[CFS] Sound Propulsion

Alyx

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Fine, then just quickly explain how the cfs works and how exactly it utilizes soundwaves and I'll post the first tech next.
To try to and keep this as concise as possible, Sound Propulsion utilizes a combination of high and low sound waves in order to create pressure. This pressure can cause increase or decrease in momentum, allowing the user to create propulsions. It’s a combination of these that user can move forward, backwards or any direction really, while also allowing them to slow down shit or speed up, all depending on the user’s desires. It can also be used in other situations like possibly cushioning landing and shit. It can also be used as a medium to cast certain illusions with the sound waves and shit. It’s a pretty versatile CFS in all honesty.
 

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To try to and keep this as concise as possible, Sound Propulsion utilizes a combination of high and low sound waves in order to create pressure. This pressure can cause increase or decrease in momentum, allowing the user to create propulsions. It’s a combination of these that user can move forward, backwards or any direction really, while also allowing them to slow down shit or speed up, all depending on the user’s desires. It can also be used in other situations like possibly cushioning landing and shit. It can also be used as a medium to cast certain illusions with the sound waves and shit. It’s a pretty versatile CFS in all honesty.
A shit cfs in short. Alright. Mind you, at some point I'd like to freshen the cfsj up so while we go through the techs, I'm interested to hear how they could be improved.

Oto Suishin: Suishin | Sound Propulsion: Propulsion
Type: Supplementary
Rank: C rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory. The user can perform an infinite (technically 361 because that's the number of tenketsu a body possesses) amount of simultaneous propulsions from his tenketsu in order to execute a specific movement while he can only perform two concurrent movements in a short duration of time. These propulsions are delicate, used for fine tuned movements thus why they do not support genjutsu induction.
Note: Can only be used 4 times per battle
Note: Can only be used by Sound Propulsion students

The most simple and the correct technique ofnthe cfs. Questions? Improvements?
 

Alyx

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A shit cfs in short. Alright. Mind you, at some point I'd like to freshen the cfsj up so while we go through the techs, I'm interested to hear how they could be improved.

Oto Suishin: Suishin | Sound Propulsion: Propulsion
Type: Supplementary
Rank: C rank
Range: Short
Chakra: 15
Damage: N/A
Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. By ejecting the soundwaves from multiple tenketsu, the user would have the ability to fine tune his movements as well as trajectory. The user can perform an infinite (technically 361 because that's the number of tenketsu a body possesses) amount of simultaneous propulsions from his tenketsu in order to execute a specific movement while he can only perform two concurrent movements in a short duration of time. These propulsions are delicate, used for fine tuned movements thus why they do not support genjutsu induction.
Note: Can only be used 4 times per battle
Note: Can only be used by Sound Propulsion students

The most simple and the correct technique ofnthe cfs. Questions? Improvements?
No questions; but you can possibly edit it to be a “dodge” as well, since it’s not intentionally made to look such. You can basically use it to also add an additional but temp speed boost/power increase when striking to someone. That’s the most immediate thing that comes to mind when it comes to improvements of it. It’s a pretty basic yet possibly versatile technique.
 

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No questions; but you can possibly edit it to be a “dodge” as well, since it’s not intentionally made to look such. You can basically use it to also add an additional but temp speed boost/power increase when striking to someone. That’s the most immediate thing that comes to mind when it comes to improvements of it. It’s a pretty basic yet possibly versatile technique.
I agree. It doesn't directly tell you what can be done, but in short, you can definitely propulse your whole body in a direction to dodge if you've got the speed. Unfortunately, as it is right now it won't mean much since you can already free dodge if you've got the speed. I believe this can be improved by making the user move momentarily at the speed of a sound technique and possibly make it multiranked, to have the option of choosing how fast you can dodge. Or, it could give a +2/+3 bost or something along those lines, whatever the mods will find more to their liking.

Oto Suishin: Suishin no Sakkaku | Sound Propulsion: Illusion of Propulsion
Type: Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: N/A
Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. This technique is based on raw and powerful propulsions that leave behind great amounts of chakra which is used for genjutsu induction. These propulsions increase the momentum behind the users kicks and punches by a great margin. A propulsion of this type, seen from the opponents perspective would seem as if the users limb or even his whole body burst forth leaving silhouettes behind him. This happens due to the residue chakra from the propulsions being used to induce low rank visual illusions. Their main purpose is to confuse the opponent and to distract him, though a ninja who is a taijutsu master or doujutsu wielder will be able to accurately track the user.
Note: Can only be used 3 times per battle
Note: Can only be used by Sound Propulsion students

Next.
 

