon landing and my arms waving in mid air the ground before me, needless to say the one beneath you; changes properties when a river of mud is summoned right beneath you. The mud river rapidly pulls your lying body deep into it's flow as it drags you through it's body along with the flow.
With the Mud Spore in effect, I stand up while the body armor finishes fading, waving three handseals at high speed. Creating a dragon-like head to emerge from the mud river infront of you and fire concetrated mud shots at you.
(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.
Rank: C
Type: Offense
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.
As I felt the pulling motion on my leg begin to sway me and attempt to smash me into the ground, the priority was to cover my back. A blow to the solid ground of such heights and with such force behind it would mean trouble, so I immediately perform a seal to channel my chakra over my skin.
The chakra sent throughout my body hardens my skin to a steel-like quality. This increases my defensive power to the utmost limits. Upon being smashed my steel-laced body would merely crush through the spikes, further softening the fall with the remaining rubble.
Rank: B
Type: Supplementary
Range: Short
Chakra cost: 20
Damage points: N/A (+10 to physical attacks)
Description: After performing the Snake hand seal the user will channel their chakra throughout their entire body, which then hardens their skin to a steel-like quality. This increases their defensive power to the utmost limits. The user’s skin also becomes much darker, an almost black colour. The destructive power of physical attacks is increased, making this a great, all purpose technique. But this technique when activated leaves the user vulnerable to lightning based techniques.
Note: Kakuzu bios can use this technique without the need for handseals
Being smashed down would naturally make my arms hurl into the air, seemingly as a reflective impulse. Though it's actually done with a hint of intent. Upon landing and my arms waving in mid air the ground before me, needless to say the one beneath you; changes properties when a river of mud is summoned right beneath you. The mud river rapidly pulls your lying body deep into it's flow as it drags you through it's body along with the flow.
With the Mud Spore in effect, I stand up while the body armor finishes fading, waving three handseals at high speed. Creating a dragon-like head to emerge from the mud river infront of you and fire concetrated mud shots at you.
(Doton: Doro Hōshi) - Earth Release: Mud Spore
Rank: C
Type: Offensive
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: This technique lets the user summon a river of mud infront of them by lifting one of their hands in the air. This technique can have water added to it to speed up the flow and increase its power.
Rank: C
Type: Offense
Range: Short-Long
Chakra Cost: 15
Damage Points: 30
Description: When used with Earth Release: Earth Flow River, the user will then perform the Ram → Horse → Dragon they can create a dragon-like head that fires concentrated mud bullets at an opponent. This can also be combined with a fire jutsu to shoot lava toward an opponent. The dragon can be created from other mud techniques as along as a mud source is available.
Before I can be completely swept away and overtaken by the mud flow, I maintain my grip on my spine and create several small pillars that rise from the ground and stand just above the mud; one is formed beneath me and the rest in the distance between us.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Using the pillars as footholds, I dash across the mud towards you. As the dragon head forms, I form a large spiral shaped spear of bone around my left arm and thrust it forward with the intention of breaking through/destroying it before I can be blasted with mud shots. Not enough with that, I don't stop moving, continuing forward in the hopes of impaling you through the chest next.
(Tessenka no Mai Hana) - Dance of the Clematis Flower
Rank: A
Type: Attack
Chakra Cost: 35
Damage Points: 60
Description: The follow up to Tessenka no Mai Tsuru (Dance of the Clematis Vine). Using this technique (Flower) the user forms a large spiral shaped bone spear which he can use to pierce any shield his opponent raises. The spear is said to be nearly indestructible.
Before I can be completely swept away and overtaken by the mud flow, I maintain my grip on my spine and create several small pillars that rise from the ground and stand just above the mud; one is formed beneath me and the rest in the distance between us.
(Doton No Jutsu) - Earth Release Technique
Rank: D
Type: Attack/Defence
Range: Short-Mid
Chakra cost: 10
Damage Points: 20
Descripton: Creates small pillars of earth, small tools, and small shields of earth
Using the pillars as footholds, I dash across the mud towards you. As the dragon head forms, I form a large spiral shaped spear of bone around my left arm and thrust it forward with the intention of breaking through/destroying it before I can be blasted with mud shots. Not enough with that, I don't stop moving, continuing forward in the hopes of impaling you through the chest next.
(Tessenka no Mai Hana) - Dance of the Clematis Flower
Rank: A
Type: Attack
Chakra Cost: 35
Damage Points: 60
Description: The follow up to Tessenka no Mai Tsuru (Dance of the Clematis Vine). Using this technique (Flower) the user forms a large spiral shaped bone spear which he can use to pierce any shield his opponent raises. The spear is said to be nearly indestructible.
Seeing the strike of your bone spear approach was rather easy, such straightforward attack would be parried with grace as I pull my left upper body backwards, thus side-stepping the Spear while at the same time pushing the shaft of the spear with my right palm only slightly. Altering it's path minorly but enough to have an effect. The weight and momentum behind the spear thrust along with the push and shove would pull your body forward as I launch forward as well, snucking my left knee into your stomach beneath your extended arm (holding the spear).
Upon my knee connecting, I pull it back and plant it firmly over the soil and then push off with it. Spinning on my right foot torwards my left in an attempt to drive my left heel into the back of your head with a backward spin kick. Smashing you into the ground over your spear (or without it, if you retract it at any moment).
(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.
Seeing the strike of your bone spear approach was rather easy, such straightforward attack would be parried with grace as I pull my left upper body backwards, thus side-stepping the Spear while at the same time pushing the shaft of the spear with my right palm only slightly. Altering it's path minorly but enough to have an effect. The weight and momentum behind the spear thrust along with the push and shove would pull your body forward as I launch forward as well, snucking my left knee into your stomach beneath your extended arm (holding the spear).
