Souls of Soul Reaper

Sirius Black

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Created By Me
  1. Lightning Release: Abel's Sacrifice
  2. Water Style: Eagles Blow


Taught To Me
  1. Wind Style: Convergence Jet Line
  2. Earth/Wind Release: Dust Wall Wind Bubble
  3. Fire Style: Dust Aeration
 
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Sirius Black

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Created By Me |
1.

(Raiton: Kain no enchanto) | Lightning Release: Abel's Sacrifice
Type : Attack
Rank : S
Range : Short-Long
Chakra Cost : 40
Damage Points : 80
Description : The user starts by forming a single handseal to initiate the technique. Once the seal is made, the user's body starts glowing brightly before he sprouts wings made of lightning. The technique gives off chirping noises like that of a lightning jutsu from the user's entity when the justu starts. The light is so bright and concentrated, that the target/s are mostly forced to look away. Targets who really wish to see the user, will see him glow as the area all around him becomes dark due to the side effect of watching something too bright. Finally lightning chakra is released from the user's body as if his soul is emerging out of its host body. The released lightning, which looks like an angel, will fly towards the targets (and split into two different copies for multiple (2) targets; making it A-Rank each) before piercing itself into the said target's body. When the angel pierces itself into the target body, it will paralyze the target due to the electric shock transfered into the target body. His whole body will go numb for 2 whole turns before he can feel any sensation on his body. The user can, with his hand gestures, control the path or direction of the angel's movements.
Note(s):
Can only be used twice.
No other Lightning technique above S rank in the same turn
Can only be taught by Sirius Black.

Taught To |
1. Reserved
2. Reserved for Deviation
3.
4.
5.
6.
 
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Sirius Black

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Created By Me |
1.

(Suiton: Washi No Dageki) | Water Style: Eagles Blow
Type: Attack
Rank: A-Rank
Range: Mid Range
Chakra: 30
Damage: 60
Description: The user starts by focusing his water chakra on his finger tips of his hand. With a quick motion of his hand, the user will then release the chakra in the form of four eagles made of water that dash towards the opponent at an incredible speed. These eagles can be as large as actual eagles or maybe slightly smaller or bigger and will depend on the user how he creates them. Also, these eagles are connected to the user's finger tips via thin water strings which develops as a trail which helps the user to change their direction. Once the eagles reach short range from their opponent they shoot towards their targets like a bullet as if they were trying to dive into the sea to hunt their target at 3 times more speed, piercing into the opponent's body and dealing heavy damage.
Note:
The user can create 4 eagles from their fingers max and each carry a C-Rank power.
Can only be taught by Sirius Black.

Taught To |
1.
2.
3.
4.
5.
6.
 
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Sirius Black

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Created By Me |


Taught To Me |
1.

(Fuuton: Shuuren Funsha Rosen) Wind Style: Convergence Jet Line
Type: Supplementary, Defensive
Rank: A
Range: Short-Long (Entrance made at short range with long range reach)
Chakra: 30
Damage: N/A
Description: The user forms two handseals to manipulate their wind chakra around a large scale attack of their opponents. This could be but is not limited to waves of water, blasts of wind, avalanches of sand, and similar sized jutsu. Manipulating wind chakra on both sides, the user compresses the opposing technique to something of more narrow size. Once the technique is compressed, a jet line stream of air is created on the convergence point, shooting around the top of the technique. At the point that the technique comes into contact with the user, they can then use this stream to propel themselves up and over the technique, avoiding it entirely.

Note: Can only be used on A-Rank and below technique
Note: Requires one turn cool down between uses
Note: Ineffective against fire techniques
Note: Must be taught by Xicer
 
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Sirius Black

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Created By Me |


Taught To Me |
1.

(Doton/Fuuton: Chiri-Hei Kaze-Suihou) Earth/Wind Release: Dust Wall Wind Bubble
Type: Defensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Description: The user concentrates their Doton and Fuuton chakra and then slams their palms on the ground. Using nature and shape manipulation, the user creates a solid wall comprised of densely packed dust that is held in place by a thin wind layer that acts as a bubble within mid-range of themselves. What makes this wall different from similar earth Jutsu is the way the wall reacts to impact. Once the wall is hit by ninja tool, Jutsu, body, or anything else, it reacts like an over filled water balloon that has been pricked by a pen. Most foreign objects with any amount of force can create a rip in the wind layer of the wall, releasing the tremendous amount of dust held on the inside. The wall would explode outward (in the direction of the impact) with an enormous cloud of dust that is saturated with the users chakra, blinding even doujutsu users.