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I agree. It doesn't directly tell you what can be done, but in short, you can definitely propulse your whole body in a direction to dodge if you've got the speed. Unfortunately, as it is right now it won't mean much since you can already free dodge if you've got the speed. I believe this can be improved by making the user move momentarily at the speed of a sound technique and possibly make it multiranked, to have the option of choosing how fast you can dodge. Or, it could give a +2/+3 bost or something along those lines, whatever the mods will find more to their liking.

Oto Suishin: Suishin no Sakkaku | Sound Propulsion: Illusion of Propulsion
Type: Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: N/A
Description: Using the basic principle behind sound propulsion, the user would expel a soundwave from one of his tenketsu, depending on the need and the situation on the battlefield. This would allow him to increase the momentum of a punch or a kick, or even to swiftly reposition certain body parts. This technique is based on raw and powerful propulsions that leave behind great amounts of chakra which is used for genjutsu induction. These propulsions increase the momentum behind the users kicks and punches by a great margin. A propulsion of this type, seen from the opponents perspective would seem as if the users limb or even his whole body burst forth leaving silhouettes behind him. This happens due to the residue chakra from the propulsions being used to induce low rank visual illusions. Their main purpose is to confuse the opponent and to distract him, though a ninja who is a taijutsu master or doujutsu wielder will be able to accurately track the user.
Note: Can only be used 3 times per battle
Note: Can only be used by Sound Propulsion students

Next.
Basically using this in conjunction with a Taijutsu movement in order to create a visual illusion to confuse them etc. It’s basically a unique distraction technique, which can have a minor update mostly associated with the clause. You can add into it possibly that with the new specializations, you can have it that they need to have one of the taijutsu specialties to able to not get confused by it. This can be an overhaul of the entire CFS if you want to resubmit and make it better.
 

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Basically using this in conjunction with a Taijutsu movement in order to create a visual illusion to confuse them etc. It’s basically a unique distraction technique, which can have a minor update mostly associated with the clause. You can add into it possibly that with the new specializations, you can have it that they need to have one of the taijutsu specialties to able to not get confused by it. This can be an overhaul of the entire CFS if you want to resubmit and make it better.
I wasn't aware such a thing could be done, updating a cfs. But yes, that's the gist of it.

Oto Suishin: Hanpatsu-ryoku | Sound Propulsion: Repulsion
Type: Defensive/Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: N/A
Description: Following the principle of ejecting the high pressure soundwaves from his body, the user can use them to slow down his own movement as well as prevent and slow down an opponents strike. By ejecting the soundwaves from his fist, for example, while moving it towards the opponent the user can slow down and stop the movement of his hand. Depending on the situation on the battlefield this can come as a very useful technique for situations when something doesn't go as planned and allows the user to assert the situation and act accordingly. This technique is aimed to be used for close quarters combat and it is aimed to be used against opponent's physical attacks, including those with various weapons. However, the user can also use this technique to stop weapons that the opponent throws as projectiles (kunai, shuriken, etc.) from inflicting wounds but it has to follow logic, i.e the user has to expel the soundwaves from his torso if he wants to create the cushion and stop kunai or shuriken aimed at it. Same goes for limbs and other body parts. Following this principle, the user can also slow down and stop an opponents strike by ejecting the high pressure soundwaves which present themselves as an obstacle in this situation. Due to the high pressure buildup that acts as a cushion the opponent would need more force to overcome and overpower it. This application is, as already explained, very useful in hand to hand combat because it gives the user the chance to exploit the situation, e.g. suddenly stopping his opponent's punch, and quickly change his tactics as he sees fit, e.g. grabbing the opponent's arm and proceeding to punch him in the stomach, etc. This technique follows the elemental interactions of the sound element, meaning that elemental attacks strong to sound would easily overcome the cushion even at the same rank. Obviously, elemental attacks weak to sound, at the same rank, would need to double the effort to overcome the cushion. Regular taijutsu and kenjutsu are considered neutral to sound in this regard and to overcome the cushion, they would just need to be one rank stronger. As usual for close quarters combat, reaction speed is very important and if the user can't react to an attack, it means that he can't create the cushion in time to protect himself. Slower enemies would be at a greater disadvantage.
Note: Can only be used 4 times per battle
Note: Can only be used by Sound Propulsion students

Another one.
 

Alyx

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I wasn't aware such a thing could be done, updating a cfs. But yes, that's the gist of it.