Upon my knee connecting, I pull it back and plant it firmly over the soil and then push off with it. Spinning on my right foot torwards my left in an attempt to drive my left heel into the back of your head with a backward spin kick. Smashing you into the ground over your spear (or without it, if you retract it at any moment).
(Shōshitsu) - Rising Knee
Rank: C
Type: Attack
Range: Short
Chakra cost: N/A
Damage points: 30
Description: The user will strike their opponent with an upwards thrust with their knee.
A graceful counter indeed! I think I'll do the same.
When you side-step out of the way and parry my spear, I go with it. To be more precise, I turn my entire body by pivoting on the ball of my left foot in the direction that you parried my spear (clockwise, I believe). As I turn my body, I retract the bone spear back into my left arm. Simultaneously, with my spine still in my right hand, I swing my right arm out wide in the direction of my turn. The purpose of this action is to yank at the other end of my spine -- wrapped around your leg -- and trip you, as well as prevent you from thrusting your knee into me. Due to to our relative positions and the direction in which I'm pulling, you should fall face first.
Now, simultaneously with my turning, retracting the spear into my arm, and yanking my spine, I also position myself to perform a spinning back kick with my right leg. The kick is timed to land as you're falling, at which point I'd drive my right heel into your occipital ridge from above. The impact of this blow would instantly render you unconscious.
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Basically, when you re-direct my spear, I continue and turn my body in that direction. Once I pivot, I do everything else simultaneously. Note that I never released my grip on my spine, or my spine's grip on you.
A graceful counter indeed! I think I'll do the same.
When you side-step out of the way and parry my spear, I go with it. To be more precise, I turn my entire body by pivoting on the ball of my left foot in the direction that you parried my spear (clockwise, I believe). As I turn my body, I retract the bone spear back into my left arm. Simultaneously, with my spine still in my right hand, I swing my right arm out wide in the direction of my turn. The purpose of this action is to yank at the other end of my spine -- wrapped around your leg -- and trip you, as well as prevent you from thrusting your knee into me. Due to to our relative positions and the direction in which I'm pulling, you should fall face first.
Now, simultaneously with my turning, retracting the spear into my arm, and yanking my spine, I also position myself to perform a spinning back kick with my right leg. The kick is timed to land as you're falling, at which point I'd drive my right heel into your occipital ridge from above. The impact of this blow would instantly render you unconscious.
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Basically, when you re-direct my spear, I continue and turn my body in that direction. Once I pivot, I do everything else simultaneously. Note that I never released my grip on my spine, or my spine's grip on you.
Sorry for taking long. I'll try to something slightly abnormal.
When me foot is tugged of, and I begin to lean forward to seemingly fall face first, I wave both arms infront of me to form a cross shape as if I was attempting to soften the fall. While that was partially true, upon waving both arms I gather and shape my wind chakra into two translucent in color and green hue Daggers of solidified wind. Making them hard to fully distinguish without them being motion-less. Upon forming these he releases them and they spin through the air in a circular motion boomerang-like aiming to hit you from two opposing sides. Should you continue with the leg kick to the back of my head, you'd miss. Seeing as after using Eurus' Daggers, I place both palms in the ground and flip over with the momentum of my fall, twiling my foot to slip out of the vine.
They use the wind composing them as a current to make them turn back at the end of their reach, and come back around much like a boomerang incase you dodge the first wave. Once they have stabbed into you, I form a seal causing them to turn into form-less cutting wind that enters the wound it just inflicted and causing internal damage to your organs or muscles (depending on where they land; ideally one would land at your back and another at your stomach).
Type: Offensive
Rank: B
Range: Short/Mid
Chakra: 20
Damage: 40
Description: The technique is initiated simply by the caster gathering wind into the palm of their hand (one or both) and manipulating that chakra nature into the very tangible shape of a dagger(s). While solid enough to be wielded by the user, they still retain an hint of shapeless wind around the edges. These are useful for hidden attacks and assassinations as they can be manifested as fast as other wind techniques which require no seals, and their translucent color and green hue makes them hard to fully distinguish without them being motion-less; the user can wield them in close combat to land a series of quick and subtle small but deep slashes through the target's body, however they can be thrown of a distance at which point they use the wind composing them as a current to make them turn back at the end of their reach, and come back around much like a boomerang. Once thrown however, upon returning they'll disperse into natural wind, that is if they haven't landed on the target in which case the user has the option of performing 1 handseal, causing it to turn into form-less cutting wind that enters the wound it just inflicted and causing internal damage to the victim.
- Can only be used x4 times per battle.
As I turn around and my kick misses, I notice that you managed to dodge in a peculiar way but am unable to discern how before being stabbed and killed by your daggers that eviscerate my insides x_x
I concede defeat.
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Anti-climatic, I know, and I apologize for that. I thought about evading your blades, but figured they'd follow me like boomerangs anyway. creating a layer of bone under my skin to protect my insides, but since that's a freeform move, I was too unsure as to whether or not it was a viable defense to use it. I thought about using Dance of the Larch and rapidly spinning my body to 'destroy' the daggers against my bones as they tried to pierce my body. Though I wasn't sure this would work either, I was especially tempted to use it since you're standing right next to me. I would have followed by attacking you as aggressively as possible. I thought about reacting some other ways too, but decided against it.
I determined that I'm at a loss of too many moves and I'm hard-pressed to make a comeback at this point. Considering how much stronger and more experienced you are than me, I've given you too much leeway by making my moves with ulterior motives. Even that time when I charged at you with the Clematis Flower in hand was done to see how you would react when I presented a false opening. The following move was done to determine how you would react to my exploiting your previous reaction.