Note: Can only be used twice per battle
Note: In order to learn this Jutsu, the user must know Earth up to A-ranks, and Wind up to B-ranks
Note: Neither the explosion of dust nor breathing the cloud cause adverse conditions to the target, except sight deprivation.
Note: Must be taught by Xicer
 
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Sirius Black

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Created By Me |


Taught To Me |
1.

(Katon: Chiri-Earēshon) Fire Style: Dust Aeration
Type: Supplementary
Rank: B-Rank
Range: Short-Mid
Chakra: 20
Damage: N/A (+15 to parent technique)
Description: By pumping more chakra into the ground after slamming their palms on the ground to perform Dust Wall Wind Bubble, the user uses their fire chakra to convert the dust held inside the wall into ignitable ash. This will change how the wall interacts with Fire by causing the ash to ignite as it burst outward toward the impact, resulting in the ash becoming superheated, giving anyone caught in the resulting clouds minor burns along with the sight deprivation due to the lingering ash cloud.
Note: Can only be used with Dust Wall Wind Bubble
Note: Occurs during the same timeframe as the parent
Note: If hit with anything other than fire, the wall will still act as described in the parent technique
Note: Can only be taught by Xicer
 
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1.
Hidden Rain's signature weapon. Umbrella's are shown to be used frquently by Rain ninja in anime/manga, this is an optional weapon to add to their biographies. Their abilities:

  • Gliding: Once high in the air and using a wind technique to create a gust an open umbrella could allow extended periods in air by gliding, with the advantage of wind direction user could move long distances slowly but easily and dropping in altitude. With any given technique that pushes, a user could glide above 25m high in the air and move with the speed of 8m/turn.
  • Senbon Shower: releases a hailing "shower" of senbon. It cannot be dodged by moving away since the needles cover a wide area in all directions, controlled by chakra. Although the needles are said to be able to pierce a five millimetre thick steel sheet, they can still be blocked by a powerful enough shield. Medical ninja can dip their senbon with poison to increase their lethality.
    (Jouro Senbon) - Sprinkling Needles
    Rank: C
    Type: Attack
    Range: Short-Mid
    Chakra Cost: 15
    Damage Points: 30
    Description: After hurling their umbrella into the air, the user will unleash a torrent of needles. Using their chakra they can guide these needles towards their opponent.
  • Sheild: The cover of the umbrella is made up of metallic threads, capable of defending against weak physical attacks and projectiles.
  • Added Modification: Wires, the ribcage of the umbralla could be modified to shoot out wires from the end. This could be used to bind targets.
  • Added Modification: Water jet, C rank & Short-Mid range. Shoot a sharp jet stream of water at the opponent from the tip of the umbrella to push them back.
  • Added Modification: Flame thrower, C rank & Short-Mid range. Spews flames from the tip of the umbrella to burn down opponents or ignite objects.


2. (Genjutsu: Nagato no Kioku) - Illusion Technique: Nagato's Remembrance
Type: Offensive
Rank: A-Rank
Range: Short-Mid
Chakra: 30
Damage: 60
Description: The user performs four hand signs and to trap the opponent in a genjutsu where the opponent sees the hand of the Gedo statue comes out the ground and grab hold of them, immobilising them in reality. The opponent then sees the rest of Gedo Statue rise out of the ground in front of them and where it releases the aura-dragon which moves to attack the opponent. When the Aura-Dragon appears to touch the opponent it causes immense mental stress. This can be cast on two opponents at the same time by altering the illusion to make it appear as though two arms rise from the ground to capture both targets and by making the illusionary aura-dragon attack both of them.
Notes:
- Usable only three times per battle
- Usable only by Ninja from Amegakure
- Usable once every two turns.