Oto Suishin: Hanpatsu-ryoku | Sound Propulsion: Repulsion
Type: Defensive/Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: N/A
Description: Following the principle of ejecting the high pressure soundwaves from his body, the user can use them to slow down his own movement as well as prevent and slow down an opponents strike. By ejecting the soundwaves from his fist, for example, while moving it towards the opponent the user can slow down and stop the movement of his hand. Depending on the situation on the battlefield this can come as a very useful technique for situations when something doesn't go as planned and allows the user to assert the situation and act accordingly. This technique is aimed to be used for close quarters combat and it is aimed to be used against opponent's physical attacks, including those with various weapons. However, the user can also use this technique to stop weapons that the opponent throws as projectiles (kunai, shuriken, etc.) from inflicting wounds but it has to follow logic, i.e the user has to expel the soundwaves from his torso if he wants to create the cushion and stop kunai or shuriken aimed at it. Same goes for limbs and other body parts. Following this principle, the user can also slow down and stop an opponents strike by ejecting the high pressure soundwaves which present themselves as an obstacle in this situation. Due to the high pressure buildup that acts as a cushion the opponent would need more force to overcome and overpower it. This application is, as already explained, very useful in hand to hand combat because it gives the user the chance to exploit the situation, e.g. suddenly stopping his opponent's punch, and quickly change his tactics as he sees fit, e.g. grabbing the opponent's arm and proceeding to punch him in the stomach, etc. This technique follows the elemental interactions of the sound element, meaning that elemental attacks strong to sound would easily overcome the cushion even at the same rank. Obviously, elemental attacks weak to sound, at the same rank, would need to double the effort to overcome the cushion. Regular taijutsu and kenjutsu are considered neutral to sound in this regard and to overcome the cushion, they would just need to be one rank stronger. As usual for close quarters combat, reaction speed is very important and if the user can't react to an attack, it means that he can't create the cushion in time to protect himself. Slower enemies would be at a greater disadvantage.
Note: Can only be used 4 times per battle
Note: Can only be used by Sound Propulsion students

Another one.
Very nice technique, this one of those techniques I feel need to update in order to add more ranks to it possible make it B - S Rank in order to work on more higher ranked techniques as well. It's a pretty decent defensive technique, just needs an update to make it bit more viable haha. No questions here and yes you can update a CFS, though only once I believe. Once that update is approved, cant do it again.
 

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Very nice technique, this one of those techniques I feel need to update in order to add more ranks to it possible make it B - S Rank in order to work on more higher ranked techniques as well. It's a pretty decent defensive technique, just needs an update to make it bit more viable haha. No questions here and yes you can update a CFS, though only once I believe. Once that update is approved, cant do it again.
To be honest. Nowadays techniques below s rank are hardly useful, lol. Unless they're supplementary, there's no point. Will note it down however.

Oto Suishin: Yugan Rojikku | Sound Propulsion: Awry Logic
Type: Offensive/Defensive/Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: 40
Description: Awry Logic follows the basic principles of Sound Propulsion. It has the task to propulse the users limbs or body in a specified direction upon use. However, it also capitalizes on its secondary ability, to induce illusions. Instead of simply leaving a trail behind a successful propulsion, this illusion is a bit advanced. Once the propulsion is performed and the target is captured within the illusion, he would see the propulsion go in the opposite direction, giving the user a perfect opportunity to finish off the opponent with ease. The purpose of the inverted propulsion is to confuse the opponent and it lasts until the actual propulsion is finished. This means that upon finishing the propulsion, the illusion would dissipate and the opponent would suddenly see the user on a different location adding even more to the confusion effect.
Note: Can only be used 3 times per battle with a one turn cooldown period in between usages
Note: Can only be used by Sound Propulsion students

Another genjutsu inducer.
 

Alyx

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To be honest. Nowadays techniques below s rank are hardly useful, lol. Unless they're supplementary, there's no point. Will note it down however.

Oto Suishin: Yugan Rojikku | Sound Propulsion: Awry Logic
Type: Offensive/Defensive/Supplementary
Rank: B rank
Range: Short
Chakra: 20
Damage: 40
Description: Awry Logic follows the basic principles of Sound Propulsion. It has the task to propulse the users limbs or body in a specified direction upon use. However, it also capitalizes on its secondary ability, to induce illusions. Instead of simply leaving a trail behind a successful propulsion, this illusion is a bit advanced. Once the propulsion is performed and the target is captured within the illusion, he would see the propulsion go in the opposite direction, giving the user a perfect opportunity to finish off the opponent with ease. The purpose of the inverted propulsion is to confuse the opponent and it lasts until the actual propulsion is finished. This means that upon finishing the propulsion, the illusion would dissipate and the opponent would suddenly see the user on a different location adding even more to the confusion effect.
Note: Can only be used 3 times per battle with a one turn cooldown period in between usages
Note: Can only be used by Sound Propulsion students

Another genjutsu inducer.
Not much to say here tbh, we can work on an updated for it later one of course haha. No immediate thoughts came to mind in the moment but that's ok i suppose.
 