3. Ame Kussetsu no Jutsu (Rain Refraction Technique)
Type: Supplementary
Rank: B
Range: Long range.
Chakra: 20 (+10 per turn)
Damage: N/A
Description: The user will send there chakra into the falling rain via use of the Tiger→Ram→Snake hand seals, redirecting the light in such a way that the opponent's will see the user standing in a different location, by altering the way light is reflected and refracted through the rain drops. As such, the opponent will see the opponent standing elsewhere from their actual location, causing them to aim at the wrong location. This could possible cause the opponent to think they are in a genjutsu or are facing Haze clones as the their jutsu will simply phase through it. The user of this jutsu would also be able to manipulate the direction jutsu may be coming from, by altering the way the light is reflecting through the rain. As such, a jutsu could be sent from the opponent's left but they will see it being sent from a point directly in front of them.
Notes:
- this ninjutsu only effects what the opponents sees, their other senses are left alone,
- lasts four turns or until the user cancels the jutsu,
- can be used three times per match.


4. (Suiton: Mizu Meiden) Water release: Water Maiden
Type: Offensive
Rank: A
Range: Short-Long
Chakra: 30
Damage: 60
Description: After performing Water release: Rain Tiger at Will and having it still active, the user will perform the Ram -> Tiger seals and quickly open their arms and clap their hands together causing the rain within short range of the targets left and right, to move quickly towards each other, the speed at which they converge elongating the rain droplets into thousands of tiny sharp blades that pierce the enemy as they move towards each other similar to an Iron maiden.
Notes:
- Can only be used thrice per battle
- Cannot be used in succession
- Can only be used by a member of Amegakure no Sato
 
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Sirius Black

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GANNETS

Summoning Animal: Gannet (Northern Gannets)

Scroll Owner: Sirius Black

Other Users who have signed the contract: None Yet

Summoning Boss if existing: To be created

Other Summoning Animals tied to the contract:

General Description: The gannets are large white sea birds with yellowish heads; black tipped wings; and long bills. General Gannets will have a wing span of up to 2 meters while large summons (like boss summons) may be as huge as Gamabunta, while small baby gannets will be comparatively smaller. Gannets hunt fish by diving from a height into the sea and pursuing their prey underwater. Gannets have a number of adaptations which make them stand out from other birds: Gannets dive from a height of 30 metres, achieving high speeds as they strike the water, enabling them to catch fish much deeper than most airborne birds as the structure of their bodies is adapted for this practice. They do not have external nostrils and their secondary nostrils can be closed when they want, mostly when they are in water. The opening of their auditory canal is very small and is covered with feathers; the openings can also be closed in water using a system that is similar to that used for the nostrils.They have air sacs in their face and chest under their skin which act like bubble wrapping, cushioning the impact with the water. The sternum is very strong and sufficiently long to provide protection for the internal organs from impacts with water. The feathers are waterproof, which allows the birds to spend long periods in water. Their beak is long, strong and conical with a slight downward curve at the end. The front part has a sharp edge. Their eyes are positioned far enough forward on their face to give them binocular vision, allowing them to judge from long range distances accurately. When they see a fish they will dive into the water. They usually push their prey deeper into the water and capture it as they return to the surface. The bird’s subcutaneous air bags aid their rapid return to the surface. Ninja Gannets can attach weapons to their wings, allowing them to perform various attacks.


Kuchiyose no Jutsu: Azūru | Summoning Technique: Azure
Type: Summoning
Rank: S
Range: Short
Chakra: 40
Damage: N/A
Description: Azure is one of top class gannets in the gannet hierarchy. Azure stands 17 meters high. Azure is also called as "Summanus of Gannets", named after the roman mythology god of thunder. This name is derived from Azure's primary affinity to lightning. Due to this affinity Azure can perform lightning jutsu known by its summoner up to S-Rank. And it is also immune A-Rank and below lightning jutsu. Due to gannets being oceanic animals and having water proof wings, Azure is also unaffected by Rain environments and can continue flying even in the harshest of Rain without any hindrance. It is still affected by the attacks using Rain element that can cause damage. Azure can easily carry two people on its back while flying without any problem.
Note:
1. Stays on the field for 4 turns and can only be summoned once in a battle.
2. Each jutsu that it performs counts as a move.
3. Must have signed Gannet summoning contract.​
 
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