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Not much to say here tbh, we can work on an updated for it later one of course haha. No immediate thoughts came to mind in the moment but that's ok i suppose.
Oto Suishin: Buki no nagare | Sound Propulsion: Weapon Flow
Type: Offensive/Supplementary
Rank: B rank
Range: Short (slash)/Long (throw)
Chakra: 20
Damage: 40 (+20 if supplementary)
Description: Following the basic principle behind sound propulsion, the user can improve the lethality of his weapons and other various ninja tools. For slashes with swords, the user can eject a pressure wave from his hand in the opposite direction of the slash in order to increase the speed, as well as potency of the slash. Likewise, when throwing kunai, shuriken or other various ninja tools, the user can drastically increase their speed by ejecting a high pressure sound wave from his hand in the opposite direction of the thrown object. This will increase the momentum behind the throw and propel the object through the air faster than regular or even chakra coated ninja tools. If used on its own in order to improve the effectiveness of free form movements, then this technique assumes damage values of a B rank technique. However, if used as a supplementary technique in order to increase the power of a regular kenjutsu or taijutsu technique, it adds +20 to its damage output.
Note: Can only be used by Sound Propulsion students

It seems that many of these could be merged, if that was a possibility of course. They were made to be simple but effective, unlike today's customs that are very broad and complicated.
 

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Oto Suishin: Buki no nagare | Sound Propulsion: Weapon Flow
Type: Offensive/Supplementary
Rank: B rank
Range: Short (slash)/Long (throw)
Chakra: 20
Damage: 40 (+20 if supplementary)
Description: Following the basic principle behind sound propulsion, the user can improve the lethality of his weapons and other various ninja tools. For slashes with swords, the user can eject a pressure wave from his hand in the opposite direction of the slash in order to increase the speed, as well as potency of the slash. Likewise, when throwing kunai, shuriken or other various ninja tools, the user can drastically increase their speed by ejecting a high pressure sound wave from his hand in the opposite direction of the thrown object. This will increase the momentum behind the throw and propel the object through the air faster than regular or even chakra coated ninja tools. If used on its own in order to improve the effectiveness of free form movements, then this technique assumes damage values of a B rank technique. However, if used as a supplementary technique in order to increase the power of a regular kenjutsu or taijutsu technique, it adds +20 to its damage output.
Note: Can only be used by Sound Propulsion students

It seems that many of these could be merged, if that was a possibility of course. They were made to be simple but effective, unlike today's customs that are very broad and complicated.
That was literally my thought process but eh. It’s a pretty nice technique; adds some variety to the table in terms of the sound being used with weapons as well. Love it haha, not questions here for me
 

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That was literally my thought process but eh. It’s a pretty nice technique; adds some variety to the table in terms of the sound being used with weapons as well. Love it haha, not questions here for me

Type: Supplementary
Rank: B rank
Range: Short/Mid
Chakra: 20
Damage: N/A
Description: Using this technique and following the principles of sound propulsion, the user will perform a concentrated full body propulsion in order to launch himself at the opponent or out of harms way and he will use the residue chakra after the propulsion in order to place a genjutsu upon the opponent. As the user propulses his body, the opponent will see a clone of the users body appear. It will seems to him as the user charged at him so quickly that he managed to split his body in the process, leaving a perfect copy of himself behind. Furthermore, in the illusion the clone will charge at the opponent, mirror mimicking the users movements. This means that the clone will do the same movements as the user but with the opposite hand or leg, for example. Once the clone reaches the opponent it disappears leaving the opponent with the sore reality.
Note: Can only be used by Sound Propulsion students
Note: Can only be used 3 times per battle

My favorite. What do you think?
 

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Type: Supplementary
Rank: B rank
Range: Short/Mid
Chakra: 20
Damage: N/A
Description: Using this technique and following the principles of sound propulsion, the user will perform a concentrated full body propulsion in order to launch himself at the opponent or out of harms way and he will use the residue chakra after the propulsion in order to place a genjutsu upon the opponent. As the user propulses his body, the opponent will see a clone of the users body appear. It will seems to him as the user charged at him so quickly that he managed to split his body in the process, leaving a perfect copy of himself behind. Furthermore, in the illusion the clone will charge at the opponent, mirror mimicking the users movements. This means that the clone will do the same movements as the user but with the opposite hand or leg, for example. Once the clone reaches the opponent it disappears leaving the opponent with the sore reality.
Note: Can only be used by Sound Propulsion students
Note: Can only be used 3 times per battle

My favorite. What do you think?
Another nice misdirection technique. Can be used as a dodge and basically puts the target in an illusion to confuse them. Simple and clean in its execution haha. Any tips for its use?
 

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Another nice misdirection technique. Can be used as a dodge and basically puts the target in an illusion to confuse them. Simple and clean in its execution haha. Any tips for its use?
Yeah, pretty much. Since I'm not really a cqc fighter, I like using it to make it seem as if the opponents technique connected, to give me an opening. If you're a specialist, you can layer it for added depth. I would suggest a paralyzing genjutsu or something along those lines.
 
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